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archery in Blades of Avernum
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You need to equip the bow and arrows by moving them on to his picture.

When you're in fight mode, press 'f' for fire then select whoever you want to shoot.

EDIT: wouldn't ice lances be better? That can hit more than one monster at a time.

[ Monday, June 07, 2004 05:49: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
First aid bug in Blades of Avernum
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Zephyr, slots 5 and 6 can only be used by NPCs who join your party. These NPCs don't appear in the boxes at the top left of your screen (that's only for the 4 characters you can create).

I assume you haven't picked up any of the NPCs so far? They don't join in the sense of the Avernum games, instead they follow your party and fight with you but you have no control over them. They don't stay with your party when you exit the scenario.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
First aid bug in Blades of Avernum
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I think slots 5 & 6 refer to NPCs. Do you have any with your party?

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
race, class, protection stat in Blades of Avernum
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I just created a 'custom' char with similar stats to the rebel char (not identical - classes get more stats than custom chars). I got the same results with the custom char as the rebel char.

Luck, hardiness and dex were the stats that were relevant. 1 point of luck gave 5%. Setting dex to 4 gave another 5% and each point of hardiness gave 1% resistance for fire, cold and magic.

The rebel starts with a point of luck, 4 dex and 2 hardiness, which accounts for the rebel's resistances.

EDIT: And I agree with Zephyr. The stats he mentioned affect mental and magic resistances. So magic resistance can be beefed up by building fight stats or spell stats - the only resistance that doesn't require a character to go outside her specialty.

[ Saturday, June 05, 2004 05:30: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
BoA Editor For Windows in Tech Support
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Timber Wolf, not sure if this helps but ...

I put the editor folder in the data folder and then moved the editor program itself into the data folder (ie the exe file was moved out of the editor folder to the data folder).

Can't really think of how to word this for more clarity.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
We know about Geneforge 3...but what's next? in General
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Isn't the first RPG the text-based classic caves game? I remember playing that before computer games used graphics.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
What Are You? in General
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I identify as Australian.

One parent is Welsh, on the other side my family has been here since the first British ship arrived in my state in 1836. On that side my ancestry reflects the immigration waves of the 1830s and 1840s - English/Cornish and German.

EDIT: I'd say that means my ethnicity is either anglo-celtic or anglo-saxon

[ Saturday, May 29, 2004 21:57: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - The Moral of the Story in Blades of Avernum Editor
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Profile Homepage #68
I interpreted 'typical clan attitude' as meaning the opinions I stated in my post are similar to those of other posters in this thread. Maybe Vent sees us (posters on these boards) as a 'clan' or tribal grouping. (Completely off-topic side note: In my anthropology tute this week we briefly discussed cybercultures, so I can see where Vent is coming from on this clan thing)

I think the 'uninteresting clan reactions' is referring to the fact that many of us have said VoDT is only so-so in the way it handles it's moral - many of the 'clan' reacted this way, and this reaction is apparently uninteresting to Vent. Vent may find our reaction uninteresting, but if he's planning on putting any moral themes into his scenarios, he'll have to take into consideration the 'uninteresting reactions' of the Spiderweb community.

I'd say Vent's post means that Vent sees me in the same 'clan' or 'tribe' as Thuryl, Kelandon and The Creator. So ... I've been given a compliment :)

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - The Moral of the Story in Blades of Avernum
Infiltrator
Member # 2628
Profile Homepage #68
I interpreted 'typical clan attitude' as meaning the opinions I stated in my post are similar to those of other posters in this thread. Maybe Vent sees us (posters on these boards) as a 'clan' or tribal grouping. (Completely off-topic side note: In my anthropology tute this week we briefly discussed cybercultures, so I can see where Vent is coming from on this clan thing)

I think the 'uninteresting clan reactions' is referring to the fact that many of us have said VoDT is only so-so in the way it handles it's moral - many of the 'clan' reacted this way, and this reaction is apparently uninteresting to Vent. Vent may find our reaction uninteresting, but if he's planning on putting any moral themes into his scenarios, he'll have to take into consideration the 'uninteresting reactions' of the Spiderweb community.

