Profile for Micawber
Field | Value |
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Displayed name | Micawber |
Member number | 2759 |
Title | Agent |
Postcount | 1104 |
Homepage | http://www.anthonygoreham.net |
Registered | Monday, March 10 2003 08:00 |
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Author | Recent posts |
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Avernum 1 in The Avernum Trilogy | |
Agent
Member # 2759
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written Saturday, May 12 2007 00:54
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The game includes quite a tips in the 'instant help'. Read them the first time, then switch off the instant help forever. This should cover the basics like equipping weapons and armor and how to fight. In Avernum learning to fight is the most important thing to understand. The only danger you are in is getting killed by a lot of wandering monsters, there is little else you can do wrong, at least not early on. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Area 22? in General | |
Agent
Member # 2759
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written Monday, May 7 2007 10:34
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Read a book. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Exile running slowly in Tech Support | |
Agent
Member # 2759
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written Sunday, May 6 2007 22:04
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Indexing service can be disabled on a folder-by-folder basis from Control Panel > System and Maintenance > Indexing Options (make sure you only include folders you are really want to search, and not folders that change frequently like temporary internet files or your download space). As I said Exile seems to run fine on my Vista machine. Not sure what else to suggest; switching off sounds generally speeds things up. In E3/BOE you can additionally switch off the animated terrain, which makes a difference if movement seems sluggish. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Second 1/10 Contest Final Results in Blades of Avernum | |
Agent
Member # 2759
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written Sunday, May 6 2007 13:09
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Congratulations to all contestants. I really enjoyed this crop of scenarios. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
What? in General | |
Agent
Member # 2759
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written Sunday, May 6 2007 13:06
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quote:Blast, this makes my signature seem a little inappropriate... quote:That site is still buggy, you know (member for 35 years? -77 posts? I think not). -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Exile running slowly in Tech Support | |
Agent
Member # 2759
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written Sunday, May 6 2007 12:53
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I haven't experienced this myself. Exile isn't officially supported under Vista, but I have had no problems with it. You could try running the games in WinXP compatability mode, that may help. Otherwise try turning off windows indexing service and adding the games to your anti-virus software's safelist (so the game files aren't scanned in realtime) as those are both likely causes of delay. Personally I don't think the looks of Vista are its biggest selling point. I find it claustrophobic and while I'm switching back and forth between XP and Vista, I much prefer XP. However Vista does have a lot of time-saving interface improvements and tighter security, so I guess in the end it will succeed. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Spoon feeding the player: clues in Blades of Avernum | |
Agent
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written Monday, April 30 2007 12:27
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If I wrote a scenario, I would spoon feed the player in an effort to cut down the number of e-mails I would receive from players who got stuck. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
If Jeff went for a new RPG world.... in General | |
Agent
Member # 2759
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written Sunday, April 29 2007 07:43
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Aztecs or Incas would be pretty cool at first, but it would get old very quickly and I don't suppose the game would do any better commercially than Nethergate. Basically I think Jeff is better off sticking with the classic material, which probably means spells and swords. I'm curious about a world in which the spirits of the dead routinely reside alongside the living and take an active part in society after their physical death. This would have an interesting effect on society: getting away with murder would be impossible, no knowledge would ever be lost, the dead would outnumber the living and have a built-in majority in decision-making. Children would never escape from their parents. OTOH, death no longer represents the unknown and consequently people don't need to be frightened of it; they could be very war-like. There might be different factions of dead people: those who want society to stay the same, and those who want it to develop, for a bit of variety. [/deranged ramblings] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A3 start-up failure in Tech Support | |
Agent
Member # 2759
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written Sunday, April 29 2007 07:14
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To muffin: To original poster: Did you check your sound drivers? -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Favorite in Geneforge 4: Rebellion | |
Agent
Member # 2759
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written Friday, April 27 2007 11:41
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It's hard to tell, but I think this poll is asking your favorite way to kill things in the Geneforge games? I.e. creations, spells or melee (attack "yourself" as opposed to creations). I voted creations, as usual. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Splitting Inventory in Geneforge Series | |
Agent
Member # 2759
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written Friday, April 27 2007 11:31
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If you hold down shift while selecting, you can split up a stack of items. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Spiderweb, the business in General | |
Agent
Member # 2759
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written Friday, April 27 2007 08:22
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quote:I might have said that was a joke, but the sad fact is there are some sad deluded souls who still play Galactic Core. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Some questions regarding Geneforge 3 in Geneforge Series | |
Agent
Member # 2759
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written Friday, April 27 2007 07:43
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No, Litalia tells you about Ghaldring and he is mentioned in the last screen of every ending. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Monarch: Who Is He? in Geneforge 4: Rebellion | |
Agent
Member # 2759
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written Thursday, April 26 2007 22:53
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quote:Not the way I pronounce them: Barz - Al / Garz - Ad I must say it never occurred to me to say Barz - Arl before now. I doubt I ever will. Edit: Come to think of it though, my reasoning breaks down a bit when you realise that it's probably the similarity in spelling is the cause of my pronouncing the two names the same way (i.e. I knew the name Garzahd long before Barzahl)... [ Thursday, April 26, 2007 23:12: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Yet another poll in The Avernum Trilogy | |
Agent
Member # 2759
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written Thursday, April 26 2007 22:49
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I'm not sure about that; I think X is aiming to be able to summon an anvil at an appropriate height, not just move one from elsewhere. Otherwise the spell would be of very limited utility; if the spell relied solely on redistribution of existing anvils, there would be the danger that halfway between the initial height and the monster's head, another wizard would whisk it away again. Very unsatisfactory, in order to avoid this you would need to set up some kind of timeshare agreement on the anvils, but then the spell would only be available part of the time. Nope, summoning is much better. Unfortunately the existing spells only summon living creatures, not anvils. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Monarch: Who Is He? in Geneforge 4: Rebellion | |
Agent
Member # 2759
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written Thursday, April 26 2007 09:54
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quote:Which is extremely odd, when you consider that they are very nearly the same name, differing only by the permutation (GB)(DL). -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
On-game image in General | |
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Member # 2759
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written Tuesday, April 24 2007 09:51
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quote::rolleyes: -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Avernum sequence in Avernum 4 | |
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written Monday, April 23 2007 11:26
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No. The sequels don't make any assumptions about what your characters did (beyond winning the game). -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Bored... in The Exile Trilogy | |
Agent
Member # 2759
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written Monday, April 23 2007 09:57
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I think that's something the Anama tell you. It only works in E3/A3. I wonder if it will work in A5? -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Matala in Geneforge 4: Rebellion | |
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written Monday, April 23 2007 09:47
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If you're playing a warrior, it's quite simple. To kill Matala, just clobber him. He will die eventually. If you always die first, go away and come back when you're stronger. The warrior game is quite straightforward that way. Edit: Personally as a Warrior I wouldn't use so many skill points on creations, I would have bought more endurance and parry. [ Monday, April 23, 2007 09:48: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
The Chosen Ending - Geneforge 5 in Geneforge 4: Rebellion | |
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written Monday, April 23 2007 09:43
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The symmetry would be nice, but the Sholai have not had any influence on the last 3 games, and they certainly won't in the last one. [ Monday, April 23, 2007 09:44: Message edited by: Micawber ] -------------------- Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Get the most out of Sucia Island! in Geneforge Series | |
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Member # 2759
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written Monday, April 23 2007 09:28
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My character is lucky if he gets 2 points of luck. Luck was worth having in the good old days of Exile, when it saved your life. Since this was stopped in Nethergate/Avernum, I've never bothered with it since. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
horn? in The Avernum Trilogy | |
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written Sunday, April 22 2007 01:49
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Of course! I'd forgotten about that. And it was the same graphic... -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
When you die... in Geneforge 4: Rebellion | |
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written Sunday, April 22 2007 01:46
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What happens when I die is I swear a lot... Oh, you meant IC. Well I think my character's body rapidly decays and what's left is eaten by crawlers. And all my kit is probably looted by servile bandits. Meanwhile, Without the PC's help, the Shapers will win the war. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
horn? in The Avernum Trilogy | |
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Member # 2759
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written Thursday, April 19 2007 12:29
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I'm not sure they existed at all in Exile? Certainly not in E1 and E2, perhaps in E3. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |