If I Could Make My Own Fantasy Game...
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Author | Topic: If I Could Make My Own Fantasy Game... |
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Master
Member # 5977
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written Wednesday, December 21 2005 05:55
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Synergy, you could try to be one. I liked your idea. it would be a pity if it weren't be executed. Aaaaaargh, as Ephesos said, your posts are getting more and more difficult to understand. Ever heard of the words grammar and spelling? probably not. And another thing: the creatures you said where in sci fi series that already existed before you were born. that is, if you are not a person in his mid-thirties or mid-twenties, which i doubt, as you spell like an eight year old. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
The Establishment
Member # 6
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written Wednesday, December 21 2005 06:47
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He could be a MST3K afficiando for all we know. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
BANNED
Member # 6554
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written Wednesday, December 21 2005 13:57
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There is no way I'm ever going to learn to program a game, but if a powerful and versatile enough game editor ever came along, I wouldn't hesitate to give it a try. The BoA editor isn't it. quote:guess what? ever hear of coldstone i is an editor that you can get at ambrosia.com it works well try it -------------------- join me! we shall harness the power of geckos, bunnys, and fluffy pink stuffed animals and rule the world!!! Posts: 193 | Registered: Wednesday, December 14 2005 08:00 |
...b10010b...
Member # 869
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written Wednesday, December 21 2005 14:01
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Please learn the proper way to use quote tags. It is not the way you are using them. You're supposed to put what you're quoting between the [ QUOTE ] and [ /QUOTE ] tag. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Off With Their Heads
Member # 4045
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written Wednesday, December 21 2005 14:01
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EDIT: What Thuryl said. [ Wednesday, December 21, 2005 14:04: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
...b10010b...
Member # 869
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written Wednesday, December 21 2005 14:01
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Ha ha. I win. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Law Bringer
Member # 4153
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written Wednesday, December 21 2005 14:54
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Yeah, there seems to be an epidemic of simultaneous posting lately... And Coldstone isn't so great... I remember trying it. You're still stuck in a restrictive engine, one which is based on running around and killing stuff. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
The Establishment
Member # 6
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written Wednesday, December 21 2005 16:45
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Coldstone, isn't that the place with the really good ice cream? :D -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 4153
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written Wednesday, December 21 2005 17:45
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That too. But their game engine just melts if you forget to put it back into the freezer. It does taste good though... -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Law Bringer
Member # 335
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written Wednesday, December 21 2005 18:06
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Coldstone is an engine of sadness. Your heart feels like a stone in your chest and you are filled with cold sensations. quote: You know, this makes a good divider! —Alorael, who may take to insert horizontal lines more often. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Warrior
Member # 6268
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written Thursday, December 22 2005 20:01
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learn C++ *shows off first 227 lines of game.* No wait! Someone might steal my leet code. *quickly grabs code and hides it in large coat pocket.* -------------------- Un ronron ronchonne, un ronfleur ronfle. Un rongeur ronge, un roi règne, une orange roule. Ça c'est la réalité. Mais si le ronchon ronge, le ronfleur ronchonne, Le roi roule, le rongeur règne Et l'orange ronfle, Ça c'est une autre histoire. Posts: 66 | Registered: Saturday, September 3 2005 07:00 |
Apprentice
Member # 6597
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written Thursday, December 22 2005 20:07
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The software isn't all that hot, so i'm sticking with the ice cream... mmmm! :cool: -------------------- Let the good times roll... on. Posts: 5 | Registered: Thursday, December 22 2005 08:00 |
Electric Sheep One
Member # 3431
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written Friday, December 23 2005 03:44
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I kind of liked Pillars of Garendal, though. Without really being able to explain why, since there was literally nothing to it but running around (really a LOT of running around) and madly pounding the X key whenever you ran into anything animate. I think the music was nice, and without looking really good it looked somehow friendly and homey. It's as though it tricked me into feeling that it had been written by my little brother or something. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
BANNED
Member # 6554
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written Saturday, December 24 2005 09:32
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off topic hey syngery i'll make a topic for creature ideas k? come post there please!? :P :P :P -------------------- join me! we shall harness the power of geckos, bunnys, and fluffy pink stuffed animals and rule the world!!! Posts: 193 | Registered: Wednesday, December 14 2005 08:00 |
Master
Member # 4614
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written Saturday, December 24 2005 13:09
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quote:That, my friends, is definately the solemn and moderational Thuryl we all know. <hr size="3" width="80%" align="center"> You can PM me your 227 lines of code, LN. I won't steal it. ;) -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
Master
Member # 1046
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written Saturday, December 24 2005 17:22
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What's with this influx of noobs that can't type? -_-; -------------------- Polaris - owns you. Undead Theories - double U slash E Posts: 3323 | Registered: Thursday, April 25 2002 07:00 |
Law Bringer
Member # 4153
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written Saturday, December 24 2005 19:19
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quote:A good question. I blame society. Seriously, though... this is getting out of hand. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Councilor
Member # 6600
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written Sunday, December 25 2005 21:38
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I prefer to write stories to imaginary fantasy games. I don't have to learn programming and I'm less limited in terms of what I can do. If I had the ability to create a fantasy game, I probably would have been able to create a BoA scenario by now. Plus, it keeps my writing skills sharp. Of course, it's doesn't have that open-ended, create-and-discover-as-you-go-along feel that a game does. Oh well. Can't have everything in life. Seriously, though, tt's good to see creativity and the possibility of more computer games that aren't gory first-shooters some day. Dikiyoba, who didn't actually mind arghhhhhhhhh's creature topic and was disappointed that it was locked before Dikiyoba could post some bizarre fantastical creature. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Law Bringer
Member # 4153
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written Sunday, December 25 2005 22:08
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quote:Uh... pardon me for asking, but why are you imitating Alorael's sig? Because I believe we've had an epidemic of that already. And that topic would've probably just resulted in more unpleasant lung-boring insects. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Apprentice
Member # 6565
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written Tuesday, December 27 2005 18:56
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In brief, I'd like it to be action-adventure, in timeless or futuristic settings (but not an ultra-developped technological world with wires, laser and smog, but a balanced semi-utopic one). I like medieval fantasy too but it's my 2nd choice. I'd like the graphics to be 2d, with handpainted backgrounds and nice and carefully animated figures (Though i'll probably start with texual or pictorial games with simple images, if I'll ever go for it.) And simple but pleasant melodic music. I myself enjoy [good] dialogues, I sometimes reload games over and over only to go through every option of conversation, so naturally I'd set lots of them in my own game. I'd also let the player have the choice of shaping their fate by their own actions so they'll see different endings (hopefully tempted to play it again, too...). It probably wouldn't be breft of battle but I'd somehow make players consider death and take it slightly more seriously, say, no sadistic gutsplitting. Well I can't describe further *yawn* got to go to sleep... lucky you lol Posts: 12 | Registered: Friday, December 16 2005 08:00 |
Councilor
Member # 6600
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written Tuesday, December 27 2005 19:38
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Originally by Ephesos: quote:Oops. I did that somewhere else too. I already apologized to Alorael on another post but I guess I have to do it again. Sorry. I usually refer to myself in third person to sign off, but that must have been one of my earlier ones where the ", who" got by. I don't know why. (Look, it rhymes!) Dikiyoba likes to sign off like this. It's different. Hopefully, it's different enough to avoid offense. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Law Bringer
Member # 335
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written Tuesday, December 27 2005 20:11
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It's so nice to have minions to enforce your policies for you! —Alorael, who has no problems with anyone wanting to be weird and slip into the third person for the last paragraph of a post. The true ever-changing sig nature can be found in the emdash and the who. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Apprentice
Member # 6565
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written Wednesday, December 28 2005 03:29
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Screenshots of Pillars of Garendall look cool. I'll check Coldstone engine... though I feel too lazy to start learning something. I see that they're working on an engine for one of my favorite games ultima 8 though it's not going to be independent. Think at my best I'll start with Interactive Fiction as said before. Still, if you know of other interesting 2D engines (as noob-friendly as possible) please share. Posts: 12 | Registered: Friday, December 16 2005 08:00 |
Apprentice
Member # 6613
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written Wednesday, December 28 2005 04:46
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I don't know if some people are grouping fantasy and rpg, but I like both. I wish I had the graphics engine the Avernum 4 has. Or Delver- I hope we all have played Cythera, one of my favorite games of all time. There is an application called Coldstone, made by Ambrosia Software..... Just my thoughts -------------------- I'll Be Back! Posts: 7 | Registered: Tuesday, December 27 2005 08:00 |
Apprentice
Member # 6613
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written Wednesday, December 28 2005 04:56
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quote:Ambrosiasw.com Forgot that sw, bud -------------------- I'll Be Back! Posts: 7 | Registered: Tuesday, December 27 2005 08:00 |