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Angry Man in Geneforge Series
Warrior
Member # 5731
Profile #2
I don't think there's any quest involved here. If you play other spiderweb games, you realize that Jeff likes to poke a little fun at the gamer. After all, in order to play his games, you're character(s) have to break into all sorts of places, many of which are people's homes.

How would you feel if you were at home watching tv and some guy busted into your house? Would you feel better about it if he then insisted he was doing it b/c he was on a quest to save the world?
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
A question to ponder in Geneforge Series
Warrior
Member # 5731
Profile #6
hmmm.... good point.
Although, if you look at the images, the golems look mostly like rock to me, and it's not until your spell splashes acid all over them that they'll start taking damge.... on the other hand, maybe acid air doesn't bother them. They do, after all, work in a place that even when working properly, is gonna have some acidy problems.

They must have been made acid-air resistant. But the shapers who made them didn't bother to make the insides resistant b/c the golems should never have encountered enough acid that it would get into their joints/insides/etc.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
A question to ponder in Geneforge Series
Warrior
Member # 5731
Profile #4
There's no infection vector for the golems until you forcefully hit them with it. They're golems, people -- they don't breathe, and breathing is how you, as the shaper, are getting poisoned.

That's my theory, and I'm sticking to it.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
What do YOU want to see in G4? in Geneforge Series
Warrior
Member # 5731
Profile #212
How would you propose a weapon-switch button to work then? Would the game just decide to use whichever weapon in your inventory you wanted when you hit the button? You'd have to set up the weapons you want to switch between beforehand anyway, right?
Then, you'd still have to use a hotkey or click a button to make the switch.... so what's the difference?

You put a weapon in the quickslot and then click that button or use that key and your weapon changes. Click again, and your weapon changes back. Click a different slot for a 3rd weapon.... why is this so difficult?
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Hunter Guardian. in Geneforge Series
Warrior
Member # 5731
Profile #4
I thought the only way to ever get drayk is to use a canister, right? So in order to get to cryodraky, you need to use all 3 drayk canisters anyway. Which means you should stop worrying about using drayks (if you're intent on not polluting yourself) or just find and use those 3 canisters only.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
What do YOU want to see in G4? in Geneforge Series
Warrior
Member # 5731
Profile #204
There *is* a weapon switch button.
Four of them, actually.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Essence shield in Geneforge Series
Warrior
Member # 5731
Profile #12
I think the stats for creations work differently than for the player. At least, the base stats seem to.

Think about this: a Battle Alpha is considered to be a pretty dumb creation. Yet my lvl 24 alpha with only the basic 2 points into INT and no gained levels, is as inteligent as my lvl 40 shaper. So essentially, all of my high level creations ought to be able to shape and cast spells better than I can.

But adding a point of strength still gives my alpha a 5% better shot at hitting something. And a point into dex makes it harder for rogues to it. Similarly, a point into your shaper's dex will make harder for you to get hit. In GF3, this progression seems to be pretty linear until you get to pretty high levels in things -- i.e., if the point into a creation's dex gives it a 5% better shot at dodge, a point into your dex will do the same.... now, if your dex is a 2, then you're going to get hit a lot. But if you even increase it to a 3, you'd get hit 5% less.

(note: I don't know how much the percentage chance to get hit changes with each point of dex, 5% is just an example.)
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
PURIFICATION PLANT : Factory (Near Rahul's keep place) in Geneforge Series
Warrior
Member # 5731
Profile #5
Just as an fyi, if you had shut everything down properly, you could have taken a liesurely stroll out instead of running out in combat mode. This is b/c the poison stops hitting you once you've turned it all off.

Maybe you missed one of the crystals?
By any chance, did you have to do a reload 1/2 way through? If you did, maybe you didn't turn off a crystal that you'd turned off after the previous save and then didn't turn it off again when you reloaded.

Hope that made sense....
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
mission for kaba - repair generator in Geneforge Series
Warrior
Member # 5731
Profile #3
True.
But as a good little rebel, you will enjoy the dismay and anger of Lord Rahul when he finds out the creator is fully operational. And, of course, you must see it yourself -- no second hand reports will do it for you, you sick and twisted little shaper, you. :P
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
mission for kaba - repair generator in Geneforge Series
Warrior
Member # 5731
Profile #1
I believe you need to talk to Lord Rahul.
He's not gonna be pleased.

Or you can just skip out of town to the next island.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Tools, anyone? in Geneforge Series
Warrior
Member # 5731
Profile #7
No, you can save that slot for something else. The only thing the "tools" are good for is 5 lousy coins. No quests for 'em.

Without giving away too much in the way of spoilers, I will say there are 2 quests for mundane items, and 3 spots to turn in unlimited items of a certain type.

I think that's about it.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Easter Eggs in Geneforge Series
Warrior
Member # 5731
Profile #9
quote:
Originally written by Walter:

No, pants are no longer the joke equipment slot they once were, as now you get real armor for that slot (think called vambraces or something like that).
hmmm... just outta curiosity, which vambraces are you talking about? The best I've found are probably the gazerskin vambraces and they're just ok. I mean, they're a lot better than plain old pants, but they don't come anywhere near the artifacts. They are as good as most of the boots I've found, but I think there are better gloves, cloaks, shields and even rings you can find.
Still not what I'm looking for in leg-protection.
(and yes, I know this is a bit off topic).
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Bugged Ending? in Geneforge Series
Warrior
Member # 5731
Profile #1
hmmm... I haven't flip-flopped this much on one of my own games. I'm guessing if you lie to him and say you did your best and then talk to him some more -- maybe leave his area and come back and try talking to him again to tell him you destroyed the geneforge.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
SPOILERS- item recipes in Geneforge Series
Warrior
Member # 5731
Profile #12
I believe I tried to perfect a shaped blade once.
It didn't work.
Same goes for shaped gloves and boots.
(Also didn't work for any of the puresteel items I tried).
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
forgiveness (SPOILERS) in Geneforge Series
Warrior
Member # 5731
Profile #5
Ahhhh!
Thank you, Dolphin, that worked.
:)
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
forgiveness (SPOILERS) in Geneforge Series
Warrior
Member # 5731
Profile #3
Well, the pleaselikeme and forgiveme dont work.
I killed the drakon and i did enter the chamber, but I didn't kill the brood.
And now Icy End is out for my blood.
*sigh*
Worse, I screwed up my save files trying to figure out what i did wrong so my most recent "good" file is from waaay back.

So... any of you guys who view/edit the scripts... know how I can reset this flag/area so the brood chamber is untouched?
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
forgiveness (SPOILERS) in Geneforge Series
Warrior
Member # 5731
Profile #0
DOH!
I killed the wrong guy and now Icy End wants me dead.
It was the Drakon on the Isle of Spears in the Spire Forest section -- the one who protects the drayks in the shaping containers. I took him out thinking it was ok but Icy End definately disagreed with me. I tried using "pleaselikeme" but apparently, I did a pretty hateful thing.
Anyone know how I can reset this area or make it so Icy End forgets my mis-deed?
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Omen Eye in Geneforge Series
Warrior
Member # 5731
Profile #6
I'm actually about to head in there right now w/ a solo agent on torment. I think this may be the toughest battle I'll have for a bit. As I remeber it, the Eye shrugs off most magic. I always had to beat it before by sticking my sword in his eye -- repeatedly.
(along with plenty of healing in between)
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Purification Plant Golems in Geneforge Series
Warrior
Member # 5731
Profile #3
well, the post still applies.
Searer is the spell I've found to be most effective against golems -- and Kill, if I remember correctly.

If you're talking about the golems on patrol, you can avoid most of them by staying out of their way -- but sooner or later one will notice you. Then, you'll want to use your alphas as meat shields and lob searers over them at the rock-boy.

The only other thing that seems to hurt them is if you can stand toe-to-toe with them and slap them around with a big sword -- but on torment that's really only an option for a buffed guardian or a melee agent.

[ Wednesday, June 22, 2005 04:48: Message edited by: mok ]
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Purification Plant Golems in Geneforge Series
Warrior
Member # 5731
Profile #1
Try not to engage all of them at once.
Hint: try sticking your creations in a doorway with you behind them -- then only 1 or 2 golems can get at the alphas. Also, searer works quite nicely against them (and most golems). It'll still take you a few rounds to take one out, but that's my advice for you.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
SPOILERS- item recipes in Geneforge Series
Warrior
Member # 5731
Profile #3
The talisman of might is a great item, and does belong up with the "top 9", but it is not an "artifact". If you notice, all 8 artifacts require a "perfected" item. Essentially, it means they all need 2 forgings, instead of just one.

(and yes, you could make the argument that using the purifying elixir as part of the formula makes the necklace perfect while you're adding the fang, but you'll have to just accept it.)
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
helping the general in Geneforge Series
Warrior
Member # 5731
Profile #2
When talking to the general select the option about "lord rahul sent me to whip your *ss into shape".
(I'm paraphrasing).

Then select the option to examine the jolly general.
Then select the option to disrupt the essence.
Then, depending on how tough you are, you might want to tell the general to whip out his sword or the 2 of you will get your butts kicked.

If you do not examine him at the right time (when he is distracted by rahul's powerful name), and if you do not disrupt the essence around him at your next choice, you will not succeed.

Good luck, and enjoy the next island(s).
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
How to safely steal any item not in a container (possible bug?) in Geneforge Series
Warrior
Member # 5731
Profile #7
quote:
Originally written by Dolphin.:

quote:
Originally written by Flaming_valkrye:

heres another way i found to steal items:pick them up and put them back in the container it then doenst have a NY on it and you can safely steal it.
Wouldn't you still get attacked if people see you do it?

yes.
you still get the "your crime was seen" even if you don't actually take the item.
and if you get it enough times, the town will come after you, you dirty thieving shaper rat.
;)
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Where is my stuff?! in Geneforge Series
Warrior
Member # 5731
Profile #2
Or you could just reload from your last save point (or use the autosave, if it's been awhile since savinga).

Try the fight again and hopefully your stuff doesn't go *poof* again.
Posts: 107 | Registered: Tuesday, April 19 2005 07:00
Game finished : remaining quest in Geneforge Series
Warrior
Member # 5731
Profile #1
1- cure torsten -- find saltweed. Go to Kentia E Gate. Talk to Hawthorne and ask him for salve.

2- speak with Tik -- I dunno if you need a certain Leadership level or not, but I doubt it. Just try to get him to tell you about his problem -- it wasn't hard, there were only 2 or 3 talk options.

3/5- Striped clawbug is, I think, the part of the "clawbug hunt" quest. You need to go back to the guy who gave it to you, tho, and tell him it's done. As for Corrie, she dies when Agatha retakes Stonespire so you need to complete that quest before that happens.

4- shaper junk is an un-ending quest. The more junk you find, the more reward(s) you get. It's just like the "find herbs" quest you have listed but didn't mention.

As for the objects, you can use them for making things at the forges. Do a search for "artifacts" as there is a thread discussing what items you can make with which ingredients.

(as for the right and left access bracelets, you use them to get into the 2nd level of the monastery of tears -- dunno if you knew that or not)

BTW, how many points did you pump into strength for your shaper? Encumbered at 202 lbs?? That's crazy!
Posts: 107 | Registered: Tuesday, April 19 2005 07:00

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