Profile for Zeviz

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GameFAQs in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #5
Do you, and/or anybody else who has been taking notes, want to combine our notes and make one faq/walkthrough?

I am making lists of locations of the following:
canisters, books, trainers (including costs and required alignments), special items, charms, some other powerful items. I am also writing down my solutions to areas I find particularly tricky.

I've just finished Harmony Island, so it will probably be a few weeks until I finish the game and have complete notes, but if you already have notes on some of the things I am taking notes on, I can get through the game faster.

PS If you want, you can format your notes and walkthroughs and e-mail them to me and I'll combine them with what I have so far to start a webpage similar to my A2 and Nethergate pages (both of which are based on Shrodinger's faqs).

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Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Hello in General
Nuke and Pave
Member # 24
Profile Homepage #23
quote:
Originally written by JadeWolf:

Hello, Lord Kirbykiller, welcome to the Spiderweb Boards.
By the way, who's Arctic?

Arctic is ArcticWolf (member #66). He likes to eat invisible newbies (those who register, but never post). However, if you aren't an invisible newbie, you don't have to worry too much about being eaten.

PS Lord Kirbykiller, welcome to the forums. :)

[ Monday, June 20, 2005 21:43: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Unresponsive Doors in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #1
You can find detailed walkthroughs for all areas in Shrodinger's faq http://www.gamefaqs.com/computer/doswin/game/562951.html

The section on Sealed Labs contains step by step directions on where to go and what control panels to use.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Unresponsive Doors in Geneforge
Nuke and Pave
Member # 24
Profile Homepage #1
You can find detailed walkthroughs for all areas in Shrodinger's faq http://www.gamefaqs.com/computer/doswin/game/562951.html

The section on Sealed Labs contains step by step directions on where to go and what control panels to use.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Training question. in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #3
You might not be in too much trouble, because many creations have more than 1 canister available. You can check Shrodinger's faq http://www.gamefaqs.com/computer/doswin/game/918441.html for locations of all canisters/books/stat-giving quests in the game.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Training question. in Geneforge 2
Nuke and Pave
Member # 24
Profile Homepage #3
You might not be in too much trouble, because many creations have more than 1 canister available. You can check Shrodinger's faq http://www.gamefaqs.com/computer/doswin/game/918441.html for locations of all canisters/books/stat-giving quests in the game.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Elections: The Candidacy Thread in General
Nuke and Pave
Member # 24
Profile Homepage #49
Ladies and Gentlemen, my comrades, in these dangerous times, when terrorists are threatening the very foundation of our democratic freedoms and evil imperialists are depriving workers of their livelihood, we must unite together to protect our freedom, democracy and rights of the working class.

Tonight, I am unveiling the party of the future, the true champion of the people and protector of our freedoms: Exile Voter Organization League (EVOL).

The EVOL party will work to protect every Citizen of Exile from the tyranny of Spiderweb moderators. We will free the oppressed, uplift the downtrodden and infuse the masses with the sense of purpose and pride in their potential. We will protect you from evil terrorists and stop the encroachment of government upon your civil liberties. We will work together to build a bright future in which every man has an equal role in society.

Every great journey begins with small steps. Our first step is to take over the moderation of General forum, starting with winning this election. Thus we encourage all our members to vote for our supreme ruler, the kind, wise, strong, just friend of the people, Zeviz.

Vote Zeviz - almost as good as voting Alcritas
Vote Zeviz - support EVOL
Vote Zeviz - resist authority
Vote Zeviz - obey authority
Vote Zeviz - support truly meaningful reform

To learn more about EVOL party and Zeviz '05 campaign, visit our official webpage: EVOL

[ Monday, June 20, 2005 20:56: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Elections? in General
Nuke and Pave
Member # 24
Profile Homepage #140
Since various organizations began releasing rumors about their officials planning to run, Spidweb Times decided to participate too. We apologize for the delay, but undead tend to have slow starts

* Cold wind moans in the streets of a ghost town, while swinging doors make dancing shadows in the light of full moon. Suddenly, pale green glow begins breaking through the boarded up windows of a house on the edge of town, illuminating the Spidweb Times sign. A low moan echoes through the town and an army of zombies spill out of the building to do some "campaigning". *

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
GameFAQs in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #3
Shrodinger, who made faqs for Gf 1 and 2 now has better things to do than writing detailed walkthroughs. ;)

I am taking carefull notes as I am going through the game and will probably put together a less ambitious faq when I am done.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
The Bulwark inn in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #8
Does his reaction depend on the pro-shaper v. pro-servile opinions you give?

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
RWG in Richard White Games
Nuke and Pave
Member # 24
Profile Homepage #145
quote:
Originally written by Wise Trampling Frenzy:

Can he make us pretzels?
If he did, I wouldn't risk eating them. :)

[ Sunday, June 19, 2005 21:56: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Some things about Avernum 2 that bug me in The Avernum Trilogy
Nuke and Pave
Member # 24
Profile Homepage #2
There are many possible explanations. For example:

1. Considering that it doesn't destroy entire castle, it's probably not real quickfire, but some weaker substitute. (A pipe, pouring a steady stream of oil set on fire would work quite nicely.)

2. The large troop formations are always led by commanders with apropriate clearance. As for small raiding parties from local garrisons, the guards know them personally, because they live in the same barracks.

[ Sunday, June 19, 2005 21:49: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
I hit a wall (stuck) in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #4
quote:
Originally written by Telanos:

...

Anyways, with the parry skill, I assume that you get 50% chance of parrying and riptose once with get a it to 15 (since thats the number everyone seems to be throwing around). Does this mean that anything beyond that is wasted? (IE, putting in a 16th or 17th point into Parry gets you nothing and is wasted)

Yes, it appears to be useless to raise your parry beyond the point at which you get 50% ripost chance. (I don't remember if it happens at 15, or some higher level.) There might be some more subtle effects at higher levels, but I never noticed any.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
I hit a wall (stuck) in Geneforge 2
Nuke and Pave
Member # 24
Profile Homepage #4
quote:
Originally written by Telanos:

...

Anyways, with the parry skill, I assume that you get 50% chance of parrying and riptose once with get a it to 15 (since thats the number everyone seems to be throwing around). Does this mean that anything beyond that is wasted? (IE, putting in a 16th or 17th point into Parry gets you nothing and is wasted)

Yes, it appears to be useless to raise your parry beyond the point at which you get 50% ripost chance. (I don't remember if it happens at 15, or some higher level.) There might be some more subtle effects at higher levels, but I never noticed any.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
I hit a wall (stuck) in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #2
Dryaks at Taker Tall Road are very difficult, even with Parry at 15. Try to fight them 1 or 2 at a time. As soon as one of them sees you, run to hide behind a distant corner. That should give you time to deal with a couple of them before the rest get there. Use speed spores, instead of spell to get yourself extra time during first round of combat. And make sure you take out all the groups and the cryodryaks near exit before dealing with the Drakon. Even with these tricks, it still took me a few trials to take out each group as a guardian.

PS Try to get your parry high enough for a 50% chance of ripost. (There are some Parry canisters in the game.) That 50% ripost often does more damage than your own attacks.

[ Sunday, June 19, 2005 13:16: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
I hit a wall (stuck) in Geneforge 2
Nuke and Pave
Member # 24
Profile Homepage #2
Dryaks at Taker Tall Road are very difficult, even with Parry at 15. Try to fight them 1 or 2 at a time. As soon as one of them sees you, run to hide behind a distant corner. That should give you time to deal with a couple of them before the rest get there. Use speed spores, instead of spell to get yourself extra time during first round of combat. And make sure you take out all the groups and the cryodryaks near exit before dealing with the Drakon. Even with these tricks, it still took me a few trials to take out each group as a guardian.

PS Try to get your parry high enough for a 50% chance of ripost. (There are some Parry canisters in the game.) That 50% ripost often does more damage than your own attacks.

[ Sunday, June 19, 2005 13:16: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Favorite Weapon in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #10
I prefer to use creations. After all, that's the whole point of being a Shaper. So I just take whichever weapon gives best bonuses to my creations and stand back while they do all the work.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
How to safely steal any item not in a container (possible bug?) in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #2
However, there is a non-bug method to safely steal many items in buildings: go into a building and close the door behind you. If the guards can't see you, you won't get caught, so closing the door behind you can make many additional items accessable to unscurpulous characters.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Anyone figure this out before? in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #4
If you are going to go so far, you might as well use one of the editors to get all the money you want. Killing random townspeople destroys your RP experience (unless you are intentionally RPing a homosidal maniac :) ) and blowing up friendly people by remotely absorbing pyroroamers is exploitation of a loophole in game mechanics. So if this is ok with you, you can save a lot of time by simply using an editor.

[ Friday, June 17, 2005 13:22: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Anyone figure this out before? in Geneforge 2
Nuke and Pave
Member # 24
Profile Homepage #4
If you are going to go so far, you might as well use one of the editors to get all the money you want. Killing random townspeople destroys your RP experience (unless you are intentionally RPing a homosidal maniac :) ) and blowing up friendly people by remotely absorbing pyroroamers is exploitation of a loophole in game mechanics. So if this is ok with you, you can save a lot of time by simply using an editor.

[ Friday, June 17, 2005 13:22: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
It is that time of the month again in General
Nuke and Pave
Member # 24
Profile Homepage #82
The answer to your question: http://web.archive.org/web/20020220015421/www.ironycen tral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=get_topic&f=1&t=000046&p=7
(Page 7 of Nephils v. Sliths topic from web.archive.org)
Look at the post counts of Morgan (1023), Drakey (904) and Saunder (939) who posted on that page.

While we are looking at Web Archive, here is the main page from November 21st, 2001:
http://web.archive.org/web/20011121074803/http://www.ironycentral.com/cgi-bin/ ubb/ultimatebb.cgi

The good old times... :)

EDIT: Although I personally prefer a slightly later snapshot: http://web.archive.org/web/20011205084001/http://www.ironycentral.com/cgi-bin/ ubb/ultimatebb.cgi ;)

EDIT 2: Page 11 of that topic show Alorael with 1170 posts and Drakey with 902.

So I guess the list of people to get to 1000 posts is:
1. Alorael
2. Morgan
3. Saunders
4. Drakey
(Although Sunders and Drakey could have been reversed by the time they got to 1000 posts.)

[ Friday, June 17, 2005 13:07: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
THE GREAT DEBATE, PART III in General
Nuke and Pave
Member # 24
Profile Homepage #30
A question for Alec:

Under your system, how are you going to prevent a minor from buying dangerous, mafia-supplied version of drugs from the dealer down the street, who can undersell government-sponsored retailers by not paying taxes and diluting his drug with other substances?

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
editor scripts*don't* work in Geneforge Series
Nuke and Pave
Member # 24
Profile Homepage #6
Try downloading them again. Perhaps the files got corrupted during the download.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
My New Forum in General
Nuke and Pave
Member # 24
Profile Homepage #45
When I come here, I want a nice place to relax. When I want mafia vibe, I go to forums for playing werewolf/mafia games. I could post links to a couple of them if you want. (I am assuming that by "mafia vibe" you mean the game "mafia" in which some players are mafia members and the rest are townspeople, who try to discover who among them are mafia members before being killed by them.)

[ Thursday, June 16, 2005 21:12: Message edited by: Zeviz ]

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
THE GREAT DEBATE, PART III in General
Nuke and Pave
Member # 24
Profile Homepage #23
While we are waiting for Alec's reply, could you (or somebody else) post some actual statistics about drug usage rates for pot and more dangerous drugs in the countries where pot is legal, decriminalized, and illegal.

--------------------
Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00

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