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OoC Thread for "An RP in the World of Avernum... *Reloaded*" in General
Triad Mage
Member # 7
Profile Homepage #157
The only reason the RP seems like it's moving slower is that all of the OOC posts are now here instead. If you look at the first five or six pages of the RP thread, about every other post is OOC.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Avernum RP Summaries in General
Triad Mage
Member # 7
Profile Homepage #15
Faction: The Righteous Return (RR)

Characters Introduced:
Dervish-Emperor Tarkun: The faction's valiant and intrepid leader.
Governor Tellstone: The governor of Blackstone. Generally pretty easily cowed.
Commander Radzac: Commander of Blackstone's military forces. A powerful hulk of a man.
Pakan: Tarkun's liaison to Blackstone. A seedy but smart man who works best behind the scenes.
Erion: A young, skilled priest who is on White Peak Island as a term of the deal with the Bandits of the Bordrao.
General Baskil: Commander of the western part of the RR's army. Currently training troops and defending towns.
Commander Helmut: Commander of the northern army, currently attacking White Peak Island. Promoted from Captain after capturing Hmethrrr.
Commander Harlan: Leader of the forces currently dedicated to eradicating the goblin presence in the Ndovlu mountains.
Imperial Dervish Attan: A messenger between Tarkun and all Nephilim on Pralgad.

Who We Are in Contact With:
Bandits of Bordrao: Formerly a tenuous alliance. Now war.
Goblins: War.
Order of Kaz: An alliance for order on Pralgad.
Hunters: Have reminisced about the good ol' days of the Empire. With the current disarray, contacts have fallen out of place.

Where We Are Likely and Unlikely to Show Up:
Likely: Anywhere on Pralgad.
Unlikely: Anywhere else (for now).

Post 1 - Introduction
Post 2 - Why I hate other factions
Post 3 - Mobilizing/training troops
Post 4 - Captain Helmuth captures Bordrao leader and there is a deal proposed
Post 5 - A deal is made
Post 6 - Erion fears for his life, troops are mobilized
Post 7 - Caledon miners find goblins
Post 8 - Towns by the Ndovlu mountains are reinforced and an alliance to Kaz is proposed
Post 9 - The town of Braddock finds a new business model
Post 10 - Tarkun attempts to unify the Nephilim against the goblins.
Post 11 - The Righteous Return takes revenge on its betrayers by besieging the Nephil fortress on White Peak Island.

[ Sunday, April 09, 2006 13:13: Message edited by: Drakefyre ]

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
OoC Thread for "An RP in the World of Avernum... *Reloaded*" in General
Triad Mage
Member # 7
Profile Homepage #155
TM ...

Cannons? Grenades? Gunmen? Exploding oil?

Can you please tone this down? If you'll notice, everyone else is working on a much lower tech level, and they will not increase it to match you. Which means you should lower yours.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #228
With a strong northeast wind, the fumes reached civilization soon enough. The town of Braddock was only a few miles away from the swamps, and the farm town had been hit hard by the splintering of the Empire. There was no real market for their goods anymore, and most of the farmers were just getting by on subsistence farming. In effect, Braddock was well on its way to becoming a ghost town swallowed by the Swamps of Dralgath.

A few farmers in their fields were the first to sense the scent. They wrinkled their noses and sniffed at it quizically. They were so shocked that they marched straight to the center of town, which was basically an intersection with the barracks, mayor's office, inn, and general store on the four corners. There they gathered most of the town to see what they could do.

Before long, everyone could smell it. "What on earth could it be?" people wondered. "What could make that smell?" Everyone stood around, baffled, until a young boy of about eight wandered out of his house to see what all of the commotion was. He took a big whiff and a strange look spread across his face.

"Wow!" he exclaimed. "It's like ... it's like ... flowers and ripe fruit and sunshine and rainbows and fairies and spring!" The adults around him were astonished. They opened their eyes and their nostrils and had to agree. It was like all of those things and more. It was the most beautiful thing any of them had ever smelled.

And so they began to ask questions again. "What could make something this beautiful?" "Where is it coming from?" And they stood around contemplating until the boy spoke up again. "Why don't we follow the scent until we find out where it's coming from?"

And so the adults again praised the innocent wisdom of a child who didn't really know any better, and they organized a search party. A few fit farmers, a few armed guards, and, of course, one little boy.

They followed the fragrance down to the edge of the swamps. There they looked on in astonishment as they saw the burning swamp nodules. Around them were a few dead goblins who had passed out and drowned in the swamp and floated to the surface again.

The townspeople carefully put out the fires and gathered all of the swamp nodules they could and carted them back to Braddock. They brought their news to the rest of the townspeople, who began to think bigger. Think beyond farming and normal menial labor.

Couldn't they sell this as a product of Braddock? Bring joy to the rest of Ermarian? Keep the recipe a secret and bottle the joy? Then they would not need to farm just to stay alive. The whole industry of Braddock could change and be transformed. "Who would have thought?" they all remarked for years to come. All in all, this was a great gift from whoever had tipped them off to it. They wished they could thank him.

Of course, nobody ever really remembered the little boy. But that was okay with him. Because he knew in his heart that he, for one day, led his town. And that was enough to make him feel proud.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Classic RPG Heritage Poll in General
Triad Mage
Member # 7
Profile Homepage #26
I remember playing Rogue on an old Mac Plus ... I managed to actually beat it once. Those were the days ...

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Modern day classics in General
Triad Mage
Member # 7
Profile Homepage #83
I'd agree definitely with Gunter Grass and Gabriel Garcia Marquez, although both could be seen in literature classes already. Also, Maus is completely different from anything listed but I'd argue that it's a definite classic.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #218
quote:
Originally written by Drakefyre:

Arriving huffing and puffing in Greenfield three hours later, Isaiah took only enough time to drink before recounting the terrible tale of the goblin destruction. Incensed, the people of Greenfield demanded blood. Thick, green blood.

====

OOC: More is coming, but I'm out of time.

General Baskil heard of the destruction of Caledon late that night. Mobilizing his troops, he marched them east along the river to Greenfield, arriving by the middle of the next day. That night, he met with local captains and mayors and hammered out a defense plan - the mining towns around the Ndovlu would be protected by several hundred trained Empire soldiers and archers, who would also maintain a presence inside the mines. Fortifications and barricades would be erected, and defense would be the plan until the armies were ready to strike.

====

The next day, a message arrived at the palace of the Avatar of Kaz. It read simply,

Holiest Avatar of Kaz,

The Righteous Return contains many devotees, and we feel an alliance would be worthwhile. We can promise to bend the Nephilim in the Jsoulza mountains to our will if you will in turn aid us in our attacks on the goblin hordes plaguing our fair continent.

Hopefully yours,
Commander Harlan of the Righteous Return


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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #214
Arriving huffing and puffing in Greenfield three hours later, Isaiah took only enough time to drink before recounting the terrible tale of the goblin destruction. Incensed, the people of Greenfield demanded blood. Thick, green blood.

====

OOC: More is coming, but I'm out of time.

--------------------
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
OoC Thread for "An RP in the World of Avernum... *Reloaded*" in General
Triad Mage
Member # 7
Profile Homepage #43
Personally, the less magic and "advanced" technology the better. You don't need any magical gimmicks or magical "scrying pools" or communication devices. What's wrong with messengers, pigeons, scouts, etc.?

Submarines? Just cast "sanctuary" or something on a boat.

The reasons there have been no real technological advances on Ermarian is that magic has basically rendered it unnecessary.

But magic is rare and time-consuming. The way some of you have been acting is as if you have four Erikas in your faction working nonstop. That's just silly.

Also, I'm firmly against dating posts. It's unnecessary too.

And as for the maps, Alec and I have basically the same map, except our Aizo and Vantanas are switched.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #171
The town of Caledon was barely a town. It was actually a collection of miners' shanties and ore storage bins with a general store and barracks. Pushed right up against, and spilling into, the Ndovlu mountains, Caledon was one of many new "towns" the Righteous Return was promoting. To re-dominate the world economy, iron and precious metals were key, and the mountains were full of them. Most of the miners were somewhat inexperienced, but all were eager. Until the Righteous Return had come and set up the mining towns, tens of thousands of men were unemployed and living off of the kindness of their neighbors and communities. All were happy to get back to work.

In the back of one of the mine shafts, men were hacking away at the walls, searching for a vein of iron or even gold. One of the miners, Jolian, was pounding away at the walls with his pickaxe when he noticed that he was about to break into a hollow area. The reverberations grew louder with each stroke, and he pressed on excitedly. A new area to mine could bring untold riches to him and his wife and baby. He finally managed to break through to the other side, although the falling rock and dust kicked up prevented him from seeing much. When it all finally cleared, he stared through in shock. He was face to face with a goblin, who was just as startled as he was. It looked like he had just been awoken by the breakthrough.

"Aiee, goblin!" "Aiee, human!" they shouted simultaneously. Some of the other miners ran over to Jolian's aid, while some others ran back out of the shaft, to "get the guards" or save their own skin. Several other goblins scrambled towards the first green devil. For a while, both sides just stared at each other, sizing each other up.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
How about a map of the under-caves areas?? in Avernum 4
Triad Mage
Member # 7
Profile Homepage #7
Graphic Converter is a Mac-only program, so I don't think it will be much help to you.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
The Unexpectable Unconformities in The Avernum Trilogy
Triad Mage
Member # 7
Profile Homepage #13
The glowing fungus was the Vahnatai.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Modern day classics in General
Triad Mage
Member # 7
Profile Homepage #13
James Michener? Umberto Eco? Ursula Hegi?

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #149
quote:
Originally written by Spring:

After reading the message, Riner frowned. He had never heard of any guild that went by just the word "Guild".

Going back to the locket, he called in a priest to try some blessing on the item, in the hope of finding out where it was from.

He had sucess. It was from White Peak Island.

1) Everyone has heard of the Guild.

2) What kind of magic can trace something to where it "belongs"? Do this the hard way.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Pure Spirit way better then natural mage...? in Avernum 4
Triad Mage
Member # 7
Profile Homepage #2
Don't forget that magical efficiency is worthless.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #117
Vantanas, Aizo, and Pralgad should all be a little bigger, yes.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Node Question in Blades of Exile
Triad Mage
Member # 7
Profile Homepage #1
Move Party, IIRC, doesn't move between towns anyway.

You need to use a forced Staircase, which also can't be triggered during combat. What you could do (I think) is change the terrain of the room you're in with Transform Terrain Rectangle to make it look like you've moved.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
How about a map of the under-caves areas?? in Avernum 4
Triad Mage
Member # 7
Profile Homepage #4
Can't you just use a regular graphics program, like Graphic Converter or Paint? Take the screenshots, crop them, and arrange them however you like.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #114
I made this rough map of Ermarian:

http://ryan-thompson.home.comcast.net/roughermarian.png

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
How about a map of the under-caves areas?? in Avernum 4
Triad Mage
Member # 7
Profile Homepage #2
I think it does have all of the areas under the Great Cave.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #99
As the large "Nephil" left the tent, Erion shivered again. Something in his eyes and his demeanor marked him as a man not to be crossed. He would wait on White Peak Island and do his duty to the Empire. After all, he was fairly sure that the Dervish-Emperor had no desire to expand north to the island - mainland Pralgad was his goal. At least, he hoped that was Tarkun's goal. He hoped for the sake of his own life.

====

Back across the Gulf of Jazen, south past Blackstone, the Dervish-Emperor himself was pacing around his throne room in his capital of Sarkagrad. He glanced briefly at his reports before angrily tossing them on his desk. The Swamps of Dralgath are looking especially green this season, the top report read. What the hell were these paid scouts doing? Had the fumes turned them all insane?

A messenger from General Baskil in their training camps reported excellent progress. Two legions of recruits had completed basic training, and several showed enough aptitude to be recommended for officer training. It was encouraging, to say the least. Their push west, to the edge of the Jsoulza mountains, would only need to wait a little longer. Soon all of eastern Pralgad would belong to the Righteous Return.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #97
Yes, mages are rare. They don't grow on trees. And carrier pigeons are fine - I use horsemen. Magical message delivery is too much effort for so little reward.

And I'm against dating posts. It's not too hard to figure out what's happening when as long as people don't rush things too much.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #93
Pushing the Governor to the side, Commander Radzac drew his sword. This was a trickier Nephil than he had assumed, but nothing was immune to a blade between the ribs. He began to advance on Hmethrrr when Pakan stopped him. "Enough!" Pakan shouted. The Governor fainted and crumpled to the floor. He was all talk, Radzac noted to himself as he shook his head. "Your requests have been deemed acceptable," Pakan continued. Motioning at Radzac, he went on, "Get Captain Helmuth to escort him back to his men at the shore! And go back down to our stores and see if you can dredge up a Balm of Life or two."

Crisis averted, Radzac did as he was told. There was no use in provoking matters more.

(OOC: I never want to see resurrection balm or resurrection in the RP again. It's very bad RP form to use resurrection, especially on major characters. I've agreed here only because the characters are insignificant and because otherwise Hmethrrr looks silly, but it should be kept out of this RP. Dead is dead (unless it's undead, which should be kept to a minimum too).)

EDIT: (OOC2: Slartucker is right. People don't always do what you want/expect them to. A large part of the fun is taking something unexpected and running with it.)

[ Saturday, March 25, 2006 09:43: Message edited by: Drakefyre ]

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
An RP in the World of Avernum *Reloaded* in General
Triad Mage
Member # 7
Profile Homepage #87
The small outpost on the Gulf of Jazen, directly south of White Peak Island, was generally an easy assignment for soldiers of the Imperial Army. Manned by Captain Helmuth and several soldiers, archers, and a mage, they spent their time watching the water for Nephilim from the north and humans from the east. To date, they had never seen anything. Still, they watched.

Today, however, in the hours just after dawn, one of the men spotted something strange. Initially dismissing it as a trick of the light, he then realized that it was actually something. A shimmering light different than the reflection of the sun off the water, it was steadily heading towards the coast. He called back down to Captain Helmuth, who came up the stairs to the watchtower with an archer.

Taking a look at the ... whatever it was, Captain Helmuth was puzzled. Maybe it was a trick of light, or maybe some sort of magical water creature. Or maybe even something else. "Shoot it," he said to the archer, shrugging his shoulders. Without hesitation, the archer fired a shot into the middle of the shimmering light. It disappeared into the center and down into the water, and then a Nephil with an arrow through its chest floated up to the surface.

"What the hell!" Captain Helmuth yelled. "Get Veldar up here!" The soldier who had first spotted the shimmering Nephil ran down the stairs to rouse the mage. When he finally came up the stairs, huffing and puffing, Captain Helmuth grabbed him by the shoulders and pointed at the disturbance over the water. "Do something about that! We shot it and a Nephil fell out!"

Veldar looked quizzically at the light. "I don't know what you're talking about," he said. "It's just a reflection. There must be something underneath the water that's changing the light. Maybe it's a whale."

"A whale? Are you serious? I know a dirty Nephil when I see one. And I don't know of any Nephil whale riders - maybe you learned about them at your little magic school?"

While the two of them were arguing, the archer kept a lookout over the water. Suddenly, he turned back to the two fighting officers and got their attention. "Look!" he said, pointing back to the water. A covered rowboat was making its way to the surface, with its tarp slashed by the arrow and several Nephilim furiously bailing out the boat with tiny wooden buckets.

Grinning ferociously, Captain Helmuth rushed down the stairs and woke all of the men at the outpost. "We've got ourselves some kitties stranded out in the water! Let's give them a hand," he said with a malicious grin on his face. Loading two of their own boats with archers and soldiers (and Veldar, when he finally made it down the stairs, his face red as a beet).

Sailing out into the gulf, they were quickly spotted by a Nephil looking for the source of the arrow that had surfaced them. He raised an alarm, and the other Nephilim drew their bows. One of them went down with an arrow in his head, fired by the archer still in the watchtower.

"Stop!" Captain Helmuth yelled, his voice amplified by Veldar. "We do not want to kill you ... yet. Surrender peacefully and we will bring you to our leaders. I'm sure my commanders will love to talk to you."

Without another option, the Nephilim surrendered peacefully, but they fought the little orders that Captain Helmuth made. They would not hold still to have their hands bound, and one of them spat in the faces of their captors. Only one, because he were quickly pushed overboard, and the rest learned not the make the same mistake.

Once they reached the shore, one of Helmuth's men tossed Hmethrrr roughly onto the sand, and the other Nephil growled angrily, rushing to his leader's side. "Oh, do we have someone important here?" Helmuth wondered with a smile. "All the better for us."

Helmuth and some of his men from the outpost rode south to Blackstone with their captives that night. Arriving late the next day, the weary men were escorted to the garrison there, and replacements were sent north to the watchtower. Commander Radzac, the commander at Blackstone, took the prisoners to the Blackstone town hall, where he met with Governor Tellstone and the Dervish-Emperor's liaison, Pakan.

The three men discussed the situation at hand until the morning, when Radzac retrieved the prisoners from their cells. They unbound and ungagged them, and immediately the armored soldier began to protest their treatment, especially of Hmethrrr, who wisely kept silent. In less than a minute, a soldier whacked the Nephil on the back of his with the flat of his sword, knocking him out.

Governor Tellstone then addressed Hmethrrr. "Are you in a position to make an agreement on behalf of the Nephilim of White Peak Island?" Hmethrrr nodded, and Tellstone continued. "We are prepared to let you return to White Peak Island in return for the following considerations. First, you or any of your Nephilim are forbidden to return to this side of the Jsoulza mountains. Secondly, you must send a messenger to the Nephilim in the Jsoulza mountains and convince them to join with you and attack the humans in the western half of Pralgad. In return, we will not march up to White Peak Island right now and raze all of your little homes to the ground.

"Are we in agreement?"

--------------------
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00

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