Profile for Kelandon
Field | Value |
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Displayed name | Kelandon |
Member number | 4045 |
Title | Off With Their Heads |
Postcount | 7968 |
Homepage | http://home.sanbrunocable.com/~tommywatts03/ |
Registered | Saturday, February 28 2004 08:00 |
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Creature Script Problem in Blades of Avernum Editor | |
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written Friday, January 13 2006 21:38
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I couldn't get do_attack_tactic(3) to do anything in the experiments I just ran. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Creature Script Problem in Blades of Avernum | |
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written Friday, January 13 2006 21:38
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I couldn't get do_attack_tactic(3) to do anything in the experiments I just ran. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
GIFTS? in Avernum 4 | |
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written Friday, January 13 2006 20:31
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East of Bargha, north of the giants. They're a little hard to find — in the second floor of a cave somewhere, I believe. [ Friday, January 13, 2006 20:32: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Contest winners... in Blades of Avernum | |
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written Friday, January 13 2006 17:45
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This page. By the way, wherever possible, the most authoritative download source for scenarios is the designer's personal web page. If you don't know it, chances are it's on my links page. [ Friday, January 13, 2006 17:46: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
A2 question (Portal Fortress) in The Avernum Trilogy | |
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written Friday, January 13 2006 17:33
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Then move diagonally. Here, look: _________ s - - - x - - - - - - - This is what it looks like, right? You're starting from the s, and you need to get around the boat, taking no more steps than it would take to get over the boat. Then do this: _________ s 1 2 3 x 5 - - - - 4 - If for some reason this is not possible, you should post a screenshot (or e-mail one to me). [ Friday, January 13, 2006 17:34: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Opening .Rar for Mac. in General | |
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written Friday, January 13 2006 17:04
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Er, maybe this? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Pied Piper Project 3: Revenge of the Boards in General | |
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written Friday, January 13 2006 16:46
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quote:Yes. The "norm" part is Latin, and the "dactyl" part is Greek. I mean, one could imagine something like "normadactyly" — it was "norma" in Latin — but it just seems ugly compared to "anidiodactyly," which is purely Greek. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Might have done somthing out of order (spoilers) in Avernum 4 | |
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written Friday, January 13 2006 15:56
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Yes, this is a bug. It is discussed in more detail in these two topics. Basically, the upshot of this is that a couple of parts of the game will be a little wacky, but I think it's still finishable. I hope Jeff knows about this problem. It seems to be coming up regularly. Has anyone e-mailed him about it? [ Friday, January 13, 2006 15:58: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Helping Jeff advertise in Avernum 4 | |
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written Friday, January 13 2006 14:41
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quote:Quick, BoE players: what scenario does this remind you of? :P By the way, Jeff, if we had a topic about what you had done right in each of these games, I would have at least as much to say as I have had here. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Pied Piper Project 3: Revenge of the Boards in General | |
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written Friday, January 13 2006 14:37
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Perhaps "equidactyly" should be having the same number of fingers on each hand (regardless of how many fingers that may be) and "isodactyly" should be having the proper number of fingers on each hand. Or, er, "anidiodactyly" could be having the normal number of fingers, opposing "idiodactyly," having a peculiar number of fingers. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
BoA save in Blades of Avernum | |
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written Friday, January 13 2006 14:25
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I'm really confused about what you did, Raiden. You downloaded the Scenario Editor — from Spiderweb's site, I'm assuming? — and installed it — by putting it in the proper folder, I'm assuming? — and now your copy of BoA doesn't work? Did you delete any files while installing the Scenario Editor? Did you move any folders around? What happens when you open the BoA application? What operating system (Mac, Windows) are you using? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Helping Jeff advertise in Avernum 4 | |
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written Friday, January 13 2006 11:53
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quote:Two problems with this analogy jump out at me: first, how many of the soldiers in WWII actually got their orders directly from Eisenhower? There were many mini-Bobs throughout. Second, would an assassination of Eisenhower have ended WWII in defeat for the Americans? Your villain leaders are much more important for their sides than Eisenhower was for the Americans. Garzahd's death is critical in the turn of the Empire-Avernum War, but Stalin could purge his generals all the time and the Soviet Union could keep on fighting (albeit with 25 million losses). Likewise, as far as interactivity goes, I'm reminded of the time when Nance and Elspeth get separated when Cotra is destroyed in Avernum 2, and the party tells one of them (I forget which) where the other is. She says that she's going to go to the city where her "friend" is, but she never does. It would be really satisfying to see the two of them actually re-unite because of the party's actions. It doesn't take a lot (a flag, a couple of specials to hide Nance in one town and make her appear in the other), but it's a big payoff for the player to see that the party's actions really are meaningful. Still, I understand your point about an interactive world (that creating a lot of interactivity is a lot of work), and I think that all scenario designers sympathize. My point in all this is that some of your worlds seem static because they ought to be static, and some of your worlds seem static because it's hard to program them not to be, and the former are more believable and fun than the latter. The trick, I think, is not to write yourself into a situation in which it would make more sense for the world not to be static, but you don't have time to put in the interactivity that the plot calls for. And you've mentioned in an interview or two that E3 was your best-selling game for a long time (not sure if that's still true). E3 was larger than anything else, and it changed over time. Towns were destroyed, plagues got worse, people moved around, so that the player got the feeling that the party's actions had meaning, and that the world was real and dynamic. I have to think that the dynamic aspect of E3 was part of the reason that it has been so successful. (And the size, and the elaborate spell system, and the classic old-school graphics, among other things.) [ Friday, January 13, 2006 12:55: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
I Want to Crush Your Dreams. in Blades of Avernum | |
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written Friday, January 13 2006 11:32
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quote:It started as a BoE scenario. He promised it for the... what... the Third Contest, I believe? Anyway, the story is here. [ Friday, January 13, 2006 11:33: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
A2 question (Portal Fortress) in The Avernum Trilogy | |
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written Friday, January 13 2006 11:28
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I don't remember this being hard... start from the northeastern-most piece of land (not the dock, but the LAND — it's (81,54) for the Party Location). Use the Orb of Thralni and move directly east. If the boat is somehow in your way, remember that you can move diagonally to get around it. [ Friday, January 13, 2006 11:29: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Helping Jeff advertise in Avernum 4 | |
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written Friday, January 13 2006 11:23
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I think Nethergate worked really well despite no one moving around at all, and I think the reason is that no one seemed like the sort to move around at all. There are all sorts of people in A4 who might move (adventurers, merchants, etc.) but don't. (There were a bunch who did move around also, but that's neither here nor there.) But in Nethergate, which was about as static as one could get, where were the Roman soldiers going to go? To Celtic territory? Definitely not. I think that's why Anaximander sitting in his office didn't bother me as much. Anaximander wasn't an adventurer; he was some sort of pencil-pusher. Where was he going to go? He had an office in which he sat and gave orders when you made reports. He was sort of like the head of a military base in foreign war. Come to think of it, A1 handled the static-villain concept very well, too. Sss-Thsss wasn't likely to go on raids personally — he just ordered them. Grah-Hoth, once he escaped, went off to hang out in his own kingdom and build strength. Where else would he go? Hawthorne wasn't expecting you, so the most natural place for him to be was in his fortress. I think the answer, then, is to create situations in which it seems natural that the characters do what they do. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Play BoA or A1-4 first? in Blades of Avernum | |
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written Friday, January 13 2006 11:10
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If you know that you're going to play them all anyway, I recommend playing at least A2 before you get to BoA. A3 (to a lesser extent) and A4 (to a greater extent) are sort of optional — there's not a lot in them that's really important for BoA right now. But A2 is really top-notch, and it will give you more familiarity with the caves, which is useful. Bear in mind also that A1 and A2 are about as similar (in terms of interface and such) as any two Avernum games. A3 has a different combat system, among other things, and BoA introduces scripts for the first time (which makes monster behavior much more complicated). A4 has a completely different graphical system, and a lot of other things also get changed. [ Friday, January 13, 2006 12:04: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
I Want to Crush Your Dreams. in Blades of Avernum | |
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written Friday, January 13 2006 11:04
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quote:Wait, did I misunderstand you? What the player is seeing is the normal, original fort, right? That's how the player would be familiar with the characters who then appear in the gremlin grove. Right? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
The nephilim language in The Avernum Trilogy | |
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written Friday, January 13 2006 10:56
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quote:I'm not surprised. Thuryl, do you perchance have OS 10.4? quote:You're thinking of this in the wrong way. When have English-speakers ever cared what native speakers of a language called their language? Germans certainly don't call their language "German" or anything resembling that; we get our term for them from Latin, not German. For that matter, even when we do take our name for a language directly from that language (as for French), we feel free to drop letters or modify sounds as necessary to get a more English-sounding word. It doesn't matter what nephils call their language. It matters what humans call their language, which ought to work by English language-naming conventions. quote:You're writing the scenario in English, I hope. quote:The reason for Italian being "Italian" is that countries with the Latinate suffix -ia, which in this case has been shortened to -y in the actual country designation but was originally -ia, simply take an -n suffix to get their adjective. Notice: Italy, Italian; Russia, Russian; India, Indian. But one wouldn't start with, say, Finland, and then make the adjective "Finlandian." "Nephilian" makes it sound as though they come from Nephilia, which is highly inadvisable as a country designation, as it sounds like a fondness for saying "No." :P quote:Again, not relevant. quote:I've been calling it "the slith language." When I'm speaking about each epoch, I say, "Classical Slith," "Modern Slith," or "Barbaric Slith." [ Friday, January 13, 2006 11:02: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
to all who play bahssikava scenario in Blades of Avernum | |
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written Friday, January 13 2006 10:40
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You can't ever find the second password. If you could, the passageway would lead directly to the lever to turn off the spawners (instead of having to fight the two rune-traps and run across the room), but you can't. It's not even in the scenario. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Pied Piper Project 3: Revenge of the Boards in General | |
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written Thursday, January 12 2006 21:32
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Bah, it ought to be "orthodactyly" if anything. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Soon I Shall Be Rich in General | |
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written Thursday, January 12 2006 19:39
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Well, after a few hundred posts, a person stops being a newb, but a person can be a n00b forever. :P -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Helping Jeff advertise in Avernum 4 | |
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written Thursday, January 12 2006 19:02
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You know, I'd been wondering what it was that made GF2 seem awkwardly a replica of GF1 to me, and I think this discussion has got it: GF2 is a static world that doesn't seem to have any reason to be static, but GF1 is a static world that seems to lack motion believably. *wanders off to ponder this some more* [ Thursday, January 12, 2006 19:02: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
GF3: Double code? in Tech Support | |
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written Thursday, January 12 2006 17:30
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quote:I think you've failed to understand what he's doing. He (for no apparent reason) switches into the third person in the final paragraph. This is distinct from Alo's custom sig, because Alo's sig has some sense to it. And yes, you can just ask SW for a new reg key whenever you need one, as long as you've bought the game at least once before. I've switched back and forth between Mac and Windows, alternated Macs repeatedly, re-installed my operating system, and done many other things that have unregistered my games, and Spiderweb is good about getting me a new key. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Colonization in Richard White Games | |
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written Thursday, January 12 2006 16:42
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quote:That game was pretty fun, at least until the computer wouldn't let you make any more units. Then it was a little frustrating. But that took a while. Oh yeah, and 𐀁 𐀚. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
The nephilim language in The Avernum Trilogy | |
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written Thursday, January 12 2006 16:36
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I kind of like Nephilese, actually. :P -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |