Profile for Lazarus.
Field | Value |
---|---|
Displayed name | Lazarus. |
Member number | 6193 |
Title | Lifecrafter |
Postcount | 900 |
Homepage | http://www.geocities.com/lazarus989/myscenarios.html |
Registered | Monday, August 8 2005 07:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
Governments in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Monday, March 12 2007 13:55
Profile
Homepage
What about dervishes? Dervishes certainly seem to wield a lot of influence, and I'm not sure if all of the ones in A3 were described as being in top condition. In other words, are military ranks handed out on merit in battle, or is that a family or political thing as well? -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Falling Stars in Blades of Exile | |
Lifecrafter
Member # 6193
|
written Sunday, March 11 2007 12:56
Profile
Homepage
You need to get your head checked. Edit: And more importantly, I don't need help here anymore. I found a few of the answers myself, and got a few more via instant message. [ Sunday, March 11, 2007 12:57: Message edited by: Lazarus: ] -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
HLPM update in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Sunday, March 11 2007 09:08
Profile
Homepage
TM says this is the only time he will agree with Infernal. Ever. I have to agree as well. You should give players the recommended amount of gold, but if they want more they should have that opportunity. Saying "They can do it in the editor" is kind of silly-- hell they can alter skills and experience in the editor too, it's just a pain in the ass. [ Sunday, March 11, 2007 09:30: Message edited by: Lazarus: ] -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Falling Stars in Blades of Exile | |
Lifecrafter
Member # 6193
|
written Saturday, March 10 2007 15:48
Profile
Homepage
Where can I find a good walkthrough for Falling Stars? The one on Alcritas' site isn't that great-- and is rather vague. Specifically what I need to know is: Where do I plant Gesmal's Fangs? Vayla told me to plant it in fertile ground in the basin-- but I don't know where the basin is, nor what ground is fertile. Second: I've searched all over in the wyvern dungeon, but can't find the amber heart. I've used magic map, and am fairly sure there's nothing I've missed. What gives? Third, and more importantly-- what do I do after I've completed the General's missions? Apparently I'm supposed to do a mission for Anthalon, but I don't know where he is. If anybody can direct me to a guide, or answer those questions off the top of their head, I'd be very grateful. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Beta Call: Frostbite in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Thursday, March 8 2007 17:30
Profile
Homepage
Newest version sent-- I think I've got all I need now. Thanks to everybody. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Dialogue? in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Thursday, March 8 2007 15:16
Profile
Homepage
1. Errors with missing breaks can often return strange line number errors, that's a possibility. It's also possible you have a typo in your script's very first line of code. 2. As for the bow-- you must have a reward_give() or char_give_item() call somewhere in there, probably in the init_state. There really isn't any other way an item can just be stuck into one's inventory. 3. If you alter a town's boundaries so that they are too close the the edge, it can make it impossible to leave town. Check that your town boundaries are at least 1 or 2 spaces from the edge. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Dialogue? in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Wednesday, March 7 2007 11:59
Profile
Homepage
You don't have to write a creature script to do that, just put the NPC in the party, then use erase_char(4) (or 5 depending on which slot it's in) then activate_hidden_group() for the NPC you want to appear in the other location. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Beta Call: Frostbite in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Wednesday, March 7 2007 07:47
Profile
Homepage
I've sent a copy to Tyran and Niemand, and started a forum at Shadow Vale. Check there for any more questions regarding testing. Eph and Nikki, I'm leaving you two out for now, at least until you have a better idea of how much longer you need to finish your own scenarios. I suppose this is as good a time as any to request a custom graphic. What I'd like is an enchanted-totem graphic. Basically it'd just be the old totem, but with glowing eye sockets, and an attack pose with flame aura on it (it's a creature graphic, but you don't need to have it facing different ways, just the standard south of the old totem) Any help would be much appreciated. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Beta Call: Frostbite in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Wednesday, March 7 2007 06:05
Profile
Homepage
Yeah, you heard me. If you're interested in testing Frostbite, my 1/10 entry, then post here with your: Name OS Experience Testers need to be willing to offer specific advice about combat balance-- you don't have to be Imban, but you have to be competent and willing to tell me where you hit problems. I'm picking a small group this time, so if I don't pick you for the first round, I might need you for the second (if there's time for a second) Thanks in advance. [ Wednesday, March 07, 2007 06:12: Message edited by: Lazarus: ] -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
turn based strategy for BoA in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Tuesday, March 6 2007 15:14
Profile
Homepage
The problem as I see it is that the player needs to get some kind of benefit for commanding his units intelligently. If you win fights by just having the larger army and putting them in mop-up mode, it doesn't do much to encourage players to think and use good tactics. Good AI would go a long way to fixing this; a smart computer would attack stranded platoons, pick off undefended archers, use hit and run techniques when outnumbered, perhaps even become demoralized when surrounded or outmaneuvered. This is asking a lot, of course, but new AI scripts need to be written so groups of enemy soldiers act intelligently, not just individual smart soldiers. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
turn based strategy for BoA in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Monday, March 5 2007 09:07
Profile
Homepage
I had a conversation with TM about this a while back, I think our conclusion was that it would be cool, but hard to do for an entire scenario. Dungeons, for example, would be next to impossible in the traditional sense, and nearly everthing would have to be handled in towns serving as simulated outdoor combat. When I brought it up I was thinking along the lines of Might and Magic, where you'd recruit 'platoons' of soldiers, and then be able to command them, aid them via spells, and perhaps even having the PC's stats affect the stats of units under them. It's definitely a cool idea, and I encourage you to try it out. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Dilecia: enter the sewers in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Sunday, March 4 2007 16:33
Profile
Homepage
You've never entered the sewers before? Well that's certainly an odd error, and one I'd never heard about before. Try setting flag (2,0) to 0, then reentering town. If you start encountering strange errors later in the dungeon, then try resetting flags (2,0) - (2,24) all to 0. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Dialogue? in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Sunday, March 4 2007 16:25
Profile
Homepage
If you are having problems with the actual scripting of dialog, then Niemand's Dialog Editor is a great tool. Sadly it can't solve problems with poor writing. :D -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Avernum 1 Singleton in The Avernum Trilogy | |
Lifecrafter
Member # 6193
|
written Sunday, March 4 2007 09:36
Profile
Homepage
I know in BoA the resistances are added into your totals from armor, enchantments, and everything else, so a point of resist elements is just as good as 5% resist ice and fire. How those resistances are applied is kind of messy, I know that even a character with over 100% resistance can take damage, but not much. I've heard it suggested that resistances are applied in 5% increments, like Infernal said. So you take 5% of the damage, then 5% of that, then 5%.... you get the picture. I haven't tested it myself. Still, resistances certainly have SOME effect, even if it isn't as high as the percentages would suggest. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Avernum 1 Singleton in The Avernum Trilogy | |
Lifecrafter
Member # 6193
|
written Sunday, March 4 2007 06:30
Profile
Homepage
If you look at the formulas for Magic Resistance, Poison Resistance, Resist Elements, and Willpower, you'll see that luck carries a good deal of weight in all of them. I find it worthwhile for this alone (in BoA at least) and lucking out of death is an added bonus. In the early goings, when resistant armors are hard to come by, one level of luck gives you 5% defense from just about everything. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Dialogue? in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Thursday, March 1 2007 16:44
Profile
Homepage
The Lyceum's Designer's Forum has some good articles, I think a few of them are about dialog, and there are other good ones too. They're written for BoE, but they apply to BoA as well. (Except the coding and "Things that Don't Work" articles of course) -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Opening Stone on custom scenario Delica in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Monday, February 26 2007 13:45
Profile
Homepage
I have no idea what you just said, but apparently you're having a problem with x,y coordinates. Open up Dilecia in the editor and view town 7, the coordinates are in the lower right corner. Between that and the picture guide you should have a good idea of what to do. Just make sure that at each step you have the mirrors set exactly as they look in the pictures. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
What do you think? in General | |
Lifecrafter
Member # 6193
|
written Sunday, February 25 2007 16:16
Profile
Homepage
Where's the punch line? -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Opening Stone on custom scenario Delica in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Sunday, February 25 2007 14:22
Profile
Homepage
The opening stone is an item specific to Valley of Dying things, even if you could get it in Dilecia (which you can't) it wouldn't do anything. This is the solution to the laser puzzle in question. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Ode to BoE in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Friday, February 23 2007 18:56
Profile
Homepage
quote:Bean pets are plush toys that collectors seek with great zeal, to the point of killing competitors (Think Beanie Babies) Open up SotS's graphic sheet to get an example. (Hint: They're the only graphics that look like miniature animals :P ) Kuja Bane is a sword forged for killing Kujas, a cult of mages in IoB/Revenge. It is sold to you by an insane shade, and is a mage killing item, although its base damage sucks. The Runeblade is for killing those spirit looking mages (Rokshas? Geez I can't even remember their names, it's been too long since I've played the Arc) The sword gets more powerful as you kill more mages with it. The first sword, the one I have, is about as powerful as a magic broadsword, one handed, and does extra damage to mages. In Emulations you play as an apprentice mage at a school for mages. You have gear suitably crappy for your position. The apprentice staff is just that, a staff. You whack people with it. It doesn't do much damage. (You're a mage, so spells are your bread and butter attacks) -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Ode to BoE in Blades of Avernum | |
Lifecrafter
Member # 6193
|
written Friday, February 23 2007 18:08
Profile
Homepage
Well a bean pet in some shape or form is a must, and would be a good way to represent SotS. I just finished Revenge a few days ago, but nothing jumps out at me. Kujabane perhaps? Black Amethyst? Skree fangs? Star flowers (or whatever they were called)? There really weren't that many items. Falling Stars: I haven't played much-- perhaps the mage slayer blade, was it called a Runeblade? (the one that got stronger as you killed stuff) Emulations: Hmmm, it's been a while. I remember some apprentice mage equipment you got at the beginning-- perhaps an apprentice's staff? (You'd have to check the name) -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Frills in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Wednesday, February 21 2007 14:45
Profile
Homepage
Floors can be spray painted in the version I have, the newest version for windows (So without Niemand's modifications) They can also be 'sprayed' using 'Change Terrain Randomly' when you're in floor painting mode. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Frills in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Tuesday, February 20 2007 18:15
Profile
Homepage
I don't really care that much, and even if I did I doubt I could code it myself. Now that I think about it, one can do frills using the "Change Terrain Randomly" feature. Probably should have thought of that before I made this thread... meh. :P -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Frills in Blades of Avernum Editor | |
Lifecrafter
Member # 6193
|
written Tuesday, February 20 2007 13:07
Profile
Homepage
How is a floor designated as a frill? Is there any way to make custom floors a recognized frill for floor x, so that when you hit "Frill Up Terrain" it will be considered a frill for that floor? Or are frills another one of those things that are hard-coded into certain floors and can only be changed by writing over them? [ Tuesday, February 20, 2007 13:35: Message edited by: Lazarus: ] -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
MESSAGE TO ALL NEW PEOPLE ( noobs) in General | |
Lifecrafter
Member # 6193
|
written Monday, February 19 2007 11:09
Profile
Homepage
Cylon is my hero. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |