Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort ascendingTopicTopic StarterPostsLast post
912Can you?Jumpin Salmon3September 02, 2006 11:11
911RandomnessAnarhIztok25112September 01, 2006 13:13
910Message Calls Are The DevilLazarus.10August 31, 2006 15:59
909Using BoA to tell a storySedape23September 01, 2006 16:31
908Contest Discussion*i64September 08, 2006 04:27
907current_out_section()Thralni8August 20, 2006 19:52
906GraphicAdjuster 2Niemand3August 16, 2006 12:07
905Project DikiyobaReMeMbEr16August 18, 2006 09:09
904A Small BetaNiemand9August 20, 2006 14:29
903Major Error: Expression TOO LONGPyrulen20August 03, 2006 20:20
902Perl Script to Remove StringsDintiradan4July 28, 2006 17:42
901Summon ClassesNiemand10July 24, 2006 04:50
900Custom Sounds for PCThe Immortal8July 18, 2006 19:48
899Script errorPhish Phlot17July 14, 2006 18:49
898Move_to_new_townLazarus.2July 10, 2006 22:28
897Calls for reputationThralni5July 09, 2006 22:15
896Graphics requestThuryl8July 08, 2006 21:35
895what_day_of_scenario()Thralni6July 06, 2006 08:45
894turn_on_debug_mode( )live_wire5June 29, 2006 08:36
893Stupid QuestionEnraged Slith24July 11, 2006 12:32
892BoA BUGS v6.0Kelandon48February 29, 2008 20:37
891Need help with BoA editorLady Bathory6June 22, 2006 17:08
890Reputation, Random Scripts, and 3D EditorsDintiradan2June 18, 2006 20:25
889Planninglive_wire14June 18, 2006 13:57
888Character Graphics live_wire2June 17, 2006 20:05

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