Profile for Smoo-Cow
Field | Value |
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Displayed name | Smoo-Cow |
Member number | 5459 |
Title | Shock Trooper |
Postcount | 211 |
Homepage | http://koti.mbnet.fi/simop/ |
Registered | Sunday, January 30 2005 08:00 |
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Author | Recent posts |
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Does Spiderweb improve your English? in General | |
Shock Trooper
Member # 5459
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written Thursday, April 21 2005 00:16
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Mitä turhaan, mitä turhaan... Spiderweb hasn't really improved my English since I'm fairly new here and don't post that much. -------------------- I have two scenarios. You could rate them, you know? Backwater Calls, Magus of Cattalon Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
How can end the undead problem in Backwater Calls? in Blades of Avernum | |
Shock Trooper
Member # 5459
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written Tuesday, April 12 2005 23:25
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In case you're still stuck. You should destroy the groups that give you the popup-message saying something like: "A group of alarmingly fast undead has reached you". There are three of them. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls v1.0.2 in Blades of Avernum | |
Shock Trooper
Member # 5459
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written Wednesday, April 6 2005 02:38
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Marnok only attacks at the pond if you've defeated him once already in the iron mines. I somehow always forgot to look into that pond bug, sorry. There should be a fixed version on my site now. [ Wednesday, April 06, 2005 03:52: Message edited by: Smoo ] -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls v1.0.2 in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Tuesday, April 5 2005 21:44
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Those were easy to find and fix. There should now be an updated version on my site. Hmm... I'll probably need to put a link to my site on my signature. [ Tuesday, April 05, 2005 21:46: Message edited by: Smoo ] -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
help me in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Tuesday, April 5 2005 21:41
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There is a healer in the town of Sweetgrove. His name is Hamer. You'll need to pay him 150 gold so that he'll resurrect your dead party member. [ Tuesday, April 05, 2005 21:42: Message edited by: Smoo ] -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls v1.0.2 in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Saturday, April 2 2005 23:41
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Serves me right for not really testing the amulet. It seems that I forgot to put the "usable once per day" thing on the charm's script. Well I'll certainly change that. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Anyone designing scenarios? in Blades of Avernum | |
Shock Trooper
Member # 5459
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written Saturday, April 2 2005 23:38
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I'm working on another scenario. (Once again for levels thirty and up, only this time I'll put some more effort into making the fights more challenging). After that I'll probably do another, then another, then another, then I'm out of ideas. At least for the time being. :P -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls v1.0.2 in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Monday, March 28 2005 20:47
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Whoops! My bad! I completely forgot that the graphics in the .sit file on my site weren't working properly. I uploaded another version on my site with working graphics. Sorry for the inconvenience. :( :D Alternatively spy.there if you still have the .sit-file from spiderweb lying around, you could just extract the remote.cmg file from there to the Backwater Calls folder and see if the graphics work after that. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls v1.0.2 in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Monday, March 28 2005 01:53
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Huh? The email address was boa.center@gmail.com and my first attempt to send you the scenario rebounded back but I didn't get any error messages from the second attempt. *shrug* Oh well... -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls v1.0.2 in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Monday, March 28 2005 00:28
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Well, I sent another version of Backwater Calls to the BoA-center. Hopefully this one fixes all of the problems brought up, if so I can finally really start working on another scenario. If SkeleTony or DreamGuy are reading this, could you check if the dialog script in Sattle is working right for you two now. :) Edit: Oh yeah, you can also get the scenario from my own website. Just click here, Hopefully there aren't any problems with the page. [ Monday, March 28, 2005 00:31: Message edited by: Smoo ] -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls submitted. in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Monday, March 28 2005 00:17
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A sequel? What would it be about? The return of Kaejil? No, I think I'll focus on other projects right now. I'm not sure if I'll ever make a direct sequel to Backwater. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Cooking an idea, to help beta testing. in Blades of Avernum | |
Shock Trooper
Member # 5459
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written Thursday, March 24 2005 22:35
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quote:Heh, sure was. Nice idea, though, Overwhelming. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
BoA Guides and Statistical Data in Blades of Avernum | |
Shock Trooper
Member # 5459
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written Thursday, March 24 2005 04:50
