Profile for Emperor Tullegolar

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A hypothetical scenario in Geneforge Series
Shaper
Member # 7420
Profile Homepage #49
The word of the day is plurality: the most votes but still less than 50%.

In your analogy, are the Shapers represented by Japan? This makes the Shapers looks far worse than they really are. For one, the Shapers aren't a foriegn government like the Japanese would be in America. Also, I don't think the Shapers treat the people nearly as bad as the Japanese in your description. I know I'm nitpicking, but that explains the contradiction in my coices. I would go with the Shapers in the Geneforge war, but I would go with the nation not invading me in the hypothetical real world war. According to your analogy, those are two different sides.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Episode 3: A New Game in General
Shaper
Member # 7420
Profile Homepage #862
Good plot twist, Diki. It seems you looked at what everyone was anticipating and then did the oppisite. Nice.

Good thing I managed to hide myself in the previous chapter. When other members act suspicious in front of authority it doesn't matter so much. But the second I step out of line it's a whole different story.

[ Friday, January 05, 2007 16:10: Message edited by: Emperor Tullegolar ]

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
War in Geneforge Series
Shaper
Member # 7420
Profile Homepage #17
quote:
Originally written by Good Canisters:

ET, how would rebel shapers become drakon slaves?
I base this assumption on the fact that in Geneforge 4, the human side of the rebellion (even with their geneforge) was crushed, while the drakon side fought on. The drakons are more powerful than the rebel humans in some way, be it physically or strategically. And, when the Shapers came to finish off Southforge, the drakons were nowhere to be found. They let the humans die because they thought they were weak and insignificant, and maybe they were. The rebellion relies too much on the drakons to ever be hospitable to a human like myself.
quote:
Originally written by The Mystic:

I'd eat you alive.
No you wouldn't. You don't fight outside of computer games, remember? You can hide if you want, you may even succeed. But I reserve the right to call you a coward for sitting by and doing nothing while the innocent suffer and world falls apart around you.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
A hypothetical scenario in Geneforge Series
Shaper
Member # 7420
Profile Homepage #31
quote:
He's saying that people in general are cowardly.
quote:
Fear is effective and people have a tendency to keep their heads down during a storm.
Yeah, try telling this nonsense to the people of Vietnam. Or Algeria. Or anywhere that was forced to undergo a long occupation. The example occupations I used weren't even as brutal as this hypothetical one sounds.

I think you all underestimate the resolve of humans. Lets take me as an example. I am not a fighter. Despite the things I say, I would piss my pants in a real war. I would never fight willingly in places like Iraq, Vietnam, or even in wars worth fighting, like World War II. However, everything changes when your way of life is under attack. If I can't live the way I want to, suddenly pissing my pants doesn't seem like such a bad option. I can safely say I would be willing to fight and die to preserve the way I live right now. Living under the will of a foreign nation is as good as living as living as a slave, and I will not be a slave.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
A hypothetical scenario in Geneforge Series
Shaper
Member # 7420
Profile Homepage #22
I would have no problem 'corrupting the minds of children.' How would it be corrupting them anyway if all your doing is telling them how evil the people that are invading your country are? I see no issues with that.

Upon further consideration, I'm not sure I understand the "sell drugs' and 'encourage prostitution' parts. How does it help the resistance to screw up your own society? That part doesn't seem to make much sense.
quote:
Originally written by Cryptozoology:

I don't believe for a second that 11 out of 12 people here would really risk their lives in an attempt to fight off an occupation.
Are you saying that American society as a whole is generally cowardly (something I don't beleive) or that the people on these boards are generally cowardly (something that may very well be true)?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
War in Geneforge Series
Shaper
Member # 7420
Profile Homepage #12
Do all you suckers who say you're going with the rebels realize that you're going to be drakon slaves? Not only will you be at their every command during the war, but odds are should they win, you'll be reduced to slavery. They even prefer serviles to humans! You're screwed if you join them. At least you can hope for a somewhat normal life if you join the Shapers. Hell, if you serve them half decently, they may even let you join their ranks as a full shaper!

The Mystic, and people like him, they're just cowards. No matter who wins, they lose, because you will be found eventually, no matter how hard you try to hide. The winners will find you, and they will most likely kill you for not supporting them during the war. Or, if they find you while the war is still going on, they will probably not give you the benefit of the doubt, assume you are a spy, and kill you. Thus die all cowards.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
A hypothetical scenario in Geneforge Series
Shaper
Member # 7420
Profile Homepage #4
As long as you choose that last option, the occupation will be doomed to failure... just like all occupations. Besides, why should we afford them any less than the most extreme resistance, Drakey? It would not weigh on my conscience in the least to do those things to someone invading like that. Sure I'd seek assistance from Nazi Germany, why not? It's not like I can fight them while under Japan's heel.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
War in Geneforge Series
Shaper
Member # 7420
Profile Homepage #4
Assuming Tullegolite wasn't an option? Hmm, do I hate creations more than I crave power? I think so. I'd have to go with Shapers. I would be willing to give up canisters if it mean not having to bow to drakon scum.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
If canisters were real... in Geneforge Series
Shaper
Member # 7420
Profile Homepage #114
Dikiyoba: Exactly, I would raid the rebels for canisters, and I would also raid the Shapers for puresteel. Canister would be more short term, securing much puresteel and even puresteel production would be the primary objective.

Retlaw: Monarch decided to begin his conquest with an entire city. I would be much more covert than that in the begining. The Shapers would probably assume we were just more rebels, the rebels would assume we were more Shapers. By the time they figured out there was a whole new faction, it would be too late. I can't imagine them allying to defeat us, since there is no reason for them to hate us more than each other.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Merry Xmast to all in General
Shaper
Member # 7420
Profile Homepage #73
Hey upon mars, could you please elaborate?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
If canisters were real... in Geneforge Series
Shaper
Member # 7420
Profile Homepage #110
quote:
Originally written by Retlaw May:

I think the problem with your ambitions is that you assume you are already in a position of power with followers and resources when you start.
You're right, I do this. This is a political philosophy discussion, not an RP. I'm discussing the ideal government, and as I said, any description of how I would take power would just be pointless storytelling.

But if I must... here is how I would start the empire. Step one, gather a bunch of people who have been ravaged by the rebels and thus have great hatred for them. Then convince them that the Shapers are losing because they do not allow self-shaping. Attack both sides, who will be too busy concentrating on each other to notice us (each side would probably just think we were members of the opposite side). With the resources gained after a few years of banditry, we will hopefully gain access to things like puresteel and canister makers. Then, our power will increase exponentially as time goes on, until eventually we are on the level with the other factions.

Far fetched? Maybe. But I like to think that anything is possible in such a world where excessive death and destruction is matched only by excessive life and creation.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Ridiculous droppings in Geneforge 4: Rebellion
Shaper
Member # 7420
Profile Homepage #29
Sorry, but I couldn't tell you. You see, I put everything to 30, which leads to the enemy missing you just about always, and makes the character destroy just about everything in one hit. Someone with more patience should make use of my editor and try only giving themselves 30 luck.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
New Year's Resolutions! in General
Shaper
Member # 7420
Profile Homepage #6
Well, at least he's finally spelling his own name right.

My serious resolution (or rather, less game related resolution) is simply to get good grades. Damn all those Mexican immigrants for making me feel obligated to learn their language! Why can't everyone on this continent speak English like they do in Europe?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
If canisters were real... in Geneforge Series
Shaper
Member # 7420
Profile Homepage #108
Simple really. Canister makes (using Jared as my example) tend to love their work, and have a passion for canisters themselves. However, a canister maker would never survive on their own. They would not be able to find the puresteel they need in large quantities, only something as powerful as a faction could provide this. Canister makers would come to me for these resources.

Those that support rebel ideals will go to the rebels, but I am sure there is no shortage of individuals that both crave the power of canisters and hate creations at the same time; they will be the ones that come to me. They will stay loyal to me because without my empire employing them, they will not have the resources (workshop, puresteel) to continue their craft. Jared showed an unmatched love of his job, and almost no ambition to gain political power. With a dozen or so of his type in my employ, my canister needs would be solved.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Ridiculous droppings in Geneforge 4: Rebellion
Shaper
Member # 7420
Profile Homepage #27
Is it possible that luck caps out or goes back to zero somewhere before 30? I cheated and played the game through with 30 luck, and other than maybe one fyora cape I didn't get anything special. No thahd tunics, no roamer rings, nothing.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
If canisters were real... in Geneforge Series
Shaper
Member # 7420
Profile Homepage #106
Canisters are to be coveted, never given freely. Ideally, there would be as few people with access to canisters as possible. Peasants and such, (assuming the Geneforge world is like earth, this is the vast majority of the population) would never get to enjoy the pleasures of canisters. Most common soldiers would not either, though they would be under the impression that, should they be at all successful, they will be rewarded greatly. I would probably only give out just enough canisters to keep the peasants in check, and, of course, to fight the war.

I envision each small town lorded over by a single Tullegolite viceroy who keeps order in the town and pays tribute to the empire in exchange for small but constant supply of canisters. The justice these viceroys would deal will be harsh, but I'm not worried about them wiping out their own towns, as that would not only lead to them not having a town to rule, but also merit them an imperial price on their heads.

So the answer is yes. The unblessed would be allowed to live in peace under the Tullegolite empire in exchange for their loyalty and some rather high wartime taxes (but everyone no doubt has those). Unlike the Shapers, we will allow magic and shaping to be public knowledge, so our peasants would have far greater opportunities available to them. They need only the ambition to take them.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Geneforge or Avernum Series? in General
Shaper
Member # 7420
Profile Homepage #24
quote:
Originally written by Dikiyoba:

So, how long have you been ignoring Dikiyoba's posts? :P
Et tu, Diki?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Saddam Hussein's Execution in General
Shaper
Member # 7420
Profile Homepage #44
President Bush stole a horse?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Geneforge or Avernum Series? in General
Shaper
Member # 7420
Profile Homepage #19
quote:
Originally written by BainIhrno:

Started Mac, switched to PC.
What kind of sick freak... I've never heard of someone doing this before. What possessed you to switch?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
If canisters were real... in Geneforge Series
Shaper
Member # 7420
Profile Homepage #103
Thuryl: You might be right about the puresteel. I see this as an advantage. Only someone with mighty resources, such as, say, an empire, would be able to obtain and refine the puresteel. This makes the chances of rogue canister makers far less likely.

Garrison: I do not like the puppet general idea. Barzahl and Ghaldring have shown that the best way to keep a large force of canister users in check is with a very powerful and authoritative figure on the top. Constantly shifting leaders would make us look weak. I would have to be on top, and I would have to seem invincible. Of course, no one is invincible, so this would involve a lot of hiding in my fortress and being very careful of who I deal with on a day to day basis. If I die, so be it, succession will be clear. The one who kills me is the new emperor. But Tullegolar, what if that new emperor is not a Tullegolite, and he tries to dismantle the empire as would be his right to do? Well, then he won’t be emperor very long, will he? There will always be someone out there to take up the mantle of emperor, the empire will live on.

Doomed to Failure: I don't think the empire would ever fall. It may go through many emperor in short amounts of time, but it is designed to do so. It is designed to keep operating in a world that is constantly changing. It might fall if the war ever ended, but let me ask you this: do you see the war in Geneforge ending any time soon?

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Boiling Mudpits - SPOILER - Hidden Room in Geneforge 4: Rebellion
Shaper
Member # 7420
Profile Homepage #10
Too bad most of Avernum takes place in caves, thus forcing you to check every wall. Then there are the places that look like they'll have a secret but done. Was it Angel's Rest that had that annoying "pillar of rock" in the middle of it? I checked for secrets on that thing, like, five times.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Trakovites in Geneforge 4: Rebellion
Shaper
Member # 7420
Profile Homepage #13
Ahaha, stupid Trakovites. I'm only sorry that Trajkov has to have his name forever linked to these losers. He was a great man.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
What Games... in General
Shaper
Member # 7420
Profile Homepage #2
Played them all. Something Geneforge brought me to the forum. As for which ones I'm playing now, just the new one. I usually play the game through multiple times after it comes out, but I rarely go back and play them later on. Sometimes I get a craving, and when I do the one I go back to is usually Avernum 3. Sometimes Geneforge 2.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Geneforge or Avernum Series? in General
Shaper
Member # 7420
Profile Homepage #12
1. Geneforge. Each time Jeff makes a new game, the engine is superior. Also, I just like Geneforge's story more. Avernum/Exile's world is unique, but still has your average Dungeons and Dragons feel. Geneforge is a whole new world entirely.

2. Since Avernum has a more powerful past, I think people anticipate greater things for its future. I still have high hopes for more Geneforges, though.

3. I've been playing since Exile III. But I have played all Spiderweb games. Except the bad ones... no comment on those.

4. I play on a mac. It's awesome to be able to play these games right when they come out instead of waiting. The downside of course is that Spiderweb is just about the only company ever to release games for mac first.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00
If canisters were real... in Geneforge Series
Shaper
Member # 7420
Profile Homepage #95
Dikiyoba: My purpose here is really just to explain the type of government I think would work best in the Geneforge world. Any explanation of how I would achieve the power to form such a government would be pointless speculation. Though in a time of total war and chaos, I don't think it would be that hard. It is times like these that men of great ambition are allowed to blossom.

Slarty: The point is not that Barzahl won anything, he didn't. The point I was making there was that he managed to keep a canister oriented society from turning into the total chaos everyone is claiming would happen.

Thuryl: I thought Geneforge 4 implied that canister makers were few and far between. How many did you see in the game? Two? Jared, whom I got the impression was particularly skilled and really a rare asset. And that one drakon, who was extremely powerful to begin with. No, I don't think canisters are easy to make at all. Otherwise people like Monarch would just make their own.

Puresteel: Like with any kind of war, victory begins with securing resources. War in the Geneforge world is no exception. Finding puresteel is apparently tough, but again, the other factions manage, why couldn't I?

Times of Peace: Here is where my plans might actually be undeniably flawed. The Tullegolite Empire is designed to exist in a time of total war. You take away the war, you take away an enemy for my crazy followers to focus their energy on, and I can no longer guarantee stability. Hmm, I suppose it would be in my best interest, then, to drag out the war as long as possible. Shouldn't be hard at all.

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Posts: 2156 | Registered: Thursday, August 24 2006 07:00

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