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Summon Classes in Blades of Avernum Editor
Lifecrafter
Member # 6193
Profile Homepage #4
Does cr_summon_class also effect the level of Simulacrum needed to effect a creature? I've had creatures with summon class of -1 that are effected by simulacrum, which can be annoying.

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Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Summon Classes in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #4
Does cr_summon_class also effect the level of Simulacrum needed to effect a creature? I've had creatures with summon class of -1 that are effected by simulacrum, which can be annoying.

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Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta Call for Exodus in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #72
EDIT:

BOOOOO double post.

HOORRAY BOA!

[ Wednesday, July 19, 2006 06:14: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta Call for Exodus in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #71
If you need another person for the next round then I'm up for it.

Lazarus
OS- Windows XP
e-mail mcleod989(at)yahoo(dot)com
Party that just finished Bahs- No, I played Canopy afterwards.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta check on aisle three in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #38
Dintiradan: I made the plot changes I mentioned over at the BTC. Beta testers who play through the new version will find it to be quite different.

And on a somewhat related note, how long does Jeff leave a scenario in the "Untried" section? MoC seems to have been there forever, and Nephilim Mystery was there for a while as well.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta check on aisle three in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #32
My new scenario, Dilecia v 1.0.0, is out. Get it from the Spiderweb scenario boards (as soon as Jeff puts it up), or here from my website.

I currently only have the Windows version for download. If you use a Mac and can't convert your own graphics, then you'll have to wait until I get the Mac version, or Jeff puts it up.

[ Monday, July 17, 2006 18:49: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Viva Italia !!!!!!! in General
Lifecrafter
Member # 6193
Profile Homepage #198
quote:
Originally written by Salmon Fishin':

Huh. I find it more enjoyable when all hell breaks loose is a match. Hockey was great until they took away the fighting. Baseball brawls, chair throwing in basketball, panty raids in football. They are all staples of my American diet of sports, sports trivia, and old sports. Don't marginalize them by saying they are inappropriate, accept that that is what the world is about.
The point wasn't to complain that sports are to violent, or players and fans are all miscreants. I was trying to say that these things exist in all sports, so singling one out and labeling it "thuggish" or "rowdy" isn't very accurate.

I don't have a problem with players being emotional and caring enough about the game to occasionally scrap with other players (admittedly this is the only reason I'd go to a hockey game). I don't have a problem with baseball managers throwing tantrums (pretty funny). It really doesn't become a problem until riots break out in the streets or players go into the stands and start slugging fans.

[ Wednesday, July 12, 2006 11:02: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Script error in Blades of Avernum Editor
Lifecrafter
Member # 6193
Profile Homepage #8
I don't think you have to use clear or import, but if you don't then things you defined in previous terrains will blend with your current one. Its definitely best to use them to avoid problems.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Script error in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #8
I don't think you have to use clear or import, but if you don't then things you defined in previous terrains will blend with your current one. Its definitely best to use them to avoid problems.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Script error in Blades of Avernum Editor
Lifecrafter
Member # 6193
Profile Homepage #4
"begindefineterrain 477s;"

Didn't like the 's'.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Script error in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #4
"begindefineterrain 477s;"

Didn't like the 's'.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Viva Italia !!!!!!! in General
Lifecrafter
Member # 6193
Profile Homepage #194
quote:
Originally written by Oh, the pain, the pain:

Yes basketball. Thuggery incorporated. Where not only do the players fight with each other they climb into the stands to attack the paying customers, those who provide them with their paychecks.

Where gangsta is alive and well as the players surround themselves with their posse, and freely associate with the criminal element. Perhaps that is why basketball is marginalized in the rest of the world. Thank-you America for another corporate product devoid of artistry and elegance.

Ahhhhh soccer, the sport where fans chant racial slurs at their own star players, so often that said players threaten to leave the field. Thank you rest of world.

The fact is all sports have their low moments. There are players in soccer that act like thugs just as there are Ron Artests in America. There are fans for both soccer and American sports that get rowdy and behave inappropriately. There are racists in all sports. You can't categorize a sport by one incident, or one person or group.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Stupid Question in Blades of Avernum Editor
Lifecrafter
Member # 6193
Profile Homepage #23
quote:
Originally written by Enraged Slith:

choice = run_dialog(1);
if ((choice == 1)
{ if(get_stat() >= x)
message_dialog("I touched the applesauce.","");

else {
message_dialog("mango","woogity woogy.");
kill_char(bob,2,0);
}
}


You need brackets after the if(choice == 1).
Edit: Note to self, don't use tab when posting.

[ Tuesday, July 11, 2006 12:37: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Stupid Question in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #23
quote:
Originally written by Enraged Slith:

choice = run_dialog(1);
if ((choice == 1)
{ if(get_stat() >= x)
message_dialog("I touched the applesauce.","");

else {
message_dialog("mango","woogity woogy.");
kill_char(bob,2,0);
}
}


You need brackets after the if(choice == 1).
Edit: Note to self, don't use tab when posting.

[ Tuesday, July 11, 2006 12:37: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Move_to_new_town in Blades of Avernum Editor
Lifecrafter
Member # 6193
Profile Homepage #0
Is there any way to use this call outside of a special encounter rectangle? Specifically I was trying to call it from a specobj script (to kick off a cutscene.) If I absolutely have to I can resort to a rectangle, but it would look better.

This seems to be a very picky call, I tried to use it from an Init_state and it didn't like that either (This one I know you can't work around).

Putting on the finishing touches.......

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Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Move_to_new_town in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #0
Is there any way to use this call outside of a special encounter rectangle? Specifically I was trying to call it from a specobj script (to kick off a cutscene.) If I absolutely have to I can resort to a rectangle, but it would look better.

This seems to be a very picky call, I tried to use it from an Init_state and it didn't like that either (This one I know you can't work around).

Putting on the finishing touches.......

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Avernum 3 Giant Cheifs in The Avernum Trilogy
Lifecrafter
Member # 6193
Profile Homepage #1
They drink Invulnerability potions when combat first begins, wait until it wears off, then you can kill them.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Oh my God, you just can't make this **** up. in General
Lifecrafter
Member # 6193
Profile Homepage #49
I ate a hungry man dinner once, it was free with the rebate, so what the heck? It was actually pretty good, but it took me two days to eat it. It would have been tough to have it all in one serving.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta check on aisle three in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #27
Well that makes things easier, if you already have the .cmg file then I can just send you the text files and .bas (which I actually have.)

Sent.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
I need your help! in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #18
I don't understand why you think everyone is trying to dissuade you from doing this. A project the size you are talking about would take months for even the most experienced designer. People aren't saying "You're a loser, don't try" they're saying "Make a small scenario, use the experience you gain to build your epic." I think Kelandon already suggested making a small scenario related to your epic. Have an idea for one sidequest? Turn it into a samll 5 town scenario and release it for everyone to enjoy. If when you're done with the small scenario you resolve to go on to the epic, then do so, but if you decide its to much work then at least you'll have a finished and playable product. Nothing plagues the blades community like unfinished scenarios, get something done and learn what it takes to build your huge scenario, then build Avernum 3.5
So whichever way you go, you can find scripting help, plot help or whatever you need posting on these boards. Although most experienced designers are loathe to make a formal committment to collaborate on another's project, most would help with a specific question.
-Good luck-

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Inventions in General
Lifecrafter
Member # 6193
Profile Homepage #3
If when you say "has created an invention" you really means "has thought of outlandish idea, either probably impossible or definitely impossible" then yes, I am working on an invention.

My most interesting invention is for an elixir of life, it will be created from the egg sac of an undiscovered insect in the Rainforests of the Sea of Tranquility.

I am also working on an invention that will allow you to convert a regular car engine into a worm hole generator, which will rip massive holes in the fabric of space-time, and allow for instant travel across the galaxy.

Edit: I almost forgot to mention my abacus for dividing by zero.

My only real invention was for a school project in third grade, I taped flashlights to my shoes and said they were for walking at dark (pretty ingenious but not as glamorous as the above.)

[ Thursday, June 15, 2006 11:00: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta check on aisle three in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #24
Sent and sent.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta check on aisle three in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #21
Well the reason you didn't get it was you posted a completely different e-mail earlier. I'll try to get it to you some time soon, but I don't even have the working Mac file on my computer.

Edit: check your old e-mail, Ephesos sent it to you earlier.

[ Wednesday, June 14, 2006 18:35: Message edited by: Lazarus. ]

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Posts: 900 | Registered: Monday, August 8 2005 07:00
Beta check on aisle three in Blades of Avernum
Lifecrafter
Member # 6193
Profile Homepage #19
I tried to send it to you, but got an error message back from yahoo. It said you don't have a registered account. Maybe the problem is that you didn't have room for the message, its 1.3 meg, tell me when to send it again.

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Posts: 900 | Registered: Monday, August 8 2005 07:00
How do you script in events occurring on specific days? in Blades of Avernum Editor
Lifecrafter
Member # 6193
Profile Homepage #10
Kel was on the right track, using the call force_start_day() causes it to return zero for the day of the year. If you want to use this call then you must use what_day_of_scenario() to find out the day.
And, oddly enough, a quick test shows that day 1 does return 0. I put in a call if(day_of_scenario() == 2), and it only works on day 3.

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Posts: 900 | Registered: Monday, August 8 2005 07:00

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