Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Calls that we wish existed in Blades of Avernum Editor | |
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Member # 869
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written Wednesday, April 28 2004 01:22
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I don't think the item thing could be done without significant reworking of the engine. After all, how is it supposed to tell the difference between an item that's not on the floor in the savefile because it's already been picked up by the party and one that's not on the floor in the savefile because it didn't exist in the version of the scenario in which the file was saved? [ Wednesday, April 28, 2004 01:23: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Calls that we wish existed in Blades of Avernum | |
...b10010b...
Member # 869
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written Wednesday, April 28 2004 01:22
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I don't think the item thing could be done without significant reworking of the engine. After all, how is it supposed to tell the difference between an item that's not on the floor in the savefile because it's already been picked up by the party and one that's not on the floor in the savefile because it didn't exist in the version of the scenario in which the file was saved? [ Wednesday, April 28, 2004 01:23: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Seeking beta-testers. in Blades of Avernum | |
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written Tuesday, April 27 2004 20:14
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quote:Whoops. :P [ Tuesday, April 27, 2004 20:15: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Beta for Windows BoA about to start. in Blades of Avernum Editor | |
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written Tuesday, April 27 2004 03:26
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He's saying Avernumscript is going to be significantly updated for Windows 1.0 and Mac 1.0.1, and the PC betatesters will be the first to see the changes. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Beta for Windows BoA about to start. in Blades of Avernum | |
...b10010b...
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written Tuesday, April 27 2004 03:26
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He's saying Avernumscript is going to be significantly updated for Windows 1.0 and Mac 1.0.1, and the PC betatesters will be the first to see the changes. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Jeebus I hate dealing with custom items. in Blades of Avernum Editor | |
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written Monday, April 26 2004 00:24
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Line one, he said. Maybe it doesn't like having a comment before the beginning of the script. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Jeebus I hate dealing with custom items. in Blades of Avernum | |
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written Monday, April 26 2004 00:24
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Line one, he said. Maybe it doesn't like having a comment before the beginning of the script. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Very OT: Jeff, you are a genius in General | |
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written Saturday, April 24 2004 19:21
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Don't tempt him. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Za-Khazi Run: Giant's Cavern & Dark Maze in Blades of Avernum | |
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written Saturday, April 24 2004 18:15
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Oh, the bridge battle. Well, firstly, I'm assuming you cast Enduring Barrier on all your PCs (you DID either start with EB or learn it in ASR, right?). If that doesn't help, it'd probably be easier to try to run away than to fight -- apparently, if you run, they won't bother you again. I've used hasting potions just before outdoor fights in the past; the effects carry over into the battle for me, provided I start combat immediately (within one or two moves of drinking the potion). -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Za-Khazi Run: Giant's Cavern & Dark Maze in Blades of Avernum | |
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written Saturday, April 24 2004 17:09
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I assume the battle you're having trouble with in the Giant Cave is the large room with the chief? I'd strongly recommend hasting your PCs before starting the battle, for one thing. Then focus on killing the shamans first, as they'll mess you up if you give them half a chance. As for the worms, they're pretty nasty. Blessing may help. [ Saturday, April 24, 2004 17:11: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Gone in General | |
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written Saturday, April 24 2004 12:44
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Seems rather pointless to post this as you won't be able to read it until if/when you return, but oh well. Here's hoping to see you back on Monday. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Ethnic Minority Scapegoats in General | |
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written Saturday, April 24 2004 12:37
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You don't need a conspiracy to explain the existence of racism. Of course, it's pretty hard to deny that many governments do in fact take political advantage of racism when it suits them. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I have AUD$3.87 to my name in General | |
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written Friday, April 23 2004 05:10
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Maybe you're right; it's not as if I've done any sort of comprehensive survey. Students living in residence at uni certainly don't tend to have cars (and don't really need them), but they're a minority. And I've had plenty of experience with students who cry poor and yet obviously have money to throw around when they really want to. As for paying for one's education, I have no real beef with the way HECS is set up. Being in debt isn't really a pleasant way to start a career, and the income threshold and repayment rate could probably be made fairer, but on the whole the system works. (Of course, that's easy for me to say. I'm paying the fees upfront -- or, more to the point, my parents are -- so it doesn't really affect me.) -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I have AUD$3.87 to my name in General | |
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written Wednesday, April 21 2004 23:22
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If your family can afford a new car, you are far better off than most uni students. ![]() -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I have AUD$3.87 to my name in General | |
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written Monday, April 19 2004 02:05
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I think prem's in Australia too, Md. ![]() -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
BoA editor 1.0.1 pdf doc up to date? in Blades of Avernum Editor | |
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written Sunday, April 18 2004 23:36
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As I understand it, PDFs are a publication-only format; once a PDF's been finished, it can't easily be changed. I like RTFs, but most people don't. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
BoA editor 1.0.1 pdf doc up to date? in Blades of Avernum | |
...b10010b...
Member # 869
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written Sunday, April 18 2004 23:36
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As I understand it, PDFs are a publication-only format; once a PDF's been finished, it can't easily be changed. I like RTFs, but most people don't. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Article - Items: Balance and Cool Stuff in Blades of Avernum Editor | |
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written Sunday, April 18 2004 23:33
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If you're going to take items away at the end of the scenario, be sure to replace them with items that are at least moderately respectable. Leaving the party to enter their next scenario without any weapons at all is just cruel. (Falling Stars in BoE had a bad case of this; several of the best weapons in the scenario were stripped away and not replaced upon finishing the scenario.) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Article - Items: Balance and Cool Stuff in Blades of Avernum | |
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written Sunday, April 18 2004 23:33
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If you're going to take items away at the end of the scenario, be sure to replace them with items that are at least moderately respectable. Leaving the party to enter their next scenario without any weapons at all is just cruel. (Falling Stars in BoE had a bad case of this; several of the best weapons in the scenario were stripped away and not replaced upon finishing the scenario.) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I have AUD$3.87 to my name in General | |
...b10010b...
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written Sunday, April 18 2004 19:57
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I'm at uni and living off my parents at the moment -- it's actually almost as cheap as paying the fees to live in residence at a college ($17 a day, and that doesn't include the cost of food!) Getting to uni is a little inconvenient, since it's a 30-minute commute, but eh. I'm applying for a job soon, and since selection is apparently based mostly on academic record, I think I stand a reasonable chance of succeeding. It's not a crappy McJob either; it's a full-time position at a research institute over the winter break, plus 8 hours a week during semester. -------------------- I believe there are 15 747 724 136 275 002 577 105 653 961 181 555 468 044 717 914 527 116 709 366 231 425 076 185 631 031 296 protons in the universe, and the same number of electrons. -- Sir Arthur Eddington Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Small Rebellion: Guardian in "Stalker's" Dungeon in Blades of Avernum | |
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written Sunday, April 18 2004 05:41
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Well, sure, if you want to do things the easy way. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
windows version question in Blades of Avernum | |
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written Sunday, April 18 2004 04:20
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You can provide a saved party to use with your scenario but you can't force the player to use them. Well, you could, but it'd be a lot of work and you shouldn't do it anyway. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Za-Khazi Run - Places to sell your loot in Blades of Avernum | |
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written Sunday, April 18 2004 04:15
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Well, most scenarios have a way to leave them without finishing in the scenario somewhere (in ZKR, it's probably by leaving the fort you start in from the south; maybe you have to refuse your mission first). Failing that, use the character editor. [ Sunday, April 18, 2004 04:16: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Article - Items: Balance and Cool Stuff in Blades of Avernum Editor | |
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written Saturday, April 17 2004 21:18
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Alec, the final boss in one of the plot branches of TNoE is a priest. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Article - Items: Balance and Cool Stuff in Blades of Avernum | |
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written Saturday, April 17 2004 21:18
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Alec, the final boss in one of the plot branches of TNoE is a priest. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |