Profile for Thralni
Field | Value |
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Displayed name | Thralni |
Member number | 5977 |
Title | Master |
Postcount | 3029 |
Homepage | http://thralni.ermarian.net/ |
Registered | Saturday, June 18 2005 07:00 |
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Author | Recent posts |
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And yet again a graphics problem in Blades of Avernum | |
Master
Member # 5977
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written Friday, December 23 2005 07:30
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Oh, okay. thanks for the help anyway. i think though, that you are right about the floors appearing with a starnge white line around them, and that there's indeed some kinf of problem with the format of the graphics. However, I'm to tired to look at that now. If there's a mac user here who is willing to help me, please! i really need your help. This problem has been haunting me for about five months. [ Friday, December 23, 2005 07:32: Message edited by: Thralni, chicken god prophet ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
variables in Blades of Avernum Editor | |
Master
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written Friday, December 23 2005 06:26
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Hmmmm, it seems as though i'm doing something wrong. can anybody (Thuryl, Kelandon perhaps?) look at the script(s) please? I don't wan to post them here, as though i'm afraid somebody would steal my idea which i'm so proud of. I'll email the one who wants to help the two scripts that are the problem and explain what the problem is. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
variables in Blades of Avernum | |
Master
Member # 5977
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written Friday, December 23 2005 06:26
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Hmmmm, it seems as though i'm doing something wrong. can anybody (Thuryl, Kelandon perhaps?) look at the script(s) please? I don't wan to post them here, as though i'm afraid somebody would steal my idea which i'm so proud of. I'll email the one who wants to help the two scripts that are the problem and explain what the problem is. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
And yet again a graphics problem in Blades of Avernum Editor | |
Master
Member # 5977
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written Friday, December 23 2005 06:23
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Here is a link to the graphic I'm talking about. the graphic What you said about that 5 that should maybe be 4, that's allright. The problem is mainly with "sheet 515, icon 3," as the game said it. So this is sheet 515, icon 3 you can find yourself. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
And yet again a graphics problem in Blades of Avernum | |
Master
Member # 5977
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written Friday, December 23 2005 06:23
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Here is a link to the graphic I'm talking about. the graphic What you said about that 5 that should maybe be 4, that's allright. The problem is mainly with "sheet 515, icon 3," as the game said it. So this is sheet 515, icon 3 you can find yourself. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
And yet again a graphics problem in Blades of Avernum Editor | |
Master
Member # 5977
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written Friday, December 23 2005 04:34
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i tried shifting them a few times, but it didn't help. i look at the graphics themselves, then. Here is another problem i encounter since I started with custom graphics: BoA can't find certain graphics, although they are definde in the data textfile and the graphics are in the correct place in the .cmg file. The exact error message is: ERROR when opening graphic so-and-so: the editor (Why the editor? its the game I'm bussy with!) Can't find graphic so-and-so. Memory might be to low, but you probably didn;t place the graphic in the right place (or something lik that). The code os the data file is listed below. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
And yet again a graphics problem in Blades of Avernum | |
Master
Member # 5977
|
written Friday, December 23 2005 04:34
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i tried shifting them a few times, but it didn't help. i look at the graphics themselves, then. Here is another problem i encounter since I started with custom graphics: BoA can't find certain graphics, although they are definde in the data textfile and the graphics are in the correct place in the .cmg file. The exact error message is: ERROR when opening graphic so-and-so: the editor (Why the editor? its the game I'm bussy with!) Can't find graphic so-and-so. Memory might be to low, but you probably didn;t place the graphic in the right place (or something lik that). The code os the data file is listed below. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Chemistry at home, part 12 in General | |
Master
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written Friday, December 23 2005 02:48
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Aran: thanks Everybody else (and Aran): Tomorrow is the big day. Tomorrow the whole city of leiden might be covered with smoke and burn to the ground, because I started experimenting. Tomorrow i'll buy the stand and all the other stuff. Tomorruw... Um... Tomorrow? I think i forgot something. Well, doesn't matter. Thuryl: I was wondering for a long time if you actually study something, or that you just read a lot. You seem to know quite a lot about thes things, so, do you know it because you had to learn it, or was it books, tv and internet? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Geneforge 2-My old copy in Tech Support | |
Master
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written Wednesday, December 21 2005 23:27
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I thought you also had to give your old registration code. that way they can swap the two registration codes. That is, remove the old one, and give you the new one. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
What do to with silver and iron bars? in The Avernum Trilogy | |
Master
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written Wednesday, December 21 2005 23:23
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Sell them. i didn't find anything useful to do with them. I would sell them at the first store I see, but that's a stupid strategy, i know. I'm sorry, but on the last question i can't help you. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Chemistry at home, part 12 in General | |
Master
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written Wednesday, December 21 2005 23:20
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quote:Good one, but i make sure I don't make deadly gasses. As I already said, i first ask my father, my teacher, or the salesman at the pharmacy if a certain chemical is extremely dangerous. Most of the time i buy fairly innocent stuff (most of the time, yes), but sometimes i buy more deadly stuff. In that case i make sure I know something about it before putting it with every chemical i have in one test tube. Less dense then air, eh? name a few of them and I'll see to it I wouldn't make them. I tend not to spill anything all over me, and until now it also didn't happen. What i would do if it would happen depends on the chemical. With sulfuric acid, for example, i would put salt on it for example. Aran: In this kind of posts, I'm usually quite excited, so i don't really look at spelling. As that graemil makes that post (for me) a joke, well. No reason to start defendinf myself, acytually, although there are words i can't seem to spell right. Like the word: ussually. Two s's or one? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
And yet again a graphics problem in Blades of Avernum Editor | |
Master
Member # 5977
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written Wednesday, December 21 2005 23:08
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First it all worked fine, but since i added another three graphics, all floor graphics are white at the edges, making a sort of white grid, and also some wall graphics suddenly appear with these irritating black lines of the blacklined box enclosing the graphics. I'v tried quite some things to get the black lines away, but it doesn't seem to help i have now about 26 graphics. All terrain graphics work fine. What can be the problem? I forgot to mention that I'm working (testing actually) on a mac, but designing on a PC, as my mac can't work yet with the 3Deditor. On the PC it all looks fine, except certain florr graphics, that appear with a thing black line at the edges. [ Wednesday, December 21, 2005 23:09: Message edited by: Thralni, chicken god prophet ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
And yet again a graphics problem in Blades of Avernum | |
Master
Member # 5977
|
written Wednesday, December 21 2005 23:08
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First it all worked fine, but since i added another three graphics, all floor graphics are white at the edges, making a sort of white grid, and also some wall graphics suddenly appear with these irritating black lines of the blacklined box enclosing the graphics. I'v tried quite some things to get the black lines away, but it doesn't seem to help i have now about 26 graphics. All terrain graphics work fine. What can be the problem? I forgot to mention that I'm working (testing actually) on a mac, but designing on a PC, as my mac can't work yet with the 3Deditor. On the PC it all looks fine, except certain florr graphics, that appear with a thing black line at the edges. [ Wednesday, December 21, 2005 23:09: Message edited by: Thralni, chicken god prophet ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Chemistry at home, part 12 in General | |
Master
Member # 5977
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written Wednesday, December 21 2005 10:32
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What do you all think, that I'm crazy? Toa snwer all your questions: Sullust, a few reasons why it isn't a bad idea: 1) All experimenting is done according to a booklet my father gave me (with all kinds of experiments in it) 2)if I make a deadly gas (which is unlikely, because I first ask my teacher what would happen when i do so-and-so, so I know what basically will happen when i put certain things together), i open the window that's exactly above my experimating table, or if something caches fire I'll just use the fire-extinguisher that's next to my experimenting table. 3) I buy my chemicals at a special shop, that's run by a qualified sort of hobbyist. the shop is actually just a pharmacy, but its one of the old ones run by a nice old man. I can buy there anything i want. i want it, he gets it for me. 4) Um, no. I've never thought of making some disease or bomb thing. And even if i would, I wont send it to you, as i will be arrested for terrorisme. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Chemistry at home, part 12 in General | |
Master
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written Wednesday, December 21 2005 08:19
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I see. Yes, if chemistry is nothing more then formulas (God, I HATE that word), it soon becomes boring and irritating. Fortunately, in my school we have to do some sort of experiment now and then. Its nothing really interesting, most of the time, but its still more fun then (shudder) formulas. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
The Mountain of Shadows RP in General | |
Master
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written Wednesday, December 21 2005 08:15
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IC: "Who is your master!?" orloki said. "You are, my lord, Orloki. lead me, and I shall follow." Kneeling, he took his sword and stood up. "very well. this tim, go down and kill the mortals. As you said "today." Its of the essence that they get killed. If you wouldn't succeed, well. Who shall say what will happen to you." His demonic face twitches a bit. "Take this." he hands Filbert a small flask. "When you need healing, this potion will do that for you. You are still just... human." He clearly has difficulty saying the word human. Filbert takes the flask and walks out of the cage. "I will go, I will destroy them." Suddenly, orloki starts to shiver, bringing his mighty demonic hands to his head, holding it tightly. NO! The voice in Filberts head shouts. Master orloki! what's happening Filbert answeres. "Cain..." Filbert looks amused at the demonlord. "cain?" I'll crush him in the process of crushing the mortals. But if he causes such pains to Orloki, what happened to him? he clearly isn't dead... the whole mountain sheems to shudder as Orloki shudders. He quickly restores himself, small flames coming out of his nose, he sais: "Cain. You too... will die. Filbert, go. Kill, destroy." he turns his back to Filbert. As it doesn't look like he will be saying anything more, Filbert leaves him, and heads to the mortals, wherever they are. Where the hell did these Uruk-Hai went? I thought I called them back. As he walked along some stalagmites, the mountain started to shudder again. some small rocks drop down and crush the soft cave floor under their weight. We will meet soon, cain, we WILL meet, you WILL be destroyed. i don't care how you look, if you are god or a demon, your blood will be the blood on my sword. As he thought that, already thinking of how orloki would probably reward him, he heard shouting down the cave. harsh, unbearable shouting. Filbert took his sword, the flame in it once again igniting. As three shadows slowly grew bigger along the walls, so did filbert's tension. however, when the enemies were close enough, they appeared to be just some loos undead wandering around this tunnel. Filbert came out of his hiding place. the undead saw him immediatly and stooped walking. instead, they turned around and tried to run away. One of them tripped, though, thereby letting the other two also trip. The whole lot of them on the ground, Filbert took his sword, and with one quick blow sent the three undead back to their graves. he whiped the slime off his sword and continued. After a short walk, he came to a crossing of two cave tunnels. if he saw it correctly, two track marks passed by in one of the caves, going to the left. As he didn't know what else to follow, he decided to follow this track. After a while, he came across some strange glowing ink-like stuff. Edith, Tuulentekija, you're end is near. -------------------- Thralni's almighty Avernum pages: My webpage, containing scenario's and graphics made by me (And maybe someday the homepage of the almighty chicken gods). Click here for more information on Olga's fortune teller kiosk Olga's fortune teller kiosk has been temporarily closed down, but you can contact the prophet with a PM - Was signed by the prophet of the almighty chicken gods, gods of everything that is a chicken. Work has begun on the Nephilian grammar and vocabulary guide! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Chemistry at home, part 12 in General | |
Master
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written Wednesday, December 21 2005 07:46
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Interesting. The first post at almost all of my topics was a negative one... Anyway, what i hope to do? Experiment. Lots and lots of experimenting. I'm dying to smelt all kinds of chemicals I have now for a long time. I'll be able to do this when i have a burner. Why do you hate chemistry anyway? The teachers? method of learning? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Chemistry at home, part 12 in General | |
Master
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written Wednesday, December 21 2005 06:09
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This quite something (for me it is, anyway). I'm gonna buy such an iron stand with all kinds of these lovely iron clasps they use in the chemistry to hang up test tubes at certain experiments. I'm also gonna buy a burner. i already have test tubes, all kinds of other thing like measuring jugs, and, the most important psrt, a whole set of chemicals! (Includinh sulfaric and nitricacids. To say it in one sentence: i'm gonne get my own small laboratory! I don't know exactly why, but I'm quite proud of it all. The only problem is money... it will cost quite a bit. i do have enough, but it will blow a hole in my wallet. What do i care actually? finnaly I can experiment with FIRE! Anybody else here like chemstry as much as i do and has a small laboratory? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Like Anyone Cares... in Richard White Games | |
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written Wednesday, December 21 2005 06:02
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I'm sorry. At that moment I was quite pissed off. Now i'm reasonable again, so i can see things in proportion. Now i indeed see it was a joke, which i first didn't see. Sorry. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Haakai in The Avernum Trilogy | |
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written Wednesday, December 21 2005 06:00
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yes, i agree. If the foe is tougher, I generally don't like to fight it. if it is weak but has some special things to defend itself, making it more interesting, then i wont complain. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
If I Could Make My Own Fantasy Game... in General | |
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written Wednesday, December 21 2005 05:55
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Synergy, you could try to be one. I liked your idea. it would be a pity if it weren't be executed. Aaaaaargh, as Ephesos said, your posts are getting more and more difficult to understand. Ever heard of the words grammar and spelling? probably not. And another thing: the creatures you said where in sci fi series that already existed before you were born. that is, if you are not a person in his mid-thirties or mid-twenties, which i doubt, as you spell like an eight year old. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
variables in Blades of Avernum Editor | |
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written Tuesday, December 20 2005 10:17
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Thanks to all of you. I tested it a couple of times, and it all seems to work fine. i hope I can release my scenario for betatesting in one or two months, if I continue working on it like now. every evening a bit. [ Tuesday, December 20, 2005 10:19: Message edited by: Thralni, chicken god prophet ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
variables in Blades of Avernum | |
Master
Member # 5977
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written Tuesday, December 20 2005 10:17
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Thanks to all of you. I tested it a couple of times, and it all seems to work fine. i hope I can release my scenario for betatesting in one or two months, if I continue working on it like now. every evening a bit. [ Tuesday, December 20, 2005 10:19: Message edited by: Thralni, chicken god prophet ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
variables in Blades of Avernum Editor | |
Master
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written Tuesday, December 20 2005 05:59
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Okay, thanks Thuryl. I'll test it out. if "day" doesn't work, will "day2" or other variations work? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
variables in Blades of Avernum | |
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written Tuesday, December 20 2005 05:59
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Okay, thanks Thuryl. I'll test it out. if "day" doesn't work, will "day2" or other variations work? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |