Profile for Emperor Tullegolar
Field | Value |
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Displayed name | Emperor Tullegolar |
Member number | 7420 |
Title | Shaper |
Postcount | 2156 |
Homepage | http://www.dmeb.net/speb/foryourears/take.mp3 |
Registered | Thursday, August 24 2006 07:00 |
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Second Annual Themed Party Contest in General | |
Shaper
Member # 7420
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written Sunday, March 25 2007 11:01
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I'll start us off with something simple. I actually took this before I came to these boards, so I never thought to post it before now. Just one of Avernum's more recognizable characters. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Spiderweb MMORPG in General | |
Shaper
Member # 7420
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written Sunday, March 25 2007 10:54
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quote:When did George Bush join the forum? This explains so much. [ Sunday, March 25, 2007 10:55: Message edited by: Emperor Tullegolar ] -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Changes for Geneforge 5 in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Sunday, March 25 2007 10:07
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quote:I like this idea. I'd like to see the drakon shapers start wearing robes, and drakon soldiers could wear shoulderpads or something. It would be like the ending of Animal Farm. Appropriate, I think. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Oh, so the Shapers are more ethical, are they now? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Sunday, March 25 2007 09:59
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There is one child in the series, a young servile in, I think, Geneforge 2. But yeah, situations where you might end up killing children isn't really Jeff's style. Unlike Fallout, in which there were no less than 8 fully animated death sequences for the children. Not to mention plenty of incentive to blow the little bastards away. That game did fairly well for itself, Jeff should note that more violence is rarely a bad thing. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Spiderweb MMORPG in General | |
Shaper
Member # 7420
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written Sunday, March 25 2007 09:48
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How difficult do you suppose it would be to convert Avernum's turn-based engine into a slightly more real-time engine like Neverwinter Nights', where cooldown times take the place of turns? I always figured that, after seeing the nonturn-based non-combat in Geneforge, that that was the direction Jeff was heading in anyway. [ Sunday, March 25, 2007 10:13: Message edited by: Emperor Tullegolar ] -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Range of Experience in Richard White Games | |
Shaper
Member # 7420
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written Sunday, March 25 2007 01:40
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How did you know Cardinal Richelieu was my hero? -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Boo! in General | |
Shaper
Member # 7420
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written Saturday, March 24 2007 23:08
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quote:You are a petty, petty man, Thuyrl. [ Saturday, March 24, 2007 23:19: Message edited by: Emperor Tullegolar ] -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 23:02
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quote:It wasn't my emphasis. I would have emphasised the "in the Greyghost Mountains" part. There is no way that they mean to evacuate all of Western Terretsia to those mountains. Even it it was possible to evacuate a continent, they would just use Illya or Burwood. They most likley meant that they were going to protect the creations already in the mountains. I'd say so far my "negative existential claim" stands. That reminds me, it would be great is someone could sum up the superiority arguement like I did for my own claims. You guys have spent so much time defending that they are equal to humans (empathy, art) that you've given little reasoning for why they are actually superior, as was initially claimed. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 21:29
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quote:Here is the first time: quote:The second time was me repeating this. Don't call me a liar unless you know what you're talking about, please. As for the Drakon at the Cairne Gates, note that it says he is irritated by your request. He does not want to help you because he is feeling empathic, otherwise, why would he be irritated? No, it would have said they looked concerned. He wasn't concerned, though, so he much more likely agreed to help you because serviles are a valuable labor and fighting resource. He is pragmatic, not empathic. I still think the most powerful quote used so far in this thread is the one where Greta is killed by the unbound and it specifically says that the drakons remain emotionless. You say I ignore quotes, what do you have to say about that one? -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Boo! in General | |
Shaper
Member # 7420
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written Saturday, March 24 2007 21:08
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Aw, Nayld, I think you hurt their feelings. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
To players of Avernum/Geneforge series in General | |
Shaper
Member # 7420
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written Saturday, March 24 2007 19:56
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quote:Are you saying you like the Nethergate engine better than the Avernum one? Ew. I like 3D better than the old 2D. I like being able to see elevations and walls. The Exile monsters did look better than Avernum's, but I think Geneforge has been great advances when it comes to graphics. Those monsters look great. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Quick Avernum 5 Update, March '07 in Avernum 4 | |
Shaper
Member # 7420
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written Saturday, March 24 2007 19:39
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quote:Well, I did put evil in quotes. Interpret that as you wish. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 19:03
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Diki: You're talking about a high combat zone, plenty of both Shapers and Rebels, so of course there will be chaos and loose creations. Plus, the servile you meet there explains that rebels have been disguising themselves as civilians to place mines. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
To players of Avernum/Geneforge series in General | |
Shaper
Member # 7420
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written Saturday, March 24 2007 18:51
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Between the Geneforge engine and the Avernum 1-3 engine, which I'm fairly sure is what Excalibur meant, I choose Geneforge. It's prettier, and I like the real time non-combate movement. See, oldbies? It's not that hard to make a post without complaining about the topic. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Quick Avernum 5 Update, March '07 in Avernum 4 | |
Shaper
Member # 7420
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written Saturday, March 24 2007 15:35
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quote:Does this mean there will be more than one possible ending, Geneforge style? Or does it just mean more scripted characters and events? Either way is great, but an 'evil' ending for an Avernum series game would be really cool. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 15:28
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Hey, those dumping pits and sealed labs and whatnot are not meant to be entered by anyone, ever. As for creations guarding key strategic areas, what makes you say that those are no better than sending rogues to infest farmlands, or areas directly ajacent to villages? It's much better! As for your examples: the Barrier Zone creations are under the direct control of Shapers, they can react to situations far more rationally than rogues. As for the ones at the Secured Crossroads, if they weren't there, the crazies at the Circle of the Drayk could escape, causing much more harm to nearby people (if there are any) than the shaper creations, which are bound to their area. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 15:05
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quote:Of course they had need! People act like the drakons have it so much tougher than the Shapers do. It is noted many times that the Shapers are taking many casualties, they are reduced to hiding in their fortresses. Surely some super rogues would have been great to dump into provinces that they had aleady been lost. But they don't do that, it is against their principles. Only once the drakons had already screwed the world over do they finally release all they have. As for Monarch, yes, the rebels under Greta attacked him. Humans are able to resolve their differences to protect the innocent. The drakons have not yet been in a position where they've had to save innocents from rogues. However, I have a feeling that unless it would be to their own great benefit for them to do so, they probably would not come to the rescue. After all, they are openly willing to murder millions to win the war, so they've already proven that they care little for the innocent. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 14:06
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I was actually talking about rogue creations, but I'm glad you brought up rogue shapers. Note that whenever a shaper goes rogue, the majority of humans (especially in the case of Monarch) come together to eliminate the threat to the innocent. Humans go out of their way to protect the innocent, drakons do not. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Saturday, March 24 2007 11:44
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quote:By then, innocent people are already screwed. There is no longer a point to holding back once the unbound are released. The Shapers are definity not as bad as the drakons in this reguard. quote:There was not a single Shaper rogue in the first three games. I don't remember any Shaper rogues in the fourth game, but if you can name some, I would be interested. quote:Independant serviles are definitly banned. Does it make much of a difference that they can pretend to be stupid serviles? If they are caught living happily in a villiage (which is the way they want to live) they will die, reguardless. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Carcassonne, Caylus, and Catan in General | |
Shaper
Member # 7420
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written Saturday, March 24 2007 11:26
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Seidler von Catan, good times. We would play that in my German class. My team would always cheat and, instead of expanding our settlements, we would just collect cards non-stop. It worked, we usually won, stratagy smatagy. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
So we wasted 3 whole games??? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Friday, March 23 2007 21:05
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It doesn't matter where it takes place, I think Geneforge 5 will come down to killing the leaders. Ghaldrings death will mean the end of the Rebellion. There may be scattered rebels here and there but without him to lead them their cause will collapse. The same goes for the Shapers, however. If the invincible Council is destroyed, any sense of protection they once gave the people will be gone, as well as the universal fear of shapers, the Rebellion's victory would be complete. In a sense, Eragon is right. The other games were fun and I'm not saying they were a waste, but the story could still easily go in either direction. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Friday, March 23 2007 20:58
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quote:When did Shapers release rogues into the wild? They usually go through great lengths to control all of their creations (see Barrier Zone). -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
So we wasted 3 whole games??? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Friday, March 23 2007 16:32
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I think the Rebellion will take Terrestia. We need to see what the world is like under drakon rule before the end of the series. Even though I doubt it will change anyone's minds. -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
Shaper
Member # 7420
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written Friday, March 23 2007 15:48
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quote:Wrong. But hey, now at least you have an excuse for being wrong. Retlaw: You can find quotes by opening the scripts folder which is in the files folder. In it, there are about two scripts for every area. You want the dialogue script, which will look something like "z72khimaussdlg.txt, " or whatever town you are looking for. Open that, and search through the dialogue. I don't think anyone has a text dump up yet, do they? -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |
Exile 2 Pricing in General | |
Shaper
Member # 7420
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written Friday, March 23 2007 13:11
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Oh, so just because I'm not an oldbie means I'm not allowed to make lame jokes like they do? -------------------- You lose. Posts: 2156 | Registered: Thursday, August 24 2006 07:00 |