I'd say Vent's post means that Vent sees me in the same 'clan' or 'tribe' as Thuryl, Kelandon and The Creator. So ... I've been given a compliment :)

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - The Moral of the Story in Blades of Avernum Editor
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Member # 2628
Profile Homepage #62
Vent, I also spoke of opinion. Perhaps I made a mistake in using the word 'fact'. It didn't mean you could ignore the rest of my post, which was clearly addressed to you.

Let me restate without using the word fact:

Opinion 1: GF treated the moral of pollution much better in my opinion. This means that Jeff has demonstrated that he is capable of much better than VoDT.

Opinion 2: It shouldn't take several pages in a thread with one person explaining how VoDT was done well and that the explanations are in the game. Most of us are reasonably intelligent and should be able to see and recall those explanations for ourselves if the story had been handled well. Since we don't (at least not without pages and pages of posts from you) either (a) we're stupid (which we're not); or (b) VoDT is flawed.

Opinion 3: Quite frankly, I still don't see some of the justifications you talk about, and I think you are sometimes grasping at straws and that you are stubbornly refusing to admit that other people have a valid point of view about VoDT.

Opinion 4: Why did GF do pollution much better in my opinion? On the issue of pollution GF was detailed, it had depth, it was clear, VoDT was none of these things. GF had no obscurity about the issue which VoDT had. Go play Geneforge and see for yourself how Jeff can do a decent treatment of pollution (and several other complex moral issues in the same game).

Opinion 5: I don't think I've seen you seriously rebut the point that explanations should have been in the game. I've seen you say you don't want anyone to point it out again which is not the same as stating why you disagree with it. While there are some situations where ambiguity works well (as Geneforge also shows in exploring other issues) this is not one of those situations. I restate my opinion - explanations should have been in game, and should have been clear enough to be understood by the average player. Please explain to me why you appear to disagree with this point.

Note that in none of these do I resort to minute examples of 'this character did ... that character said'. That sort of detailed discussion has sidetracked this thread from the main issues it was discussing, and I'd like to take this discussion back to more general level.

---===---===---===---===---===---===---===---===---

Ponders some ... it just occurred to me (after writing all the above). On an entirely unrelated note ... maybe some of the disputes in this thread are really about language ... when you play the game I assume you translate in your head to your native tongue. Or maybe you make notes with the translations. You seem to see stuff in VoDT that some of us who are native English speakers miss - perhaps the process of translation sticks this stuff in your mind. Maybe for those of us who don't translate, it doesn't stick in our minds when we're playing because it doesn't appear significant at the time. If that's the case then this lack of significance in English is a flaw in VoDT. I'm all for subtle clues, but not clues that are so subtle that intelligent people (such as Thuryl and Kelandon) would miss them.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - The Moral of the Story in Blades of Avernum
Infiltrator
Member # 2628
Profile Homepage #62
Vent, I also spoke of opinion. Perhaps I made a mistake in using the word 'fact'. It didn't mean you could ignore the rest of my post, which was clearly addressed to you.

Let me restate without using the word fact:

Opinion 1: GF treated the moral of pollution much better in my opinion. This means that Jeff has demonstrated that he is capable of much better than VoDT.

Opinion 2: It shouldn't take several pages in a thread with one person explaining how VoDT was done well and that the explanations are in the game. Most of us are reasonably intelligent and should be able to see and recall those explanations for ourselves if the story had been handled well. Since we don't (at least not without pages and pages of posts from you) either (a) we're stupid (which we're not); or (b) VoDT is flawed.

Opinion 3: Quite frankly, I still don't see some of the justifications you talk about, and I think you are sometimes grasping at straws and that you are stubbornly refusing to admit that other people have a valid point of view about VoDT.

Opinion 4: Why did GF do pollution much better in my opinion? On the issue of pollution GF was detailed, it had depth, it was clear, VoDT was none of these things. GF had no obscurity about the issue which VoDT had. Go play Geneforge and see for yourself how Jeff can do a decent treatment of pollution (and several other complex moral issues in the same game).

Opinion 5: I don't think I've seen you seriously rebut the point that explanations should have been in the game. I've seen you say you don't want anyone to point it out again which is not the same as stating why you disagree with it. While there are some situations where ambiguity works well (as Geneforge also shows in exploring other issues) this is not one of those situations. I restate my opinion - explanations should have been in game, and should have been clear enough to be understood by the average player. Please explain to me why you appear to disagree with this point.

Note that in none of these do I resort to minute examples of 'this character did ... that character said'. That sort of detailed discussion has sidetracked this thread from the main issues it was discussing, and I'd like to take this discussion back to more general level.

---===---===---===---===---===---===---===---===---

Ponders some ... it just occurred to me (after writing all the above). On an entirely unrelated note ... maybe some of the disputes in this thread are really about language ... when you play the game I assume you translate in your head to your native tongue. Or maybe you make notes with the translations. You seem to see stuff in VoDT that some of us who are native English speakers miss - perhaps the process of translation sticks this stuff in your mind. Maybe for those of us who don't translate, it doesn't stick in our minds when we're playing because it doesn't appear significant at the time. If that's the case then this lack of significance in English is a flaw in VoDT. I'm all for subtle clues, but not clues that are so subtle that intelligent people (such as Thuryl and Kelandon) would miss them.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Screenshots from the game.. in Blades of Avernum
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*Looks at her calendar*

Last essay for semester 1 due on 21st June. First lectures for semester 2 on 27th July.

I'm hoping it comes out somewhere in between those dates (preferably earlier rather than later) so that it won't distract me from my essay and I can have a decent play with it before the second semester starts.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - The Moral of the Story in Blades of Avernum Editor
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Member # 2628
Profile Homepage #58
Vent, you can come up with all the theories you want. It won't change the fact that the moral in VoDT is badly done (which was the initial point at the start of this thread). If VoDT was done better you wouldn't have to come up with those theories.

It's badly done because it's treated shallowly. Jeff did a much better treatment of the subject in Geneforge in my opinion, the zone with Corata in particular. There we understand that steps were taken to try to store the waste as effectively as possible before the island was abandoned, explanations are given about where the waste comes from, why it was dealt with in the way it was, and why nobody has subsequently dealt with it. We see it's effect in the surrounding zones, which were inexplicably barren (no longer inexplicable when we came across the source of the problem). We don't even get to deal with the problem - it's too complex for our apprentice character to do so. Geneforge relates much better to the real world experience of hazardous waste (whether chemical or radioactive) than the unrealistic and shallow treatment in VoDT.

I've seen you make lengthy posts explaining away every point that has been raised about VoDT in this thread. I've seen your point of view (repeatedly and at great length). The point several people in this thread have tried to make (and that you don't seem to understand) is that explanations should have been in the game. The fact that explanations weren't made in the game means that what could have been a great moral scenario failed to deliver it's moral effectively. I played Geneforge before I played BOE and I found VoDT was a big disappointment after the far better treatment the subject of pollution was given in GF. Put simply, VoDT lacked the depth and the detail to deal with the subject effectively.

EDIT: several typos. I hope this edit caught them all.

[ Monday, May 24, 2004 06:57: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - The Moral of the Story in Blades of Avernum
Infiltrator
Member # 2628
Profile Homepage #58
Vent, you can come up with all the theories you want. It won't change the fact that the moral in VoDT is badly done (which was the initial point at the start of this thread). If VoDT was done better you wouldn't have to come up with those theories.

It's badly done because it's treated shallowly. Jeff did a much better treatment of the subject in Geneforge in my opinion, the zone with Corata in particular. There we understand that steps were taken to try to store the waste as effectively as possible before the island was abandoned, explanations are given about where the waste comes from, why it was dealt with in the way it was, and why nobody has subsequently dealt with it. We see it's effect in the surrounding zones, which were inexplicably barren (no longer inexplicable when we came across the source of the problem). We don't even get to deal with the problem - it's too complex for our apprentice character to do so. Geneforge relates much better to the real world experience of hazardous waste (whether chemical or radioactive) than the unrealistic and shallow treatment in VoDT.

I've seen you make lengthy posts explaining away every point that has been raised about VoDT in this thread. I've seen your point of view (repeatedly and at great length). The point several people in this thread have tried to make (and that you don't seem to understand) is that explanations should have been in the game. The fact that explanations weren't made in the game means that what could have been a great moral scenario failed to deliver it's moral effectively. I played Geneforge before I played BOE and I found VoDT was a big disappointment after the far better treatment the subject of pollution was given in GF. Put simply, VoDT lacked the depth and the detail to deal with the subject effectively.

EDIT: several typos. I hope this edit caught them all.

[ Monday, May 24, 2004 06:57: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Three wishes in General
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I picked the 'something you didn't say option'. What would I wish for?

Lifelong health and happiness for myself and family (and not 'to live forever')an energy-efficient house that's not too large (I have to do the housework and pay the heating/cooling bills, so a mansion is definitely out)when I finish my studies, I'd like an emotionally satisfying job. If I was given the choice between 1) a very highly paid job that I hated and 2) a lower paid job that I enjoyed - then I'd choose option 2.Money may buy a lot of neat possessions but they're only objects. Money isn't everything and it doesn't buy happiness or real friends.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
which is better in Geneforge Series
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I liked GF better than GF2 (which is not to say that I didn't like GF2).

It was the first Spiderweb game I'd played, and I felt like I was exploring a new world. GF2 used the same graphics and engine and didn't have that 'new world' feel.

It's the only Spiderweb game I played where I didn't know about hints, walkthroughs or this forum. So I wasn't tempted to ask for a hint or follow a walkthrough (a temptation I find too hard to resist, unfortunately).

I liked GF's story better than GF2. Questions arising from the story were discussed on this board at length - was Trajkov good or evil, the nature & origin of serviles and did they have the right to seek freedom, and so forth. I enjoyed those discussions. Discussions about GF2 focus on powergamer questions (eg which creation is best, which sect gives best rewards), and the story itself hasn't generated a lot of discussion, which I think indicates that the story is much weaker (or maybe it just gets lost against the size of the GF2 world).

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
which is better in Geneforge
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Profile Homepage #5
I liked GF better than GF2 (which is not to say that I didn't like GF2).

It was the first Spiderweb game I'd played, and I felt like I was exploring a new world. GF2 used the same graphics and engine and didn't have that 'new world' feel.

It's the only Spiderweb game I played where I didn't know about hints, walkthroughs or this forum. So I wasn't tempted to ask for a hint or follow a walkthrough (a temptation I find too hard to resist, unfortunately).

I liked GF's story better than GF2. Questions arising from the story were discussed on this board at length - was Trajkov good or evil, the nature & origin of serviles and did they have the right to seek freedom, and so forth. I enjoyed those discussions. Discussions about GF2 focus on powergamer questions (eg which creation is best, which sect gives best rewards), and the story itself hasn't generated a lot of discussion, which I think indicates that the story is much weaker (or maybe it just gets lost against the size of the GF2 world).

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
I have AUD$3.87 to my name in General
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quote:
Let's suppose we must pay for our tertiary education
I don't agree with the supposition.

Graduates benefit the economy - the extra goods and services they buy mean more jobs, which means more people paying taxes and savings in welfare payments. Graduates also pay higher taxes than non-graduates (whether direct tax or indirect tax such as GST). This net benefit to the government more than pays for the cost of their education. This isn't even taking into account the social value of doctors, teachers, researchers, etc.

I think university entry should be based on ability, not on ability to pay. We want the best and brightest to be our future doctors, teachers, researchers, etc.

Any fee-based system, whether it be partial deferred fees such as HECS or full up-front fees, deters people from lower socio-economic backgrounds. My local high school has a significantly lower percentage of students going on to university education now when compared with the free universities of 25 years ago.

We may be losing the best and brightest (but poor) students because of the perceived burden of HECS. Also, HECS does have long term negative impacts on the economy (as outlined in my previous post).

Explain to me your supposition - that we as individuals MUST pay for our tertiary education.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
I have AUD$3.87 to my name in General
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Member # 2628
Profile Homepage #36
I'm a mature age student on welfare and I know several other mature-age students who are also either on welfare or relying on part time work. My son is also a uni student on welfare, without a wealthy parent to pay upfront fees. Students are not all well-off.

What is wrong with HECS? A couple of things.

