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i am just wondering.. in Blades of Avernum Editor
Apprentice
Member # 5542
Profile #5
Just a little sidenote: you're not allowed to modify VoDT, ASR, ZKR, or DWD. No remaning, adding extra items, placing extra specials. But I don't think the liscense says anything about renaming the tutorial, so I believe you're in the clear. You should still check, though.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
i am just wondering.. in Blades of Avernum
Apprentice
Member # 5542
Profile #5
Just a little sidenote: you're not allowed to modify VoDT, ASR, ZKR, or DWD. No remaning, adding extra items, placing extra specials. But I don't think the liscense says anything about renaming the tutorial, so I believe you're in the clear. You should still check, though.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Combat in Canopy Poll in Blades of Avernum
Apprentice
Member # 5542
Profile #34
quote:
Originally written by ryk:

i havnt tried making a scenario yet (got a couple ideas, but they are going to have to wait till the semester's end before i try doing anything with them) and i have no clue on the scripting and such.

but would it be possible to do certain things scaled on the partie's level? like have it a set way for up to x level, but beyond that it gets ridiculously hard?

personally, i like to play _all_ the scenarios that come out, and i do it all with my singleton. granted, most arent challenging combatwise at this point, but i can still enjoy the story and the puzzles and such.

i think that my major complaint about canopy was the way it altered spell levels and such. I thought it was a neat way of doing new things with combat, but not everything reset properly, i ended up using hlpm to buy up some of the spells i had lost running through it (cloud of blades? not sure)

Well, to adjust a scenario to the party's level, all you would need to do is something like this:
level = get_level(random_group_member(1000));
if (level > 100)
set_level(ME,100);
if (level <= 100)
set_level(ME,level);
However, this would make funky things I cannot forsee happen. Spells and skills would be crazy, hp would be much larger or much less than the usual ammount...
Posts: 30 | Registered: Thursday, February 24 2005 08:00
So it's finally out?! Have to... in Blades of Avernum
Apprentice
Member # 5542
Profile #5
Okay, I believe Eagle is saying that he'/she's grateful that BoA has been released, although it came out quite a long while ago.

It's also possible that Eagle is happy that a new patch for BoA has been released, which I wouldn't really know about. Has a patch been released?
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Canopy - ARRRRRRGGGHHHHH!!!!!! in Blades of Avernum
Apprentice
Member # 5542
Profile #8
I had to try it a few times, but I believe I eventually beat it because of my high luck skill level.

Also, I beat it without Dämonzerstörer... I never even used the Scry crystal. Did it mention Dämonzerstörer?
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Undead Horde Substitutes in Blades of Avernum
Apprentice
Member # 5542
Profile #25
quote:
Originally written by Duke of Toast:


I was joking when I said BoE supports Communism.

EDIT: Spiderweb doesn't approve of posting a little when you're quoting a really long post?

Also, I am sort of worried that if I put out a scenario similar to another, regardless of whether or not I know I copied the similar scenario, people will accuse me of copying.

And yes, all literature, humor, and ideas are simply stolen from someone else or cobbled together from different things.

[ Thursday, May 12, 2005 16:08: Message edited by: icouldntcomeupwithabettername ]
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Undead Horde Substitutes in Blades of Avernum
Apprentice
Member # 5542
Profile #14
Okay, I don't play BoE because it supports Communism, so tell me if these have been done to death.

- Invaders from another continent
- Party is jailed by Empire, has to escape
- Factions of the Empire turn against each other (Example: Archmagery attacks Military)
- Party tries to become "bosses" of crime (Example: Work your way up through a crime organization to become the boss)
EDIT: I also had this idea for a "dragon homeland", but then I found Bahsskiva.

[ Wednesday, May 11, 2005 14:49: Message edited by: icouldntcomeupwithabettername ]
Posts: 30 | Registered: Thursday, February 24 2005 08:00
E3: Ruined World -- Room in Sulfras's Cave in The Exile Trilogy
Apprentice
Member # 5542
Profile #10
I e-mailed Jeff a few years back to ask how to enter the hidden chambers of Sulfras and Erika. He said there was no way in there, but he could have easily been lying. Then again, he could have been telling us that there was no way in so we would question whether it was actually sealed off. And so on, and so on.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Combat in Canopy Poll in Blades of Avernum
Apprentice
Member # 5542
Profile #21
quote:
Originally written by JMAN123:

However, if TM were to change the way the Dark Idol fights, it would lose some of the challenge that makes that battle so rewarding, much like all the others in the scenario. Personally, I like the scenario for its complexity of each of its battles due to their uniqueness.
Then no bloody pauses.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
help me in Blades of Avernum
Apprentice
Member # 5542
Profile #35
EDIT: I didn't notice the second page until I posted.

[ Tuesday, May 03, 2005 18:20: Message edited by: icouldntcomeupwithabettername ]
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Basshikava RoS in Blades of Avernum
Apprentice
Member # 5542
Profile #6
You know, I never noticed I needed to use the Ritual on the Drake Lord's altar. I never even knew my party had the Ritual until I reached the one in Ancient Bahsskiva. And by that time, I couldn't go back to unsanctify it.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Combat in Canopy Poll in Blades of Avernum
Apprentice
Member # 5542
Profile #18
This is just a really small point, but there were too many pause() calls in the creature scripts. They slowed down my game, so I lowered the times.

Oh, and I hated the Dark Idol. I couldn't beat it without summoning truckloads of monsters, and that meant I wasted about a minute each turn as the Dark Idol blasted my poor little summonings. Maybe next time, the reincarnated Idol will only strike a set number of monsters, rather than every one in sight.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Icon adjustment in Blades of Avernum Editor
Apprentice
Member # 5542
Profile #12
Maybe invert? If the sword blade is white/silver/shiny...
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Icon adjustment in Blades of Avernum
Apprentice
Member # 5542
Profile #12
Maybe invert? If the sword blade is white/silver/shiny...
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Background items in Avernum in Blades of Avernum
Apprentice
Member # 5542
Profile #6
I remember the innkeeper who talks about coffee, but shouldn't be. I don't know how it was done in A3, but in E3 you had to ask about coffee.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Character Portraits in Blades of Avernum Editor
Apprentice
Member # 5542
Profile #4
Meow. And for Windows, all you do is switch the names of the graphics images.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Character Portraits in Blades of Avernum
Apprentice
Member # 5542
Profile #4
Meow. And for Windows, all you do is switch the names of the graphics images.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Special Days in The Avernum Trilogy
Apprentice
Member # 5542
Profile #7
I don't think A3 has special days, but the towns deteriorate unless you stop the plagues. Some shops close, and I think some non-important people die.

EDIT: And there isn't anything in A3's hintbook about special days.

[ Sunday, April 10, 2005 17:01: Message edited by: icouldntcomeupwithabettername ]
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Small Rebellion Help in Blades of Avernum
Apprentice
Member # 5542
Profile #1
461. You can find out the number of any item by opening a scenario with the BoA Editor and looking in the list of items.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
High level scenarios? in Blades of Avernum
Apprentice
Member # 5542
Profile #13
I was gonna make a script which makes the creature's level adjust to the parties, but I got sidetracked. Then I got bored.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
A4 wants in The Avernum Trilogy
Apprentice
Member # 5542
Profile #13
Well, you might like the Avernum 4 game better. So if you wanted to make something which requires the changes Avernum 4 will bring about, you'd need a new editor.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Do you think there is a Hell? in General
Apprentice
Member # 5542
Profile #30
I don't believe in Hell, because it's just something a culture slowly invented as they embelished their own religion.
Posts: 30 | Registered: Thursday, February 24 2005 08:00
A4 wants in The Avernum Trilogy
Apprentice
Member # 5542
Profile #11
More spells. More.

Hey, is Avernum 4 going to be bigger than Avernum 3? Or come with an editor?
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Stuff you've noticed - possible SPOILERS in Geneforge Series
Apprentice
Member # 5542
Profile #0
Oaky, this is a thread to talk about stuff you can either deduce, assume, or have valid speculations about using the information we already have.

1) In several of the screenshots, it appears that you can have up to three shapers in your party.
2) It appears that there are several islands which are linked, making a larger map.
3) It appears you have more choices to customize your character.

What else do you see?
Posts: 30 | Registered: Thursday, February 24 2005 08:00
Trainer in Geneforge Series
Apprentice
Member # 5542
Profile #10
saintofsword, you fail the test.
Posts: 30 | Registered: Thursday, February 24 2005 08:00

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