Angry Man
Author | Topic: Angry Man |
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Infiltrator
Member # 5785
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written Friday, July 8 2005 00:55
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The guy in Fort Wilton that "Does not want to speak to you about anything but why you broke into his house", what is his deal? Did Jess suddenly get an urge to create something realistic, or is there a plot or quest in there somewhere? I know that if you open the door and wait for him to wander out, you can plunder his cabinet for some money and a good crystal. -------------------- "..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days." Posts: 522 | Registered: Wednesday, May 4 2005 07:00 |
Infiltrator
Member # 5754
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written Friday, July 8 2005 03:51
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I was wondering about the same thing. Maybe Jeff was going to do something and forgot. :confused: Posts: 626 | Registered: Monday, April 25 2005 07:00 |
Warrior
Member # 5731
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written Friday, July 8 2005 04:16
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I don't think there's any quest involved here. If you play other spiderweb games, you realize that Jeff likes to poke a little fun at the gamer. After all, in order to play his games, you're character(s) have to break into all sorts of places, many of which are people's homes. How would you feel if you were at home watching tv and some guy busted into your house? Would you feel better about it if he then insisted he was doing it b/c he was on a quest to save the world? Posts: 107 | Registered: Tuesday, April 19 2005 07:00 |
Infiltrator
Member # 5754
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written Friday, July 8 2005 04:46
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Hey but you're a shaper what you say is law if someone gets mad at you just chop him up. Posts: 626 | Registered: Monday, April 25 2005 07:00 |
Shaper
Member # 5437
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written Friday, July 8 2005 07:24
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I like the angry man (I don't know why); I let him out of his house so he can get some fresh air and cool down a bit, and sometimes I loot. I haven't found a quest for him, but you can't blame him for being annoyed after someone breaks into his house, and possibly ends up looting him. Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Infiltrator
Member # 878
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written Friday, July 8 2005 08:30
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There was something like that in Avernum 3 where going into one house makes it say there is a family having dinner screaming at you to leave. I mean really how would you react if someone just barged into your house. -------------------- Warning: Posts may contain misspellinks and typo.s Posts: 409 | Registered: Sunday, March 31 2002 08:00 |
Apprentice
Member # 5368
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written Sunday, July 10 2005 20:48
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If its a shaper, I would get on one knee and offer whatever services he might need. I favor my life. Posts: 43 | Registered: Friday, January 7 2005 08:00 |
Shaper
Member # 5437
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written Sunday, July 10 2005 20:55
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quote:Um, the angry man is a townsperson, not a Shaper; Meeting his needs is unnecessary. [ Sunday, July 10, 2005 21:00: Message edited by: Dolphin. ] Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Infiltrator
Member # 5785
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written Sunday, July 10 2005 23:49
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quote:If it's a Shaper you spot breaking into your house. Duh. -------------------- "..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days." Posts: 522 | Registered: Wednesday, May 4 2005 07:00 |
Apprentice
Member # 5980
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written Monday, July 11 2005 00:46
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quote:And in Exile 3 there was a blademaster in Storm Port (IIRC) that would attack you when you barged in his room. :) -------------------- [My homepage] - [The Reasoned Character Editor] - [NOSE(Gf3 version)] - [NOSE(Gf2 version)] Posts: 45 | Registered: Saturday, June 18 2005 07:00 |
Triad Mage
Member # 7
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written Monday, July 11 2005 02:24
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In Bolton there was an acolyte who was hostile by mistake - if you charm him, you'll find out that he's an identifier. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Agent
Member # 4506
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written Monday, July 11 2005 02:58
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I met that bloke. I killed him for it, and for some reason the Guards didn't try killing me… Was that a bug… or was it intentional (me being a firm Shaper)? - Archmagus Micael -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |
...b10010b...
Member # 869
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written Monday, July 11 2005 03:09
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Bug. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Triad Mage
Member # 7
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written Monday, July 11 2005 04:24
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In Geneforge the town hostility is measured more gradually than just being caught stealing or killing someone. For instance, stealing from and killing serviles in Geneforge 1 can go on for a while before a town will become hostile. There are different thresholds. But I don't know specifically what it is in this case. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Shaper
Member # 3442
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written Monday, July 11 2005 06:15
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quote:Slightly off topic, but if you completed the Slime quest, he was friendly. On topic, not everyone likes the Shapers. Sure, it wouldn't do to get mad at them - look at Lankan, but there are people in the story who don't like them - some of them are even Shapers! [ Monday, July 11, 2005 06:16: Message edited by: SupaNik ] -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Infiltrator
Member # 878
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written Monday, July 11 2005 10:13
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Also remember that on Dhonal's island meeting a shaper isn't that remarkable. There is even a shaper running a shop in fort winton. -------------------- Warning: Posts may contain misspellinks and typo.s Posts: 409 | Registered: Sunday, March 31 2002 08:00 |
Apprentice
Member # 5368
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written Monday, July 11 2005 12:00
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So the shaper has friends? Even more reason to be as nice as possible. One shaper is bad enough but its even worse to be tortured by committee. Posts: 43 | Registered: Friday, January 7 2005 08:00 |
Infiltrator
Member # 878
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written Monday, July 11 2005 12:51
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No, I mean in Geneforge 1 a shaper walking into a serviles house is like the Queen of England walking into the house of some farmer in a small town. In Geneforge 3, a shaper walking into the house of someone in dhonal's island is like a member of parliament walking into the house of some businessman in london. -------------------- Warning: Posts may contain misspellinks and typo.s Posts: 409 | Registered: Sunday, March 31 2002 08:00 |
Apprentice
Member # 5652
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written Thursday, August 4 2005 08:38
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I also remember in exile 3 that sometimes there were dogs in the houses that would attack you -------------------- "Many minds make quick work of uncertainty" Posts: 36 | Registered: Thursday, March 31 2005 08:00 |
Mongolian Barbeque
Member # 1528
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written Thursday, August 4 2005 10:46
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quote:Very good analogy there. I enjoyed seeing a more civilized area in Geneforge 3, getting to see what a well-established Shaper colony looks like. The ruins of Geneforge 1 were a nice tantilizing glimpse, the wilds of Geneforge 2 were rather chaotic, so it was nice to explore a "regular" settlement. Posts: 907 | Registered: Monday, July 15 2002 07:00 |
Infiltrator
Member # 5785
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written Sunday, August 7 2005 12:41
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I'd say this before an admin gets a chance; Please don't "revive" a dead topic. Rather, create a new one. -------------------- "..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days." Posts: 522 | Registered: Wednesday, May 4 2005 07:00 |
Off With Their Heads
Member # 4045
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written Sunday, August 7 2005 13:38
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Well, the anti-necromancy rule is more precisely this: only revive a topic if you have something new and useful to add. This was only marginally useful, but I think creating a new topic would've been spammy, so the comment belongs here. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Apprentice
Member # 6212
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written Friday, August 12 2005 19:53
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In Geneforge 2 at Drypeak, I was testing the power of a new creation or spell on a merchant, with no one around in my view, killed her, and nobody reacted. They gotta see you to react, otherwise, you're home free. A Shaper would be able to get ridda evidence, no? Posts: 12 | Registered: Friday, August 12 2005 07:00 |