Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostssort descendingLast post
966Scripting issuesMalimar16March 27, 2007 10:14
447Floating terrain?Groovejet16August 16, 2004 09:42
905Project DikiyobaReMeMbEr16August 18, 2006 09:09
339new scenario?dram16July 18, 2004 06:12
223Making huge games with such an editor?Garrison16June 13, 2004 14:26
806geography of avernumsnes9dx16December 19, 2005 12:29
400BoA in german?bigblue17July 27, 2004 06:26
596How-To's on TerrainingThe Immortal17January 23, 2005 11:54
27Import outdoor section problemmacman017March 29, 2004 09:42
977She won't move!Arancaytar17April 11, 2007 15:38
884How do you script in events occurring on specific days?Lancer17June 11, 2006 16:28
713Macintosh editor updated.Spidweb17June 15, 2005 06:04
36Scripting Question- Neutralize at 1/4Haruichiban17March 30, 2004 04:03
848BoA Editor RemakeJadeWolf17March 10, 2006 14:20
567Hello everyone, a question and a script!Tanabi17December 09, 2004 11:29
1043Windows 3D editor ate my scenario!Enraged Slith17January 29, 2008 21:50
985Outdoor Fight TerrainDahak17April 24, 2007 21:21
133Article - Don't Draw Focus!The Creator17April 26, 2004 15:42
108Article - Designing Quality TownsDrakefyre17April 18, 2004 13:38
155Horrors! My crime was seen!spyderbytes17May 17, 2004 14:43
152Beta for Windows BoA about to start.Spidweb17April 29, 2004 09:54
899Script errorPhish Phlot17July 14, 2006 18:49
915Revive ALLAnarhIztok251117September 08, 2006 15:30
1020Graphics and the LouvreEphesos17October 31, 2007 23:40
158Article - High Level ScenariosKelandon17April 29, 2004 18:12

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