Profile for Jumpin Salmon

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #10
New question.

The docs mention that an item placed on a container terrain can be 'uncontained, although it is not recommended.' I would like to put a pen and ink on a desk, rather than in it. How on earth can I make that happen while allowing other things to be in the desk?

Thanks.

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #10
New question.

The docs mention that an item placed on a container terrain can be 'uncontained, although it is not recommended.' I would like to put a pen and ink on a desk, rather than in it. How on earth can I make that happen while allowing other things to be in the desk?

Thanks.

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Karma and Bush, and also the WTC in General
? Man, ? Amazing
Member # 5755
Profile #97
This is absolutely hilarious to me. I may be way off base here, but my suspicion is that cfgauss is a conservative. Lacking the energy to read back through all the posts, I'll run with that hypothesis. One of my most fundamental understandings of conservatism is that there should be LESS government involvement in the lives of ordinary people.
quote:
quote:
--------------------------------------------------------------------------------
If another alcohol diversion program doesn't exist, the government should create one (which is exactly what many countries do). It shouldn't throw its lot in with unregulated and unaccountable private organisations.
--------------------------------------------------------------------------------

That's absolutely right, they should, and if people would stop wasting their time arguing against vague, unspecified, religious issues, and focus on specific issues like this, it would happen!

And I agree totally. We should have another completely effective and foolproof government agency devoted solely to the treatment of alcoholism. In fact, I think all diseases should have there own special government agency that provides prompt and effective treatment. That is a fantastic idea, so well thought out and easily implemented.

:D
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Karma and Bush, and also the WTC in General
? Man, ? Amazing
Member # 5755
Profile #85
My guess is that espousing any heartfelt opinion on this thread will meet with heartfelt dogma. It still does seem to be a good vehicle for karma updates, although I fail to see the purpose. No matter what is said here, the subject will not hear it or change due to it. All that will happen is people will forget their common bond (Spiderweb games FYI) and concentrate instead on the many issues that divide.

But it does make for some interesting reading, and reveals far more about the correspondents than any profile page.

Smoked Salmon - who has noticed that Aloreal forgot a signature line on this page.
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #9
Well, that certainly is refreshing news. Luckily I've read the CoC, so there aren't any *'s covering up my choicer descriptive words for how I feel about the "documentation."

Thanks Thuryl, again.

Edit - New question...

Is it possible to have a container type terrain with items on it, but not contained within it?

[ Monday, May 30, 2005 17:45: Message edited by: Smoked Salmon ]

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #9
Well, that certainly is refreshing news. Luckily I've read the CoC, so there aren't any *'s covering up my choicer descriptive words for how I feel about the "documentation."

Thanks Thuryl, again.

Edit - New question...

Is it possible to have a container type terrain with items on it, but not contained within it?

[ Monday, May 30, 2005 17:45: Message edited by: Smoked Salmon ]

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #7
Hopefully this is a more advanced question, because this is driving me nuts. I am doing some dialogue and I expect (and deserve) to see the name of the person (rather than NPC type) at the head of each dialog box on the screen. I'm disappointed every time. I compared code with other scenarios and it appears the same, but perhaps I'm missing something. Anyways, here is some code.
begintalknode 13;
state = -1;
personality = 1;
nextstate = 11;
question = "Arista";
text1 = "A lovely woman with delicate features sits behind the counter.
She is gluing bright blue feathers on the shafts of iron-tipped arrows.";
text2 = "_I am known as Arista the Archer. Best shot and
best merchandise in town. Welcome to my shop._";
text5 = "Welcome back to my shop, I always like
to see repeat customers.";
action = INTRO;

begintalknode 14;
I included the next node start to reference the end of the node I'm having an issue with. Actually, all of the dialogues are headlined with NPC type rather than NPC name. As always, any and all help is much appreciated.

:confused:

[ Monday, May 30, 2005 00:59: Message edited by: Smoked Salmon ]

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #7
Hopefully this is a more advanced question, because this is driving me nuts. I am doing some dialogue and I expect (and deserve) to see the name of the person (rather than NPC type) at the head of each dialog box on the screen. I'm disappointed every time. I compared code with other scenarios and it appears the same, but perhaps I'm missing something. Anyways, here is some code.
begintalknode 13;
state = -1;
personality = 1;
nextstate = 11;
question = "Arista";
text1 = "A lovely woman with delicate features sits behind the counter.
She is gluing bright blue feathers on the shafts of iron-tipped arrows.";
text2 = "_I am known as Arista the Archer. Best shot and
best merchandise in town. Welcome to my shop._";
text5 = "Welcome back to my shop, I always like
to see repeat customers.";
action = INTRO;

begintalknode 14;
I included the next node start to reference the end of the node I'm having an issue with. Actually, all of the dialogues are headlined with NPC type rather than NPC name. As always, any and all help is much appreciated.

:confused:

[ Monday, May 30, 2005 00:59: Message edited by: Smoked Salmon ]

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Undead Valley RELEASED in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #23
I also wasn't awarded for "discovering" the farm. I thought the human prisoner in the first tower was a bit long winded, and his statement about which direction I arrived from was very confusing. The game broke down (for me) when I landed in the underworld. I bypassed the keep and went straight to the stone circle (secret passageway) and then found my way back to the surface without communicating with any Vahnati. Needless to say, I have no clue :( why I did any of the mission, because there was no explanation. Oh well. It was certainly better than anything I may or may not be working on. :)

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Paradox of Technology and Jobs. in General
? Man, ? Amazing
Member # 5755
Profile #28
Japan routinely exports pollution by way of regulated industry. For instance, it is 74% forested, and is one of the largest importers of forest products in the world. Deforestation thus occurs in the Phillipines, Papau New Guinea, and the Americas. It recognized that production of certain chemicals was harmful to its citizens. So Japanese companies sold the manufacturing rights to Sino-Japanese companies that currently operate in China, moving the problem somewhere else. Hundreds of thousands of Chinese have died as a result.
My monikers more silvery and alive version suffers in the Pacific Northwest (USA) as a result of timber being cut here for export to China and Japan.
This is not a problem specific to one type of government or region of the world. This is a global problem that will eventually require a global solution. I know of no organization or person that could possibly address this problem in its totality. I know I decide not to purchase "made in China" because of the myriad problems associated with production in China. That is my answer.
Posts: 4114 | Registered: Monday, April 25 2005 07:00
A Fashionably Late Celebratory Gallery Entitled "Nosing Around" in General
? Man, ? Amazing
Member # 5755
Profile #13
Napoleon's soldiers used the Sphinx as target practice. The nose could be found in the dirt below the face and in the dust blown everywhere.

Congrats on 2000 posts. I'm almost there myself.
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Paradox of Technology and Jobs. in General
? Man, ? Amazing
Member # 5755
Profile #24
Just to make all of us feel better. I recently read that the inclusion of China into the cadre of "First World" countries would effectively double the current extraction of world resources. They already export such useful things as deforestation and acid rain due to their wasteful manufacturing processes, so this will only get worse as time passes.

There is much to be said for the technological advances, after all they made this BB possible :D but there is a serious long-term downside. Essentially we have created a world of "the Jones", and everyone is told (through marketing) that we must keep up. That is one of the current problems in the Middle-Eastern countries.

The USA began exporting technically advanced commodities to a few folks which had previously counted wives and horses (not equally) as valuable property. Now they had F-15's and cars. This created an imbalance which was not corrected by anyone. It in turn created a generation of disaffected Muslims that saw that the real problem was Western culture creating unfairness in their system of life. They ARE a holy people, and don't necessarily blame their leaders for the vast array of gifts, but do wish to strike out against the inequity.

There has been much written recently about the consolidation of food supply that has been brought on by technology, and there is a level of concern within the current US administration. New USDA programs are being developed that promote productive uses of small pieces of farmland. I know that is only one aspect of technology/jobs, but it does point in the opposite direction from IT trends.

Back to my first point about doubling our resource use as more countries enter first world status. The planet cannot sustain this development, and as things become more "equally" distributed across political boundaries the result will be less for everyone. The promise of increasing wealth over generations will disappear and the hard reality of poverty will face a higher percentage of current first world families.

I guess the final outcome hinges upon what aspect of civilization is most important to world leaders. Is it the human beings that they represent, or is it the huge multi :mad: national corporations that pay for their (re-)election campaigns. I dunno. :confused:
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #6
Perfect Thuryl, thank you.

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #6
Perfect Thuryl, thank you.

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #4
Grrr.

Once again, I feel like I've searched everywhere. So I relent and ask. Books. I need a darn book. I can't see that it is an item, but I could be blind. I searched corescendata and the cookbook and even looked how hlpm did books. I guess I don't even need a book item, just a book graphic. I can make the item a scroll with unlimited charges, but the book graphic would be essential. Ok rambled real good. Thanks for any help offered. :)

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #4
Grrr.

Once again, I feel like I've searched everywhere. So I relent and ask. Books. I need a darn book. I can't see that it is an item, but I could be blind. I searched corescendata and the cookbook and even looked how hlpm did books. I guess I don't even need a book item, just a book graphic. I can make the item a scroll with unlimited charges, but the book graphic would be essential. Ok rambled real good. Thanks for any help offered. :)

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #3
Thank you both. No more void or short in my scripts. :)

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #3
Thank you both. No more void or short in my scripts. :)

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum Editor
? Man, ? Amazing
Member # 5755
Profile #0
Apologies if this has been answered already, I did some searching and came up empty.

What gives with the call prefixs (void, short)? I don't see them used in scripts, but nothing is mentioned in the docs.

Thanks.

Edit - I'm using the BoA docs, plus Westra's Cookbook, is there anything else I should waste paper on?

[ Saturday, May 21, 2005 17:36: Message edited by: Smoked Salmon ]

--------------------
WWtNSD?
Posts: 4114 | Registered: Monday, April 25 2005 07:00
Newbie Alert!!! in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #0
Apologies if this has been answered already, I did some searching and came up empty.

What gives with the call prefixs (void, short)? I don't see them used in scripts, but nothing is mentioned in the docs.

Thanks.

Edit - I'm using the BoA docs, plus Westra's Cookbook, is there anything else I should waste paper on?

[ Saturday, May 21, 2005 17:36: Message edited by: Smoked Salmon ]

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Bahss Rated... in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #50
Oh drat. I thought this whole thread was that "Mad Ambition" that was being tested. ;)

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Bahss Rated... in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #47
It certainly makes the sniping easier to handle when the signatures are longer than the barbs.

:D :D

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Bahss Rated... in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #32
I actually kind of frightened that I might make your head spin off and explode, but I gotta ask this anyways. When you said "But I'd think you of all people would be one in opinion with me that this right which Kel already has needs to be used properly," what on earth are you talking about?

What right? ??? ????? Is there a list somewhere?

In an effort to learn scripting, I've been studying your files related to canopy, and it all looks really hard to have done. Way beyond me, so I just wanted to say thanks for taking the time to write that scenario. It was a fun play, even though I couldn't use CoB. Any chance you could recommend a more simply scripted scenario for me to tear apart?
:)

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Learning to script in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #0
Having previously stated that I'll never play BoE, I do respect the number of scenarios available. It strikes me that it would be reasonable to learn BoA scripting by translating BoE scenarios into BoA. But, I am a "newbie" so I would like some feedback on this idea.

EDIT - The poll actually pertains to more than just learning scripting in BoA. Having read the first two comments, and printing out the BoA docs, it would be an impossible undertaking. But what about improving BoA scenarios? Anyhow, thanks for the feedback.

[ Wednesday, May 18, 2005 15:20: Message edited by: Smoked Salmon ]

Poll Information
This poll contains 1 question(s). 8 user(s) have voted.
You may not view the results of this poll without voting.

function launch_voter () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=vote;pollid=ndAHLWldFGzP"); return true; } // end launch_voter function launch_viewer () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=view;pollid=ndAHLWldFGzP"); return true; } // end launch_viewer function launch_window (url) { preview = window.open( url, "preview", "width=550,height=300,toolbar=no,location=no,directories=no,status,menubar=no,scrollbars,resizable,copyhistory=no" ); window.preview.focus(); return preview; } // end launch_window IMAGE(votenow.gif)     IMAGE(voteresults.gif)

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Suicide or Not? in Blades of Avernum
? Man, ? Amazing
Member # 5755
Profile #2
To echo sentiments from other threads and distant discussions, why are my 1-4 characters deciding to attack an entire town filled with who knows how many "bad guys" of unknown strength?

I would completely understand it if a recon was permissible, showing that the town deserved annihilation. Now that would make it interesting...

--------------------
quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00

Pages