Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Author | Recent posts |
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cehck tihs out in General | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 19:15
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Well, the problem of "special education" is another issue again, and I'm certainly not saying I approve of the way it's done in most schools at the moment. Most LD students perform as well or better in ordinary classes compared to a typical special-ed program, which means that basically the special classes are a way to get troublesome students out of teachers' hair. My brother's been out of school for a long time now, but in hindsight it's pretty obvious he was both gifted and learning-disabled; he was classified as a "non-reader" at the age of 5 because he was dyslexic, and refused to waste the considerable amount of effort it took him to read on the mind-numbing Dick and Jane books that were required reading -- even though in his own time he was reading fairly detailed books on insects, dinosaurs, airplanes and all those other things that children read about. Because he was discouraged by his experience with the education system, he didn't go to university, and spent 13 years working at a dead-end job that grew increasingly stifling for him. He's only recently returned to the education system and completed a degree, graduating with honours in ecological science. [ Sunday, March 13, 2005 19:22: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
b-o-e 2 b-o-a ? in Blades of Avernum | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 19:08
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Well, on one hand, there's a porting feature to convert BoE scenarios to BoA. On the other, it sucks. In practice, it only does a small fraction of the work for you. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
cehck tihs out in General | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 18:24
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Well then, I suppose I'm flattered. Thank you. :P Also, Kelandon, it's somewhat mischievous to characterise IQ testing as a tool of the eugenics movement. Stanford and Binet originally envisaged their IQ test purely as a measure for the detection of learning difficulties. Sure, eugenicists were quick to jump all over this and use it in an attempt to stratify the entire population, but that doesn't imply it was designed with corrupt intentions right from the outset. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Humanoid Species In Mythology in General | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 18:20
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quote:FYI, he's known as Alec around these parts. Members change their names occasionally, chiefly for nefarious purposes. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
cehck tihs out in General | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 18:17
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I'm not sure if that was meant to be a compliment or an insult. :P -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Weapon Making in Blades of Exile | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 18:05
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quote:You can't force a level-1 party, but you CAN force a low-level party (and An Apology does). Basically you have to find a way to exploit the fact that BoE monster HP automatically increases to two or more times its original value if the player uses a higher-level party than the expected level for the scenario. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Calling all Scenarios in Blades of Avernum Editor | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 18:01
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That could well be a perfectly legitimate party that's been through both Canopy and Bahssikava. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Calling all Scenarios in Blades of Avernum | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 18:01
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That could well be a perfectly legitimate party that's been through both Canopy and Bahssikava. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Monster/Puzzle/Item Thread in Blades of Avernum | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 17:58
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quote:Make that -25% to hit: 1 point of Dexterity lost, 1 point of Melee/Pole Weapons lost, 1 point of Blademaster lost, 1 point of Gymnastics lost, 1 point of Defence lost potentially causing an increase in effective encumbrance. Likewise, it makes you up to 15% more likely to be hit, due to loss of Dexterity, Defence and Gymnastics. There's also a net *loss* of up to 1 damage level against some opponents (even accounting for the Strength bonus) due to lost Strength, Melee/Pole Weapons, Blademaster and Anatomy. (Even against non-humanoids, any fighter with Blademaster will only break even in terms of damage.) Factor in all the minor penalties from loss of other stats too, and personally I'd be very reluctant to wear them, especially since they can't easily be removed. [ Sunday, March 13, 2005 18:00: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
cehck tihs out in General | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 17:53
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quote:Oh, I'm quite aware of that. The genetic contribution to IQ is only around 50%, IQ is consistently positively correlated to a number of indicators of socioeconomic status, and there are several separable components of IQ tests that are known to vary in particular ways with age. As long as all that's kept in mind, though, I think tests aimed to measure general intelligence do have their uses, especially when used within a relatively homogeneous subpopulation. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
canopy canundrum in Blades of Avernum | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 11:33
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Could be that the problem's in your saved game. Try leaving the scenario, starting over and seeing if they work properly then. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Broken Death Charm in Blades of Avernum | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 11:32
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quote:That breaks it. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
cehck tihs out in General | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 11:28
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I think IQ tests are a fairly valuable tool, but maybe because that's just because I do well on them. :P Seriously, though, the more reputable IQ tests are a better predictor of future academic performance than any other standardised test. I won't deny there are confounding variables in play (notably the self-fulfilling prophecy effect), but still, the high degree of test-retest reliability suggests they at least reliably measure something. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
got the sign problem fixed in Tech Support | |
...b10010b...
Member # 869
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written Sunday, March 13 2005 11:25
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In case it's not obvious, we really want to know how you fixed it, because we still haven't. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
item list for geneforge 2 in General | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 21:55
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If nobody answers you the first three times you ask, it means there probably isn't one. Stop asking. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 2 Trainer in Geneforge Series | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 21:25
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If you're using a copy of Geneforge purchased from RealOne Arcade, the trainer won't work. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 2 Trainer in Geneforge 2 | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 21:25
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If you're using a copy of Geneforge purchased from RealOne Arcade, the trainer won't work. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
new slightly edited editer in Geneforge Series | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 21:07
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Put it in the subfolder with all the scripts (text files) in it that's inside the Geneforge folder. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
new slightly edited editer in Geneforge 2 | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 21:07
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Put it in the subfolder with all the scripts (text files) in it that's inside the Geneforge folder. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
new slightly edited editer in Geneforge Series | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 20:57
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It's fairly obvious that it should read "right-click and save if you're running Windows". -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
new slightly edited editer in Geneforge 2 | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 20:57
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It's fairly obvious that it should read "right-click and save if you're running Windows". -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The item list for the Avernum 2 character editor. in The Avernum Trilogy | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 20:06
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We're not allowed to talk about that. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
HLPM v1.1.2 released in Blades of Avernum | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 20:04
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http://www.geocities.com/terrorsmartyr/scenariosboa/artifactshall.html -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
HLPM v1.1.2 released in Blades of Avernum | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 19:36
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quote:There's your problem. That simply cannot be done with items brought in from other scenarios. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
canopy canundrum in Blades of Avernum | |
...b10010b...
Member # 869
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written Saturday, March 12 2005 18:00
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Fine. I'll post the appropriate sections of the code from my copy of Canopy. Search for them in your copies of the scripts and see if they are as they should be. Item definition for Scry in canopydata.txt: Item use script for Scry in canopy.txt: -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |