Stunning
Author | Topic: Stunning |
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Shock Trooper
Member # 4239
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written Tuesday, January 10 2006 17:09
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I'm most of the way through the game and still have no idea what it does to you/your opponents. Can anybody explain? -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
...b10010b...
Member # 869
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written Tuesday, January 10 2006 17:33
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A character or monster that's stunned in one round will have fewer action points in the following round. If it's stunned badly enough, it may even miss its next turn entirely. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Raven v. Writing Desk
Member # 261
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written Tuesday, January 10 2006 20:23
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Also, stunning often persists for more than one round. Like all status effects, it will weaken with each passing round. However, it's cumulative, so the more heavy hits you take, the more stunning you will accrue. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Law Bringer
Member # 335
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written Tuesday, January 10 2006 21:00
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Stunning comes in levels. When your next turn to act rolls around, you lose 1 AP and 1 level of stun until you aren't stunned anymore. If that's more than the AP you get in one round, the excess waits for your next turn. Or so I would imagine from Geneforge, anyway. In practice I've never been that stunned, and I'm pretty sure I've been stunned and not actually lost any AP. —Alorael, who may have imagined that part. Or maybe that was his fighters once they were able to get more than 8 AP and he just didn't notice that 9 - 1 = 8. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
...b10010b...
Member # 869
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written Tuesday, January 10 2006 23:25
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quote:It's pretty easy to get stunned into immobility if you charge your fighter into a cave full of submission fungi. Even with (nominally) 100% stun resistance, you're likely to come out of that a few AP down every round; if you're wearing the Emerald Chestguard or other armour with poor stun resistance, whoever's getting hit will likely be useless most of the time. [ Tuesday, January 10, 2006 23:26: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Raven v. Writing Desk
Member # 261
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written Wednesday, January 11 2006 00:06
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It's definitely possible to lose more than 1 AP per round, if you're heavily stunned. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Law Bringer
Member # 335
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written Wednesday, January 11 2006 15:29
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Yes, I've lost more than 1 AP. I think I've lost up to 4, and I always kill Submission Fungi with bows and Bolts of Fire from out of range. What I'm claiming is that I've never been stunned for more AP than the character had, which those fungi could do, and that I've been stunned for no noticeable change in AP. —Alorael, who was unable to replicate such a lack of AP loss. He'll chalk it up to skribbane and pretend he never claimed it happened. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |