Profile for Jumpin Salmon
Field | Value |
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Displayed name | Jumpin Salmon |
Member number | 5755 |
Title | ? Man, ? Amazing |
Postcount | 4114 |
Homepage | |
Registered | Monday, April 25 2005 07:00 |
Recent posts
Pages
Author | Recent posts |
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Birthday! in General | |
? Man, ? Amazing
Member # 5755
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written Sunday, February 5 2006 00:25
Profile
quote:You are too insane for the collective good. quote:Ben now lives in happy land, where weeds are wanted and the grass is greener on his side of the fence. quote:This is interactive. You must help us nudge things in the proper direction for such perfections to occur. *this message sponsored by the ubb private message function* [ Sunday, February 05, 2006 00:26: Message edited by: Jumpin' Salmon ] -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Caesar III in General | |
? Man, ? Amazing
Member # 5755
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written Saturday, February 4 2006 23:28
Profile
The next knock on your door will be some nice men wearing white lab coats. Please go with them to the nice motel with padding on the walls and grills over the light fixtures. If you don't hear a knock, please contact University Hospital, State University of Leiden. They will know what to do when you contact them. *this message sponsored by the UBB Poll abuse committee* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
magus of cattalon in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
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written Saturday, February 4 2006 22:14
Profile
Smoo told me you can look at them in order to move them. I didn't care enough to try though. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
a "delete post" option in General | |
? Man, ? Amazing
Member # 5755
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written Saturday, February 4 2006 15:00
Profile
This topic is the poster child for the bring back the delete post option campaign. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
magus of cattalon in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
|
written Friday, February 3 2006 14:57
Profile
You can get cured in the scenario. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
how did you find out about spiderweb games? in General | |
? Man, ? Amazing
Member # 5755
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written Friday, February 3 2006 09:32
Profile
I was searching for games back in the 90's and ran across Exile 3 when it first appeared. So, for me it was an internet search, not a PC Gamer CD. *this message sponsored by excite and altavista* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
can't start boa - unhandled exception in Tech Support | |
? Man, ? Amazing
Member # 5755
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written Tuesday, January 31 2006 21:16
Profile
FYI - I've begun getting that error message more frequently. Last several times was in DwtD, as a singleton god. For research purposes. Anyhow, it happened in the outdoors, and happens every time I move to the middle of that particular section. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Oops in General | |
? Man, ? Amazing
Member # 5755
|
written Tuesday, January 31 2006 10:41
Profile
And the stomping has begun... -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Oops in General | |
? Man, ? Amazing
Member # 5755
|
written Monday, January 30 2006 16:18
Profile
Would you find a pertinent knock-knock joke funny? Or am I barking up the wrong tree? *this message sponsored by your local fire and rescue service* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Oops in General | |
? Man, ? Amazing
Member # 5755
|
written Monday, January 30 2006 09:21
Profile
Obviously! My whole point was for the person at home that has to deal with the cleaning on the kitten. It's a lot of work. In a restaurant it doesn't matter about the work, because someone else is doing it. And yes, kitten is more tender, so by all means order kitten when going out. Of course puppy can be cooked properly and you do end up with some fine tasting meat. Fava beans anyone? -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Oops in General | |
? Man, ? Amazing
Member # 5755
|
written Monday, January 30 2006 08:47
Profile
Once you have the taste for kittens, but have gotten tired of all that work for a few ounces of meat (trust me) you should switch over to puppies. It may be overall size that is the difference, but I find that a puppy makes a meal for two, while a kitten is maybe half a meal for one. So if you like killing kittens, eat kittens, but if you are just hungry, eat a puppy. *this message sponsored by your local humane society* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
What will come after Avernum4 for Windows? in General | |
? Man, ? Amazing
Member # 5755
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written Saturday, January 28 2006 11:29
Profile
quote:Are you hoping that "Geneforge 4 - Revenge of the Drakons" never makes it to press?? -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Oops in General | |
? Man, ? Amazing
Member # 5755
|
written Friday, January 27 2006 11:14
Profile
Not sure if anyone else noticed, by Dolphin surfed by a day or so ago. Good to see you again Marlenny, I hope your holidays were good. Thuryl? meh. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
The nephilim language in The Avernum Trilogy | |
? Man, ? Amazing
Member # 5755
|
written Thursday, January 26 2006 10:09
Profile
This thread really suffers from lack of a play-by-play announcer. It has all the makings of a grand language spat, but us commoners have little hope of either understanding the rules of engagement or the point scoring system. My thoughts you ask? 1. Thralni - practice the English phrase "Thanks for your help, I appreciate the help you are giving me." You are receiving feedback because the participants find the subject interesting. That means you are creating something that is interesting. Good job! In fact, it is so interesting that these people want to help you make it as good and useful as possible. It is nice to be polite to people that want to help, otherwise they tend to just ignore and not help, which is bad. 2. Slartucker - brick wall 3. Kelandon - brick wall *this message sponsored by Mr Murrow* -------------------- WWtNSD? Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Terrain script calls in Blades of Avernum Editor | |
? Man, ? Amazing
Member # 5755
|
written Thursday, January 26 2006 09:19
Profile
Well, it's done. I posted the script at The Codex. I never did find a way to get either text_bubble call to work reliably from within the script, so I used the clunky message_dialog call. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Terrain script calls in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
|
written Thursday, January 26 2006 09:19
Profile
Well, it's done. I posted the script at The Codex. I never did find a way to get either text_bubble call to work reliably from within the script, so I used the clunky message_dialog call. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
AIM Blades Chats in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
|
written Wednesday, January 25 2006 18:06
Profile
Is there a chat going now? *this message spnsored by things that go bump in the night* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Terrain script calls in Blades of Avernum Editor | |
? Man, ? Amazing
Member # 5755
|
written Wednesday, January 25 2006 13:47
Profile
Frustrations abound. I've decided, based on the BUGS! thread, that create_text_bubble will not work from a terrain script. Does text_bubble_on_char work from within a terrain script?? Are there any text bubble calls that work from a terrain script? Grrr. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Terrain script calls in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
|
written Wednesday, January 25 2006 13:47
Profile
Frustrations abound. I've decided, based on the BUGS! thread, that create_text_bubble will not work from a terrain script. Does text_bubble_on_char work from within a terrain script?? Are there any text bubble calls that work from a terrain script? Grrr. -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
BUGS! in Blades of Avernum Editor | |
? Man, ? Amazing
Member # 5755
|
written Wednesday, January 25 2006 00:36
Profile
quote:I am feeling anger. I want my terrain to speak! *this message directed at Jeff* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
BUGS! in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
|
written Wednesday, January 25 2006 00:36
Profile
quote:I am feeling anger. I want my terrain to speak! *this message directed at Jeff* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Charge ion cannons. in General | |
? Man, ? Amazing
Member # 5755
|
written Tuesday, January 24 2006 09:39
Profile
Don't forget the whole "cutting ads into the cornea" thing. Makes you think about laser surgery in a whole new way.... -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Save this forum! in SubTerra | |
? Man, ? Amazing
Member # 5755
|
written Monday, January 23 2006 13:53
Profile
:D ;) :P :cool: :rolleyes: :mad: :eek: :confused: That felt good. Now I just need to never look at this topic again. At least I got my urge to add emoticons out of the way for 2006. Thanks SubTerra! You are a useful forum. *this message sponsored by the kevorkian institute* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Terrain script calls in Blades of Avernum Editor | |
? Man, ? Amazing
Member # 5755
|
written Sunday, January 22 2006 22:54
Profile
Start state then. I discovered the need for this because I have more than the arbitrary maximum number of signs in my town. So I decided to make a more versatile sign script and a new terrain. Hopefully it will work, and not drive me nuts. It was not encouraging to read the docs and see the following: quote:*this message sponsored by the editors guild* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Terrain script calls in Blades of Avernum | |
? Man, ? Amazing
Member # 5755
|
written Sunday, January 22 2006 22:54
Profile
Start state then. I discovered the need for this because I have more than the arbitrary maximum number of signs in my town. So I decided to make a more versatile sign script and a new terrain. Hopefully it will work, and not drive me nuts. It was not encouraging to read the docs and see the following: quote:*this message sponsored by the editors guild* -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |