Where are the Triangles in bassikava?

AuthorTopic: Where are the Triangles in bassikava?
Warrior
Member # 6076
Profile #0
i've found 3 of the 6 triangles but i can't gt back into ancient bassikava because of cavennes and the catacombs hav a nonsecret passage wall HELP! :eek:

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Naruto Fanatic (as well as gf) I was once Taggerung for those who don't know.
Real Ninjas are stealthy: CHOMP CHOMP!
Intelligent: Yoodleaheayea *Belch*
Inflatable: BOING!
Think they are hot: I'm too y for my shirt...
Posts: 54 | Registered: Wednesday, July 6 2005 07:00
Guardian
Member # 2476
Profile #1
As a non-native english speaker I'm not quite sure, if I get what you mean. But should you have triggered the cavequake before you had all the triangles, you will either have to edit the Deepfile's code or use the editor to arrange SDFs.

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
...b10010b...
Member # 869
Profile Homepage #2
How did you get into the cave-in room without having the first 5 triangles anyway? Were you using a god-party that's capable of opening doors with ridiculously powerful locks?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Warrior
Member # 6076
Profile #3
i can't reject a powerful party yes i am god :rolleyes:

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Naruto Fanatic (as well as gf) I was once Taggerung for those who don't know.
Real Ninjas are stealthy: CHOMP CHOMP!
Intelligent: Yoodleaheayea *Belch*
Inflatable: BOING!
Think they are hot: I'm too y for my shirt...
Posts: 54 | Registered: Wednesday, July 6 2005 07:00
Shaper
Member # 32
Profile #4
Well then this will be a lesson to use a party of the level recommended. Also, you should've made a backup save-file just in case...

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Lt. Sullust
Cogito Ergo Sum
Polaris
Posts: 2462 | Registered: Wednesday, October 3 2001 07:00
Guardian
Member # 2476
Profile #5
Well, to get you out of your trap, see here:
quote:
originally written by silver harloe:
or leave the scripts alone, take your last save, use the character editor on it, click "use advanced features" "give a special item" "1" and "6"
This will tell the game that you have all six triangles.

[ Friday, July 08, 2005 08:14: Message edited by: ef ]

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Off With Their Heads
Member # 4045
Profile Homepage #6
Playing with a god party is not recommended unless you know what you're doing. A level 100 party wasn't good enough for you?

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Warrior
Member # 6076
Profile #7
i updated bassicava it worx better now :D
i beat it

[ Saturday, July 09, 2005 13:16: Message edited by: Taggerung ]

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Naruto Fanatic (as well as gf) I was once Taggerung for those who don't know.
Real Ninjas are stealthy: CHOMP CHOMP!
Intelligent: Yoodleaheayea *Belch*
Inflatable: BOING!
Think they are hot: I'm too y for my shirt...
Posts: 54 | Registered: Wednesday, July 6 2005 07:00
Agent
Member # 4506
Profile Homepage #8
quote:
Originally written by Manhood Typing Kelandon:

Playing with a god party is not recommended unless you know what you're doing. A level 100 party wasn't good enough for you?
Kel,

Why don't you just make a call to check what level the party is. If it's over, say, 100 (or whatever), just make the call throw them staright back out of the scenario. eg. end_scenario(2);

I do a sisilar thing to that in KoV (I modified your HLPM scanner). If the party is over level 1, I know that they are not allowed to be so, so the scenario kicks them out, with a message box asking them to try again with a level 1 party.

I'm sure you could make a script like this, but if you want, I can post mine up here.

- Archmagus Micael

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"You dare Trifle with Avernum?" ~ Erika the Archmage
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My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
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Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Off With Their Heads
Member # 4045
Profile Homepage #9
I am going to put in a message at the very beginning — if the party is over level 100, I'll warn the player that he'd better know what he's doing, or else he could completely screw up the game.

I may also put such a message in the HLPM itself.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00