Geneforge and Online Play

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AuthorTopic: Geneforge and Online Play
Shaper
Member # 3442
Profile Homepage #25
Or make lifecrafting sort of like Sub-zero's skill - they can make an essence image of themselves that blocks on or two attacks before falling apart?

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Nikki's Nook - a heart on a string that's about to be cut.
Posts: 2864 | Registered: Monday, September 8 2003 07:00
Raven v. Writing Desk
Member # 261
Profile Homepage #26
Bleah. Better to leave it out entirely than to mangle it beyond recognition.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
"Slartucker is going to have a cow when he hears about this," Synergy said.
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Warrior
Member # 347
Profile #27
quote:
Originally written by Randomizer:

Jeff has no current plans to rewrite his games for online playing. Plus there is a huge cost for hardware to support players for online games. He has considered making a version for XBox, but hasn't done anything about it.

Right now Jeff is writing Geneforge 5 for release on Macs in November/December.

Honestly, with all the licensing fees involved a console release sounds like a terrible idea.

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"Take a chance and make friends with the reaper..."
"The reaper follows me wherever I go, for I've tied him to my ankle."
-DarkFyre the Pirate
Posts: 174 | Registered: Wednesday, December 5 2001 08:00
Shaper
Member # 7420
Profile Homepage #28
quote:
Originally written by Nikki.:

Nice pic Tully. But didn't Litalia wear blue?
Technically, yes. But I look at the in-game graphics as more like place holders than anything else. I imagine the following color scheme: Shapers-blue, Rebels-red, Barzites-green, Trakovites-yellow, Awakened-sky blue. You can often see these colors worn by the human soldiers guarding the respective faction's towns, others I made up because them seemed appropriate.

As for the fighting game, I don't think they should be allowed to use magic at all. Just fists. The game would also assume the all had the same strength level. The only differences would be their special attacks, an arcane blast for characters like Erika, temporary creations for the shapers, etc.

Finally, a character I would like to fight as would have to be Limoncelli.

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You lose.
Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Shaper
Member # 3442
Profile Homepage #29
I would just like to state again, I am serious about giving somebody a copy of a SW game if they make this fighter. We know there are some GF fans out there with the skill to make games - Whack the Artila springs to mind.

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Nikki's Nook - a heart on a string that's about to be cut.
Posts: 2864 | Registered: Monday, September 8 2003 07:00
...b10010b...
Member # 869
Profile Homepage #30
More realistically, rather than making a whole new game, somebody could implement major Avernum and Geneforge NPCs as MUGEN characters.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shaper
Member # 7420
Profile Homepage #31
I would gladly provide all necessary drawings to anyone with the technical knowhow.

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You lose.
Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Warrior
Member # 15001
Profile #32
quote:
Originally written by Thuryl:

More realistically, rather than making a whole new game, somebody could implement major Avernum and Geneforge NPCs as MUGEN characters.
I don't think there is a Mac version of MUGEN. Which isn't a reason not to do it, but it would be a bummer for me.
Posts: 67 | Registered: Thursday, March 6 2008 08:00
Lack of Vision
Member # 2717
Profile #33
IMAGE(http://web.mac.com/szorzopulos/iWeb/Site/Library_files/RWW.jpg)

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Pan Lever: Seventeen apple roving mirror moiety. Of turned quorum jaggedly the. Blue?
Posts: 186 | Registered: Thursday, February 27 2003 08:00

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