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Quick action in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #6
Nice movie.

You did get a second strike there - you can clearly see the two numbers scroll past when you hit the golem (65, 71). However you only had one attack - in order to get a second attack you will need more action points (APs). So make sure you aren't encumbered, wear stun-resistant gear, and cast the speed spell or use a speed pod.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Possible zone access bug (and more) in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #2
I've never used the Shift-D cheat codes, and I don't have any editor installed.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Possible zone access bug (and more) in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #0
For the record, Geneforge 4 is great.

Now that's out of the way, I seem to have encountered a small, probably inconsequential, bug. I'm in the Dillame Fields, I have exited the zone to the west, and I've also crossed the bridge and been down to the Purity Workshop B. But I have NOT yet been to the north boundary of Dillame Fields. However when I exit the zone E or W, the map shows the next zone to the north (North Illya Woods) as being available to me.

Has anyone else encountered this? I've never seen it happen before in GF1, 2 or 3; you always have to exit the zone in a particular direction before the next zone in that direction becomes available. I therefore assume it is unintentional in this case. Anyway it would be interesting to see if anyone else can reproduce this.

Edit: Just noticed a second curiosity or 'feature'. Normally you can only exit a zone when your creations are standing near you. However this doesn't seen to apply if you change zones using a door/stairway rather than the mauve zone boundary. I am currently in the Purity Workshop B, I left my creations by the control panel while I explored and dealt with the traps (creations tend to walk where they oughtn't). Then I found the door to the Warded Sea Caves, clicked on it and was immediately taken to the next zone and reunited with my creations. They were teleported to the other side of the zone without having to negotiate the traps! This reminds of the Exile end-combat feature, where you could often take a small number of party members past an obstacle in combat mode and then hit end combat, and the other party members were magically warped there.

[ Saturday, February 10, 2007 01:59: Message edited by: Micawber ]

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
need advice for Avernum 1 in The Avernum Trilogy
Agent
Member # 2759
Profile Homepage #34
quote:
Originally written by Synergy:

It only took me about a year to get my nick back. :mad:
The UBB is clearly in a forgiving mood, it has now let me have my moniker back as well.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
going to kill shaila? in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #5
I wonder if he is mistaking a new-look pylon for a vlish?

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
turabi gate and unlock in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #5
Well there's no shortage of living tools, and unlocking gets you experience, so actually I prefer to unlock them!

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
G3 Greiner help needed in Geneforge Series
Agent
Member # 2759
Profile Homepage #1
You need to talk to Greiner. He is possessed by a shade, try to examine him closely and you will be able to fight it.

You may not have met Greiner yet. He can be reached by travelling along the north of Dhonal's Isle, and going through the trapdoor from the Northshore Bridge.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Registration in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #4
Expensive? What craziness is this?

Edit: Hooray, my registration e-mail arrived. Bye now!

[ Monday, February 05, 2007 13:40: Message edited by: Micawber. ]

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Why? in General
Agent
Member # 2759
Profile Homepage #5
To clarify, "flaming" would mean you were on fire (or, colloquially, camp as a row of tents). However, "flamming" is a word unknown to me.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Avernum and Avernum 2 on Vista in The Avernum Trilogy
Agent
Member # 2759
Profile Homepage #4
I'm not certain, but I think the right click procedure only sets compatability for a particular shortcut? Whereas control panel sets compatability universally. Then again I could be talking complete rubbish, in which case ignore me.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Why? in General
Agent
Member # 2759
Profile Homepage #2
Out of curiosity, what precisely does "flamming" mean?

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Hidden Fans in General
Agent
Member # 2759
Profile Homepage #25
I'm pretty sure you're just talking up the conspiracy - it's propaganda aimed at making the resistance give up without a fight.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Avernum 5 Early, Early Notes in Avernum 4
Agent
Member # 2759
Profile Homepage #149
Well in Avernum 4, we already have Quicksave/Quickload (F3/F4), and Jeff has already stated he doesn't want the Vahnatai to lose their alien-ness, so he won't make them a playable race.

The cave slimes aren't so bad. I just don't want to see any more chitrach infestations.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Avernum and Avernum 2 on Vista in The Avernum Trilogy
Agent
Member # 2759
Profile Homepage #2
My Vista machine has the same problem. However, I found that both games run fine in WINXPSP2 compatability mode.

To turn on compatability mode, go to the Control Panel, click Programs, Select "Use an older programme with this version of windows" (which is under Programs and Features). Then in the wizard, pick Avernum from a list of programs and select Windows XP (Service Pack 2). Don't select any other options, keep clicking Next and finally click Finish. Repeat for Avernum 2. The initial splash screen doesn't align properly, but the games now run fine including creating new parties.

I have e-mailed the above info to Jeff.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
George Bush in General
Agent
Member # 2759
Profile Homepage #93
Given the overt support for Yassir Arafat, and funding for the Palestinian Authority, I'd go so far as to say pro-Palestinian. But hey.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Hidden Fans in General
Agent
Member # 2759
Profile Homepage #14
A nice advert for schizophrenia, is our Aran.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Episode 3 Continued in General
Agent
Member # 2759
Profile Homepage #182
Which is saying something.

Congrats on the 1000th post Tully, I'd better say it here since the other thread got locked.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
George Bush in General
Agent
Member # 2759
Profile Homepage #91
quote:
Because most people you meet are pro-Isreal.
Only in the USA. In Europe most people are pro-Palestine. Something to do with the oil, I believe.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Avernum 5 Early, Early Notes in Avernum 4
Agent
Member # 2759
Profile Homepage #140
The teleportation system in A4 was still a big improvement over A2 and A3 for convenience.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
A Rememberance of Things Past in General
Agent
Member # 2759
Profile Homepage #40
Well, newcomers could be excused for mistaking you for an oldbie, what with your (begged, borrowed or stolen) account number...

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
need advice for Avernum 1 in The Avernum Trilogy
Agent
Member # 2759
Profile Homepage #1
You don't need demonslayer to fight haakai, it merely does a little extra damage.

Are you sure you're looking in the correct Nepharim fort? The demonslayer pommel is in the one by the lake, west of Fort Duvno.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Firebolt base damage? in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #5
I have done a brief test - 24 reps with spell strength 15, average damage 52 - which supports Slarty's claim of 1-6 damage (avge 3.5). However, when I looked at the GF1 scripts earlier, they seemed to indicate that Firebolt does 1-4 damage.

Can anyone explain what is going on?

From gforscen.txt:
begindefineability 3;
// Basic missile for importation
ab_name = "Firebolt";
ab_abil_type = 2;
ab_graphic_type = 0;
ab_graphic_template = 1;
ab_graphic_sheet = 0;
ab_stat_ability_linked_to = 40;
ab_stat_for_ability_bonus = 9;
ab_effect_type = 0;
ab_effect_per_level = 4; //// look here
ab_range = 8;
ab_speed = 72;
ab_turn_rate = 1;
ab_impact_sfx_effect = 0;
ab_random_effect_shift = 0;
ab_ability_sound = 132;
ab_impact_sound = 9;
ab_damage_type = 2;
ab_energy_cost = 4;
ab_essence_cost = 0;
ab_accuracy_adjust = 60;


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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Firebolt base damage? in Geneforge 4: Rebellion
Agent
Member # 2759
Profile Homepage #2
Depends which Geneforge game. In GF1/GF2, Firebolt does 1-4 damage per level of spell strength. In GF3 it does 1-4 base plus 1-3 per level.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
A Rememberance of Things Past in General
Agent
Member # 2759
Profile Homepage #13
Back when I started computing at school, we didn't have fancy things like hard drives, oh no. We had to boot BASIC from the ROM and run programmes from a 5" floppy disk (and they were genuinely floppy).

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00
Childhood's End in General
Agent
Member # 2759
Profile Homepage #37
Two economists who don't know that correlation <> causation. How surprising.

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"I can't read this thread with that image. But then, that's not a complaint." -Scorpius

Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4
Posts: 1104 | Registered: Monday, March 10 2003 08:00

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