Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Article - 10 Dread Diseases in Blades of Avernum | |
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written Friday, May 7 2004 00:22
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I'd say that if someone knows how to make a scenario well enough that they don't need warnings, they know well enough to ignore them. After all, plenty of people liked Doom Moon II. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Koala Cull in General | |
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written Thursday, May 6 2004 21:56
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quote:In my opinion, to claim that it's perfectly fine for animals to kill other animals but not for humans to do so is an impossible position to support in a consequentialist ethical system. Therefore, I would argue that both are wrong. Suffering is intrinsically undesirable regardless of its cause, and we should therefore make every effort to prevent it. (Yes, I'm one of those Hedonistic Imperative wackos who wants, in the long term, to abolish suffering in all sentient life.) -------------------- I'd be tender, I'd be gentle And awful sentimental Regarding love and art I'd be friends with the sparrows And the boy who shoots the arrows, If I only had a heart. Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I am now.. in General | |
...b10010b...
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written Thursday, May 6 2004 21:43
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quote:I hope you realise those aren't actually free. The price of the phone is built into the cost of the plan. -------------------- I'd be tender, I'd be gentle And awful sentimental Regarding love and art I'd be friends with the sparrows And the boy who shoots the arrows, If I only had a heart. Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I am now.. in General | |
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written Wednesday, May 5 2004 23:20
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I have a mobile phone because I need one, but I leave it switched off unless I'm expecting a call or making one. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Exile Fan Games in General | |
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written Monday, May 3 2004 20:42
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I'd be inclined to agree. Evil-empire plots are a dime a dozen anyway, so since Jeff probably doesn't want you borrowing his, it shouldn't be too hard to think up your own. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Koala Cull in General | |
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written Monday, May 3 2004 04:21
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I don't see the relevance of your point, DP. Human lives aren't directly at risk here either way, and nobody seems to disagree that letting animals live is, all other things being equal, preferable to letting them die. The question being debated is a procedural one: we're arguing, effectively, over the best way to save as many as possible. -------------------- I'd be tender, I'd be gentle And awful sentimental Regarding love and art I'd be friends with the sparrows And the boy who shoots the arrows, If I only had a heart. Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Exile Fan Games in General | |
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written Sunday, May 2 2004 20:42
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I wouldn't take the warning too seriously. After all, Erika's Legacy was accepted onto the SW tables despite its flagrant disregard for Exile canon (reviving Erika as a crystal soul and turning Silvar into a tourist trap, among other things). -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Exile Fan Games in General | |
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written Sunday, May 2 2004 20:04
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quote:You'll note that in the BoE docs, Jeff specifically warns against scenarios that mess with established characters and locations. He seems to want a great deal of creative control over his world. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Babysitting released in Blades of Avernum | |
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written Saturday, May 1 2004 19:11
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The problem occurs because older versions of Stuffit assume a file inside a .zip archive has no resource fork. So you have to put the graphics in something other than a .zip file: .sit works. Unfortunately, Jeff only accepts scenario submissions in .zip form, so you have to put the .sit file inside a .zip file. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Babysitting released in Blades of Avernum | |
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written Saturday, May 1 2004 16:36
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quote:I assume you meant "shouldn't"? Anyway, that's impossible with non-lossy compression methods, which all data compression methods are. Compressing an already-compressed file will rarely improve the compression ratio much, but in this case we're not doing it for that reason, we're doing it to preserve the information contained in the resource fork. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Koala Cull in General | |
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written Saturday, May 1 2004 05:25
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quote:Well, see, the thing there is that they're endangered because of habitat destruction, so the koala population in most areas is limited by what the current habitat can support. In the long run, getting hit by cars isn't their worst problem. -------------------- I'd be tender, I'd be gentle And awful sentimental Regarding love and art I'd be friends with the sparrows And the boy who shoots the arrows, If I only had a heart. Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Happy Beltane! in General | |
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written Saturday, May 1 2004 05:20
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I think Djur's just having a very bad day. Perhaps it's his time of the month? -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Koala Cull in General | |
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written Friday, April 30 2004 18:40
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The problem with relocation is that I don't think there's any good habitat for them anywhere else that wouldn't have just as bad an overcrowding problem if 20,000 koalas were dumped on it. Sterilisation might have worked if somebody had bothered to do something about the problem years ago, but at this point it's necessary to decrease the population immediately and drastically. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Koala Cull in General | |
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written Friday, April 30 2004 16:17
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The koala population grew that much because there are no predators. Koalas aren't native to the island either; they were originally put there as part of a breeding experiment which has now turned out a little too successful. They have to be gotten rid of somehow because they're completely deforesting the island. Plenty of other animals that depend on the trees will die if something isn't done, and obviously in the long term the koalas can't survive there either. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Happy Beltane! in General | |
...b10010b...
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written Friday, April 30 2004 15:51
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Not at all. You, for instance, are an offensive idiot: "annoying" would imply that you are irritating but essentially harmless. The distinction is subtle but profound. And I coulda sworn it wasn't Beltane until tomorrow. EDIT: Oh, wait, s.t's Australian too. This is what happens when I rely on post time instead of real time. ![]() [ Friday, April 30, 2004 15:55: Message edited by: Thuryl ] -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Pssst... it's a secret in General | |
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written Thursday, April 29 2004 00:17
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He's not leaving. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
High level scenarios wanted in Blades of Avernum | |
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written Thursday, April 29 2004 00:16
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Regardging players not wanting to make a new party for every low-level scenario: if you don't want to make a new party, keep backup savefiles of your old one at various different levels (as many BoE players do). If you don't want to keep multiple savefiles, then you have to make new parties as you need them. Can't get fairer than that. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Horrors! My crime was seen! in Blades of Avernum Editor | |
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written Wednesday, April 28 2004 23:40
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Don't get your hopes up -- it was a known bug in Avernum 3, so presumably it's something that'd take a lot of work to fix. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Horrors! My crime was seen! in Blades of Avernum | |
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written Wednesday, April 28 2004 23:40
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Don't get your hopes up -- it was a known bug in Avernum 3, so presumably it's something that'd take a lot of work to fix. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Will save files be compatabile across platforms? in Blades of Avernum Editor | |
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written Wednesday, April 28 2004 23:38
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I'm almost certain that save files will be incompatible. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Will save files be compatabile across platforms? in Blades of Avernum | |
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written Wednesday, April 28 2004 23:38
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I'm almost certain that save files will be incompatible. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Jell-O in General | |
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written Wednesday, April 28 2004 02:30
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Pineapples, too, unless they're cooked or canned. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Age in General | |
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written Wednesday, April 28 2004 02:18
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Nah, TM is only quoting TM. :P -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Calls that we wish existed in Blades of Avernum Editor | |
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written Wednesday, April 28 2004 02:07
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Well, unless the party is saved inside the boundaries of the new rectangle but outside the old one, in which case they'd have to leave and re-enter the rectangle to activate it, or vice versa, in which case stepping into the new rectangle could activate it a second time when it really shouldn't. Doesn't seem a serious enough problem to prevent it from being done at all, though -- just something to keep in mind when testing. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Calls that we wish existed in Blades of Avernum | |
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written Wednesday, April 28 2004 02:07
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Well, unless the party is saved inside the boundaries of the new rectangle but outside the old one, in which case they'd have to leave and re-enter the rectangle to activate it, or vice versa, in which case stepping into the new rectangle could activate it a second time when it really shouldn't. Doesn't seem a serious enough problem to prevent it from being done at all, though -- just something to keep in mind when testing. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |