Profile for Thuryl


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Deathmatch Tournament -- Round Two, Part Two in General
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Member # 869
Profile Homepage #68
quote:
Originally written by Discontinued:

Normally I would enforce friendliness here, but given the potential inherent in a thread where you talk about members trying to maim and kill each other, and which declares some members victorious over others, I think it's necessary to force it.
If you wanted this to be a friendly thread, are you sure in hindsight that you picked the right combination of topic and forum?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The great artists in General
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Member # 869
Profile Homepage #1
IMAGE(http://www.fpp.co.uk/Hitler/artist/Cullis/Wien_1912_17x22.jpg)

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
SPAM in General
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Member # 869
Profile Homepage #58
quote:
Originally written by John S:

This is why Democrats should not be allowed to breed.
He's, um, not even American, you know, so he can't be a Democrat.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
A question. in General
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Member # 869
Profile Homepage #5
quote:
Originally written by Randomizer:

Now using a bomb to trigger an earthquke by exploding it along a fault line would produce wide spread devastation, but even that is unlikely.
Earthquakes involve the release of truly enormous amounts of energy, more than even a nuclear bomb produces. I doubt you could cause any major tectonic changes by nuking the continental plates.

The current consensus also seems to be that a severe nuclear winter isn't a likely outcome of nuclear war. Nuking every city with a population of over 100,000 or so could end civilisation as we know it, but I doubt a nuclear war could send humanity extinct on its own.

[ Friday, April 25, 2008 13:46: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Deathmatch Tournament -- Round Two, Part Two in General
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Member # 869
Profile Homepage #43
quote:
Originally written by Discontinued:

You can also kill god with a saw...
It saddens me that I know exactly what this is a reference to.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Geneforge and Online Play in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #30
More realistically, rather than making a whole new game, somebody could implement major Avernum and Geneforge NPCs as MUGEN characters.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
oops!! in Avernum 4
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Member # 869
Profile Homepage #3
It's possible to finish the game even if you've murdered all the townspeople in Almaria, and I think the same is probably true for Dharmon. To get north of Fort Emerald, you have to keep doing quests for the Castle.

[ Monday, April 21, 2008 01:44: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Absorbing creations: necessary? in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #32
quote:
Originally written by Disappearer:

I'm skeptical that any lifecrafter will have >450 essence available at the beginning of chapter 3 when drayks and wingbolts first become available. (That's what 3 wingbolts cost, if you want them to be controllable, and that's without saving a little essence for spellcasting.)
My no-magic shock trooper managed it, but admittedly, the operative words there are "no magic".

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Happy Passover in General
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Member # 869
Profile Homepage #2
One might say that this topic has been passed over.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
SPAM in General
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Member # 869
Profile Homepage #23
quote:
Originally written by Student of Trinity:

I find this curious, because the good or evil for which humans are praised or blamed is in either case much more abstract than anyone would think to mention if a human being were murdered, or born. There seems to me to be something funny about the moral premises involved in this discussion. I can't put my finger on just what it is, but this easy slide to the collective level somehow seems to have something to do with it.

Is this really about the thanks of future cow generations for the births they would not have had without us? Are we so haunted by the herds of tough wild cattle whose existence we forestalled? Anyone else see why I'm again going, Huh? at this point?

Deep ecology is a wacky field: essentially, complex self-organising ecosystems are seen as having inherent value, and sometimes regarded as living organisms in their own right. I don't really buy into that stuff myself, but it's not hard to critique the ethics of farming livestock from a utilitarian position (see Peter Singer).

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Absorbing creations: necessary? in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #30
quote:
Originally written by Disappearer:

Interesting. I'm still inclined to go with drayks due to their significantly cheaper essence cost, which allows you twice as many for most of the game.
Except that there's a 7-creation maximum. A Lifecrafter or Shock Trooper can easily have 3 wingbolts as soon as they become available and a full complement of seven by the endgame. Having 6 drayks at the point where you can have 3 wingbolts won't allow you to output all that much more damage, and your creations will die much more easily due to lower HP and resistances. Also, making drayks early and switching to wingbolts later means your wingbolts will have less time to level up -- since a creation's HP is proportional to the square of its level, this makes a big difference.

Wingbolts have one and only one big weakness: enemies that resist magic but attack with something else. This includes Eyebeasts, Unstable Firebolts and not much else.

[ Saturday, April 19, 2008 18:25: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Interested in spiderweb games, where to start? in General
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Member # 869
Profile Homepage #20
quote:
Originally written by Dikiyoba:

And Miranda comes with a wicked sense of humor too. :P
She's basically a sociopath, you know. I mean, I like that about her, but I'm pretty messed up.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Infocom, Douglas Adams and a piece of history in General
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Member # 869
Profile Homepage #5
Given some of the terrible games that Infocom churned out at the end of its life (like Shogun, or Leather Goddesses of Phobos 2), it's probably for the best that H2 was never finished.

quote:
Originally written by Jumpin Salmon:

I loved seeing the ANGAR! And the reading failure on the part of so many commenters as they blindly attacked Bywater for what was a most reasonable post.
Bywater may have had a point, but he's a pompous, hypocritical Little Englander. Having read some of his other writing, I can confidently say that he deserves whatever scorn is heaped upon him. It takes a special kind of idiocy to write a seven-page screed on what's wrong with society and conclude with the assertion that wanting the world to conform to your own vision of it is a sign of childish immaturity.

[ Saturday, April 19, 2008 10:42: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
a better translator for DOS games? in General
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Member # 869
Profile Homepage #5
quote:
Originally written by Clavicle:

Here's the thing: I grew up on a Mac. I've always hated DOS. (Even Windows drives me crazy with its limitations & bugs & general poor organization.) Ideally I'd like to be able to just double click on an icon and have the thing play. With sound.
Ohhh, is that your only problem with DOSBox? What you want is a DOSBox frontend: it'll let you use DOSBox without actually fooling around in DOS.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Absorbing creations: necessary? in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #28
quote:
Originally written by Disappearer:

Yes, fire resistance is everywhere and fire attacks suck. Magic resistance is also an issue since where it does exist, it tends to be high (i.e. wingbolts). This is actually one of the things that makes kyshakks so spectacular -- their high HP and electrifying effect gives them an advantage over otherwise comparable wingbolts in a 1-on-1 fight. A team of cryoas, drayks, and kyshakks can sweep wingbolts and other magic creations.
If you use them properly, a team of wingbolts can easily sweep an equal group of enemy wingbolts, so this doesn't really mean much. Kyshakks are terrible and I hate them, high HP be damned. A tier-4 creation should not have difficulty hitting enemies even with buffs and boosted stats.

I'm convinced that an all-wingbolt party is optimal in G4 for all but a few very specialised tactical situations.

[ Saturday, April 19, 2008 10:19: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shaper monarch graphic in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #10
Because people wanted to shape Shapers. Why else?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
a better translator for DOS games? in General
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Member # 869
Profile Homepage #1
DOSBox is about as good as you're going to get for free. You could just buy an old second-hand computer; they're not all that expensive.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
When Jeff remakes Avernum... in General
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Member # 869
Profile Homepage #10
quote:
Originally written by Thralni:

It's basically for the same reasons he remade nethergate: the game was liked, and couldn't be run on newer macs. He's going to do the same with Avernum now.
Well, he's not going to do it right now. It'll be after Avernum 6, at least.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Absorbing creations: necessary? in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #1
It's possible -- in fact, it's possible to get through the whole game without making any creations at all. On higher difficulty levels it'll become painful towards the end, though, especially once you can no longer upgrade your creations' stats any further.

[ Monday, April 14, 2008 03:26: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
While We Wait for the Next Chapter in General
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Member # 869
Profile Homepage #36
quote:
Originally written by Disappearer:

For crying out loud, people. Let's just tell it like it is and stop moaning about every other person saying something the wrong way:

Everyone involved sucks.

Fixed your typo.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
A3: No beams in Tech Support
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Member # 869
Profile Homepage #3
You haven't set the game speed to the fastest setting, have you? I know that turns some animations off, although I didn't think beams were one of them.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Future Series - What Would You Like? in General
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Member # 869
Profile Homepage #7
quote:
Originally written by Student of Trinity:

Sci-fi could also be cool. Some sort of post-holocaust world, with mutants and rare artifacts, would fit the mechanics Jeff already has pretty easily, I think. Might be asking for a lot in the way of new graphics, though. But if A5 and G5 sell well enough, maybe Jeff could just afford to commission a big bunch of stuff.
You probably know this already, but Geneforge was originally intended to be pure sci-fi. Jeff changed it because he didn't think it'd sell.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Man six months pregnant in General
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Member # 869
Profile Homepage #25
quote:
Originally written by Skomer:

A person's gender is defined by their anatomy and/or by how they identify themselves. It most certainly is not defined by their actions.
Well, gender is a social role, so it is defined to a certain extent by actions. And getting pregnant is a strange thing for someone who identifies as a man to do. But the man in question is probably more acutely aware of just how strange it is than any of us, and he's decided to go ahead anyway because he's committed to having a biological child by the only means available to him. It takes balls to do that.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Why can't we just be happy? in General
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Member # 869
Profile Homepage #53
quote:
Originally written by Nemesis.:

That's actually a very good reason to do something like community service, where you might feed the homeless for a day, or maybe a missions trip to a less wealthy country. It'd really fix the perspective of how decent we actually have it in our own situations.

Always remember: it could be worse. ;)

I hate poor people. If they're miserable they remind me that I have no right to be happy, and if they're happy they remind me that I have no right to be miserable.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Why can't we just be happy? in General
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Member # 869
Profile Homepage #12
It's more interesting to hate things than to like them.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

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