Profile for Jawaj

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Exile 3 or Avernum3 in The Avernum Trilogy
Shock Trooper
Member # 461
Profile #18
I think A1 and A2 are better than E1 and E2 - the first two Exiles are pretty rough around the edges in many ways. However, E3 is probably better than A3. It has a much more polished engine than the first two Exiles, has a lot more spells than A3, and is much better balanced than A3.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
'Rational Mind' = Can't use a lamp?! in Nethergate
Shock Trooper
Member # 461
Profile #1
If all it did was take away spellcasting, it wouldn't be much of a disadvantage at all for fighters, especially Romans.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
The Five and their surnames in The Avernum Trilogy
Shock Trooper
Member # 461
Profile #15
I know this is a stupid question, but what is EE?

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Music in Avernum 5 in Avernum 4
Shock Trooper
Member # 461
Profile #7
I like music in games a lot. Many of my favorite games ever have multiple soundtracks.

That said, I understand why it's not in Spidweb's games. Good music would probably be expensive, and bad music is a lot harder to overlook than bad graphics (sure, it can be turned off, but why bother with a feature most would turn off?) and it would increase download size a lot.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Which Geneforge game(s) should I get? in Geneforge Series
Shock Trooper
Member # 461
Profile #0
I'm thinking of buying at least one at some point in the near future. I cleaned out the GF1 demo twice awhile ago, and I've played parts of the demo for 2 and 4. I recall 1 being fun, but I also recall 2 making a lot of interface improvements. I understand that 4 has been pretty well received. How connected are the games storywise?

EDIT: I should probably mention that I'm also considering getting Avernum 4 or Nethergate Resurrection.

[ Tuesday, August 21, 2007 17:44: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
RPG Recommendations in General
Shock Trooper
Member # 461
Profile #59
Advance Wars 2 is pure Turn-based Strategy, not an RPG.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
RPG Recommendations in General
Shock Trooper
Member # 461
Profile #52
Give Megaman Battle Network 2 or 3 a shot. It has a nice battle system, and its setting is kind of interesting. The fact that most of the main characters are fifth graders is annoying, but it's not a major flaw.

[ Tuesday, December 21, 2004 15:47: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
RPG Recommendations in General
Shock Trooper
Member # 461
Profile #46
I think FFTA is the most overrated game of all time. Most overrated games are somewhat good or at least mediocre, but FFTA is just awful.

For GBA, Fire Emblem is a very solid strategy/RPG. It's more strategy than RPG though, so it might not be your kind of game. Megaman Battle Network is enjoyable (get 2 or 3 - 1 is too easy and too short, 4 is bad), and has a very unique battle system that's a combination of card-based and real-time. Golden sun and Mario & Luigi: Superstar Saga are supposedly good, but I haven't played them.

[ Tuesday, December 21, 2004 07:38: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
RPG Recommendations in General
Shock Trooper
Member # 461
Profile #37
Then what genre would you put those games in? The definition of RPGs has become very muddled over the years, to the point where I don't think you can really say there is a single clear-cut definition.

In answer to the topic creator's question, Knights of the Old Republic is good. What consoles do you own, if any?

[ Monday, December 20, 2004 19:11: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Calls that we wish existed (part two) in Blades of Avernum Editor
Shock Trooper
Member # 461
Profile #5
I for one would really like #defines.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Calls that we wish existed (part two) in Blades of Avernum
Shock Trooper
Member # 461
Profile #5
I for one would really like #defines.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
VoDT NPCs in Blades of Avernum
Shock Trooper
Member # 461
Profile #17
After beating VoDT, I went into the scenario again and murdered a few townsfolk. I killed Bruning with one whack from my nephil, and it said he was very brave to die protecting people he didn't even know, which I thought was pretty funny. :)

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Is it just me, or is magic pathetically weak in this game? in Blades of Avernum
Shock Trooper
Member # 461
Profile #13
quote:
By the time the monsters were in view the effects were already worn off! At least forcecage you can do something with.
That's why you close the door and then use beast ceremony...duh. Or you can use it right before an outdoor fight. Beast Ceremony is SO much better than forcecage. I think it should have been kept, but with a somewhat higher mana cost and slightly shorter haste duration.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
VoDT Kobolds in Blades of Avernum
Shock Trooper
Member # 461
Profile #2
A light tap will do in the case of the kobolds... ;)

[ Thursday, July 01, 2004 17:43: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Is it just me, or is magic pathetically weak in this game? in Blades of Avernum
Shock Trooper
Member # 461
Profile #0
I downloaded the demo, almost finished with VoDT, and so far I've found that direct-damage spells are nearly useless. They do very little damage and cost a ton of mana. I mean, come on - firebolt lvl2 doesn't even kill a gremlin or goblin fighter, and my mage's mage skill + intelligence is 16! The only time I use damage spells is for mopping up. Does magic get stronger later on, or are spells always weak? Priest spells are obviously very useful for buffing and healing your fighters, but mages seem very underpowered.

[ Thursday, July 01, 2004 12:45: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
BoA Graphics in Blades of Avernum Editor
Shock Trooper
Member # 461
Profile #1
Brett Bixler (Void Master) has a really good one, but I don't remember the address. Search google for "louvre boa."

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
BoA Graphics in Blades of Avernum
Shock Trooper
Member # 461
Profile #1
Brett Bixler (Void Master) has a really good one, but I don't remember the address. Search google for "louvre boa."

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Whats better essay? in General
Shock Trooper
Member # 461
Profile #6
WHY are people voting so much for A3? It's okay, but has such boring and non-tactical combat. IMO it's the only game in the trilogy inferior to its exile equivalent.

[ Wednesday, March 24, 2004 14:06: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Bye-Bye Damage Cap in Blades of Avernum
Shock Trooper
Member # 461
Profile #3
So direct damage spells are basically worthless now? Maybe someone should email Jeff about this.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Spiderweb Newbie Looking to Find a Good RPG to Begin With in General
Shock Trooper
Member # 461
Profile #23
Maaya, if graphics were the only reason I thought Avernum was better, then I wouldn't be playing Spiderweb games! I don't even like the newer Final Fantasy games - lately, Square has just been pumping out semi-crap that sells just because it's Final Fantasy. The exile 3 demo was my first spiderweb game, but I like Avernum a lot better. The only real advantage exile has is the spells, but I think Avernum's improvements make up for that. I played exile 3 demo first, but once I found Avernum, I thought it was much better.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
First impressions of the demo in Blades of Avernum
Shock Trooper
Member # 461
Profile #2
Thanks spy.there! This is exactly the sort of thing I was asking for in my earlier post. I have a few more questions though.
quote:
Gremlins are a new class of annoying foes: puzzling different appearences, not strong but small, hard to see and quick. Beware of their magic!
So they're different from the old gremlins, which used annoying confusion rays?

quote:
Save Travel has been replaced by Enduring Barrier (whatever that means... a masochist thing?).
What does enduring barrier do?

quote:
But you can train your PC everywhere indoors - new comfort.
So you can train your dudes anywhere in a friendly without going to a training pit? Is that what you're saying?

quote:
A skilled archer will follow your party after you have done a quest for him. LOL - I was searching the whole valley for a room to store one charakter ... before I found, that you can have 5 members in your party! But he does not appear in the characters, means: no training.
Do you get to control him?

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Spiderweb Newbie Looking to Find a Good RPG to Begin With in General
Shock Trooper
Member # 461
Profile #15
Well, I prefer Avernum over Exile. You don't really HAVE to start with Avernum 1 - Avernum 2 explains the important stuff, though avernum 1 does help a little. Avernum 2 has better interface (such as the quest list) and a more coherent storyline. Avernum 3 I'd rank above Avernum 1, but it really is too easy - even on torment difficulty, you have to handicap yourself for the game to be anything resembling a challenge.

Blades of Avernum I haven't played yet (only out on mac), but it will probably be awesome. However, if you're not interested in designing scenarios, you should probably wait until a few more scenarios are made before you buy it.

Geneforge is probably the most original, and has the best graphics and the best storyline. Geneforge 2 is better, but you really should play Geneforge 1 first because the story explains a lot of stuff in GF2.

Nethergate is unique and fun, but not quite as in-depth as the Avernums. The interesting thing about Nethergate is that you can choose one of two sides at the beginning: Romans or Celts. Each side has different strengths, and it's the same story, but it's told from different points of view. For example, a town might be a friendly place to shop, rest, and talk as the celts, but as the Romans it's a battleground.

The exiles I can't really reccomend over the Avernums. IMO Avernum has it beat in most areas, I think the only real advantage exile has is a lot of cool spells that Avernum doesn't have. BoE maybe, but BoA will is already out on Mac and will soon be out on PC.

Overall, here's how I'd rank the non-exiles that I've played:
Avernum 2
Geneforge 2
Geneforge
Nethergate
Avernum 3
Avernum

Download the demos and see for yourself. They don't cripple gameplay at all, just restrict exploration.

[ Saturday, March 20, 2004 07:21: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
So, could you tell a windows user what's been changed? in Blades of Avernum
Shock Trooper
Member # 461
Profile #0
You know, new skills, new spells, balance tweaks, stuff like that. I know there's marksmanship, which I think is a great idea - I've always liked archery for killing mages. Is it as good as we hoped it would be? And am I misinterpreting things, or will you have to buy the editor separately from the premade scenarios?

[ Friday, March 19, 2004 12:53: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Of Damage Caps & Screenshots in Blades of Avernum
Shock Trooper
Member # 461
Profile #23
Yes, but we can always give monsters insane HP.

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00
Of Damage Caps & Screenshots in Blades of Avernum
Shock Trooper
Member # 461
Profile #19
quote:
The damage cap will be fixed for BoA.
That's all he said. I interpreted it to mean that he's raising it, cause I specifically asked him to consider fixing it in BoA.

[ Thursday, March 11, 2004 07:59: Message edited by: Jawaj ]

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"If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2.
Posts: 346 | Registered: Sunday, December 30 2001 08:00

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