Custom Sounds for PC

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AuthorTopic: Custom Sounds for PC
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If anyone knows how to do this in a simple way that doesn't require, say, including a whole new program file with a scenario download, I'd like to hear it. Otherwise, I may end up asking some PC user out there to make me a whole new program file.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Guardian
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Include a whole new program file.

As far as I can tell by looking at the files in the BoA folder, the sounds would either be in the executable or some generic data file. Either way, to change it would be reverse engineering, and doing so would reduce the chances of that scenario being hosted on SpidWeb drastically. Be a nice thing to add to the wish list, though.

(Just curious: why would it have to be a PC user?)

EDIT: Took a look at the complete title of the thread. You mean Mac users are already capable of including custom sounds?

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Wow. A post count consisting of a non-zero digit followed by zeroes. I feel like I should commemorate this occurance by creating a completely useless, self-absorbed thread instead of answering someone's question.

[ Monday, July 17, 2006 18:14: Message edited by: Dintiradan ]
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He means he dosnt have a PC so he needs somebody with a PC to do it for him.
Posts: 169 | Registered: Wednesday, September 24 2003 07:00
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Is it a .dat file or the application itself? I mean, I'm pretty sure it's the application itself-- and if so, is there a way around it? If not, well... I know registration data is in a separate .dat file, so if I add in sounds to the .exe and JV doen't like it... yo, suck me.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
...b10010b...
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quote:
Originally written by Dintiradan:

EDIT: Took a look at the complete title of the thread. You mean Mac users are already capable of including custom sounds?
Yes. It's pretty limited and not officially supported, but it's possible to include a few custom sounds in the Mac custom graphics file and use them.

Oh, and for the record, TM does not care whether SW is willing to host his scenarios. He's already had them reject one or two for alleged copyright infringements. :P

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The Empire Always Loses: This Time For Sure!
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The sounds are within the .exe, the folder's name is "100", and they range from 1 to 174. They are .wav files.

You can either replace an already existing sound or add a sound, though I've forgotten, if adding a sound gets you into trouble.

edit: you could ask Jeff, if he'd tolerate a couple of replaced sounds for a specific scenario. Don't see why he shouldn't.

[ Tuesday, July 18, 2006 19:24: Message edited by: ef ]

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Posts: 1828 | Registered: Saturday, January 11 2003 08:00
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Dude, he threw Corporeus off of his tables because it had a custom PC graphic.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Guardian
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Notus once said that there is one open slot. So you can add one sound to the whole lot.
See here: Missing Sounds Petition

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Posts: 1828 | Registered: Saturday, January 11 2003 08:00