Are there secret passages?
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Author | Topic: Are there secret passages? |
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Shock Trooper
Member # 4239
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written Sunday, December 11 2005 14:03
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I'm playing on a Powerbook and so searching for secret doors is a pain. The few places I've looked hadn't had any, but the manual actually mentions them in a section title. But if I'm missing all kinds of awesome stuff I"ll be sad. :( -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Law Bringer
Member # 4153
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written Sunday, December 11 2005 14:12
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(looks around suspiciously) Okay, since it appears that the game has been released, I guess I can tell you what I know about this. In short, no. There are no secret passages like in A1/2/3/BoA, where you have to run into walls nonstop to find one measly passage. Any extant secret passages look like perfectly normal walls, and only open if you've done some quest, or happen to notice it as you walk by. So don't sweat it... if you're supposed to find it, the game will make sure that you get in. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
His Mighty Tentacle
Member # 627
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written Sunday, December 11 2005 15:18
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Also, luck can reveal some secret passages before you are told about them. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Shaper
Member # 6292
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written Sunday, December 11 2005 15:29
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How much luck did it take, Vlish? I never had that happen, but then again, I never gave anyone more than 2 luck or so. It is interesting to note that the description for Luck says it actually improves everything you do a little. It might be a better investment than previously.. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
His Mighty Tentacle
Member # 627
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written Sunday, December 11 2005 15:35
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I don't know. I had it happen once or twice, but I don't remember where... Just a text message saying that I was lucky to find it. I believe I was wearing the clover boots. Each point of luck adds 1% to hostile effect resistance. If you can get it up to 5 or so with items, it actually makes a noticeable difference. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
His Mighty Tentacle
Member # 627
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written Sunday, December 11 2005 15:40
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Actually, I kind of like how Jeff handled secret passages this go round. Not exactly secret if you can just blunder in to a wall and find it. And then after you play once, you know which walls to go blundering in to. Now, you have to find out that a secret passage exists. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Law Bringer
Member # 6489
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written Sunday, December 11 2005 15:49
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Not to mention the fact that Far Sight found all secret passages. -------------------- "You're drinking liquor because you're thirsty? How nasty is your freaking water?" —Lazarus Spiderweb Chat Room Avernum RP • Summaries • OoC • Roster Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things. Posts: 1556 | Registered: Sunday, November 20 2005 08:00 |
Law Bringer
Member # 4153
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written Sunday, December 11 2005 16:02
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quote:Those are awesome... I believe I kept them until the end of the game. And Far Sight is finally gone! Huzzah! No more cheating and finding passages before you're supposed to! Wait... Vlish. A double post? I expected better from a mod... -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
His Mighty Tentacle
Member # 627
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written Sunday, December 11 2005 16:02
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Exactly. Nobody in their right mind would make a secret passage knowing that some two bit mage fresh out of the academy could find it. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
His Mighty Tentacle
Member # 627
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written Sunday, December 11 2005 16:04
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quote:Look at the time stamp. Two entirely different posts. One was just different enough I felt to warrant it's own posting. Edit. Look what you made me do. I just did it again. Bother. You made that post while I was busy replying to another post, and then I had to answer you. Bother. [ Sunday, December 11, 2005 16:06: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Shaper
Member # 6292
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written Sunday, December 11 2005 16:08
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It's an odd thing. It's a great relief to no longer have the burden of having to push against all possible walls to look for secret areas in A4. Yet, I miss the thrill of finding them that way. My idea of how secret areas might ideally work is first having enough luck and dexterity or tool use to find them (goes up as the difficulty area goes up), and also there will be clues they are there: pathways going into a wall and ending...discolorations, something on the ground in front of one or a mark on a wall or rock in front of one. You'd have to pay attention to logical clues AND have the right skills to get in. But no more random looking, for sure. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Law Bringer
Member # 4153
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written Sunday, December 11 2005 16:15
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Yeah, there have been many places where the walls don't quite look normal (like one spot of bricks on a cave wall), and you honestly expect a secret passage in the traditional Avernum sense. And Vlish... nevermind then. I just prefer to edit older posts over adding another. Otherwise, it tends to come across as spam. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Shock Trooper
Member # 1546
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written Sunday, December 11 2005 17:06
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I'm going to miss going into rooms and doing the following; UPLEFTUPLEFTUPLEFTUPLEFTUP-UPRIGHTUPRIGHTUPRIGHTUPRIGHTUPRIGHT-RIGHTDOWNRIGHTDOWNRIGHTDOWNRIGHTDOWNRIGHTDOWN-DOWNLEFTDOWNLEFTDOWNLEFTDOWNLEFTDOWNLEFT :( -------------------- A Sucaran Child is standing here. You say, "hello" The small child looks at Preserver Aldous wide-eyed and awed. Posts: 269 | Registered: Friday, July 19 2002 07:00 |
Infiltrator
Member # 5566
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written Sunday, December 11 2005 19:37
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quote:Me to :( Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Law Bringer
Member # 4153
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written Sunday, December 11 2005 19:56
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quote:Funny, I thought walking into a room and doing that was a sign of skribbane addiction... Personally, I won't miss that at all. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Infiltrator
Member # 6136
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written Monday, December 12 2005 17:36
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So in A4 there is secret passages but their are more like triggered hard to find doors. Creepy, avernum without secret passages is like a party without music!! :eek: Posts: 446 | Registered: Friday, July 22 2005 07:00 |
Law Bringer
Member # 4153
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written Monday, December 12 2005 18:00
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No, Avernum without secret passages is like a party without the headbanging... just as fun but fewer neck injuries. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Lifecrafter
Member # 6403
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written Monday, December 12 2005 21:29
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Alright, no parties without headbanging can possibly be fun and only moshing gives the injuries. (And that's also fun.) -------------------- ??? ?????? ???? ????? Posts: 883 | Registered: Wednesday, October 19 2005 07:00 |
Apprentice
Member # 5622
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written Wednesday, December 14 2005 13:09
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quote:me too, my heart aches :( -------------------- Geckos will rule the world by my side! We shall use the power of fluffy pink toys to bend the world to our will! Join me!- well maybe just let me get my allowence from my mom first...... Posts: 9 | Registered: Thursday, March 24 2005 08:00 |
Shaper
Member # 6292
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written Wednesday, December 14 2005 13:31
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This post inserted to fix the active topic page layout. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Apprentice
Member # 2153
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written Thursday, December 15 2005 08:02
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OK, I have just seen the screenshots of A4, and it wasn't until I saw it labeled as A4 that it sunk in how much I treasured the old grid layout of previous Exile/Avernum games. I can't quite place my finger on why I prefer it to the "better" graphics the geneforge engine offers, but I do. Maybe its because it reminds me of a boardgame feel. :( As for the secret passages, I loved how it was done in Exile/Avernum. Sure you could find out they were there with Far Sight, but really - why else would you want the spell? Its been a long time since I played but from memory, I usualy didn't use the spell until I'd finished exploring the dungeon, since I'd use the automap to keep track of where I'd explored (and obviously, farsight would ruin that). And even without the spell, in many instances it was pretty obvious if there were any secret passages anyway if you looked at the automap - Just spot the conspicious empty splotches on it, and then make a search around the area. Oh well. It just remains to be seen how the game turns out. Posts: 24 | Registered: Saturday, October 26 2002 07:00 |
Off With Their Heads
Member # 4045
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written Thursday, December 15 2005 11:43
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I like the occasional secret passage or two, especially non-critical ones that lead simply to bonus treasure. Too many secret passages or ones that must be found in order to continue the game are probably bad, but a few here and there can be fun. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Apprentice
Member # 6591
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written Wednesday, December 21 2005 17:21
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I found one secret passage. No NPC told me about it later. I did not complete every single subquest, so it's possible someone would have unlocked it later, but it had no items in it, and it doesn't seem like much of a reward. I found it through use of the luck stat, I think: the game told me I was "lucky" to find it. Posts: 6 | Registered: Wednesday, December 21 2005 08:00 |
Law Bringer
Member # 4153
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written Wednesday, December 21 2005 17:43
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Okay, would you enlighten us as to where it is? -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
His Mighty Tentacle
Member # 627
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written Wednesday, December 21 2005 17:45
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Somewhere in some cave. I found it too. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
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