Profile for Croikle


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I was afraid this day would come.... in General
Shock Trooper
Member # 125
Profile #9
I remember your existence from a while ago, mostly in connection with discussions about my Geneforge character editor. Hmm, looks like that was a good 4.5 years ago...wow. Welcome back, and enjoy it while you're here.

<edit>yay, 2^8 posts!</edit>

[ Sunday, December 10, 2006 18:47: Message edited by: Croikle ]

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Nethergate 2.0 development "announced"! in General
Shock Trooper
Member # 125
Profile #0
From the newsletter:
quote:

We are about to begin beta testing of the Windows version of Geneforge 4: Rebellion, so it should be available in 2-3 months. After that, we will begin work on a new, more modern version of an old classic.
Yes, we are making Nethergate 2.0!
This makes me happy, though I haven't finished the original. Maybe I should do that when I've got some free time, since I did get the game. Anyone else excited? (what a silly question to ask....)

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Special Title! in General
Shock Trooper
Member # 125
Profile #20
Hey, I post here very occasionally. Like now, for instance.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Renovations... in General
Shock Trooper
Member # 125
Profile #19
quote:
Originally written by Andraste:

But if we did move, wouldn't all our post records be lost?
Not necessarily, though preserving everything might take some work. For example, Ambrosia migrated from a somewhat customized UBB to IPB, and kept lots of previous posts and postcount. That might be more work (and expense, for IPB) than Jeff is interested in, though, since these seem to serve his purpose just fine.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
That's a joke... I say, that's a joke, son in General
Shock Trooper
Member # 125
Profile #35
Ah, I thought I was unique. Well, we're doomed by history anyway.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
That's a joke... I say, that's a joke, son in General
Shock Trooper
Member # 125
Profile #14
Sure, inspiration is dead. Maybe this is the hangover from the spree a few days ago.

IMAGE(http://www.bbspot.com/Images/News_Features/2003/01/os_quiz/amiga.jpg)
Happy enough with this.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
The Spiderweb Art Movement. in General
Shock Trooper
Member # 125
Profile #75
Your wish is my command. ;)

1600x1200 version.

Also, a version with a bit more color.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Episode VI: Return Of The Abominable Photo Thread in General
Shock Trooper
Member # 125
Profile #6
This isn't really a good picture of me, but I like the lighting and the fire. (mmm, fire. Why else would anyone celebrate the failure of a treason attempt 401 years ago?) Plus, it's the most recent interesting picture I have around.

IMAGE(http://photos-211.ak.facebook.com/ip002/v48/65/92/1223791231/n1223791231_30154211_7739.jpg)

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
The Spiderweb Art Movement. in General
Shock Trooper
Member # 125
Profile #73
In honor of all this spamming, I might as well put something up here, specifically this image. Enjoy!

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Some Games Have Too Many Sequels in General
Shock Trooper
Member # 125
Profile #62
Heh, I've heard that called "Yuna's Magical Hotpants Adventure," though I've never played it myself.

For Mario, SMB3 wins, since it's the first I played. More recently, I've played some of the original SMB and SMW, and I'm enjoying Yoshi's Island quite a bit.

I'm mostly through FFIV now, which is the first I've played; I plan to play others in the future, probably starting with VI. Playstations are somewhat trickier to emulate...

I don't have experience with the others, though I did play through Mega Man 2 once recently. I guess I should try Zelda sometime, as people seem to think they're good.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Because it's been forever since the last one in General
Shock Trooper
Member # 125
Profile #54
quote:
Originally written by Tyranicus.:

quote:
Originally written by Nicothodes:


Have a bf/gf? Yes

:eek: I could have sworn I remembered you saying something about never wanting a boyfriend.

Those statements are not necessarily contradictory...

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Infallible Skeptic? in General
Shock Trooper
Member # 125
Profile #12
I think that people's choices are determined based on their chance of survival, rather, and psychological whims like returning fire don't appear.

Ok, here's my analysis. If he shoots at Moe and hits, he's dead since he's the only target for the infallible Curly, so that's not the right choice (not shooting is better than shooting Moe).

If he shoots Curly, there's a 30% chance of hitting and being in a standoff with Moe where Moe shoots first. Call the probability of survival here x. We can compute this by noting that if they both miss, we're in the same situation, with the same chance of survival. Thus, x = 20%(Moe misses)*(30%(Larry hits) + 70%*x) = .06 + .14x. Solving, .86x = .06, so x = 6/86 = .07. This doesn't look good for Larry, eh?

If he misses (70%), then Moe will shoot at Curly, because Moe is the biggest threat to Curly, and Curly will eliminate him if he gets a chance to shoot.

If Moe hits (80% of this branch), we've got a standoff between Larry and Moe, but this time Larry shoots first, which is better for him. The chance of survival is 30% (if he hits) + 70%*(x).

If Moe misses, Curly kills him, and Larry gets one chance to shoot Curly, with a 30% chance of survival.

So, the chance of survival if he misses is 80%*(30%+70%*x) + 20%*30% = .24 + .06 + .56x = .30 + .56x. Even without plugging in the value for x, we can see that he's got at least a 30% chance of survival here, far better than the 7% if he had hit Curly. In fact, it's about 34%, better than his chance of hitting with a single shot.

Since he's much more likely to live if he doesn't kill anyone on his first round, his best move is to shoot the ground. Rather strange, eh?

(disclaimer: I've heard of this result before, so I knew what to expect)

Uh... I hope I didn't just do your homework for you. Thanks for the problem, though!

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
internet connection in General
Shock Trooper
Member # 125
Profile #28
Well, at my college there's some insane fiber connection. I have seen download speeds on the order of 6 MB/s with fast servers (like those Apple distributes software updates from), but I assume that at that level I'm close to running up against the fact that my 12" PB doesn't have a gigabit ethernet card. I have no idea how fast it would be with that bottleneck removed.

On the other hand, at home (where I am now), the phone lines are only good enough to support about a 28.8 kilobit connection. That factor of 2000 or so makes a bit of a difference, it turns out...

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
The Topic Of Questions that you don't usally ask in fear of getting the topic locked. in General
Shock Trooper
Member # 125
Profile #3
By definition, this thread is off-topic. I doubt it will really decrease the random spam questions in other threads, just add a new source. Also, the system of PMs is there for a reason. If it's a really personal question, like "will you marry me?", maybe it doesn't need to be a public forum post?

In general, I think open-ended topics like this are frowned upon. At least in a signature topic, there's some specified goal; this is more of a chatroom kind of thing, which can be accomplished better elsewhere.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Alorael have finally get a Custom Title? in General
Shock Trooper
Member # 125
Profile #5
You have been here less than a year...

More importantly, you're Marlenny's dog, remember? She can call you whatever she wants. ;)

[ Thursday, May 11, 2006 12:23: Message edited by: Croikle ]

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
SpidWeb Champions in General
Shock Trooper
Member # 125
Profile #34
A1, A2, A3 (well, almost; I got to Rentar and got bored of trying to beat her up), G1. I have played some Nethergate, and the CD is sitting back at home, so I may finish it at some point. Also, I'm currently playing through A4, albeit slowly.

For some reason I never really got into Geneforge 2, and I don't know if I ever downloaded Geneforge 3. Perhaps making the editor for the first one gave me too much insight on how the game worked and spoiled the magic of it. Or, on the other hand, maybe they appeared at some time when I didn't really have time for RPGs. If I ever have scads of free time I may pick them up, though.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
What style of graphics would you like to see in Avernum 5? in General
Shock Trooper
Member # 125
Profile #39
Ok, that sounds fun. I've got a lot of free time coming up in a week or so, so I'd actually be able to work on such stuff. Any graphics that the community would be especially interested in?

Oh, and if expense is an issue, I'd certainly be happy to provide anything I make quite cheaply. This is still a hobby, not a profession, though credits and completed work could be quite useful in the future. Plus, the honor of improving one of these games is worth a lot to me. I still smile when I encounter my chitrachs in A4 (except when they're eating me, of course).

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
The Abominable Photo Thread IV: A New Hope in General
Shock Trooper
Member # 125
Profile #220
As this thread appears to still be alive, I suppose I shall succumb. These pictures are all rather strange, of course; why else would anyone take pictures of people?

One with style, of a sort.
A similar one. (I'm on the right, and that pattern doesn't seem to be friendly with small image sizes)
A truly strange one.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Dowdy's Stupid Iron in Avernum 4
Shock Trooper
Member # 125
Profile #11
All I can think of is that the Fort Monastery script has been changed to give you 4000 instead. Have you messed with any of the scripts, or installed a script-based editor/cheat? In my version, talknode 93 in z60monasterdlg.txt has code
change_coins(num_of_item(262) * 20);
take_num_of_item(262,num_of_item(262));
If that 20 happens to be 4000 instead, you might want to change it back. Make sure you back up the scripts folder before you start changing it, though, just in case something goes wrong.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Games in General
Shock Trooper
Member # 125
Profile #41
quote:
Originally written by Mr.Bookworm:

The Deus Ex demo. Awesome game.
Seconded. I found that a few days ago, and loved it. Now I need to find some place to get the full game. I think I can find a copy in fairly good shape for about $30, but that seems a bit much for a game that will only run in Classic, thus not being immediately playable on my next machine. Still, the game is probably worth $30 anyway, and I plan on keeping this AlBook for a while, so I'll most likely end up going for that. If anyone around here has the Mac version and would be willing to sell it, I'd be quite grateful.

Oh, I'm currently on a Chrono Trigger binge, but that's slightly expensive to find legally these days. It's a rather addicting game, with a quite twisty storyline, and is hailed by some as one of the best games of all time.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
What style of graphics would you like to see in Avernum 5? in General
Shock Trooper
Member # 125
Profile #37
Yes, though that was probably because of the huge outcry about clawbug chitrachs. I suspect that right now he'd prefer to have Linda make A5 graphics, as that's much cheaper and leads to uniformity. As we approach the release date (still far in the future, of course), he may find that there are certain things missing and try to find outside art, but I'm sure he'd like to avoid it for as long as he can.

That said, I'd be happy to try my hand at more Avernum graphics. ;)

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Games in General
Shock Trooper
Member # 125
Profile #29
Yes, it's like most SW games. You download the whole thing, but can only unlock the later stuff once you pay.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Games in General
Shock Trooper
Member # 125
Profile #18
quote:
Originally written by Dagon:

Admittedly, said computer is around six years old. :P
Well, I've played it on a Beige G3, which is several years older than that. It took at least 5 minutes to load, but it played fairly well, I think.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Games in General
Shock Trooper
Member # 125
Profile #12
The demo.

Many other Ambrosia Software games are quite good, and they're all shareware too.

I highly recommend Kenta Cho's games, which are incredibly addictive and completely free. Many Mac ports are available at http://shinh.skr.jp/osxbin/ (try Gunroar, Torus Trooper, A7Xpg, Tumiki Fighters, and Parsec 47 at that page; I haven't tried the others), and one more, rRootage, can be found at http://homepage.mac.com/qtq/rr/index_e.html. These may not appeal to everyone, but I really enjoy them, and have spent far too much time saying "just one more game, and I'll stop." Plus, they're free, so what do you have to lose? Your sanity and free time? Nah, you're at Spidweb, those don't matter.

Enjoy!

<edit>
If it's frowned upon to link to Ambrosia I'll gladly take that down. That seems a little excessive, but this is Jeff's livelihood, I guess. I can't see any objection to posting the links to the other games, unless we shouldn't promote anything here which will take people's attention away from Spiderweb games. This is clearly not the case, so they shall remain.
</edit>

[ Wednesday, May 03, 2006 00:12: Message edited by: Croikle ]

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Coin Cap at 30k? in Avernum 4
Shock Trooper
Member # 125
Profile #4
Well, I think I remember lower caps, like 9000 and 15000, in previous Averna. Using 32768 is a handy explanation here, but it may not be the only reason for coinage caps. It wouldn't be too hard to store money as a long, though I guess it's less bother to simply use int. Hmm, maybe the 30000 cap is just because of that. The earlier caps, though, weren't set for this reason.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00

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