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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
586 Improving the look Dahak 8 January 03, 2005 19:47
589 Earasing charcters. Odile von Rothborne 9 January 06, 2005 14:14
588 Nature lore Kiexcolo 5 January 07, 2005 10:52
87 move_to_new_town limitation Isaac 8 January 07, 2005 21:42
590 Good ideas and plot, lack of scripting knoledge aliklik 16 January 08, 2005 15:17
592 Item passive ability 87 Kiexcolo 4 January 08, 2005 15:52
79 how best to do this? spyderbytes 6 January 09, 2005 15:44
594 Simulating melee combat damage Kelandon 5 January 11, 2005 10:48
593 how to put costum grafics into the editer UR-drakon 8 January 12, 2005 03:56
595 Fireplace Dahak 2 January 14, 2005 04:02
597 Sound Formats The Immortal 2 January 15, 2005 14:38
591 Does it really have to be this way? Poit 7 January 15, 2005 19:58
598 Check Shop Stock? Dahak 5 January 19, 2005 14:26
587 BoA Bugs *i 23 January 21, 2005 07:05
599 The power of greed Poit 13 January 21, 2005 22:18
601 Max Light Radius? Dahak 4 January 22, 2005 16:55
596 How-To's on Terraining The Immortal 17 January 23, 2005 11:54
602 creating new items/monsters? Lord Sylak 4 January 26, 2005 02:34
604 Script Errors and Design Etiquette Thuryl 3 January 26, 2005 15:46
600 BoA Bugs v1.1 *i 5 January 28, 2005 02:32
605 HELP ME Titch 3 January 28, 2005 03:27
607 Getting BoA soon, need some explanation FIRST! Solodric 14 February 01, 2005 23:11
608 Custom Scenario Labels Nick the Bladesmaster 7 February 02, 2005 17:18
609 Single/limited character choice? Sergio Lazuli 13 February 04, 2005 09:48
606 Is there a call. . . PoD person 5 February 04, 2005 11:51
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