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Stuck in Exodus in Blades of Avernum
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Member # 869
Profile Homepage #28
Ooh, another bug I just remembered. The Mandrake deposit just west of the dragon Velthrowhatsit's lair checks the party's Luck instead of Nature Lore.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
I Have A Beef With You All in General
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Member # 869
Profile Homepage #31
quote:
Originally written by Garrison:

Besides, aren't you a poor, sick, twisted, and mean individual?
I'm pretty sure you're thinking of me there. Alec's heart is at least in the right place; mine is in a little box at the bottom of the ocean.

quote:
Also, I just don't get the Wikipedia editor thing. Are you not a fan of that project?
Unless I am much mistaken, he was referring to your apparent obsession with consensus-building.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
8000: Pseudoscience Postravaganza in General
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Member # 869
Profile Homepage #66
quote:
Originally written by Randomizer:

The US patent office issued a patent for a warp drive. Although a patent can't be issued for a device that has already been published and for devices that defy the laws of nature.
The patent system has been broken for a long time; nobody in patent offices really bothers to check the validity of patents any more, preferring to leave that to the courts if they're ever disputed. An Australian patented the wheel a few years ago.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
I Have A Beef With You All in General
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Member # 869
Profile Homepage #6
quote:
Originally written by Kelandon:

In other news, did Robinator just refer to fatman as female?
I'm pretty sure he was referring to courtney.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
House Unshaperlike Activities Committee in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #13
quote:
Originally written by Dikiyoba:

quote:
You cannot unring a bell.
That's one of Dikiyoba's favorite lines from the series.

You're aware that it was a Tom Waits song before it was in any of Jeff's games, right?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
8000: Pseudoscience Postravaganza in General
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Member # 869
Profile Homepage #62
Today's name, Perpetual Motion, refers to any machine able to operate forever without an external source of input. This implies at a minimum that the machine operates entirely without friction or energy losses of any kind, and most perpetual motion machines are claimed by their inventors to actually produce energy. Perpetual motion machines tend to involve a few tried and true ideas: assemblies of weights on a wheel, magnets, hydraulics, or some combination of the above. Needless to say, they don't work.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Future of Blades of Avernum in Blades of Avernum Editor
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Member # 869
Profile Homepage #52
The problem is not that VoDT is bad. The problem is that you don't need to register in order to finish it, so VoDT gives no incentive to register.

[ Thursday, December 14, 2006 00:37: Message edited by: Cold Fusion ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Vahnatai won't get Crystal Souls in The Avernum Trilogy
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Member # 869
Profile Homepage #7
Calm down. What exactly do you expect us to do about it? We've already told you everything you need to do; if for some reason it's not working, that's not our fault.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Scenario Grouping Game! in Blades of Avernum
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Member # 869
Profile Homepage #24
quote:
Originally written by Dikiyoba:

The Magus of Krell faces Roses of Rebellion in the Cave of Dying Things.
Scenarios with titles containing the word "of"?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Scenario Grouping Game! in Blades of Avernum
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Member # 869
Profile Homepage #22
quote:
Originally written by BainIhrno:

Thuryl - is it that they all include Vahnatai?
Specifically, it's that they all include Vahnatai as villains, but I'll award that as close enough. :P

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
8000: Pseudoscience Postravaganza in General
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Member # 869
Profile Homepage #50
Today's name, Cold Fusion, is the net production of energy by nuclear fusion at room temperature.

While experimenting with what essentially amounted to a kind of battery, two scientists in Utah observed the production of unusually large amounts of heat and immediately decided that it was due to nuclear fusion, despite being chemists with little background in nuclear physics. Observant readers may notice a common thread with other "discoveries" in this topic, in which an unusual observation is immediately explained in terms of the experimenter's pet theory.

At any rate, other scientists were unable to replicate their results, and the results themselves weren't particularly consistent with fusion -- in particular, their battery wasn't producing ionising radiation, which would be expected if fusion was really taking place. So a couple of scientists were wrong; this happens all the time, and is neither surprising nor particularly bad in itself. Unfortunately, faced with the prospect of easy, near-limitless energy production, a lot of people just won't take no for an answer, and there are still people trying to build fusion reactors out of car batteries in their garages.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Scenario Grouping Game! in Blades of Avernum
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Member # 869
Profile Homepage #18
quote:
Originally written by BainIhrno:

Scenarios with ridiculous combat. :P
That's not the one I was thinking of. And besides, Aftershocks doesn't have ridiculous combat. Try again. :P

quote:
Originally written by Lazarus.:

Nine Variations on the Small Rebellion in the Dying Za-Khazi Run
Scenarios available for both BoE and BoA.

(You came in under the 5-scenario minimum on that one, but could have got there by including Roses of Reckoning. :P )

[ Wednesday, December 13, 2006 15:39: Message edited by: Plant Perception ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Turabi Gate (spoiler) in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #4
quote:
Originally written by Student of Trinity:

That's the one, and it does seem easier to open for me. The weird thing is that I'm playing version 1.0.1 now, downloaded just a couple of days ago. The save file I tried today had me killing Matala with the last beta version, but then coming all the way back south in 1.0.1. So there seems to be some odd kind of memory here.
It's only reasonable that items in containers and on the ground would be remembered in the save file -- after all, the game has to have a way of knowing what items you've already taken. Presumably since the item wasn't there when you first saved your game, it still isn't there now.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Scenario Grouping Game! in Blades of Avernum
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Member # 869
Profile Homepage #15
quote:
Originally written by Ephesos:

A Small Ember of Large Backwater Rats.
Scenarios involving rebels or a rebellion.

Spy's Quest for Aftershocks of a Nephilim Mystery At The Gallows in Undead Valley

[ Wednesday, December 13, 2006 14:50: Message edited by: Plant Perception ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
How about new BoA scenarios? in Blades of Avernum Editor
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Member # 869
Profile Homepage #29
There are some fairly critical differences between BoE and BoA that you're overlooking. For example, BoA makes a distinction between terrains and floors, while BoE doesn't. In BoE, a wall has thickness but no directionality -- a wall takes up one space, and a north-south wall is the same as an east-west wall. In BoA, a wall has directionality but no thickness -- a wall exists on a floor space but doesn't prevent creatures from occupying that space, and a north-south wall isn't the same as an east-west wall or a corner wall. This is why towns have to be redesigned; a BoE town will be ported into BoA with gaps between all the walls, which just looks weird in BoA.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
8000: Pseudoscience Postravaganza in General
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Member # 869
Profile Homepage #42
Today's name, Plant Perception, is the belief that plants, despite lacking anything resembling a brain or nervous system, have emotions and can read the minds of humans.

No, really. Stop giggling.

We owe this... remarkable... theory to one Cleve Backster. For reasons best known to himself, he decided to hook up a plant leaf to a polygraph machine. He noticed that some of the patterns recorded on the polygraph looked a little like human anxiety responses, and decided that this must mean he was making his plant nervous. In an attempt to make the plant even more nervous, he searched for a box of matches with which to burn a leaf of the plant. At some point while doing this, he noticed a sharp movement on the polygraph and concluded that the plant was reading his mind. Of course, since there were no controls, he had no way of knowing whether the polygraph would have done that anyway if he hadn't been thinking about burning the plant.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Nothing Plus Nothing Equals Nothing in General
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Member # 869
Profile Homepage #39
Synergy: People take risks and make tradeoffs in life. Some people would rather be smokers and live to the age of 70 than be non-smokers and live to 80. Yes, people should eat less and exercise more if they want to live longer and healthier lives -- but they've evidently weighed up the risks and benefits and decided they'd rather eat more, exercise less and live shorter lives. Why does that bother you so much? For all your talk about personal responsibility, it seems like you're the one who's uncomfortable with people making informed decisions about their own health. Health is important, but it's not the only worthwhile part of life.

[ Wednesday, December 13, 2006 01:35: Message edited by: Immanuel Velikovsky ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
How and how long? in General
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Member # 869
Profile Homepage #1
1) C++.

2) A year or so.

3) Graphics are outsourced to a freelance artist. Engine design, town design and dialogue all take up a lot of time.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
8000: Pseudoscience Postravaganza in General
...b10010b...
Member # 869
Profile Homepage #39
Eh. In hindsight, I was lucky to make one of these things without sparking controversy; two was too much to expect.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Stuck in Exodus in Blades of Avernum
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Member # 869
Profile Homepage #14
quote:
Originally written by Kelandon:

On another subject, I think I'm going to have insta-death for webbing over 20 and paralysis over 4. Anything less than that, and the party has a chance to recover. Thoughts?
This wouldn't necessarily fix the bug, though. The problem is that if the entire party is paralysed during combat mode and some PCs have yet to act in that turn, the game gets stuck on a PC's turn. The PC can't take any action and nothing I press will end his turn. (In a related bug, if the entire party isn't paralysed, a PC can still take action in the turn in which he's paralysed, despite having the Paralysed status.)

I'm aware that these are not things you can fix so much as things you need to work around, but they still need worked around.

[ Tuesday, December 12, 2006 14:40: Message edited by: Immanuel Velikovsky ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Avernum 5 Early, Early Notes in Avernum 4
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Member # 869
Profile Homepage #96
quote:
Originally written by High on HEX:

And since Avernum-Silvar is supposedly named after surface Silvar, I think the timeline can once again be put down to Jeff not thinking too hard about it.
Do we actually know that for a fact? The passage I recall about that was just the party speculating about the possibility. It's possible they're both named after some famous person or something.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
GF 3 Tier 4 Creations Overview in Geneforge Series
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Member # 869
Profile Homepage #20
quote:
Originally written by Lord Macintosh:

And I do not wish to sound pushy, but could you please not take His or His Father's name in vain?
That's... pretty ironic, considering your signature.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
How about new BoA scenarios? in Blades of Avernum Editor
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Member # 869
Profile Homepage #18
quote:
Originally written by Lenar Labs:

Thuryl makes a great point.
I'm sure that if everyone who ever attempted to start a BoA scenario could complete it within a month, and bring it to its full potential, BoA would possibly be the most popular shareware RPG scenario engine in existence.

Also, if my wang were made of solid gold, I would be a rich man. But it ain't gonna happen.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Strategy Central -- Links to Useful Information in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #8
Don't worry. Even if it's pruned, it'll be archived; it'll just be a matter of changing the links to point to the archive.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
GF 3 Tier 4 Creations Overview in Geneforge Series
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Member # 869
Profile Homepage #16
quote:
Originally written by Nija_Halycron:

My Ur-Drakon kills four battle-betas a turn on easy
The fact that you find the game easy on Easy will impress nobody.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

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