* affluent students can pay fees beforehand and save 25%. This means that the more affluent students study cheaper than the less affluent - it's like a tax on poorer students.

* there is a perception that HECS is a burden and does deter people from study. When I advised people I was going to study, the first question from most of them wasn't 'what course?' it was 'what about the HECS bill?'

* recent studies have shown that graduates are deferring starting families. This has quite serious implications for future population levels, especially given Australia's aging population.

* graduates with HECS bills are reluctant to take on further debt, such as loans for a new car or home purchase. This has serious implications for the economy. One of our major manufacturing industries is vehicle manufacture, and a strong building sector creates a lot of jobs. If interest rates rise (and they will) at the same time that graduates are deferring major purchases due to HECs burden, this will lead to a jump in unemployment in the construction sector and the vehicle industry, leading to flow on effects in other sectors of the economy.

* it could be argued that graduates are good for the economy. Over their working lives they will pay more taxes, consume more goods and services, etc than non-graduates. This all benefits the economy. These extra benefits to the economy far outweigh the cost to the state of a degree.

[ Friday, April 23, 2004 17:42: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
I need the strength of numbers, please help. in General
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Profile Homepage #18
I checked the Australia Post website on international money orders.
quote:
Western Union international money orders must be paid into a bank account and will be subject to clearance just like a cheque. The payee must have a local bank account in the destination country, so this product is generally unsuited to making payments to people travelling overseas.
Now this is only my interpretation, but I don't think that means that money orders must be made out to the bank account. I think all it means is that the order can't be cashed at the post office, it has to go through a bank account to be cashed. Like a cheque, you make it out to the name of the company. The company then deposits the money order into a bank account in the company name. Spiderweb's website will give the name you should make the order out to. It's been a few years since I used an international money order, but it worked fine for me that way.

I've used my credit card to purchase all of Spiderweb's games. Never had any problems with using my card online, it's no riskier than using it in a shop (ALWAYS keep your eye on your credit card when you give it to a shop assistant in a store - sometimes unscrupulous shop assistants steal credit card numbers.)

[ Friday, April 23, 2004 17:17: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
I have AUD$3.87 to my name in General
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Member # 2628
Profile Homepage #24
It's not Centrelink knowledge. HECS is administered by the ATO, not Centrelink. I used google to find the link IMAGE(smile000.gif)

When I was sent the how-to-enrol info from my university at the beginning of the year, they also sent me a HECS booklet. When you enrol and opt to defer HECS you have to acknowledge you've read the booklet. Interestingly, my son enrolled at a different university and his university didn't send him the booklet, fortunately he was able to read mine.

[ Wednesday, April 21, 2004 05:29: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
I have AUD$3.87 to my name in General
Infiltrator
Member # 2628
Profile Homepage #16
quote:
People consider HECS to be EVIL, but it has an upside - the loan is interest free, yay
Yes it's interest free. But once you've accrued a HECS liability it is indexed every year in line with the CPI. HECS overview information

On a related note, this week my university announced it's opted for the 25% increase from next year. This won't affect students who will finish their course by 2008, but I'm studying part time, and won't finish until 2009 (or later if I go on to do honours).

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
You dont have to read this Because It's just me being an Idiot in Blades of Avernum
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quote:
If you really want to get at him, ask how his footy team is going
I would, if I wasn't a Crows fan. People in glass houses and all that...

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
You dont have to read this Because It's just me being an Idiot in Blades of Avernum
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Profile Homepage #16
I'm not sure on the cost of purchasing an international money order, it's a few years since I've used one. Next time you're near a post office drop in and ask. That component of the total cost should be a fixed charge. The variable component will be the exchange rate on the day you purchase the money order.

quote:
If your gunna spell something please spell it right and don't make an idiot of yourself
I think this speaks for itself.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Mac or PC? in General
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Profile Homepage #99
quote:
If windows died, so would a lot of jobs because nobody would need their computers repaired.
Nobody? So macs NEVER break down? I find that hard to believe.

Your arguments might be more convincing if you didn't make such sweeping statements.

On the mac versus windows debate - I don't think these threads result in a lot of people running out to buy the other flavour of computer. This is probably because most of us have invested in software that is specific to the type of machine we currently have.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00

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