Profile for Kelandon
Field | Value |
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Displayed name | Kelandon |
Member number | 4045 |
Title | Off With Their Heads |
Postcount | 7968 |
Homepage | http://home.sanbrunocable.com/~tommywatts03/ |
Registered | Saturday, February 28 2004 08:00 |
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ATTN SPIDWEB AND SWERS: The Pied Piper Project in General | |
Off With Their Heads
Member # 4045
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written Friday, May 21 2004 19:38
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I am attacking DP's now. 12, then 11, then 10. EDIT: Everyone who has done a page, post what your page started and ended with, so we can be sure that they we actually mesh the pages together. With all the bumping, we may have lost a few thread somewhere in the mix. My 30-37 was everything after "Ha ha ha ha, Omega's Return." EDIT 2: @#$%@%^$@#%#$% "What Music (if any) are you listening to..." topic. 41 pages? That's obscene. [ Friday, May 21, 2004 20:10: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
ATTN SPIDWEB AND SWERS: The Pied Piper Project in General | |
Off With Their Heads
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written Friday, May 21 2004 17:30
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Finished the rest of it. I have 30-37 saved in html now. This will all get mucked up as people make new topics in General, though, won't it? We should re-check the first topics in our pages and make sure that we have all the topics covered, just in case one got switched over to another page during the time that we were saving these. EDIT: Phew, I'm tired. The TWO huge RP's in page 32 really took it out of me, in addition to seeing snippets of all the old flaming and stupidity around that time. At least now I know why Zephyr (FB?) is Canned. I can take 18 and 19 if Sauron only wants 14-17. I'm going to go eat dinner, and if no one has said anything about it by the time I get back, I'll just do it. [ Friday, May 21, 2004 17:39: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
ATTN SPIDWEB AND SWERS: The Pied Piper Project in General | |
Off With Their Heads
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written Friday, May 21 2004 16:17
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I have 34-37 in html at this point. I will continue working my way down towards 30. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
ATTN SPIDWEB AND SWERS: The Pied Piper Project in General | |
Off With Their Heads
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written Friday, May 21 2004 15:27
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EDIT: I shall resave all that in html format, then. It's text right now. EDIT 2: @#$@#%%^#$%@# 27-page RPs!! [ Friday, May 21, 2004 15:47: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Alas it must be. - General Board Purge in General | |
Off With Their Heads
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written Friday, May 21 2004 15:00
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There's too much stuff to save in just a few hours! Can you give me a day? Please? *runs off to frantically attempt to save the remaining 25 pages of topics or so* -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
The Devil's Number Upside-Down in General | |
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written Friday, May 21 2004 14:57
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This thread needs to survive tonight's scheduled obliteration. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Alas it must be. - General Board Purge in General | |
Off With Their Heads
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written Friday, May 21 2004 13:01
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Is there any way to store some of this stuff on, say, my computer? There are a few threads of historical importance that I'd like to see survive... EDIT: Nm, found the way. I will be keeping some of this stuff for future reference. [ Friday, May 21, 2004 13:05: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Article - The Moral of the Story in Blades of Avernum Editor | |
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written Friday, May 21 2004 08:27
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I think you misunderstood the article almost completely. If you read it in the context of the Creator's other articles, particularly Creating Compelling Characters and Good Bad Guys, then you'll notice some things in the article that show that he knows what you're saying already. Speaking for myself, my issue with VoDT is not that it is preachy -- which would imply an excess of moralizing, where there isn't all that much -- but just that the moral for real life doesn't follow from the story. The moral in VoDT is that pollution is bad. Why? Because it is. So don't pollute. Why does pollution exist? How is this more than just a black and white issue? These are questions that VoDT does not even attempt to address. My point is that while VoDT is not overly preachy, the only moral that one can draw from it is a shallow one. The issue here is that the characters lack motivations for their negative actions. Why do they leave behind the waste? We never know. If anything, that makes them closer to insane villains rather than to multi-dimensional people. It is not the most egregious example in Blades history, but it is one that most people are familiar with. quote:Did you even READ this article? Commander Groul in Nephil's Gambit is THE BAD GUY (kind of). He is "your adversary." And the Creator cites him as a good example because he is NOT insane. He is very rational, perhaps too much so. quote:Which expectations? These? quote:I would hope not. EDIT: I think what you're reacting to is the same thing that bothered me at first, namely that one paragraph (but NOT the whole thing) almost sounds as though he's saying to make everyone a good guy. But if you look closely, you'll notice he's saying to make everyone a good guy FROM THEIR OWN POINT OF VIEW. Virtually no one who ever lived has ever thought of himself as a bad guy who did bad things all the time because he was bad. For realism, none of your characters should, either. [ Friday, May 21, 2004 09:27: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Article - The Moral of the Story in Blades of Avernum | |
Off With Their Heads
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written Friday, May 21 2004 08:27
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I think you misunderstood the article almost completely. If you read it in the context of the Creator's other articles, particularly Creating Compelling Characters and Good Bad Guys, then you'll notice some things in the article that show that he knows what you're saying already. Speaking for myself, my issue with VoDT is not that it is preachy -- which would imply an excess of moralizing, where there isn't all that much -- but just that the moral for real life doesn't follow from the story. The moral in VoDT is that pollution is bad. Why? Because it is. So don't pollute. Why does pollution exist? How is this more than just a black and white issue? These are questions that VoDT does not even attempt to address. My point is that while VoDT is not overly preachy, the only moral that one can draw from it is a shallow one. The issue here is that the characters lack motivations for their negative actions. Why do they leave behind the waste? We never know. If anything, that makes them closer to insane villains rather than to multi-dimensional people. It is not the most egregious example in Blades history, but it is one that most people are familiar with. quote:Did you even READ this article? Commander Groul in Nephil's Gambit is THE BAD GUY (kind of). He is "your adversary." And the Creator cites him as a good example because he is NOT insane. He is very rational, perhaps too much so. quote:Which expectations? These? quote:I would hope not. EDIT: I think what you're reacting to is the same thing that bothered me at first, namely that one paragraph (but NOT the whole thing) almost sounds as though he's saying to make everyone a good guy. But if you look closely, you'll notice he's saying to make everyone a good guy FROM THEIR OWN POINT OF VIEW. Virtually no one who ever lived has ever thought of himself as a bad guy who did bad things all the time because he was bad. For realism, none of your characters should, either. [ Friday, May 21, 2004 09:27: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
A Story About Avernum in Blades of Avernum | |
Off With Their Heads
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written Thursday, May 20 2004 23:40
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I think the story's in the right place. It's about Avernum, so it can be in one of the two Avernum-related topics, and Blades seems like the more appropriate topic for a new, user-created story, inasmuch as that was what the system was designed for. The story kind of reminds me of Night of the Blood Fang. :P (For reference, from A3, "NIGHT OF THE BLOOD FANG, by Q. King, Esq. - Chad Hardslab, who had recently and through many years of brave fighting and hardship, been declared a Dervish of the mighty Empire army, looked out over the veldt. 'Tonight,' he boomed, 'tonight, in a bloody, detailed way, those foul Nephilim scum will pay for killing my mother, father, brother, grandmother, other brother, first love, sister, second love, and teacher! He drew his swords, and strode forth.'") [ Thursday, May 20, 2004 23:45: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
A Story About Avernum in General | |
Off With Their Heads
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written Thursday, May 20 2004 23:40
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I think the story's in the right place. It's about Avernum, so it can be in one of the two Avernum-related topics, and Blades seems like the more appropriate topic for a new, user-created story, inasmuch as that was what the system was designed for. The story kind of reminds me of Night of the Blood Fang. (For reference, from A3, "NIGHT OF THE BLOOD FANG, by Q. King, Esq. - Chad Hardslab, who had recently and through many years of brave fighting and hardship, been declared a Dervish of the mighty Empire army, looked out over the veldt. 'Tonight,' he boomed, 'tonight, in a bloody, detailed way, those foul Nephilim scum will pay for killing my mother, father, brother, grandmother, other brother, first love, sister, second love, and teacher! He drew his swords, and strode forth.'") [ Thursday, May 20, 2004 23:45: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Settings you would like to see future Spiderweb games take place in in General | |
Off With Their Heads
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written Thursday, May 20 2004 14:21
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My first thought was: EWWW NOO DON'T TAKE AWAY MY MAGIC!! As I think about it more, though, this could work. It would require some additional boosting of archery (I mainly use magic for long-range attacks)... and taking Bless and Haste away from fights would be interesting... and no Healing! Wow! That would change everything! I don't know what to think of this idea. It would probably require us to learn something fundamentally different from any of the SW games that have come before, which sounds interesting but difficult and possibly not worth it. But I do like the idea of something else having to do with Nethergate, one way or another. [ Thursday, May 20, 2004 14:23: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Good games for the Mac in General | |
Off With Their Heads
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written Thursday, May 20 2004 13:01
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Along with the EV series, the same company (Ambrosia Software) has made a bunch of fun action/arcade games. I like Barrack, Maelstrom, Apeiron, and a few others. They're kind of old, though... I don't know how well they work on newer systems. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
4444 in General | |
Off With Their Heads
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written Thursday, May 20 2004 12:56
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Click on My Profile, then on View/Update Profile. The second item is your member number. No posting necessary. Just for the record, since you already posted. [ Thursday, May 20, 2004 12:57: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
uh-oh, I got an idea... in Blades of Avernum Editor | |
Off With Their Heads
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written Thursday, May 20 2004 09:19
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quote:Yes. quote:No. quote:I don't see a call to change lighting anywhere in the docs, although Jeff promised us it'd be there... right now I think the answer is no. quote:Not that I know of. The place I'd look is the Louvre, and it doesn't have any dwarves that I saw. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
uh-oh, I got an idea... in Blades of Avernum | |
Off With Their Heads
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written Thursday, May 20 2004 09:19
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quote:Yes. quote:No. quote:I don't see a call to change lighting anywhere in the docs, although Jeff promised us it'd be there... right now I think the answer is no. quote:Not that I know of. The place I'd look is the Louvre, and it doesn't have any dwarves that I saw. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Settings you would like to see future Spiderweb games take place in in General | |
Off With Their Heads
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written Wednesday, May 19 2004 13:39
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I am a little unclear on the meaning of Slasher's post, whether it is intended as humor or not. Jeff has already touched on one major taboo issue (slavery) in the Geneforge series. On the one hand, that might mean that he has the sensitivity to handle an issue as potentially charged as religion. On the other hand, it might mean that he shouldn't press his luck. GF actually had some religious themes, come to think of it. I hadn't really thought about that before. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
4444 in General | |
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written Wednesday, May 19 2004 11:10
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How dare you call Hate and jimmer "random newbies"! They are, um, illustrious members of the community, um, or something. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Spiderweb-Storm Impact. Connection? in General | |
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written Wednesday, May 19 2004 09:13
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He also stated in his Gamesome Mac interview (scroll down to April 5th) that he was not even considering an mmorpg anytime soon. And really, he's right. He doesn't have the technical expertise to do it. He's a far better storyteller than he is a programmer, and that's not conducive to writing in the mmorpg genre. For some odd reason, I really liked Taskmaker, but I thought Exile was too archaic and had to play Avernum instead. Am I crazy? Probably. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Spiderweb-Storm Impact. Connection? in General | |
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written Wednesday, May 19 2004 01:59
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quote:Uh, not really. It certainly wasn't enough to live on for the rest of one's life, or even for more than a year or two. Maybe in 1895... EDIT: By the way, you might want to change your sig. It's never going to happen, and it wouldn't be good if it did. [ Wednesday, May 19, 2004 02:00: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
I can't quite figure this out. in Blades of Avernum | |
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written Tuesday, May 18 2004 19:16
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If I'm not mistaken, Matt Burch wrote the EV Bible, and he was also the one who programmed EV. Still, it's not a bad idea. Among my half a dozen things that I'm intending to do in the near future, I'm going to write a tutorial on cut scenes. (I've made two HUGE ones for the scenario I'm doing right now, both 1000+ lines of code, so I think I've pretty much got the hang of it by this point :P ) Erik Westra is already trying to compile a work like what you describe, I think: the BoA Editor Cookbook. I believe he said at one point that he would encourage others to donate. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Article - The Moral of the Story in Blades of Avernum Editor | |
Off With Their Heads
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written Tuesday, May 18 2004 16:47
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Look! A newbie! I think this interpretation is a reasonable one. However, I don't know if the scenario says anywhere that the mages in the school didn't have time to start the cleaning mechanism. As far as I could tell, Jeff didn't want us to know why the mechanism wasn't started. When you pull the lever to clean things up, part of the dialog that comes up says, "For whatever reason, the waste destruction mechanisms weren't used when the School was closed" (town 11, state 27, emphasis added). The explanation I came up with while playing was that they didn't have a good energy source. After all, you have to get that Crystal of Power from the vahnatai before you can activate the waste cleanup system. Still, I'm just speculating. I don't know that VoDT says anywhere what the real reason is that the mages didn't activate the controls. I suppose I could quibble with one of the paragraphs in the article, because VoDT does kind of try to say that the experiments were important -- when you walk into the Control Chambers: "There can be no more doubt. The School of Magery was not just a teaching institution. Some remarkable research was going on here as well. The strange devices in front of you are evidence enough of that" (town 16, state 14) -- but insofar as it doesn't really detail any of them, the point is still pretty valid. [ Tuesday, May 18, 2004 18:34: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Article - The Moral of the Story in Blades of Avernum | |
Off With Their Heads
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written Tuesday, May 18 2004 16:47
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Look! A newbie! I think this interpretation is a reasonable one. However, I don't know if the scenario says anywhere that the mages in the school didn't have time to start the cleaning mechanism. As far as I could tell, Jeff didn't want us to know why the mechanism wasn't started. When you pull the lever to clean things up, part of the dialog that comes up says, "For whatever reason, the waste destruction mechanisms weren't used when the School was closed" (town 11, state 27, emphasis added). The explanation I came up with while playing was that they didn't have a good energy source. After all, you have to get that Crystal of Power from the vahnatai before you can activate the waste cleanup system. Still, I'm just speculating. I don't know that VoDT says anywhere what the real reason is that the mages didn't activate the controls. I suppose I could quibble with one of the paragraphs in the article, because VoDT does kind of try to say that the experiments were important -- when you walk into the Control Chambers: "There can be no more doubt. The School of Magery was not just a teaching institution. Some remarkable research was going on here as well. The strange devices in front of you are evidence enough of that" (town 16, state 14) -- but insofar as it doesn't really detail any of them, the point is still pretty valid. [ Tuesday, May 18, 2004 18:34: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Hybrids Anonymous or How to Differentiate an Opaki from a Choirboy in General | |
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written Tuesday, May 18 2004 14:50
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Well, in the southwest corner of Bahssikava Deeps, there are complex buildings that are "built in a very strange, angular style," presumably something quite different from human style and therefore developed independently from human style. The narrator adds, "While the Slithzerikai in your caverns all live in caves, the sliths who created this place were rather skilled architects." At least some of the sliths who came into exile were used to constructing buildings. I assume that the sliths lost the skill over decades of barbarianism and warfare. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Spiderweb-Storm Impact. Connection? in General | |
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written Tuesday, May 18 2004 14:39
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If you're waiting for a response from Jeff, you may be waiting for a while. I was wondering what happened to Storm Impact. The story makes interesting reading, although I wonder about the part that says that they gave up making games for the "huge" sum of $20,000. If it were, say, $20,000,000, then maybe, but 20K isn't that much money. Jeff's an RPG fan going way back, so I wouldn't be surprised at all if he played Taskmaker. And since it is a turn-based, old-school, 2-D RPG, it surely influenced his Exile design. Exile goes far beyond anything that Taskmaker ever did, though. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM, newly updated to v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |