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Very quick Geneforge 4: Rebellion Update. in Geneforge 4: Rebellion
Warrior
Member # 5302
Profile #111
I'm not sure if its even fully uploaded, but it appears to be on the FTP site. (even if the main page hasnt been updated yet.)
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Xeon, The Beginning in General
Warrior
Member # 5302
Profile #7
Didn't XxX say he was 10 or something? The responses here seem a tad excessive, even if they are, in some respects, correct.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Xeon, The Beginning in General
Warrior
Member # 5302
Profile #6
They are both moderators.

The problem lies in the fact that you have done very little to explain whatever it is you are trying to do. If you are, as you appear to indicate, talking about the creation of some kind of game, it might help if you gave us the premise or better yet, gave us a reason to care. It may sound harsh, but you haven't given nearly enough information for any kind of opinion.

EDIT: Oops. Accidently hit reply to early.

[ Sunday, October 29, 2006 10:49: Message edited by: Arachnid ]
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Future of Geneforge in Geneforge Series
Warrior
Member # 5302
Profile #25
Perhaps this is in Geneforge 4 (or even in previous Geneforges, I can't really remember), but I'd like to have some skills other than Leadership factor into conversation checks. I'm thinking something along the lines of convincing a shaper to let you try fixing something by impressing him with knowledge of Mechanics. Or being able to argue your point better against someone if you have higher intelligence.

I'd also like to see some more choices in terms of weaponry. Spears that reach further than regular melee weapons, maybe big heavy mauls that stun people. That would be really nice.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
New melee/archer options for A5 in Avernum 4
Warrior
Member # 5302
Profile #5
quote:
Originally written by Enraged Slith:

I do not think combat was the point of Avernum 4. This isn't Diablo 2.
Um...didn't Vogel say something along the lines of "I wanted to make a combat game?"
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Avernum V ideas in Avernum 4
Warrior
Member # 5302
Profile #42
quote:
Originally written by Snoflake:

It would be cool if in AVN5 you could duel wield like in Exile. And there should be way more items in AVN5. Also the characters movement is wierd b/c they just stand there and magically teleport to the nearest square while moveing.

AVN5 should have more actions for characters like heal yourself, or mounts.
Also, Spiderwebsoftware should combine the Genefore engine and the Avernum engine even MORE
Example: When you move around in the game, you actually MOVE. (like in Geneforge)
Also when u wear armor or weapons, you should see them on the characteres.
And you should be able to summon kobolds and Basilisks (at high levels)

PS: whats the level cap for avernum 4??? :confused:

You don't need walking animations, nor do you need a paper doll engine. They look nice, but I'd be more interested in interesting gameplay.

I don't see the need for mounts...especially with the way the world is set up now, with no division between towns and outdoor sections.

What I'd like to see is some more interesting combat options for melee warriors- I liked the way you could slow enemies running past you, but it would be nice if they could get a few more options- perhaps using spear should allow you to hit someone two squares away, or a larger weapon could hit them back a square.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
A new low: in this thread, we hold a conversation using images in General
Warrior
Member # 5302
Profile #6
IMAGE(http://www.cnbc.cmu.edu/~dst/Xenu/time-cover-T-shirt.gif)
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Why I'm sticking with Spiderweb! in General
Warrior
Member # 5302
Profile #14
quote:
Originally written by dXs:

I'm shocked at your preference to Morrowind's character animations. I don't know what else to say to that...
Er, it wasn't the animations I prefered- It was the entire graphical experience. I'd much rather have a decent draw distance with passable graphics (which were improved a lot by certain mods) than have to buy a forty bajillion dollar computer just so I can see in front of my own nose.

quote:
Originally written by dXs:

And since mounts are much faster than your puny legs, I can't see how they are useless.
My horse got stuck nine times on small rocks and details on the ground. Nine times. On second thought, I think I will let him go to the glue factory.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Why I'm sticking with Spiderweb! in General
Warrior
Member # 5302
Profile #9
I played some of Oblivion today- I wasn't impressed. It was on a friends computer (Not sure of the specs- its pretty damned good though.) and the draw distance was atrocious. The animations still seem like in Morrowind- In fact, I'd go so far as to say I prefered Morrowind, at least from an aesthetic standpoint.

Gameplay wise, I'm mad that spears and crossbows are gone. Mounts are absolutely useless, since when you get off, you don't do a quick leap- Oh no, you slooooowly slide off, while mister Dremora hacks away at your mount. Sorry Silver, its off to the glue factory with you.

I think I'll go back to playing Daggerfall.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Player Storylines in Avernum 4
Warrior
Member # 5302
Profile #3
quote:
Originally written by The 'J' Company:

[QB]My characters:

Eric Magus, the Warrior Priest: Eric, son of Grandol Magus (my favourite mage character player from Avernum 1 - 3 and Blades. I guess he is a bit of an old man (lol) so I didn't have him in this), wants to take on his fathers heroisim. He remembers to when his father (Age 20)got exiled down to Avernum and assasinated Hawthorne, then (Age 70) defeated the Empire with help from the Vahnatai, and (Age 120 (he is classified the oldest man ever alive both on the surface and in Avernum)) then went up to the surface to let Avernites go back up. He wants to be that way, too.

Er, thats nice and all, but I think theres a 5 or 6 years difference between each Avernum, not 50.

I don't think you should have to come up with backstories for characters, and thus none of mine have one. I'm of the belief that your actions and choices should define who they are. (That is, if you're even interested in a roleplaying expience anyway, which to me, is secondary to gameplay.)
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Changes for Better or Worse? in Avernum 4
Warrior
Member # 5302
Profile #12
The Good:
- No outdoors.
- Being revived when you enter a town. It makes a LOT more sense than ressurection...why is it that adventurers can come back but major villains can't?
- Infinite arrows. Holy crap, Archery is useful?!
- First Aid. Double holy crap, first aid is useful too?

The Bad:
- Lack of height (Elevation was the only thing I really liked about the Avernum engine.)
- The silly skill graphics are gone!
- Almost all of the gameplay, actually.

The Ugly:
- The graphics. :(
Posts: 70 | Registered: Sunday, December 19 2004 08:00
And Finally... in General
Warrior
Member # 5302
Profile #12
The fact that he would rate Blades of Exile underneath Nethergate, and AVERNUM FOUR of all games is simply heresy.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
And Finally... in General
Warrior
Member # 5302
Profile #9
Blades of Exile - 10.0
Exile II - 9.1
Exile I - 8.6
Nethergate - 8.5
Avernum II - 8.3
Avernum I - 8.0
Blades of Avernum - 7.9
Geneforge I - 7.8
Geneforge III - 7.6
Exile III - 7.0
Geneforge II - 6.0
Avernum III - 5.9

EDIT: Avernum IV gets a 4.0. Where did Vogel hide the fun? :(

[ Tuesday, March 07, 2006 17:02: Message edited by: Arachnid ]
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Chrono Trigger in Blades of Exile
Warrior
Member # 5302
Profile #11
You have to options: One, you can try setting several buttons to one key so that you can do it, or two, you can get an emulator that doesn't totally suck.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
February Chat Times in Blades of Avernum
Warrior
Member # 5302
Profile #6
Arg, I totally forgot about Thursday's chat.

Okay, the thirteenth. I can do that! :eek:

edit: forgot a word.

[ Friday, February 10, 2006 12:05: Message edited by: Arachnid ]
Posts: 70 | Registered: Sunday, December 19 2004 08:00
February Chat Times in Blades of Avernum
Warrior
Member # 5302
Profile #3
I haven't had a lot of time for anything really, but I'll try to be at the one tommorow.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
I Want to Crush Your Dreams. in Blades of Avernum
Warrior
Member # 5302
Profile #17
Alright. I've been wanting to fiddle around with BoA for some time, and I have a basic plotline, so...

The party is hired to go to a mine, which was recently closed, and explore. The mine was closed due to strange creatures (not sure what- DEFINITELY not undead. I hate undead.) attacking miners. The party has to go down, find out what happened, possibly clear out the creatures, and look for survivors.

Thoughts?
Posts: 70 | Registered: Sunday, December 19 2004 08:00
First Impressions in Avernum 4
Warrior
Member # 5302
Profile #9
quote:
Originally written by Thralni, chicken god prophet:

Mixed feelings.

The moment I touched the arrow-keys and started moving around, a surge of relief rushed through me: Its turned based!!! However, What I didn't like was that the view didn't shift automatically with your party, but I think I saw a function to let it shift with the party somewhere?

The arrow key support seems tacked on. If you're using the arrow keys, the camera should scroll with you. (Doesn't make a difference for me though, I use the mouse.)

quote:
Originally written by Thralni, chicken god prophet:


However, i must say it still disturbs me that there are different graphics. i also thought Jeff said that the shaper and guardian graphics were just something that would be changed later, but I'm now definetely walkign around with a shaper and guardian in my party. Apart from that, i simply don't like the graphics. For me Avernum lost a piece of its charme, and I think that's a pity.

I don't see why people care so much. If they don't want shapers in their party, they don't have to use them.

quote:
Originally written by Thralni, chicken god prophet:

I also find it strange that nobody can die, but is just unconscious. off all things I have seen, how more unrealistic can you get!?
"Of all the things"...you don't see anything unrealistic about wizards, dragons, and shooting fire?

And anyway, its better than the old system. Why was it that your party could come back from the dead, but major villains couldn't?
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Yay! The Foolish Giant! in Blades of Exile
Warrior
Member # 5302
Profile #16
I'll test it. I fall under the "new" category. :)

skeletorhatesyou (at) hotmail.com
Posts: 70 | Registered: Sunday, December 19 2004 08:00
It's a Party! You're invited! in General
Warrior
Member # 5302
Profile #5
Congratulations!
Posts: 70 | Registered: Sunday, December 19 2004 08:00
Who are you? in General
Warrior
Member # 5302
Profile #23
Hi there. I'm Evan, I'm 14, and don't post much. I've had countless accounts over the time spidweb has had boards up. I enjoy reading and making fun of people.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
A place you'd like to visit... in General
Warrior
Member # 5302
Profile #10
England would be good. Maybe Australia, they seem like nice enough people over there.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
what is YOUR fav band or type of music in General
Warrior
Member # 5302
Profile #20
Pfft. NIN is an acquired taste, it seems. (I couldn't stand them at first. They've really grown on me, though.)

Also, add LimbLifter to that list. That music turns my frown upside down.
Posts: 70 | Registered: Sunday, December 19 2004 08:00
what is YOUR fav band or type of music in General
Warrior
Member # 5302
Profile #12
Radiohead and Nine Inch Nails! Yay!
Posts: 70 | Registered: Sunday, December 19 2004 08:00
The Mountain of Shadows RP in General
Warrior
Member # 5302
Profile #126
OOC: I'm afraid I'm going to have to drop out of this RP. I've got a lot of things to do right now and the few hours I have to spare I'm spending working on a BoE scenario and trying to win the Scenario Rating Contest. Sorry.
Posts: 70 | Registered: Sunday, December 19 2004 08:00

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