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Exodus update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #12
quote:
Originally written by Nioca:

Yes, but it isn't till after I deliver a blow to the monster (thus causing BoA to check the monster's HP) that the glitch kicks in.
Check your stats sheet. If your health is 0, it's you, not the monster.

If it's not you, I'd like to know.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Exodus update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #8
quote:
Originally written by Nioca:

quote:
The health error doesn't come from monsters. It comes from the party.
That can't be right. The same party that exited Exodus did a bit of testing on Agadia Isle, which is of similar level requirements, and never hit the error.

It is right, though. The error doesn't print until you hit the Stat-Targeters in Exodus, so I'm guessing that you just didn't use calls that caused BoA to notice that your stats were too high.
quote:
Originally written by Nioca:

You probably know this already, but the HP bonus can be negative, should you want to reduce a monster class's max health.
In the end, I may do this, but not today. I've done a few other things that should streamline combat a little.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Exodus update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #5
quote:
Originally written by Enraged Slith:

Do you think it's beatable without spellcasting?
At minimum, you'll need someone with one level of Mage Spells in order to cast Flight.

I think I heard that someone tried to do it with a non-spell-using singleton, which seems insane to me. There were some people (*cough* the contest judges *cough*) who complained that it was too hard, and I think that they had difficulty because they didn't use the special spells. The scenario is not supposed to be particularly difficult, at least not in the way that, say, Canopy is difficult.

Really, if you use the HLPM to make a level 55 party and use the Artifacts Hall to get Canopy and Bahssikava equipment, you should be fine.

[ Monday, January 15, 2007 16:13: Message edited by: Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Exodus update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #3
quote:
Originally written by Ephesos:

Why would barbarian sliths go to the trouble to label a prisoner's cell? And put the sign at the back of the cell, no less?
What, the vison-impaired wouldn't be able to see it over there? Why wouldn't they label the cell with her name? She's a rather important prisoner. Eh, I'll take it out, but this seems like a ridiculous complaint.

quote:
The second, mostly had to do with the fact that at the edge of the parted water, floor 27 gets displayed instead of open water (floor 23).
Because it's land. I did this on purpose. I'm removing it, though.

quote:
Whatever. Doesn't matter.
You couldn't be more right.

quote:
Originally written by Nioca:

I usually had to wait anywhere from 1 to 3 minutes before my turn came around again. This happened in the River Fight, the Barbarian Camp, and the Berekh Hive, or any other large fights.
A few questions:

1. Have you played Avernum 2? If so, did you have the same problem at the Ziggurat? It has the same thing. It would be useful to know if there's something particular to BoA that makes this happen.

2. Surely you can mess around with the preferences to fix this. Have you tried anything? It would be useful for me to know if there are preferences you can select (like turning off Play Special Effects and Play Sounds) that improve the situation.

quote:
Also, I think I figured out a way around the annoying health error, but it'll probably be far more work than it's worth. Basically, you turn down the critters' HP and crank up their resistances.
The health error doesn't come from monsters. It comes from the party.

Also, as much as everyone complained about this, in most cases, I didn't give monsters extra HP. That's just how much a level 80 monster has.

[ Monday, January 15, 2007 16:07: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Exodus update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #0
I've got v1.1.0 most of the way finished. I have a bunch more busywork — I had to change the SDFs used by all of the special spells, so now I have to go back through the whole scenario and fix everything — but there are only a couple of things left to do beyond that.

If there's something I've missed (the changes are listed below), feel free to mention it. Many things that people objected to are things that I'm not changing, though, because some of the criticisms seemed off-base, to say the least.

I'd like some input from the community on two things, though.

1. I've heard that the big fights with large numbers of creatures (for example, in the Parted River) run extremely slowly for some people. I just timed it for myself, and in the Parted River, the space between turns initially is about five seconds as I wait for other monsters to take their turns. It runs all the way up to ten seconds if I stand there for a while and let everyone summon at will, but that doesn't happen a lot.

This doesn't seem like a big deal to me — a ten second delay, at most, between turns — but some people claimed that this made the scenario unplayable. Is there something that I'm missing here?

2. Ephesos's CSR review had some cryptic references. What's wrong with the fact that Ethass's cell has her name on it in Thanopolen Tower? What's "messy" about the cutscene right before the Parted River?

A list of changes already accomplished:
Fixed archmage quest in Thassaka (again)Added mandatory freeing Britha in the Barbarian Fort to the walkthroughRemoved magically locked door in Barbarian Fort blocking way to BrithaFixed a bug in trap.txt that prevented learning special spell rewards when searching a trapAdded the ability to unlock the other impenetrable door in Manikoss from the insideAdded auto-death from 20+ level of Webbed (to prevent a baneful BoA response)Made the Mandrake deposit near Thanopolen check Nature Lore (instead of Luck)Fixed the memory cell number in Fekhthen's libraryFixed the erase_char in Avernoss Camp to prevent killing the party when everyone has leftSloped the hills in the Breeding PitRemoved the melee immunity on the slimesDeleted the non-functional Poison, Destroy Mind, Sleep Foe, ParalyzeTurned Orb of Flight into Flight spellAdded Major HealMade special spell energy costs consistent everywhere listedPrevented auto-kill at Bandit Camp by Thassaka with a block_entryFixed the north gate upon re-entry to AloraGave Kass the ability to remove a Dread CurseAdded to the walkthrough a guide to the one beam puzzleChanged the trap tiles under the Temple of Sothana to kill the character who stepped on themDocumented casting special spells on joined NPCs betterChanged Goblin Cloak and Rakshasa Cloak item numbers to increase ability to carry to another scenarioFixed the tattered posters that were not hanging on the wallsMade it more obvious that you must read the note in Lava Lizard Lair L2 and tell Kass about itIcy Longsword does cold damage nowChanges I'm going to attempt by the end of the day today:
Delete Slime Pit L2 and Kathaneth entirely and move their spells and artifacts elsewhereFlip Phaedra's creature number with the Berekh, hopefully preventing summoning Phaedra via Summon Shade — which appears horribly broken, so I'm not sure if it's going to workExplain better the reason why there's a portal to the Land of the Dead so near ThanopolenFix the couple of typos that Gizmo mentionedEDIT: Yeah, it's done. Get it here.

[ Monday, January 15, 2007 21:23: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Post here if you still play BoE in Blades of Exile
Off With Their Heads
Member # 4045
Profile Homepage #3
Designer FAQ, Q11.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Back in business in General
Off With Their Heads
Member # 4045
Profile Homepage #17
Watch for me posting fifty times in the next few days.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #17
I take it that all meets with approval now?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Dbug Kill? in Avernum 4
Off With Their Heads
Member # 4045
Profile Homepage #2
All the cheat codes that I'm aware of were listed here (near the bottom of the page) shortly after the game came out.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A new remake in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #78
Yeah, that seems to have fixed it. It scrolls much faster now. Since it works, I'm not going to question why. :P

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A new remake in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #71
quote:
Originally written by Niemand:

I can send you the newest version if you like
Yes, please.

What are the specs on your computer? Spidweb-based programming has been known to perform wildly differently on different computers, and much of the BoAE code is still SW-based.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #16
Nioca is probably on the right track, here. The HLPM currently gives 1000 per level. I think I'll add 500 more per extra character in the party above 1 (so a 4-person party would get 2500 per level).

I flatly deny that this extra money is necessary when the HLPM is used in conjunction with the Artifacts Hall, but I'll include it because of demand.

EDIT: Yeah, new version up now (check the readme to note that it is v1.2.3.2). It... um... should work. BoA has some baneful limits that messed quite a bit with the process, but I think I've got it working now.

[ Sunday, January 14, 2007 13:17: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
War in Geneforge Series
Off With Their Heads
Member # 4045
Profile Homepage #35
quote:
Originally written by upon mars:

You didn't inhale what?
The fumes of earthly destruction, apparently.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #12
I don't think you're really right about that (given my own playing experience — "massively underpowered" is simply false), but I haven't done a detailed study. If others agree, I can simply up the cash given by the HLPM (it's a single number).

[ Sunday, January 14, 2007 06:16: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #10
This version of the HLPM explicitly says that it is intended to be used in conjunction with the Artifacts Hall, for that very reason. I thought about rebalancing the HLPM, but then I realized that I don't need to.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Stuck in Exodus in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #69
The plan at the moment is to devote a couple of hours tomorrow and most of the next day to it, and whatever gets done gets done. Whatever doesn't, well, doesn't. If I have something worth releasing as an update at that point, I'll release it. If not, well, the scenario works right now unless you do crazy things, so it doesn't really matter.

One thing that I'm going to do is remove the melee slowdown in strategic places and eliminate a couple of the dungeons that really have no impact on the plot. The melee slowdown is going to be gone from the Berekh Hive and the Slime Pit, and Slime Pit L2 is gone entirely. Kathaneth is gone.

Also, several of the special spells (the ones that didn't really work anyway) are gone entirely, and a few get moved around a bit. I may add one or two if I have time.

A few of the criticisms I've seen I reject as completely without basis in reality ("It's too hard," "The Berekh Hive/The Land of the Dead is pointless," "The Berekh Hive is too graphic"), and I won't do anything about them. But I'm going to make a serious effort to address everything that I can that seems quick and legitimate.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #5
It's a feature by request!

Eh. I wasn't sure how to handle it, but I made sure that the skills were pretty expensive. BoA's default handling of skill cost is kinda wonky, though.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A new remake in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #67
quote:
Originally written by Niemand:

quote:
It's not immediately obvious to me what more you're drawing on the screen than any previous version of the 3D Editor
Oops, that's not what I meant. I mean that that mode does more drawing and graphics manipulation than the other modes.

What I'm getting at is, why is your editor so much slower than the regular 3D editor? What did you change about the drawing and graphics manipulation that made your editor slooooooooww down?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A new remake in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #64
It's not immediately obvious to me what more you're drawing on the screen than any previous version of the 3D Editor, though, so the sluggishness was a little surprising.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A new remake in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #62
Yes, moving around is rather sluggish. This has been a problem repeatedly with the 3D editor.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #3
quote:
Originally written by Dikiyoba:

My new god party went to the Arena Center to try out their new skills against some dragons and were promptly hit by this error message:
Oops. Duh. Fix uploaded. The version up now should work.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Girls: would you prefer to lay eggs? in General
Off With Their Heads
Member # 4045
Profile Homepage #47
quote:
Originally written by Cryptozoology:

Hey, so it turns out studying marsupial reproductive biology does come in handy in the real world after all.
If I had a nickel for every time I'd heard someone say that...

... I'd have about five cents as of right now. And your concept of "the real world" is an interesting one. :P

[ Saturday, January 13, 2007 16:33: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
HLPM update in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #0
New version available here.

List of changes (from the readme): 1/13/07 - v1.2.3 - Updated the Library. Updated the documentation. Finally got everything I'd like for god parties. Fixed lighting issues. Added a crystal soul that sells skills.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
When you post here at the forums... in General
Off With Their Heads
Member # 4045
Profile Homepage #34
I remember someone else using that gimmick. Maybe I'm just mis-remembering.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Utilities Judging in Blades of Avernum
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Member # 4045
Profile Homepage #5
Surely there is some way to scroll over your command-line stuff on Windows?

Mac-Alint is better. It shows up in a window, doesn't require the command line, etc.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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