Profile for Xoid

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
Why does Jeff make all the games for Mac first? in Avernum 4
Shock Trooper
Member # 932
Profile #1
Because Jeff uses a Mac. And whilst more people worldwide use Windows instead of Mac, most of Spiderweb's dedicated fanbase comes from the Macintosh community.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
It's the A2Template! in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #96
Finalising documentation, fixing up an errant script or two, and v1.0.2 will be ready. Not a whole lot of changes. More details may be supplied if pressed for them.

Otherwise, I'll be playing Deus Ex for a week or so. Which basically translates to: I'm delaying the release just to spite you. Or I'm lazy. Take your pick.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
It's the A2Template! in Blades of Avernum
Shock Trooper
Member # 932
Profile #96
Finalising documentation, fixing up an errant script or two, and v1.0.2 will be ready. Not a whole lot of changes. More details may be supplied if pressed for them.

Otherwise, I'll be playing Deus Ex for a week or so. Which basically translates to: I'm delaying the release just to spite you. Or I'm lazy. Take your pick.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Is this Legal? in General
Shock Trooper
Member # 932
Profile #4
On the off chance of this being legitimate, I'll say this: I have no idea who Comcast are. This is unsuprising, nobody can know every company that exists. So I'm siding with the devil I know.

I would be highly sceptical of this being legal. There is the possiblity of this "Comcast" subsidising your purchase by paying Jeff the difference. But this is utterly illogical.

Far more likely is that they are selling a product they don't own, or running a scam. When in doubt, buy direct from the manufacturer.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
What is your best team of 4? in Blades of Avernum
Shock Trooper
Member # 932
Profile #14
Bah. You can use graphics other than the defaults, it just necessitates editing the defaults. I edited the defaults under Nethergate, A1-3, BoA, etc, and nothing bad happened. Just be sure to backup the original graphic in case you want to restore it and you should be fine.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Looking for similar games. in General
Shock Trooper
Member # 932
Profile #14
There comes a point where a story is ended and anything added to it ruins what was previously established. I'm not sure exactly when this point is reached, but Diablo 2: Lord of Destruction, and Baldur's Gate 2: Throne of Baal are two games I never want to see a sequel to.

I loved both games, and I still play them every now and then, but a sequel to LoD would just ruin it, for me at least. Same thing goes for ToB.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
terrain script problem in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #3
Sensical, i.e, making sense.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
terrain script problem in Blades of Avernum
Shock Trooper
Member # 932
Profile #3
Sensical, i.e, making sense.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Living Tools Record! in Geneforge Series
Shock Trooper
Member # 932
Profile #6
quote:
Originally written by MagmaDragoon:

And I never bring them with me! Usually I release all the equipment in a chest. I never sell something that can be used (in fact, I have 230 Steel Javelins and 120 thorns; never used, and all the potions, the spores, the...
in fact -again- I never use all kind of equipment: I'm fool, true?) :P

I call it packratter's syndrome. I suffer from it too, I had a complete collection of a full suit of every armour type, weapon, artifact, clothing, and ingredient in Morrowind.

Needed a house mod to store all that crap. The layout was similar to Hawke's Manse IIRC. Hmmm.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #16
Yup.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum
Shock Trooper
Member # 932
Profile #16
Yup.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #14
Late again. And Khoth said it better too.

[ Wednesday, January 04, 2006 10:42: Message edited by: CPeters ]
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum
Shock Trooper
Member # 932
Profile #14
Late again. And Khoth said it better too.

[ Wednesday, January 04, 2006 10:42: Message edited by: CPeters ]
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Living Tools Record! in Geneforge Series
Shock Trooper
Member # 932
Profile #1
"Sacrifice" should've been "sacrifices", "writed" should've been "write", "do" should've been "does" but you were mostly correct.

150 Living tools? How the... what the... bah, I'll just say I'm flabbergasted and leave it at that.

Fourth edit in under four minutes. I need a hobby.

[ Wednesday, January 04, 2006 09:56: Message edited by: CPeters ]
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #9
quote:
Originally written by Thralni, chicken god prophet:

...I saw this expression in the docs: % ...what exactly does it do?
That is the modulo. You use it when you want to divide something and get the remainder.

quote:
Originally written by Thralni, chicken god prophet:

...when I divide, does the program automatically round off...?
Yes, division in Avernumscript automatically rounds things off.

quote:
Originally written by Thralni, chicken god prophet:

You see, the main thing is, I think, that when I use ticks, the number is almost always far to big for the SDF. I'm trying to find a way to reduce the amount of ticks, without recking the whole scenario, but that it does fit in the SDF. If there are any suggestion, please! I';m running low on energy.
You can try using multiple SDFs, use one to store thousands, one to store hundreds, etc. You would need to use both the / and the % operators to prevent losing ticks. It would be a cumbersome method, but would be less of a kludge than the other idea I had - don't ask about it, I've actually already forgotten it.

quote:
Originally written by Thralni, chicken god prophet:

...How about longs?
Are you mad? It's summer! Oh, wait, you're one of them northern hemisphere types, ain't ya?

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum
Shock Trooper
Member # 932
Profile #9
quote:
Originally written by Thralni, chicken god prophet:

...I saw this expression in the docs: % ...what exactly does it do?
That is the modulo. You use it when you want to divide something and get the remainder.

quote:
Originally written by Thralni, chicken god prophet:

...when I divide, does the program automatically round off...?
Yes, division in Avernumscript automatically rounds things off.

quote:
Originally written by Thralni, chicken god prophet:

You see, the main thing is, I think, that when I use ticks, the number is almost always far to big for the SDF. I'm trying to find a way to reduce the amount of ticks, without recking the whole scenario, but that it does fit in the SDF. If there are any suggestion, please! I';m running low on energy.
You can try using multiple SDFs, use one to store thousands, one to store hundreds, etc. You would need to use both the / and the % operators to prevent losing ticks. It would be a cumbersome method, but would be less of a kludge than the other idea I had - don't ask about it, I've actually already forgotten it.

quote:
Originally written by Thralni, chicken god prophet:

...How about longs?
Are you mad? It's summer! Oh, wait, you're one of them northern hemisphere types, ain't ya?

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #7
In the C/C++ programming language there are differences between a short integer and a long integer. In Avernumscript there are no long integers. The keywords "int" and "short" are synonymous, but "int" is two characters shorter. If you are die hard on trying to reduce a script's file size, decalare number variables as ints rather than shorts.

Shorts are also something you can wear. For more information, see verse 3 of revelations, or consult your dentist.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum
Shock Trooper
Member # 932
Profile #7
In the C/C++ programming language there are differences between a short integer and a long integer. In Avernumscript there are no long integers. The keywords "int" and "short" are synonymous, but "int" is two characters shorter. If you are die hard on trying to reduce a script's file size, decalare number variables as ints rather than shorts.

Shorts are also something you can wear. For more information, see verse 3 of revelations, or consult your dentist.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Encumbrance Av2 in The Avernum Trilogy
Shock Trooper
Member # 932
Profile #1
Items have a description. Read the description. If it says "When worn, you have a 4% attack penalty in combat." then wearing it will make you encumbered. The same goes for anything with an attack penalty greater than 4%.

If you wearing any armour, helmet, golden pantaloons, etc, that would encumber a character with the minimum possible stats, you will be unable to cast a spell more powerful than slow without having the Natural Mage character trait.

Encumbrance also affects the number of action points you get. I'm fairly certain that the attack penalty (and the action point penalty if you are encumbered enough) can be reduced with the right skills. A mage without the Natural Mage character trait will still be unable to cast anything more powerful than slow, regardless.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #5
If you are asking about what number a SDF is referenced by: you can have SDFs ranging from 0,0 to 299,29.

If you are asking what is the largest number that can be stored? Then I'm not sure. It would most likely be a byte (0-255), a short integer (0-65535), or a long integer (0-4294967295). (The numbers used in ranges are assuming they are unsigned, of course.) I would say that anything under 100 would be a safe bet though.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
variables and SDF's in Blades of Avernum
Shock Trooper
Member # 932
Profile #5
If you are asking about what number a SDF is referenced by: you can have SDFs ranging from 0,0 to 299,29.

If you are asking what is the largest number that can be stored? Then I'm not sure. It would most likely be a byte (0-255), a short integer (0-65535), or a long integer (0-4294967295). (The numbers used in ranges are assuming they are unsigned, of course.) I would say that anything under 100 would be a safe bet though.

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Alint: checking files in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #8
quote:
Originally written by Thralni, chicken god prophet:

aha, okay, thanks. I'll try it. jesus bok, these command lines are really complicated. I guess that when you work mwith them for quite some time, you et to understand them, just like Avernumscript.
They're not complicated really. They're just not visual. But not every one is good at working with slabs of text. I always thought that there were multiple types of intelligences; mathematical/logical, audio/visual, sort of like that. I remember reading about it somewhere too...

quote:
Originally written by Khoth:

About spaces in filenames - I can't test it in Windows, so would you mind letting me know whether it works if you put the paths in quotes?
I thought I was clear on that, but re-reading my post it's obvious I wasn't. Sorry. To answer your question: adding quotes does not help. Tested with cmd.exe - the command prompt from the start menu. Alint does not support spaces in paths. I also tested with ye olde command.com - neither command.com or Alint supports spaces in paths.

Fourty Ninth Edit: Corrected a misattribution. Argh. I should re-read everything I've posted, I've probably unintentionally insinuated that the moderators wear dresses or something.

[ Wednesday, January 04, 2006 23:46: Message edited by: CPeters ]

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Alint: checking files in Blades of Avernum
Shock Trooper
Member # 932
Profile #8
quote:
Originally written by Thralni, chicken god prophet:

aha, okay, thanks. I'll try it. jesus bok, these command lines are really complicated. I guess that when you work mwith them for quite some time, you et to understand them, just like Avernumscript.
They're not complicated really. They're just not visual. But not every one is good at working with slabs of text. I always thought that there were multiple types of intelligences; mathematical/logical, audio/visual, sort of like that. I remember reading about it somewhere too...

quote:
Originally written by Khoth:

About spaces in filenames - I can't test it in Windows, so would you mind letting me know whether it works if you put the paths in quotes?
I thought I was clear on that, but re-reading my post it's obvious I wasn't. Sorry. To answer your question: adding quotes does not help. Tested with cmd.exe - the command prompt from the start menu. Alint does not support spaces in paths. I also tested with ye olde command.com - neither command.com or Alint supports spaces in paths.

Fourty Ninth Edit: Corrected a misattribution. Argh. I should re-read everything I've posted, I've probably unintentionally insinuated that the moderators wear dresses or something.

[ Wednesday, January 04, 2006 23:46: Message edited by: CPeters ]

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Alint: checking files in Blades of Avernum Editor
Shock Trooper
Member # 932
Profile #5
[sarcasm]
Ah, how quaint. We have children of the GUI era on the boards. Isn't that positively delightful?
[/sarcasm]

A "how to" on using the command line variant of Alint under Windows XP:

Note 1: The process is extremely similar no matter what variant of Windows you are using.

Note 2: You can run the *.exe from wherever you extracted it, just expect to type giant amounts of text. You should extract Alint to BoA's data folder - it will shorten the amount you have to type.

Note 3: Alint does not understand path names with spaces in them. To get around this limitation, take the directory's name (e.g. "My Documents") and type in the first six letters, a tilde and a 1. (e.g. "MyDocu~1"). In most cases this will work. On rare occasions (like when you have directories with similar names and have been deleting and/or reorganising them), replace the 1 with another number. You will have have to guess what number the directory has.

Extract alint to a folder of your choosing.
 Find out where your scenario is located.
 Start->All Programs->Accessories->Command Prompt 
 Type in the following, replacing %path_to_alint% with wherever you extracted Alint to. Then press enter.
CD\%path_to_alint%
- OR -
CD %path_to_alint%
 
Note
With "CD ", %path to alint% is the path to alint from whatever directory the command prompt is already in.
With "CD\", %path to alint% is the full path to alint.
 Type in the following, replacing %scenario_path% with wherever your scenario is located, and replacing %script_name% with whatever your script is named. You may opt to use "*" - the wildcard, which will match anything. Then press enter.
alint %scenario_path%\%script_name%.txt Example 1
cd\docume~1\clint\mydocu~1\mydown~1\alint(~1
alint E:\progra~1\spider~2\avernu~1\blades~1\data\A2Temp\guard.txt
 Example 2
cd mydocu~1\mydown~1\alint(~1
alint E:\progra~1\spider~2\avernu~1\blades~1\data\A2Temp\*.txt
 Example 3
cd mydocu~1\mydown~1\alint(~1
alint E:\progra~1\spider~2\avernu~1\blades~1\blades~1\asmall\*.*
 Edit: Made it a bit purtier. Not by much y'all understan'? Uh... What I meant to write was: If you see an ampersand followed by nbsp; anywhere - then your browser sucks.

[ Wednesday, January 04, 2006 07:05: Message edited by: CPeters ]

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00
Alint: checking files in Blades of Avernum
Shock Trooper
Member # 932
Profile #5
[sarcasm]
Ah, how quaint. We have children of the GUI era on the boards. Isn't that positively delightful?
[/sarcasm]

A "how to" on using the command line variant of Alint under Windows XP:

Note 1: The process is extremely similar no matter what variant of Windows you are using.

Note 2: You can run the *.exe from wherever you extracted it, just expect to type giant amounts of text. You should extract Alint to BoA's data folder - it will shorten the amount you have to type.

Note 3: Alint does not understand path names with spaces in them. To get around this limitation, take the directory's name (e.g. "My Documents") and type in the first six letters, a tilde and a 1. (e.g. "MyDocu~1"). In most cases this will work. On rare occasions (like when you have directories with similar names and have been deleting and/or reorganising them), replace the 1 with another number. You will have have to guess what number the directory has.

Extract alint to a folder of your choosing.
 Find out where your scenario is located.
 Start->All Programs->Accessories->Command Prompt 
 Type in the following, replacing %path_to_alint% with wherever you extracted Alint to. Then press enter.
CD\%path_to_alint%
- OR -
CD %path_to_alint%
 
Note
With "CD ", %path to alint% is the path to alint from whatever directory the command prompt is already in.
With "CD\", %path to alint% is the full path to alint.
 Type in the following, replacing %scenario_path% with wherever your scenario is located, and replacing %script_name% with whatever your script is named. You may opt to use "*" - the wildcard, which will match anything. Then press enter.
alint %scenario_path%\%script_name%.txt Example 1
cd\docume~1\clint\mydocu~1\mydown~1\alint(~1
alint E:\progra~1\spider~2\avernu~1\blades~1\data\A2Temp\guard.txt
 Example 2
cd mydocu~1\mydown~1\alint(~1
alint E:\progra~1\spider~2\avernu~1\blades~1\data\A2Temp\*.txt
 Example 3
cd mydocu~1\mydown~1\alint(~1
alint E:\progra~1\spider~2\avernu~1\blades~1\blades~1\asmall\*.*
 Edit: Made it a bit purtier. Not by much y'all understan'? Uh... What I meant to write was: If you see an ampersand followed by nbsp; anywhere - then your browser sucks.

[ Wednesday, January 04, 2006 07:05: Message edited by: CPeters ]

--------------------
Microsoft Patents Ones, Zeroes (March 25, 1998)
"Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu
Posts: 215 | Registered: Sunday, April 7 2002 08:00

Pages