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Only one spell gain? You can also improve Arcane Blow, Summon Aid and Smite (In addition to the Forcecage that TM apparently mentioned). The way I see it, only the smite was hard to find. :rolleyes: Well, technically there are no skill trainers. But you can get a hardiness bonus in Backwater Calls. Same thing I guess. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
BoA Guides and Statistical Data in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Thursday, March 24 2005 03:40
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quote:Say what? *goes to check the script from his scenario, adds another if -statement, returns to the forums* Not anymore there isn't. I think I'll send spiderweb and BoA-Center an updated version during Eastern. And now, so that I won't be just spamming, I'll write some statistics about my singleton: Sarah Lvl 78 St = 20 Dx = 21 En = 8 Meelee = 11 Bow = 12 Sharpshooter = 10 -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
backwater calls - quests in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Tuesday, March 22 2005 06:22
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Deliver letters: If you go to the ruined barracks in Norton you should get a message about the letter. After that you can tell Yarling (the captain who gave you the quest) about the fall of Norton. Cure Sigmund: Did you give Havelock (the wizard in the hut) either the borgia toadstools of the screaming bat head? If you did then you should be able to trade the other item for some graymold salve. Alternatively you could make the graymold salve yourself, if you have the recipe. Find beast's lair: If you have killed the beast you should be able to mention it to the hunter. There is a visible cave in the outdoor section. Right about in the middle of it if I remember correctly. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Call's: Marnok's Riddle in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Monday, March 21 2005 22:26
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No, I didn't write the riddle myself. I wanted to get a good riddle rather quickly when I made that part, so I "borrowed" one from the freeware game Betrayal at Krondor. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Call's: Marnok's Riddle in Blades of Avernum | |
Shock Trooper
Member # 5459
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written Sunday, March 20 2005 06:27
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Yup, you're just supposed to figure it out. And about revenge and justice: I guess they would fit, but not as well as death. I mean, can you give revenge, or justice, to those who must pay and so forth? :confused: -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Buggy Dialog in Blades of Avernum Editor | |
Shock Trooper
Member # 5459
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written Sunday, March 20 2005 06:15
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I guess I'll just write the dialog without the else and hope the problem will be fixed by that. Thanks for your help. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Buggy Dialog in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Sunday, March 20 2005 06:15
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I guess I'll just write the dialog without the else and hope the problem will be fixed by that. Thanks for your help. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls submitted. in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Wednesday, March 16 2005 08:00
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He's supposed to be there all right. no searching for him or anything. But since you didn't kill him you could try that re-entering the town thing I edited on my previous post. If that doesn't work then try loading your game... -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls submitted. in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Wednesday, March 16 2005 07:55
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*Bangs head against the wall* Haakai! Nowhere! To be! Found!? Eh? Could it be that the haakai stumbled upon the secret passage behind his throne? Did you search back there? If he isn't there try exiting and re-entering the demon pit, then see if the haakai is back at his throne. [ Wednesday, March 16, 2005 07:57: Message edited by: Smoo ] -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Buggy Dialog in Blades of Avernum Editor | |
Shock Trooper
Member # 5459
|
written Wednesday, March 16 2005 06:39
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Even if that is the case Thuryl, why aren't I having the problem? Why is the dialog buggy with only some players? And should the code be like this? code = if (species_in_party(2) == 0) { remove_string(2); } else remove_string(1); break; Please use illustrations and write as if you're giving advice to a complete idiot. And the code had a break. It just eluded my copying skills. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Buggy Dialog in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Wednesday, March 16 2005 06:39
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Even if that is the case Thuryl, why aren't I having the problem? Why is the dialog buggy with only some players? And should the code be like this? code = if (species_in_party(2) == 0) { remove_string(2); } else remove_string(1); break; Please use illustrations and write as if you're giving advice to a complete idiot. And the code had a break. It just eluded my copying skills. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls submitted. in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Wednesday, March 16 2005 06:29
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Can't arrest them if you haven't met them. :) Unless there's a bug of some sort... -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
Backwater Calls submitted. in Blades of Avernum | |
Shock Trooper
Member # 5459
|
written Tuesday, March 15 2005 01:34
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Well... The only reasonable explanation I can come up with is that you already defeated the boss of the scenario and returned to Sattle after that. This isn't the case, right? *sigh* Another bug... -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |