Profile for Cavanoskus

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Some sort of re-hello to spiderweb? in General
Warrior
Member # 4414
Profile Homepage #24
quote:
Originally written by finlay:

quote:
Originally written by wz. As:

I remember the name; am I right in recalling that you had a fondness for classical music? That's about all I remember. Welcome back, from a not-very-active member.

As for major news, eh. Nothing big. Members come and go. Games get released. The usual.

no, sorry!

Well, good to know somebody remembers the name, anyway. Didn't expect much. I've changed it because I go by finlay on other parts of t'internet, and it's my first name.

Anyway... what's the "social scene" like here? Worth staying around in a non-lurker state for? Who is everybody, anyway? I remember a lot of the "bigger" names, like the ones who create loads of scenarios and have enormous post-counts, but anyway... Who's cool, who's not cool, who's good, who's evil, who likes marmalade, who's old, who's young, who's wise, who posts too much, who's gay, who's loud, who's quiet, who's got a mental disorder, who's crazy, who's stupid, who's childish, who's simply worth mentioning? Just wondering! ;)

I lurk.

Welcome back.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
IMG Previews A4. in General
Warrior
Member # 4414
Profile Homepage #1
"....a plot of vengeance hatched by some of the oldest creatures in Avernum..."

I have a sneaking suspicion regarding the Vahnatai.

Of course, it would be cool if it was something unexpected, like the Slithzerikai, who have been happily joining our parties since Exile 2. It could be any number of things. I'm just really, really hoping it's not the Vahnatai (or demons, either), because it would be a shame if such a vague fragment of a sentence could be considered a spoiler. Really, what else comes to mind at that phrase? Did "Vahnatai" instantly pop into anyone else's head?

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Calling all "Piss Heads" in General
Warrior
Member # 4414
Profile Homepage #65
quote:
Originally written by spy.there:

:) Welcome back, Cavanoskus!
Where have you been? :P I hope not in a hangover ...

Thanks :D I've been all over the place, with no computer and unreliable internet access, but now that those problems are solved, I should be around a lot more. No hangovers for me. ;)

By the way, the key to avoiding a hangover is to drink one glass of water for every beer, mixed drink, or shot. It sounds like a bigger deal than it is. The water might feel a little uncomfortable going down since you are already filling your stomach with liquid, but since alcohol dehydrates you (this is what a hangover is), the water you drink will be quickly absorbed, and you won't feel any different, you'll still be drunk, but the next morning you'll be perfectly fine. As someone who goes to weekend heavy metal festivals where I get little sleep, no quiet, and a lot of beer, I have to utilize this trick. ;)

Of course, there's nothing wrong with not drinking, so if you don't want to, don't. Personally I can have just as much fun sober as I can in an altered state. It just depends on my mood. Sometimes I'm in the mood for alcohol, just as sometimes I'm in the mood for pizza, Mountain Dew, chocolate milk, wonton soup, Spaghetti-Os, or what have you. It's just another choice in the wide world of consumables. :D

Edit: typo.

[ Saturday, October 29, 2005 14:05: Message edited by: Cavanoskus ]

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Calling all "Piss Heads" in General
Warrior
Member # 4414
Profile Homepage #58
quote:
Originally written by Anomen:

plus alcohol gives the painful sideaffect of a bad hang over in the morn
Bah. Hangovers are for amateurs.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Do you think there is a Hell? in General
Warrior
Member # 4414
Profile Homepage #141
quote:
Originally written by Maxmillion:

... Come to think of it, he's talking through another Bush....
Bah. Bush gives Christians a bad name.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Do you think there is a Hell? in General
Warrior
Member # 4414
Profile Homepage #31
Ben isn't trolling. As a Christian myself, I think I should inform you that "hey, by the way, you're going to Hell if you don't accept Jesus" is a statement made in the hope of securing a better afterlife for the person spoken to. Christians try to convert people because they care about them (and please think before you dispute that statement). Think about it...there really isn't any other reason to. It's not like we get coupons from God saying "congratulations, you have converted 1,990 people. Only 10 more, and you will receive a new car!" No. There's nothing in it for us whatsoever, and we talk about Jesus because we believe in him. Just because you don't doesn't mean you have to be a jerk about it.

It's just the same as if I came up to you and said, "hey, smoking cigarettes will kill you." You are free to say "I don't believe you," and continue smoking cigarettes. If I come up to you and say, "accept Jesus and you'll get to Heaven," you could just as easily say, "no thanks, I don't believe you." If someone tries to convert you, and you don't want to be, this is how to react. Be polite in your refusal. Don't accuse them of trolling or of harassing you.

Christians who try to convert people are doing a brave thing. Why would I open my mouth and say something to someone who doesn't want to hear it, thinks my feelings are ridiculous, and will likely react with complete hatred and disgust? Why would anyone do that? Because we believe it's the right thing to do. We care about others and want them to spend eternity in a good place. So next time some random Christian tries to tell you about Jesus, if you aren't inclined to listen, then just be polite or ignore him. Don't act like he's committing a capitol offense against you. Just think, "hm, whatever," and move on.

Be aware that Christians are human too. We are individuals. Just because someone mentions Jesus does not mean they ascribe to all the other "whacko religious-nut" stereotypes. Like me, for example. I believe Jesus has saved my soul. I also listen to heavy metal and live with another girl (yes, I mean that the way you think I do). I have very good reasons to believe what I do, but that doesn't mean other Christians want me calling myself one. For all I know, Ben might be disgusted that a foul creature like me is defending him (I'm fairly sure he believes I'm damned for that whole bi-thing).

I will answer any questions about this, as well as anything else anyone cares to ask me, as long as you ask in a civil manner. Yes, we may be talking about religion, but try to resist the knee-jerk hackle-rising that takes over every time someone challenges your beliefs, mmmkay?

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
RPGs in General
Warrior
Member # 4414
Profile Homepage #49
quote:
Originally written by Bad-Ass Mother Custer:

Ah, a typical countercritique of the Old Glory of the roleplaying world: that if you don't like it, you're just not enough of an artistic personality. You're not creative enough, your imagination isn't free or wide enough, and you don't have the mental capacity to deal with this wonderful world of fantasy.

Bull, bull, a thousand times bull.


Ah, the time-honored tradition of paraphrasing what was said in such a way as to make it insulting, to facilitate a defensive response! Please don't misquote me. I didn't say anything about being an "artistic personality," and the fact that I'm an artist has nothing to do with my enjoyment of D&D (in fact, I find many of their illustrations horrible). Don't make me out to be lording it over anyone just because I would dare to think that I might have a bit of creativity myself. You're twisting what I said and making it into an arrogant condescension, which is rather grating when combined with the presumption you show later in your post (but I'll get to that).

quote:

D&D is perhaps the most stultifyingly oppressive RPG I've ever had the displeasure to play. It's a definite and marked anachronism. Rules for everything you could concievably do, determined by statistics and random chance, were fine things to waste tables and pages and books on in the 1970s and 1980s, but nowadays you have these things called computers for that.


How is it "stultifyingly oppressive" to be able to create a character that looks and acts exactly how you want, with no restrictions other than the sensibilites of your gaming group? How is it "stultifyingly oppressive" to be able to take your own course of action instead of choosing a specific, set path out of the few options offered in the rare chance you are even given a choice? Computers can do many things, but they cannot think or replace a human being (no matter how much speculation goes on in that area). A computer can give you a great number of set reactions to your action, but it cannot invent new ones should you leave the intended path; therefore, you cannot leave the intended path. However, with a human mind in charge of the game and its universe, all things are possible, and all courses of action can be taken, even the ones that are not anticipated by the creator of the game.

quote:

The only meaningful niche for tabletops in the future is going to be as a looser, more freeform and discretionary roleplaying system than the more calculated, gamelike computerized systems.


Says who? The rules are an aid to help the DM reach a fair conclusion, and that is all they have ever been. "Freeform and discretionary roleplaying" has its audience (of which I am a member), but there is nothing unusual about roleplaying games (which is all D&D has ever claimed to be) having "gamelike" rules. It's a game. Shouldn't it be gamelike? And who are you to decide what will and will not be "meaningful?"

quote:

Other rule systems try and give more leeway in creating a world and setting, whereas D&D shoves a horrible generic fantasy world down the throat and makes you gargle.


Well, that's garbage. The world is generic for the purpose of giving leeway. Absolutely nothing is "shoved down your throat," and hundreds of creatures are provided for you to choose from when populating your world. In fact, guidelines are supplied for creating your own. More specialized "campaign settings" are also available, giving you a choice of worlds to use as presented or to adapt and alter to your tastes. Any good DM gets an idea of the desires of his (or her, in my case) gaming group before actually starting a game. For example, I am currently running a D&D game in which the players play a party of minotaurs. The minotaurs have their own culture and gods, which I invented from scratch with just a cursory glance at the rulebook. They are using items I created and one of the players is a fire mage, a custom class I built from the ground up with the help of my group. They also began the game as minotaur children and are growing up while also independently gaining levels in their classes. Thus, I have taken the "generic" world, made it specific, tailored it to the desires of my players, exercised my own creativity, and come up with a very fun and involving game that in no way shoves anything down anyone's throat. Without the foundation provided by the core rulebooks, this would have been much more difficult and possibly unbalancing.

quote:

It's honestly a few steps from Risk with elves.

The rules are literally the most important and distinctive factor, and that's not right.


No, it's not right, and neither is your assertion that the rules are the most important factor. The rules are guidelines and are not intended to be anything more than that. The most important factors are to have fun and experience immersion. The rulebook itself states that verisimilitude should be preserved; even if the DM has to just "wing it," no one should ever stop the game to search through the book for a specific rule. In fact, that's why those charts were made--you call them a waste, but they exist to promote faster decisions on the part of the DM. In any good group, rules lawyers are looked down upon, because it is understood that the rules only exist to help the DM reach a decision that is fair to all the players.

quote:

I resent D&D because it's the first introduction most have to tabletop roleplaying, and it's completely unrepresentative of what tabletops ought to be; it's an overelaborate board game stretched over an incredibly truncated and generic fantasy world.


Correction: It's completely unrepresentative of what you, based on your uninformed opinion, believe tabletops ought to be. I call your opinion "uninformed" because, the more I read, the more obvious it becomes to me that you have never played D&D with anything resembling a good gaming group. D&D is not a board game, and it was never intended to be a board game; in fact, the manual states that anyone treating it like a board game is not playing it the way it is meant to be played. Combat is the one area of the game that needs the most guidelines for decisions of outcome based on the discretion of the DM, and in this area, miniatures are handy for keeping track of position and distance, but this is the only time they should be used if they are even used at all (they are handy, not necessary). Any group who makes players act out everything through their miniatures (the book gives the example of a player saying, "I go over to the chest and look inside" and then moving his miniature figure and leaning it over to simulate looking down into a chest) is not playing the game as it was meant to be played: in the imagination. My minotaur group uses maps only for combat with multiple opponents, and then only to keep track of relative positions. We don't even use miniatures for this, just marks on paper. Our minds' eyes do the rest. And once again, the fantasy world is anything but truncated; it comes with a litany of possibilities and options that can be used or left out at the discretion of the group.

quote:

Yes, it was vital to the development of modern CRPGs as we know them, but nowadays it is not only unnecessary but counterproductive. It's the single worst factor in suppressing creativity among RPers and attracting the exact wrong crowd into roleplaying.


Now you are talking out of the back side of your nether regions. If I were to make the presumptious statement that anything was "the single worst factor in suppressing creativity among RPers" it would certainly not be an expansive, utterly customizable game--it would be the legions of horrible, horrible excuses for Dungeon Masters and gaming groups that treat D&D like nothing more than a glorified game of Diablo II, care about nothing but hack 'n' slash and experience points, powergame and metagame because they want their character to be more "uber" than their friends' characters, and endlessly bicker with one another about rules to the point that the game grinds to a screeching halt. Now, that sounds a great deal more creativity-suppressing than a game with a set of alterable, bendable, rules that can be disposed of at any time for story element.

I don't know who died and gave you such authority to decide who is the "exact wrong crowd" being drawn into roleplaying. If you mean kids like I have described above, they generally don't stick around, and after a while they go back to Diablo II which they can safely play alone in their rooms with no need for imagination. It seems to me that the factor that attracts the "wrong crowd" is the prevalence of fantasy settings in many non- or semi-roleplaying video games. Kids play these games, become interested in fantasy, and assume they can play D&D the same way. They treat it as a board game because they are incapable of playing without visual aids, and they treat it as a rules-lawyering contest because they have come from a world of computerized rules and they don't know how to play without them. They miss the entire concept of roleplaying in the sense of "playing a role," and see it, rather, as "controlling a character that kills stuff, gets loot, and gains levels."

If this is what you consider the "wrong crowd," then I hope you see how it is not D&D that attracts them into roleplaying, but other, non-RPG fantasy games. D&D is the first tabletop RPG they pick up because it has an environment with which they are familiar, and because it has a name that everyone knows.

But I still wonder what makes you think you can designate the "exact wrong crowd" in roleplaying. I play D&D. Does that make me a member of the wrong crowd? I play all manner of games, including freeform, which is where I created the screen name that I still use. I have played with many available rulesets, and to me, your opinion seems incredibly misinformed.

quote:

As an RPer and and RPGer, as a player and a DM, I loathe Dungeons and Dragons, and they ought to do one of three things to it: put it in a museum, force it to the periphery and put a more deserving system in the role of first tutor, or reclassify it as a Goddamn war game. Any which way, it shouldn't corrupt new RPGers any more.

I've already explained what corrupts new RPGers; they are overloaded with fantasy settings and think they are all alike, and saturated with "action RPGs" and think that roleplaying means hack 'n' slash 'n' level up.

Every person I see who hates Dungeons and Dragons has the exact same argument. I'm not exaggerating, making this up, or saying it with intent to insult you. It's the truth. I tell them they are not playing as it was meant to be played, and they usually respond as if I were just offering meager excuses. That is from where I gained the viewpoint that most people who dislike D&D lack imagination and attention spans; they can't even imagine that the game could be played in a way other than the flawed, misinterpreted way in which they played it themselves.

But then again, what do I know? I play D&D, and that means I'm the wrong type to be roleplaying. I ought to leave before I oppress everyone with stultifying rules. :rolleyes:

By the way, I used to hate D&D too, because it was an awkward system. But then Third Edition came out, and after a reluctant study, I realized that everything I hated had been fixed. If you're talking about second edition AD&D, then no wonder you feel the way you do. Just realize that AD&D no longer represents Dungeons and Dragons and what it is meant to be.

[ Friday, March 25, 2005 04:12: Message edited by: Cavanoskus ]

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
RPGs in General
Warrior
Member # 4414
Profile Homepage #47
In my experience, most people who say Dungeons and Dragons is (or looks) boring have very little creativity and imagination and a very short attention span. Those of us who do not have to have animations flashing in our faces to keep our interest find it to be quite worth the time.

I'm pretty experienced in D&D and have run games of my own, and while it's true that being a Dungeon Master requires massive amounts of work and planning (in fact, I will say I have never worked so hard to have fun in my entire life), just playing (not running) a D&D game is not in the least bit hard, boring, or work-intensive, and offers more possibilities for character customization than is possible in ANY computer game. There are even options for the more lazy aspiring DMs: pre-printed adventures. Additionally, enough random tables are provided that it is possible to run an entire adventure by simply rolling dice to generate random events.

Oh, and a note for anyone complaining about the monthly fee of World of Warcraft: It works out to about 25 cents a day. It's more than worth it. I spend more per month on my Mountain Dew habit.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
World of Warcraft in General
Warrior
Member # 4414
Profile Homepage #19
I play several characters on several servers.
Alliance- Bloodscalp, Daggerspine
Horde- Dethecus, Sargeras, Shadow Council, Perenolde

I am currently a guild master on Bloodscalp, leading a group of over 80 members.

The monthly fee looks bad on paper, yes, but really it's almost nothing. With the six-month package, I am paying less than 25 cents a day.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Sexual Orientation in General
Warrior
Member # 4414
Profile Homepage #51
I dislike the entire concept of labeling gender-preferences in the first place, but if you must insist on taking my extemely complicated and specific variety of thoughts and feelings toward love as it relates to human beings in general, and compressing them into a single word for the purpose of categorization, I suppose "bisexual" would be good enough.

Actually, I'm more of a "pansexual," but that wasn't an available poll choice, so I went with bi. I usually do anyway. Most people have never even heard of pansexuality, mostly because it has to do with "love," and when talking about gender preferences, everyone gets hung up on the "-sexual" part of the word. There's more to it than that.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Who are you??? in General
Warrior
Member # 4414
Profile Homepage #54
quote:
Originally written by Thuryl:

quote:
PS- I know that they're interchangeable, but is that Rei Ayanami or Shinji's mother?
It's Lilith. In other words, all of the above.

You have seen EoE, haven't you?

Yeah...my exact thought.

Oh, and I am often mistaken for a guy on forums, so it's no big deal. Not everyone bothers to look at profiles before choosing a pronoun. ;)

BTW: Kelandon, that is an adorable kitty.

[ Friday, March 04, 2005 12:43: Message edited by: Cavanoskus ]

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
And he enters in General
Warrior
Member # 4414
Profile Homepage #31
Greetings. I hereby present to you the award for Most Difficult-To-Type Name. ;) I am Cavanoskus, a rather unnassuming entity.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
pay pal red alert in General
Warrior
Member # 4414
Profile Homepage #23
So, I guess it's always a good idea to look at the source code whenever possible?

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The Dingoes Ate My Baby! in General
Warrior
Member # 4414
Profile Homepage #135
quote:
Originally written by Daryl Mycroft [Arancaytar:
]
quote:
Originally written by Cavanoskus:

cav - uh - NOSS - kuss.

The "uh" in the second syllable is an indistinct vowel of the type usually represented by an upside-down "e."

Since it looks Latin, until now I've pronounced both a's as long...

Is the name derived from anything in any language?

The full name is Cavanoskus Aethertaangoth, with Cavanoskus loosely translated as "hiding/stalking in the shadows" and Aethertaangoth as "Ethereal black sword." The names come from extremely twisted and bastardized words based on various actual languages. Yes, Latin is in there somewhere.

I invented the name when I was somewhere between 13-15...I'm not sure exactly when, but it was the name I gave my character in online message board-based dragon roleplaying.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The Dingoes Ate My Baby! in General
Warrior
Member # 4414
Profile Homepage #108
cav - uh - NOSS - kuss.

The "uh" in the second syllable is an indistinct vowel of the type usually represented by an upside-down "e."

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
pay pal red alert in General
Warrior
Member # 4414
Profile Homepage #17
You can often see some amusing things if you look at the source (as in, source code) of an email you suspect is a scam. When it comes to a lot of people, if they see a highlighted URL with an underline, they instantly assume that the link goes to THAT URL.

Such as this:
http://www.paypal.com

However, something many people overlook is that links can go anywhere no matter what the text of the link actually says.

Like this one:
http://www.paypal.com

I believe most browsers show you the URL of a link you put the mouse over, usually in the bottom left corner of your browser window. Most phishers rely on the fact that nobody looks at the URL displayed by your browser before actually clicking the link.

You can also learn where a link actually goes by checking the source code, if your email provider allows this. This is the HTML for a link:

<a href="http://www.spidweb.com">Spiderweb Software</a>
Which would appear as: Spiderweb Software

The part in the quotes after "a href=" is the URL that the link will send you to. The part after that, between > and </a>, is the text that will appear and be clickable as a link. Obviously, there's nothing stopping anyone from mislabeling a link! Such as....

<a href="http://www.spidweb.com">Hot Sexy Ladies in Swimwear!</a>

Now, in this case, anyone clicking on Hot Sexy Ladies in Swimwear! would be sent to Spiderweb Software's home page and be profoundly disappointed.

So, you see, it's THAT easy to misrepresent the target of a link. You can always avoid being tricked if you check the actual URL of the link you are clicking on. I once got a Paypal scam where the link SAID "www.paypal.com," but the URL it was coded to send me to was "faktap.faktap.org."

Just a little explanation for anyone unfamiliar with HTML and links. :) This simple knowledge basically makes you immune to phishing scams.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The end of the stupidity. in General
Warrior
Member # 4414
Profile Homepage #27
quote:
Originally written by me the master hahaha:

common at least he apologized you gotta give him credit for that and he didn't start flaming her or anything. :P
Translation: "Come on, at least he apologized. You've got to give him credit for that and for the fact that he didn't start flaming her or anything. :P

;)

Imban, where are you? You wanted so badly to lock this before, and now, it is beginning a downward slide...Please, someone, perform a mercy killing on this thread before my whole original meaning is lost and buried beneath a pile of spam.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Who are you??? in General
Warrior
Member # 4414
Profile Homepage #46
I painted the dragon on the door. The poster is a wallscroll from Neon Genesis Evangelion.

Aww...the kitty is cute. :)

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Who are you??? in General
Warrior
Member # 4414
Profile Homepage #39
quote:
Originally written by Solomon Strokes:

Try not to be more offended, but I'm more enamored with the art on your wall than you yourself.
(Hey! Watch where you swing that sword~ >_>)

Oh CRUD...I just realized I could get in trouble for posting a pic with nipples in it, even if they ARE on an anime poster in my room....maybe I should crop it or something... :o

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Epics and Sagas in General
Warrior
Member # 4414
Profile Homepage #24
For anyone interested in an excellent re-telling of the King Arthur legend, I suggest Firelord by Parke Godwin.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
Who are you??? in General
Warrior
Member # 4414
Profile Homepage #36
Look, it's me.

IMAGE(http://www.monster-dungeon.com/ivoted.jpg)

I was pointing to the "I Voted" sticker, but my hand ended up not being in the picture.

And, of course, this gallery.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The Dingoes Ate My Baby! in General
Warrior
Member # 4414
Profile Homepage #55
My name is Cavanoskus, and it's pronounced "throat-warbler mangrove."

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The end of the stupidity. in General
Warrior
Member # 4414
Profile Homepage #23
quote:
Originally written by blade1:

first of all i am yet another kid using this computer or basically another brother of genoforge UR_DRAKON loser3 and of course blade one Im genoforge i cant get into my account right now so ill use dimitris (blade 1)

( im very sorry Cavanoskus that pic was put on my site purely by accident really it was just laying around my computer and i found it and put it on my site that was my original homepage then i stumbled upon your site and saw it was your art but at that point i was purely to stupid to take it out and i didn't call you a liar you arent from what i know of you are a good person i thought i asked you i wasn't positive and me and my several brothers and sisters share what is it paulsmith something i did make the account but i shared it with my brothers and sisters so the all of you are idiots thing was not by me but i was almost positive that i asked you i put all of those links on my page now that you saw them ill take them down and im not going to start flaming you its my fault after all so why should i be mad at you for protecting your own property it's a perfectly fare thing to be mad at me. and no thank you about your offer to help me im just making the site for fun and its a very low priority thing thanks for the offer though

Thanks for the apology. I understand and I'm sorry if I said anything mean. ;)

It's all better now, mods. Lock away, should it please you.

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The Dingoes Ate My Baby! in General
Warrior
Member # 4414
Profile Homepage #28
Oddly enough, I know the origin of the title of this thread, and I clicked on it fully expecting to find an update on that event.

[ Tuesday, February 22, 2005 23:12: Message edited by: Cavanoskus ]

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AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00
The end of the stupidity. in General
Warrior
Member # 4414
Profile Homepage #20
quote:
Originally written by Kelandon:

We know that he stole your stuff, that he's an idiot, that he unjustly called you a liar, and that whatever he might say about you is false.

I'm not sure that there's anything that can be done on these boards particularly, though.

All right. Thank you. That's pretty much all I wanted here.

I guess he'll eventually take down the all-caps rant on his page. I was kind of hoping he'd take me up on the "free HTML" offer, but I guess now I'll have to occupy myself with homework or something instead.

If he does take the code I already wrote when I remade his front page, I WILL let you know, just because it would be ironic and kind of funny. ;)

--------------------
AIM/Yahoo IM: Cavanoskus

Scary artwork and Bad Poetry
The Wildlife Research Team
SnakeNetMetalRadio

"We, who are about to die, salute you."
Posts: 86 | Registered: Friday, May 21 2004 07:00

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