Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Holy Mac Windows Batman! in General | |
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written Thursday, January 12 2006 13:53
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quote:Um, whaaaaaaat? Many Linux distributors make a handy profit by selling tech support. Please check your facts in future? :P As for why most people use Windows? Frequency-dependent selection. There are considerable advantages to be had by using the same kind of computer as everyone else. Windows managed to become the first de facto standard OS, and much like the QWERTY keyboard, that allows it to maintain its position despite obvious flaws. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Quick Note About Graphics in Avernum 4 | |
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written Wednesday, January 11 2006 22:12
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Poser's a fairly popular 3D modelling and rendering program, designed specifically for making models of humans. I believe that Brett Bixler has a copy, although he's not around as often as he used to be and I don't know if one could talk him into helping make graphics for A5. [ Wednesday, January 11, 2006 22:14: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Pied Piper Project 3: Revenge of the Boards in General | |
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written Wednesday, January 11 2006 21:34
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I wasn't aware that Aran suffered from polydactyly. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
suggestions... in Avernum 4 | |
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written Wednesday, January 11 2006 21:29
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quote:Depends how many archers and mages you have. It's possible to damage pylons faster than they regenerate, but it's frustratingly slow. By the way, for those who don't know already, green (Jade Runed) pylons are vulnerable to magic, orange (Ruby Runed) pylons are vulnerable to cold, and blue (Opal Runed) pylons are vulnerable to fire. All three are also vulnerable to acid. [ Wednesday, January 11, 2006 21:32: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Displayed name duplicates... in General | |
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written Wednesday, January 11 2006 21:27
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If it makes you feel any better, I think I may have started even fewer topics than that. Of the ones I can remember, one was on Misc, one was in BoA, one was in General and the rest were on the mod board (and hence invisible to mortal eyes). -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
getting into the spiral fortress [spoiler thread] in Avernum 4 | |
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written Wednesday, January 11 2006 21:15
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You can't get into Spire Fortress until later. For now, keep doing other missions for the Castle. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
suggestions... in Avernum 4 | |
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written Wednesday, January 11 2006 21:11
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Is this the one west of Fort Remote with all the pylons, or the one in the northwest tunnels with... well, all the pylons? If the former, stay as far away from them as possible when you can, and run past them while hasted when you can't. You can get past most areas without having to kill pylons or suffer attacks from them. (Come back and explore more thoroughly after you've turned off the pylons; there's some nice treasure scattered around.) If the latter, haste everyone, cast Prismatic Shield or Arcane Shield and make a beeline straight through the field of pylons. If your party has high Nature Lore, look for a cache in the far northwest of the field of pylons -- there's an item there that's definitely worth getting. Don't bother trying to kill pylons or protect your Vahnatai allies; it's not worth it. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Helping Jeff advertise in Avernum 4 | |
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written Wednesday, January 11 2006 20:15
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quote:Actually, it isn't odd. Most topics never get to more than one page, so the proportion of total replies which are also the first reply on a new page of a topic is less than 1 in 25. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Holy Mac Windows Batman! in General | |
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written Wednesday, January 11 2006 19:56
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quote:The first is a bad idea. If your antivirus has a serious bug in it, then it's just another piece of malware (and even if it doesn't have bugs, a program that automatically distributes itself has the potential to bring down networks). Programs that install themselves without the informed consent of the computer's owner are bad news. And the second idea is just plain illegal. [ Wednesday, January 11, 2006 19:57: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Displayed name duplicates... in General | |
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written Wednesday, January 11 2006 02:13
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*clears throat loudly* Aran? No impersonating. You should know better. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Displayed name duplicates... in General | |
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written Wednesday, January 11 2006 00:18
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Well, I'll be jiggered. I suppose, then, that the only restriction on publicly displayed names is that you can't change your PDN to someone else's login name. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Quick Note About Graphics in Avernum 4 | |
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written Tuesday, January 10 2006 23:36
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Which brings up another point -- the slimes always looked kinda like cabbages to me. I'm not really sure how one would do a good slime in GF-style graphics, though. Oh well. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Stunning in Avernum 4 | |
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written Tuesday, January 10 2006 23:25
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quote:It's pretty easy to get stunned into immobility if you charge your fighter into a cave full of submission fungi. Even with (nominally) 100% stun resistance, you're likely to come out of that a few AP down every round; if you're wearing the Emerald Chestguard or other armour with poor stun resistance, whoever's getting hit will likely be useless most of the time. [ Tuesday, January 10, 2006 23:26: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 4: "Not a Shaper" in Geneforge Series | |
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written Tuesday, January 10 2006 23:22
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Just because you won't be a Shaper doesn't mean you won't be a shaper. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Chat Reminder!! in Blades of Avernum | |
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written Tuesday, January 10 2006 23:15
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That log probably needs a warning for language and other things, by the way. Follow the link at your own risk. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Swords or Spears? in General | |
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written Tuesday, January 10 2006 23:14
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The readme does warn you about L-dawg, you know. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Stunning in Avernum 4 | |
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written Tuesday, January 10 2006 17:33
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A character or monster that's stunned in one round will have fewer action points in the following round. If it's stunned badly enough, it may even miss its next turn entirely. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Lets hear about your editor mistakes in Blades of Avernum Editor | |
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written Tuesday, January 10 2006 17:31
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I'm tempted to wait for the 4D editor before I start designing in earnest. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Lets hear about your editor mistakes in Blades of Avernum | |
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written Tuesday, January 10 2006 17:31
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I'm tempted to wait for the 4D editor before I start designing in earnest. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Quake for chicks in General | |
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written Tuesday, January 10 2006 17:21
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The title of this topic is more amusing if interpreted as an imperative sentence. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Quick Note About Graphics in Avernum 4 | |
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written Tuesday, January 10 2006 17:15
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Jeff, the lack of graphics is one area in which BoE/A designers should have a lot of sympathy for you. Even though the lack of variety in graphics does sometimes detract from the game, I personally can't really fault you for having difficulty finding/making large numbers of good graphics. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Swords or Spears? in General | |
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written Tuesday, January 10 2006 16:58
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Whoops. You're right. Investing in the appropriate weapon skill is still better if all you want is to do damage, though. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Unique Item Locations. in Avernum 4 | |
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written Tuesday, January 10 2006 14:40
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I'm rather fond of the Oozing Blade too; I found it quite early and kept it on my fighter until the endgame. Really, though, there are so many top-notch items of different kinds that it's hard to choose between them. Hero's Necklace, Avenger's Ring, Answering Gauntlets... I'm told that Heartstriker is a sickeningly powerful bow, although unfortunately I was never able to gain enough Nature Lore to dig it out. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Poor Man's Starbound? in Richard White Games | |
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written Tuesday, January 10 2006 14:26
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The problem is that a 1.44 MB disk doesn't actually have a capacity of 1.44 MB, for some definitions of "MB". It's the whole megabyte/mibibyte thing. Anyway, you could always divide a single file over multiple disks using a compression utility (WinZip has an option to do this). Then all you have to worry about is getting WinZip onto your Compaq. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Poor Man's Starbound? in General | |
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written Tuesday, January 10 2006 14:26
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The problem is that a 1.44 MB disk doesn't actually have a capacity of 1.44 MB, for some definitions of "MB". It's the whole megabyte/mibibyte thing. Anyway, you could always divide a single file over multiple disks using a compression utility (WinZip has an option to do this). Then all you have to worry about is getting WinZip onto your Compaq. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |