Profile for Nasarius
Field | Value |
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Displayed name | Nasarius |
Member number | 4238 |
Title | Warrior |
Postcount | 70 |
Homepage | |
Registered | Monday, April 12 2004 07:00 |
Recent posts
Pages
Author | Recent posts |
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Google Code project in Blades of Exile | |
Warrior
Member # 4238
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written Monday, October 15 2007 10:49
Profile
Well at the moment, *neither* project has anything in the SVN repo. If someone wants to actually get the ball rolling, I'll gladly contribute to any effort porting the BoE code to real object-oriented C++. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Spell skills in Avernum 4 | |
Warrior
Member # 4238
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written Sunday, March 12 2006 18:11
Profile
Doh. You know, I didn't even realize that traits were available in Avernum 4. Yet another reason that I miss the old interface. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Spellcraft vs. Magery in Avernum 4 | |
Warrior
Member # 4238
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written Monday, March 6 2006 15:53
Profile
quote:Nah, we'll be on the fourth remake of the Exile series ;) Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Skill spreading in Avernum 4 | |
Warrior
Member # 4238
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written Sunday, March 5 2006 14:21
Profile
The skill descriptions contain this information. As far as I know, Arcane Lore, Nature Lore, and First Aid are the only skills that should be spread across your party. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Do we have a future? in Blades of Avernum | |
Warrior
Member # 4238
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written Monday, December 26 2005 14:50
Profile
I loved BoE. It came out in an era where making your own content pretty much meant starting from scratch. But ever since the huge success of Half Life and its mods, practically every game on the market is moddable. BoA came out in this new environment, and unfortunately not enough was changed. The scripting language is weak, and what you can do is very limited. It occupies this unfortunate niche where it's more difficult than BoE to develop content, but it's not much more powerful. I don't see much of a future. If Jeff ever makes a new "Blades", I hope he'll spend some time catching up with modern practices first. With Tcl, Python, Ruby, Lua, Perl, etc to choose from, there's no need to reinvent your own scripting language. Plug in an interpreter and let scenario designers play with the inner workings of the engine. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
P2p clients in General | |
Warrior
Member # 4238
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written Wednesday, December 14 2005 18:48
Profile
It really depends on what you're looking to download. I like Azureus, eMule, and Shareaza. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Creating a web server from scratch! in General | |
Warrior
Member # 4238
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written Wednesday, December 14 2005 01:57
Profile
quote:There are actually practical reasons to write a webserver. Take eMule for example; it has an optional web interface you can use. For the hardcore CS geeks, it's also a fun way to interface with a toy OS if you don't want to write those pesky I/O drivers. :) Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Creating a web server from scratch! in General | |
Warrior
Member # 4238
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written Wednesday, December 14 2005 00:45
Profile
I assume he means he wants to write an HTTP server. It's actually a very simple protocol. Read the RFC. Grab netcat, listen on port 80, and see how your web browser makes requests by trying to connect to localhost. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
ETA on windows version? in Avernum 4 | |
Warrior
Member # 4238
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written Tuesday, December 13 2005 00:38
Profile
I still don't understand why Jeff doesn't just use cross-platform libraries like SDL. He's not doing anything very complex with graphics or sound. It would reduce porting time to a week or two at the most. He writes everything for Mac and Windows, so you think he would plan ahead and code with cross-platform compatibility in mind. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Illegal distribution on the BoAC in Blades of Avernum | |
Warrior
Member # 4238
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written Wednesday, February 9 2005 20:22
Profile
FYI: http://www.templetons.com/brad/copymyths.html Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Bad Grammar = Rampant in General | |
Warrior
Member # 4238
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written Wednesday, January 12 2005 11:00
Profile
Most of it is excusable, I think. It's the horrid misuse of apostrophes that seems to be growing and invading the non-Internet. I've seen otherwise intelligent people writing garbage like "Iraqi's are unwilling...". Guess what? The only time we use apostrophes to pluralize are with single capital letters. Worst of all, though, is putting apostrophes on verbs that happen to end with an s. "It seem's that...". *shudder* LAY OFF THE FSCKING APOSTROPHES! Please! Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Recommended Reading in General | |
Warrior
Member # 4238
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written Friday, January 7 2005 13:44
Profile
quote:So, how do you tolerate the women? What do you do when you get the strong urge to strangle the likes of Egwene and Cadsuane? "Oh, Rand is so arrogant, not like us Aes Sedai! *sniff sniff tug tug*" Over and over and over, book after book. RJ has some neat ideas, but...he ruins it. Then I started reading Feist, who can write epic plots in an engaging, relatively fast-paced manner, and I wondered why RJ was so popular. Thoughts? How can you possibly tolerate the women? On a lighter note... http://www.ina-community.com/forums/showthread.php?threadid=386600 Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Recommended Reading in General | |
Warrior
Member # 4238
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written Thursday, January 6 2005 14:47
Profile
quote:You could say the same thing about Jordan. All the women (except perhaps for Min and Moirane) in WoT act in a ludicrous, bizarre, man-hating manner. That, more than anything else, is what turned me off of WoT. Rand should have just balefired Cadusane a couple books ago. It's so damn annoying. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Improving the look in Blades of Avernum Editor | |
Warrior
Member # 4238
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written Monday, January 3 2005 16:04
Profile
Looks like Buffalo ;) Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Improving the look in Blades of Avernum | |
Warrior
Member # 4238
|
written Monday, January 3 2005 16:04
Profile
Looks like Buffalo ;) Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Recommended Reading in General | |
Warrior
Member # 4238
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written Sunday, January 2 2005 15:49
Profile
quote:Yes, but do they also write good stories? Name them. GRRM has succeeded in breaking conventions in favor of a kind of realism, and in being (deservedly) popular. No one's going to argue that a story featuring the undead, dragons, magic, etc. is purely realistic, mind. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
BoA Bugs in Blades of Avernum Editor | |
Warrior
Member # 4238
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written Saturday, January 1 2005 15:56
Profile
quote:Quite possibly. I don't know if it affects everyone using the Windows version, though. I know I haven't been able to read outdoor signs with the latest version on Win2k or WinXP (two completely different computers). Posts: 70 | Registered: Monday, April 12 2004 07:00 |
BoA Bugs in Blades of Avernum | |
Warrior
Member # 4238
|
written Saturday, January 1 2005 15:56
Profile
quote:Quite possibly. I don't know if it affects everyone using the Windows version, though. I know I haven't been able to read outdoor signs with the latest version on Win2k or WinXP (two completely different computers). Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Curse item in Blades of Avernum Editor | |
Warrior
Member # 4238
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written Saturday, January 1 2005 14:22
Profile
Why don't you compare yours to the default items? Commenting something out doesn't necessarily mean that variable is set to 0. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
Curse item in Blades of Avernum | |
Warrior
Member # 4238
|
written Saturday, January 1 2005 14:22
Profile
Why don't you compare yours to the default items? Commenting something out doesn't necessarily mean that variable is set to 0. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
BoA Bugs in Blades of Avernum Editor | |
Warrior
Member # 4238
|
written Saturday, January 1 2005 14:09
Profile
Outdoors signs don't work. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
BoA Bugs in Blades of Avernum | |
Warrior
Member # 4238
|
written Saturday, January 1 2005 14:09
Profile
Outdoors signs don't work. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
You can drown plowing the fields or you can drown seeing the sights in General | |
Warrior
Member # 4238
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written Thursday, December 30 2004 11:20
Profile
quote:Oh? Please tell that to Oxfam, the Red Cross, etc, who gladly accept volunteers. It's not "society" at fault. It's self-interest. Most people, including myself, don't want to give up the relatively comfortable life they have. Without proper supplies, though, there's only so much that people can do. Individual donation is nice, but coordinated international aid is necessary. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
You can drown plowing the fields or you can drown seeing the sights in General | |
Warrior
Member # 4238
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written Thursday, December 30 2004 10:48
Profile
quote:Obviously, you have your own definition of natural disaster based on some arbitrary criteria. I'll also note that most people would consider the destruction of large amounts of crops by pests or disease a "natural disaster" as well. Posts: 70 | Registered: Monday, April 12 2004 07:00 |
You can drown plowing the fields or you can drown seeing the sights in General | |
Warrior
Member # 4238
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written Thursday, December 30 2004 10:45
Profile
quote:I think that's a bit harsh, but it's always interesting to note things like (paraphrasing from a TV news report a couple days ago): "40,000 dead, including 3 Americans...". Example: http://kutv.com/topstories/topstories_story_365065701.html Make of it what you will. Personally, I think it's utterly irrelevant and subtly selfish. Posts: 70 | Registered: Monday, April 12 2004 07:00 |