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Install editor / readme file help in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #2
I can't answer the main question, but I can answer the secondary one. You do not need to be registered to use the editor, but you'll want to register fairly soon if you actually start making a scenario, because it's nearly impossible to make any sort of scenario without testing it out yourself.

You also should know about the 3D Editor, which is a big improvement over the normal editor.

EDIT: Same time. Yeah.

[ Saturday, July 09, 2005 14:42: Message edited by: Manhood Typing Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Election Primary Results/Vote Reassignment in General
Off With Their Heads
Member # 4045
Profile Homepage #8
How long do we have for this?

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
How many downloads ... ? in General
Off With Their Heads
Member # 4045
Profile Homepage #3
Jeff has said that his rate of registrations per demo downloads typically runs at about two or three percent.

I'd be surprised if the download number wasn't five digits.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #47
Drakefyre: I think what you're trying to say is that each later religion is a revision on the older faith, which is not quite the same thing.

Let me give you an example of what I mean. Muslims believe that God spoke to Muhammad, but if Judaism is the correct religion, then Muhammad couldn't possibly have been speaking to the same god as the Jews — that "god" told him incorrect things. He had to be hallucinating or speaking to a devil or something. If Muslims then set up shrines to worship the god of Muhammad, they can't possibly be worshipping the same god as the Jews. (Well, unless he was speaking to the same god but garbled the message.)

If Muslims are right, then Jews and Christians are worshipping the same god as Muslims are, just less perfectly than Muslims, but if Jews or Christians are right, I don't see why there would be any reason to believe that Muslims (or Christians, if Jews are right) are worshipping the same god at all.

And if all three are wrong, then that god doesn't exist, so there's no "same god" to speak of anyway.

EDIT: And I suppose I should add that I'm going on a "universal truth" model of religion. If you believe that the same god spoke to Jews and Muslims, but he said different things to them because he wanted them to do different things, then that resolves the issue too, but I don't think that's orthodox in any of the three religions.

[ Saturday, July 09, 2005 06:19: Message edited by: Manhood Typing Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Orb of thralni in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #116
Sadly, not even then. Using the party size for the while call just doesn't work. If there are characters in the first and fourth slots, but the second and third slots are blank, then the party size is 2, so the script will try to put booms on chars 0 and 1, even though 1 isn't there to begin with, and it'll miss char 3. This is what Thuryl was pointing out before. Just check up to char 5 (to account for joined NPCs).

Also, you need to run that animation once you've set it up, or else you risk killing BoA entirely. And that will update the screen, so you can't just put it at the end, because that will move the characters off-screen at the same time as the animation runs, meaning you won't see it. Therefore, you have to do one of two things: put the run_animation_sound in the middle of the while and therefore run the animation separately for each character (which would look odd), or split the while as I've done below.

Addditionally, you probably need a pause after the force_instant_terrain_redraw, because that's what teleport_party does. Without the pause, it will happen so fast that you won't notice that the characters got moved off-screen.

short i;
i = 0;
while (i < 6) {
if (char_ok(i))
put_boom_on_char(i,2,0);
i = i + 1;
}
run_animation_sound(10);
i = 0;
while (i < 6) {
relocate_character(i,short x,short y); } //make this off-screen
i = i + 1;
}
force_instant_terrain_redraw();
pause(5);
move_to_new_town(2,6,24);
Fortunately you don't have to check whether the character is alive before using relocate_character on it, because if the character is dead, then you won't see anything and the call won't give you an error.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Orb of thralni in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #116
Sadly, not even then. Using the party size for the while call just doesn't work. If there are characters in the first and fourth slots, but the second and third slots are blank, then the party size is 2, so the script will try to put booms on chars 0 and 1, even though 1 isn't there to begin with, and it'll miss char 3. This is what Thuryl was pointing out before. Just check up to char 5 (to account for joined NPCs).

Also, you need to run that animation once you've set it up, or else you risk killing BoA entirely. And that will update the screen, so you can't just put it at the end, because that will move the characters off-screen at the same time as the animation runs, meaning you won't see it. Therefore, you have to do one of two things: put the run_animation_sound in the middle of the while and therefore run the animation separately for each character (which would look odd), or split the while as I've done below.

Addditionally, you probably need a pause after the force_instant_terrain_redraw, because that's what teleport_party does. Without the pause, it will happen so fast that you won't notice that the characters got moved off-screen.

short i;
i = 0;
while (i < 6) {
if (char_ok(i))
put_boom_on_char(i,2,0);
i = i + 1;
}
run_animation_sound(10);
i = 0;
while (i < 6) {
relocate_character(i,short x,short y); } //make this off-screen
i = i + 1;
}
force_instant_terrain_redraw();
pause(5);
move_to_new_town(2,6,24);
Fortunately you don't have to check whether the character is alive before using relocate_character on it, because if the character is dead, then you won't see anything and the call won't give you an error.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Mac Dialog Editor Release in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
I can host it.

tomwatts (at) berkeley (dot) edu

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Mac Dialog Editor Release in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
I can host it.

tomwatts (at) berkeley (dot) edu

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #42
In theory, one should not worship saints. Catholics have thought that saints can act as go-between with God — it's a lot easier to talk to a person than a mysterious divine entity — so you can pray to a saint, but not worship one.

I've never really understood what people mean when they say it's the same god. It's a similar god, certainly, compared to Zeus or Kali or something, but what does it mean to say that it is the same god?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Avernum 4: The Stone of Night in General
Off With Their Heads
Member # 4045
Profile Homepage #9
He said he was going to rewrite the engine more or less from scratch, I think. He said the old one was getting clunky.

And I swear I have not laughed as hard in months as when I saw the first post of this topic.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Different Exile Graphics in The Exile Trilogy
Off With Their Heads
Member # 4045
Profile Homepage #2
There was an older version of exile with very different-looking graphics. They're available... uh... somewhere online. Or here. The list links are the links you want.

[ Friday, July 08, 2005 18:08: Message edited by: Manhood Typing Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Orb of thralni in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #113
Drakefyre: that code will malfunction, cause Unhandled Exceptions on Windows, and create weird graphical errors on a Mac. Definitely do not do it that way.

I don't know why you want to force the view onto the teleporting character anyway. That seems like it would look really odd.

[ Friday, July 08, 2005 17:52: Message edited by: Manhood Typing Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Orb of thralni in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #113
Drakefyre: that code will malfunction, cause Unhandled Exceptions on Windows, and create weird graphical errors on a Mac. Definitely do not do it that way.

I don't know why you want to force the view onto the teleporting character anyway. That seems like it would look really odd.

[ Friday, July 08, 2005 17:52: Message edited by: Manhood Typing Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #40
quote:
Originally written by Mister Maoben:

no matter what you tell me, I'm not about to turn myself into a antireligious atheist.
Is that really what you think our goal is? I just think you shouldn't be misinformed about other religions, not that you should convert or something.

I think that ignorance (or worse, misinformation) is the greatest enemy. I would think that you could at least agree with that.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #33
Ben, yes, certainly the religions are different — no one has said that Judaism, Christianity, and Islam are identical. They are related, however. Christianity and Islam have more to do with each other than Christianity and the Japanese Shinto religion, for instance.

The relationship is sort of akin to that between French and Spanish: the two languages are related but certainly not the same. Hence, cousins.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #29
I suspect that you don't know enough about Islam to be able to say that. For instance, "Allah" is an Arabic word that means "God" (or "the God"), not a personal name, so a statement like "Allah != God" is nonsensical.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #27
Specifically,
quote:
Islam originated in the 6th century, in the Arabian cities of Makkah and Madinah. Although not a dissident branch of either Judaism or Christianity, it explicitly claimed to be a continuation and replacement for them, and echoed many of their principles.


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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
(Av 1) Help w/ exit to surface in The Avernum Trilogy
Off With Their Heads
Member # 4045
Profile Homepage #1
You know you can walk diagonally, right?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
London Bombings in General
Off With Their Heads
Member # 4045
Profile Homepage #57
quote:
Originally written by Overwhelming:

Except England (wich kissed Bush's ass), all Europe wasn't agains't Iraq evasion.
Factually wrong (assuming you're trying to say the opposite of what you actually said). Poland has contributed, and apparently so have Denmark and Italy, based on the threats made recently. Spain was also in on it until the last election. There are probably a couple of others.

That said, the vast majority of soldiers and funds are coming from the U.S. It's almost exclusively a U.S. war.

ef: "Destroyed an ancient culture" is hyperbole. "Damaged a number of artifacts from an ancient culture" is much more accurate.

To everyone: Again, it has a lot more to do with the desperate surroundings that these people have grown up in and the lies that have been fed them by hate-mongers than it does with their own personal evil.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Spiderweb Software in general... in General
Off With Their Heads
Member # 4045
Profile Homepage #5
I've come to suspect that while Jeff does all of the code, Mariann and Linda do some work on individual towns or writing dialogue or something like that.

I base this on a statement that he made some time ago to the effect that he needed to finish the GF3 and A4 engines so that his employees would have something to do — as if they would go to work on making bits and pieces of the games once the coding on the engine was done.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Favorite Movie in General
Off With Their Heads
Member # 4045
Profile Homepage #13
Favorite movie: Clue. Favorite trilogy: Lord of the Rings.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Where are the Triangles in bassikava? in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #6
Playing with a god party is not recommended unless you know what you're doing. A level 100 party wasn't good enough for you?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Orb of thralni in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #109
quote:
Originally written by Drakefyre:

The problem I see with this is that I'm not sure that the effects will go simultaneously - I think that they'll go one-by-one, and it will look a little silly.
No. The call run_animation_sound simultaneously runs all of the animations that have previously been set up. And BoA does not follow the character that's relocated.

quote:
Originally written by Thuryl:

Hey, Drakey, doesn't your method still need char_ok() checks, just in case the party has some weird configuration like having PCs only in slots 2 and 4?
Generally, having a weird party configuration like that will break advanced effects in a number of scenarios (Bahssikava definitely, a few others probably, too). But yes.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Orb of thralni in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #109
quote:
Originally written by Drakefyre:

The problem I see with this is that I'm not sure that the effects will go simultaneously - I think that they'll go one-by-one, and it will look a little silly.
No. The call run_animation_sound simultaneously runs all of the animations that have previously been set up. And BoA does not follow the character that's relocated.

quote:
Originally written by Thuryl:

Hey, Drakey, doesn't your method still need char_ok() checks, just in case the party has some weird configuration like having PCs only in slots 2 and 4?
Generally, having a weird party configuration like that will break advanced effects in a number of scenarios (Bahssikava definitely, a few others probably, too). But yes.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Were we prepared? in General
Off With Their Heads
Member # 4045
Profile Homepage #23
I rather suspect that any of the three cousin religions (Judaism, Christianity, Islam) could easily be twisted to justify terrorism. The economic and social conditions in several countries that are predominantly Islamic are a big factor, too.

After all, how many of these terrorists are Indonesian?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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