Profile for Thralni
Field | Value |
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Displayed name | Thralni |
Member number | 5977 |
Title | Master |
Postcount | 3029 |
Homepage | http://thralni.ermarian.net/ |
Registered | Saturday, June 18 2005 07:00 |
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Author | Recent posts |
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My how far we've fallen... in Richard White Games | |
Master
Member # 5977
|
written Tuesday, August 30 2005 04:12
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quote:Does that mean I'm doomed for ever to be a psycho whatever thingy? (that is, if i wasn't one before I came here and gave the turtles my sanity, all be it after three not so succesful times i tried to deposit it, but was left with the irritating habbit of boiling fish in my laundry....) Just forget that last thing i said. [ Tuesday, August 30, 2005 04:12: Message edited by: Thralni, emperor of Riverrod ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
BoE Editor, again. in Blades of Exile | |
Master
Member # 5977
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written Tuesday, August 30 2005 04:03
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quote:I agree with that. I actually adopted a method of kelandon for this. Just make a list on your computer. you will (hopefully) always find it and can easily add things to it. i always tended to lose my notes I made with pencil and paper. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Orb of thralni in Blades of Avernum Editor | |
Master
Member # 5977
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written Tuesday, August 30 2005 03:58
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Is that really all!? What a relief! Thanks guys! -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Orb of thralni in Blades of Avernum | |
Master
Member # 5977
|
written Tuesday, August 30 2005 03:58
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Is that really all!? What a relief! Thanks guys! -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Outdoor encounters in Blades of Avernum Editor | |
Master
Member # 5977
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written Monday, August 29 2005 08:39
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it really depends on what you want to do. here are two outdoor encounters you can make, you choose what you want. 1) Outdoor encounters with special nodes. these are just with the special node rectangles (the blue rectangles) and you refer to a script state. 2) The other outdoor encounter with monsters (wandering, preset encounters etc.). This probably what you mean. First choose the encounter you want from the outdoors menu. Then you get a screen, where you choose the monsters and the like. i recommend first choosing a monster. Click on the button "choose." now select a monster and click on Okay. Now, set the number of that monster to appear in the field next to it (the field which says "0." Make this a number of 1 and higher). Now, I say choose the starting location. These are just X and Y coordinates. you can find these at the bottom of the editor screen, at the bottom right corner. See that "X = ..., Y = ..."? That's the coordinates of the center square. using this, choose a square, and fill it in the "starting location" boxes of the encounter dialog box. Now you should have a SDF to eliminate the encounter whne you've beaten the monsters. Choose something like 100,0 (I usually tend to use a SDF in which you can see the coordinates of the outdoor section. So outdoor section X = 2 and Y = 3 has SDF 123,0 and so on). Now you have a outdoor monster encounter. look up the space in which you placed the monsters, and you should see the monsters (only with outdoor special encounters you usually don't see the monsters. I think that's only with outdoor preset encounters). I hope I helped you with this. if not, reply to ask more. We'll always be here to help you. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Outdoor encounters in Blades of Avernum | |
Master
Member # 5977
|
written Monday, August 29 2005 08:39
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it really depends on what you want to do. here are two outdoor encounters you can make, you choose what you want. 1) Outdoor encounters with special nodes. these are just with the special node rectangles (the blue rectangles) and you refer to a script state. 2) The other outdoor encounter with monsters (wandering, preset encounters etc.). This probably what you mean. First choose the encounter you want from the outdoors menu. Then you get a screen, where you choose the monsters and the like. i recommend first choosing a monster. Click on the button "choose." now select a monster and click on Okay. Now, set the number of that monster to appear in the field next to it (the field which says "0." Make this a number of 1 and higher). Now, I say choose the starting location. These are just X and Y coordinates. you can find these at the bottom of the editor screen, at the bottom right corner. See that "X = ..., Y = ..."? That's the coordinates of the center square. using this, choose a square, and fill it in the "starting location" boxes of the encounter dialog box. Now you should have a SDF to eliminate the encounter whne you've beaten the monsters. Choose something like 100,0 (I usually tend to use a SDF in which you can see the coordinates of the outdoor section. So outdoor section X = 2 and Y = 3 has SDF 123,0 and so on). Now you have a outdoor monster encounter. look up the space in which you placed the monsters, and you should see the monsters (only with outdoor special encounters you usually don't see the monsters. I think that's only with outdoor preset encounters). I hope I helped you with this. if not, reply to ask more. We'll always be here to help you. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Orb of thralni in Blades of Avernum Editor | |
Master
Member # 5977
|
written Monday, August 29 2005 08:28
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I'm trying to put in a custom wall set, but i don't quit understand how to do that. Do have to define every icon, or do I have to just put it in some cmg file? Its a comnpleted wall set I got from a website called The Blazing blade. There you can find Wall sets. So what do I have to do with it exactly? Do I put it in the BoA terraingraphics .cmg file, in the BoA files folder? Or do i put it somewhere else? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Orb of thralni in Blades of Avernum | |
Master
Member # 5977
|
written Monday, August 29 2005 08:28
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I'm trying to put in a custom wall set, but i don't quit understand how to do that. Do have to define every icon, or do I have to just put it in some cmg file? Its a comnpleted wall set I got from a website called The Blazing blade. There you can find Wall sets. So what do I have to do with it exactly? Do I put it in the BoA terraingraphics .cmg file, in the BoA files folder? Or do i put it somewhere else? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Avernum 4? in General | |
Master
Member # 5977
|
written Monday, August 29 2005 07:21
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quote:I have to agree with you both. Kelandon,i agree that he should at least say things like: "I think this and that is better than this and that" instaed of "this and that is better than this that." I do think, that you shouldn't be so harsch on him.(that is, if he already did this many times, then you can be harsch on him). I think its pretty clear all these posts just contain opinions (although i know how irritating it is if somebody forces his opiniuons on you). -------------------- Thralni's almighty Avernum pages: My webpage, containing scenario's and graphics made by me (And maybe someday the homepage of the almighty chicken gods). Click here for more information on Olga's fortune teller kiosk Olga's fortune teller kiosk has been temporarily closed down, but you can contact the prophet with a PM - Was signed by the prophet of the almighty chicken gods, gods of everything that is a chicken. Work has begun on the Nephilian grammar and vocabulary guide! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Name Issue in Blades of Avernum Editor | |
Master
Member # 5977
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written Monday, August 29 2005 07:11
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quote:Oh yes? I didn't know that. Again something new learened. What actually is the name for? Only for easy recognition for the party, are does it have some deeper meaning. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Name Issue in Blades of Avernum | |
Master
Member # 5977
|
written Monday, August 29 2005 07:11
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quote:Oh yes? I didn't know that. Again something new learened. What actually is the name for? Only for easy recognition for the party, are does it have some deeper meaning. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
JV and Change in General | |
Master
Member # 5977
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written Monday, August 29 2005 06:17
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quote:He is making Avernum 4. think of that as Exile 4. -------------------- Thralni's almighty Avernum pages: My webpage, containing scenario's and graphics made by me (And maybe someday the homepage of the almighty chicken gods). Click here for more information on Olga's fortune teller kiosk Olga's fortune teller kiosk has been temporarily closed down, but you can contact the prophet with a PM - Was signed by the prophet of the almighty chicken gods, gods of everything that is a chicken. Work has begun on the Nephilian grammar and vocabulary guide! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Name Issue in Blades of Avernum Editor | |
Master
Member # 5977
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written Monday, August 29 2005 06:08
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quote:This shouldn't have any effect on the name. Are you sure you asigned the name in question field od dialogue? I'm not sure if the name shows up if you haven't put the name in the dialogue script. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Name Issue in Blades of Avernum | |
Master
Member # 5977
|
written Monday, August 29 2005 06:08
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quote:This shouldn't have any effect on the name. Are you sure you asigned the name in question field od dialogue? I'm not sure if the name shows up if you haven't put the name in the dialogue script. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
My how far we've fallen... in Richard White Games | |
Master
Member # 5977
|
written Monday, August 29 2005 05:52
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quote:I don't want to know what that is. it sounds horrible. So how many does this subscription cost? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
The Mountain of Shadows RP in General | |
Master
Member # 5977
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written Monday, August 29 2005 05:47
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IC: Filbert stood there and watched Tuulenkija while he walked away. then he looked to edith. Much for me at home? Don't think so. Filbert thought. "Wait!" he shoute, and ran after Tuulenkija and Cain. Edith remained. watching them all slowly disappear in the snow. OOC: Was it actrually still snowing? i forgot. -------------------- Thralni's almighty Avernum pages: My webpage, containing scenario's and graphics made by me (And maybe someday the homepage of the almighty chicken gods). Click here for more information on Olga's fortune teller kiosk Olga's fortune teller kiosk has been temporarily closed down, but you can contact the prophet with a PM - Was signed by the prophet of the almighty chicken gods, gods of everything that is a chicken. Work has begun on the Nephilian grammar and vocabulary guide! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Scenarios in Development in Blades of Avernum Editor | |
Master
Member # 5977
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written Monday, August 29 2005 05:42
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I'm busy now for quite some time on my scenario "Where the rivers meet." Its my first attempt, has (at the moment) 23 towns (of which all designed and ready, except I need to fill them with enemies and that sort a thing) and I think 8 outdoor sections. Intented for levels 25 - 35. Its finished for about 50 - 60%. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Scenarios in Development in Blades of Avernum | |
Master
Member # 5977
|
written Monday, August 29 2005 05:42
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I'm busy now for quite some time on my scenario "Where the rivers meet." Its my first attempt, has (at the moment) 23 towns (of which all designed and ready, except I need to fill them with enemies and that sort a thing) and I think 8 outdoor sections. Intented for levels 25 - 35. Its finished for about 50 - 60%. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
BoE Editor, again. in Blades of Exile | |
Master
Member # 5977
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written Monday, August 29 2005 05:38
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quote:I am making a scenario, but that's for BoA. EDIT: I just wanted to quickly reply on your problems you have. I had the same problems. I saw all these codes and got so confused I went away to one of my friends. I calmed down, sat at it again, and tried to understand. This is a golden tip that worked for me: start simple. i did it too. First try to understand the stuff done flags. then try to understand quests, then try to make a town script or something. I'm busy now for about two months. It goes quite well now. I have 23 towns and 8 outdoor sections, alomst all with working scripts, and look (for me at least) as things i couldn't even dream of when i started working on it. Just hang in there, and if you ahve a question, don't be shy to come here and ask it. I did it too and was helped in great ways. [ Monday, August 29, 2005 07:32: Message edited by: Thralni, emperor of Riverrod ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
BoE Editor, again. in Blades of Exile | |
Master
Member # 5977
|
written Sunday, August 28 2005 09:13
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I'm sorry to intrude in this topic (as questions anyway where about to be asked), but I wanted to ask where I can get this editor? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Orb of thralni in Blades of Avernum Editor | |
Master
Member # 5977
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written Sunday, August 28 2005 07:57
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I new I probably didn't search well enough. Thanks Drakefyre. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Orb of thralni in Blades of Avernum | |
Master
Member # 5977
|
written Sunday, August 28 2005 07:57
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I new I probably didn't search well enough. Thanks Drakefyre. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
My how far we've fallen... in Richard White Games | |
Master
Member # 5977
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written Sunday, August 28 2005 07:52
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I'm not getting what the problem is. What did i say or do that I have to choose all of a sudden? EDIT: So all of a sudden I don't have to choose anymore? Okay. i admit it. this RWG forum really doesn't make any sense to me (Please! keep it that way!) [ Sunday, August 28, 2005 07:54: Message edited by: Thralni, emperor of Riverrod ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Bahssikava in Blades of Avernum | |
Master
Member # 5977
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written Sunday, August 28 2005 07:50
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I guess i misread something here then. Sorry for that. Anyway, lets continue with the subject. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Lighting Outdoors??? in Blades of Avernum | |
Master
Member # 5977
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written Sunday, August 28 2005 07:47
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Lighting outdoors doesn't work, i think. Only your party casts light (its strange, but well, what can i do). Anyway, I'm glad to see new scenario projects are strted. Good luck! :) -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |