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I need help with wizards and training in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #4
A quick look at the scenario script tells me that you can't buy level 2 Smite in VoDT. Not sure if it is available through a special anywhere. You can buy it from Stephano in Liam in the next scenario, ASR, though.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Name my web page! in General
Off With Their Heads
Member # 4045
Profile Homepage #36
After googling "elysium" in an attempt to find out what it is, I may be forced to call it Elysium Resort.

EDIT:
So far the most promising seem to be:
Kelandon's Caverns
Kelandon's Keep
Kelandon's Catacombs
The Elysium

[ Sunday, July 04, 2004 00:04: Message edited by: Just Call Me Kel ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
2 More Questions in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #3
You need to set their memory cells. For basicnpc, you need to set memory cell 3 to the node that you want the char to start with. Personality does very little.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
2 More Questions in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #3
You need to set their memory cells. For basicnpc, you need to set memory cell 3 to the node that you want the char to start with. Personality does very little.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Small rebellion problem in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
I believe Luna is the one you want.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Don't tell me!! in Geneforge Series
Off With Their Heads
Member # 4045
Profile Homepage #5
FBM, it is also impolite to be annoying deliberately.

As this appears to have been an accidental double-post, I'm guessing all but the most petty will let it slide.

To were244: I'm sure you'd get a bunch of people talking if you came up with an interesting subject. There are plenty of people on these boards who have played GF, but we need a topic for discussion.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Don't tell me!! in Geneforge
Off With Their Heads
Member # 4045
Profile Homepage #5
FBM, it is also impolite to be annoying deliberately.

As this appears to have been an accidental double-post, I'm guessing all but the most petty will let it slide.

To were244: I'm sure you'd get a bunch of people talking if you came up with an interesting subject. There are plenty of people on these boards who have played GF, but we need a topic for discussion.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Calls that we wish existed (part two) in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #2
Nothing else? Really? No one has other calls that they'd like to see thrown in?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Calls that we wish existed (part two) in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #2
Nothing else? Really? No one has other calls that they'd like to see thrown in?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
2 More Questions in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
Check if you set areas to be on the surface or in caves. (This is a button in Basic Details, either Basic Town Details in the Town menu for towns or Basic Outdoor Details in the Outdoor menu.) In the caves, it is always dark as night.

As for the dialogue script, it would be helpful to know what error you are getting.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
2 More Questions in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
Check if you set areas to be on the surface or in caves. (This is a button in Basic Details, either Basic Town Details in the Town menu for towns or Basic Outdoor Details in the Outdoor menu.) In the caves, it is always dark as night.

As for the dialogue script, it would be helpful to know what error you are getting.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Dialogue error in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #7
It would probably be helpful to know what error you're getting. It prints in red when you first enter the town.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Dialogue error in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #7
It would probably be helpful to know what error you're getting. It prints in red when you first enter the town.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
What are the Forum Ranks? in General
Off With Their Heads
Member # 4045
Profile Homepage #21
It does appear to my untrained eyes that Zephyr should've been Banned in the first place and should be un-Canned now.

The custom title I dream of is:

ignorant n00b

EDIT: Oh, and silver? I remember your site, too. I kept hoping that the A2 part would be finished, because the A1 part is EXTREMELY useful.

[ Friday, July 02, 2004 21:55: Message edited by: Imbandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Effects of time in Avernum in The Avernum Trilogy
Off With Their Heads
Member # 4045
Profile Homepage #4
As Alorael said, A1 and A2 are almost completely unaffected by time, to the best of my knowledge. Aside from the instances that Alorael cited (special effects on particular days and one minor thing), time has pretty much no effect.

EDIT: And for that matter, none of the major or even semi-major quests have much happen to them because of time in A3. The quests that change are very minor.

[ Friday, July 02, 2004 21:43: Message edited by: Imbandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Name my web page! in General
Off With Their Heads
Member # 4045
Profile Homepage #32
Not particularly, no.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Good books? in General
Off With Their Heads
Member # 4045
Profile Homepage #20
In the edition that I have of Lolita, Nabokov vigorously mocks people who want to analyze the book. He says explicitly that he had no more purpose in writing the book than to get rid of the book (to get it out of his head and on to paper so that he need not think about it anymore). Through much of the work, I agreed with him, and felt that the only real use for analysis was to understand the allusions.

I was on my way to a book club meeting (one of three that I actually went to) and hadn't actually finished the book yet, so I skimmed most of Lolita in a car in a darkened parking lot over the course of a few hours. This made it, well, a unique experience. I have to say, it made it better.

EDIT: And I don't think anyone can doubt that Robert Jordan is milking WoT at this point. At the end of Book 9, I thought events were speeding up and everything would come to a great conclusion pretty soon. Then I read Book 10 and absolutely NOTHING happened. Books 7, 8, and 10 need not ever have existed.

EDIT 2: And Austen makes me want to vomit profusely.

[ Friday, July 02, 2004 21:05: Message edited by: Imbandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A plea to your creative sparks in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #9
Avernumscript is not hard. I did not know one bit of programming prior to attempting it, and I can handle it just fine.

Well, I mean, it does take dozens of code experiments, months of effort, and a message board or two in order to figure it out, but it's not too bad, as far as these things go.

I think I'll write an article that covers some of the basics, something that covers a little bit more advanced material than the BoA docs but is not as hard to understand as just reading through the calls in the Appendices.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
A plea to your creative sparks in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #9
Avernumscript is not hard. I did not know one bit of programming prior to attempting it, and I can handle it just fine.

Well, I mean, it does take dozens of code experiments, months of effort, and a message board or two in order to figure it out, but it's not too bad, as far as these things go.

I think I'll write an article that covers some of the basics, something that covers a little bit more advanced material than the BoA docs but is not as hard to understand as just reading through the calls in the Appendices.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
special skills (in case you were wondering...) in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #9
Sigh. I knew this would go to waste.

To Doodoo: I'm pretty sure that the only special skill that affects archery in any way is Sharpshooter.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Calls that we wish existed (part two) in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #0
I think it is time to bring this back, now that Windows users have gotten a chance to see the BoA system. The final results from the old one are here.

Remember, the ideal calls to suggest are easy to implement and powerful once implemented. I don't think Jeff is going to do too much more to BoA in order to increase its capabilities, so we should keep these relatively mundane.

I still wish we had numeric input and missile animations. They are both simple. Numeric input is a short that requests a number from a player. You could save it as an SDF or a variable or whatever else you want to do with numbers. Missile animations would work much like the other animation calls right now, but they would send a missile animation from one spot to another. The calls would look like this, maybe:

void put_missile_animation(short source_x,short source_y,short dest_x,short dest_y, short which_animation)

short request_number()

I also wish we had a is_beam_on_space(short loc_x, short loc_y) that would return a 1 for yes, 0 for no, in order to make controlling beam projectors and mirrors and the like easier. Then again, I'm probably just dreaming with that one.

Others?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Calls that we wish existed (part two) in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #0
I think it is time to bring this back, now that Windows users have gotten a chance to see the BoA system. The final results from the old one are here.

Remember, the ideal calls to suggest are easy to implement and powerful once implemented. I don't think Jeff is going to do too much more to BoA in order to increase its capabilities, so we should keep these relatively mundane.

I still wish we had numeric input and missile animations. They are both simple. Numeric input is a short that requests a number from a player. You could save it as an SDF or a variable or whatever else you want to do with numbers. Missile animations would work much like the other animation calls right now, but they would send a missile animation from one spot to another. The calls would look like this, maybe:

void put_missile_animation(short source_x,short source_y,short dest_x,short dest_y, short which_animation)

short request_number()

I also wish we had a is_beam_on_space(short loc_x, short loc_y) that would return a 1 for yes, 0 for no, in order to make controlling beam projectors and mirrors and the like easier. Then again, I'm probably just dreaming with that one.

Others?

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Scenarios currently being worked on in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #62
I think one of the issues is that if you spend too much time talking about the scen and not enough time making it, then it won't ever get finished. I pretty much have the first half finished right now, and I have a town-by-town and plot-point-by-plot-point outline of the rest of the scen, so I'm not too worried about finishing this thing. The only question is when, and that, I don't know.

Whether I will finish any of the other scenarios that I have in my head, well, that's another question. :P

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Scenarios currently being worked on in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #62
I think one of the issues is that if you spend too much time talking about the scen and not enough time making it, then it won't ever get finished. I pretty much have the first half finished right now, and I have a town-by-town and plot-point-by-plot-point outline of the rest of the scen, so I'm not too worried about finishing this thing. The only question is when, and that, I don't know.

Whether I will finish any of the other scenarios that I have in my head, well, that's another question. :P

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Tips in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #2
Also read the articles in the Scenario Workshop. Take them all with a grain of salt, but they are useful in order to get you thinking.

EDIT: here, because it is rather hard to find.

[ Friday, July 02, 2004 09:21: Message edited by: Imbandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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