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Geneforge (Crescent Stone-Bearing Creatures) in Geneforge Series
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Member # 2628
Profile Homepage #6
There's a random chance he will load when you enter the area (defined in the script for the zone).

As blueman said above, if he's not there you need to leave and then re-enter the area. Keep doing this and eventually he'll turn up.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Geneforge (Crescent Stone-Bearing Creatures) in Geneforge
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Member # 2628
Profile Homepage #6
There's a random chance he will load when you enter the area (defined in the script for the zone).

As blueman said above, if he's not there you need to leave and then re-enter the area. Keep doing this and eventually he'll turn up.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
It's a game in Blades of Avernum Editor
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Member # 2628
Profile Homepage #5
You mean I'm supposed to get over the 'make it go boom' phase?

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
It's a game in Blades of Avernum
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Member # 2628
Profile Homepage #5
You mean I'm supposed to get over the 'make it go boom' phase?

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Living in the past? in General
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Member # 2628
Profile Homepage #35
I wouldn't classify the 'greed is good' decade of the 80s as the ideal decade to live in. I remember it as a time of rising unemployment, spiralling interest rates, factories closing down, businesses going to the wall, recession, etc. And I don't even want to think about fashion and style in that style-less decade.

I think we need to remember that in any decade, people don't want to go to movies that show the reality of their lives. They want to go to movies that give them an escape from day-to-day life. Most movies are NOT grounded in reality, they're about idealised fantasies. Since people don't want movies that remind them of reality, Hollywood shies away from movies that reflect the everyday experiences and lives of ordinary people. This is the way Hollywood has always worked. The same is largely true of popular fiction.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Ranks in General
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Member # 2628
Profile Homepage #40
It's refreshing to see that for once a discussion hasn't been a total waste of time. Did anyone else notice that Mind has changed his opinion? It's nice to see someone rethinking their stance, based on discussions on the board IMAGE(smile000.gif)

quote:
written by Mind on 7th April
Karma does matter

quote:
written by Mind on 13th April
karma doesn't matter



[ Tuesday, April 13, 2004 16:18: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Living in the past? in General
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Member # 2628
Profile Homepage #29
quote:

That isn't what I meant about the 1880s. I am referring to the simplicity of life, not the bad laws and culture.
If you're not referring to laws and culture does that mean you're referring to the complexities in technology? The very complexities that allow you to watch DVDs of your favourite movies and allow you to chat here? Or are you referring to the complex (and sometimes confusing) range of choices we all have today in how we live our lives? Could you please clarify what you mean by 'simplicity of life'.

quote:
However, today's generations are being taught the opposite. They are being taught that the past is no longer important and the present and future are everything that matters. They are being taught that classic movies and the old actors and actresses that helped create them no longer matter now that these new movies are coming out.
You're saying today's generation is being pressured to be 'hip' and 'with it' to use terms from the past? And you're saying this is a new thing?

quote:
Simplicity of life is disappearing at an alarming rate. Having your own ideas and opinions is starting to become the wrong thing to do. Today's teenagers are under the constant strain that they need to follow the crowd to be "in" and if they don't, then suddenly they are outcasts. That philosophy is going to do a lot of damage down the road.
Sorry, but the pressure to conform has been around a looong time. Every society from the year dot has used pressure to conform, how else do you think that a 'simpler way of life' was maintained? It certainly wasn't because everyone was happy with it. There have always been outcasts who didn't follow the mainstream. We live in a much more diverse society now than ever before in the past, diversity is much more acceptable now than at any time in the past, and in part it's due to the ending of that 'simpler way of life' you yearn for. There was much less room in the past for people who differed from the mainstream.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Machrone in Blades of Avernum Editor
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Member # 2628
Profile Homepage #6
It might be interesting to watch him 'grow' as a minor character over the course of a few scenarios from reporter in the boondocks to star reporter to columnist to newspaper owner, eventually ending up controlling all the press in the Empire. As he moves up in the world his quests become more difficult and more rewarding, and in the final one he's central to the plot in some way (perhaps he's Bob, or perhaps all that power goes to his head and he's the big baddie).

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Machrone in Blades of Avernum
Infiltrator
Member # 2628
Profile Homepage #6
It might be interesting to watch him 'grow' as a minor character over the course of a few scenarios from reporter in the boondocks to star reporter to columnist to newspaper owner, eventually ending up controlling all the press in the Empire. As he moves up in the world his quests become more difficult and more rewarding, and in the final one he's central to the plot in some way (perhaps he's Bob, or perhaps all that power goes to his head and he's the big baddie).

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
You dont have to read this Because It's just me being an Idiot in Blades of Avernum
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Member # 2628
Profile Homepage #4
Lemmy, as you're in Australia the best non-credit card solution is to go to the post office and get an international money order. I used this method to register shareware before I had a credit card.

If the reason you can't get it is income, perhaps you could try saving the money. There's no real downside to waiting - at the moment there's only 5 scenarios (including the 4 that came with the game). No doubt there'll be more scenarios by the time you've saved the money. And you still might have the registered version before those of us who use windows can get it.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Living in the past? in General
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Member # 2628
Profile Homepage #7
You have to remember that in those old days they made bad movies too. We just don't choose to remember them. For every "Casablanca", "African Queen" or "The Maltese Falcon" they made, they also made a dozen or so bad movies.

It's possible that your discussion with this person got a little heated, and you both took extreme positions, which is very easily done. Remember that her opinion is just that - her opinion. Also remember that her opinion, while you may not agree with it, is equally as valid as yours. Discussions around personal taste in movies have no "wrong" or "right". Perhaps instead of looking for differences of opinions, you might like to look for similarities, and work from there. You could show her a DVD of something you really like that you think might interest her and agree to watch a DVD of her choice, one she thinks might interest you. It gives you a chance to demonstrate that you are not narrow-minded, challenges her to demonstrate the same, and it's entirely possible you both might learn something if you watch a movie through someone else's eyes.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Happy Easter in General
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Member # 2628
Profile Homepage #48
Kelandon, I'm not sure the phrase "a group of Jews wanted him dead" is helpful to the discussion.

The way I see it (and I haven't seen the movie) is that a group of religious leaders felt their authority was threatened by Christ's teaching, and wanted Him dead. Their actions were the result of a political decision to protect their religious authority. In a sense it doesn't really matter what their faith was. It wasn't the fact that this group of men were Jewish that was relevant to their actions - it was the fact that they were leaders who felt their power was threatened. In today's climate, any movie about the Easter story needs to make this critical distinction, or it leaves itself open to claims of anti-semitism.

BTW, yes I know it was the Romans who actually sentenced and crucified Christ. But that group of religious leaders protecting their power-base weren't completely innocent.

EDIT: Tags

[ Sunday, April 11, 2004 21:44: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
How crap can you get? in Blades of Avernum
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Member # 2628
Profile Homepage #3
quote:
I live in Australia and our economy is stuffed so it csts me bloody $50 to register
It cost me less than $50 (Australian) when I registered my first Spiderweb game in January last year, and the exchange rate is much more favourable now for Australians than it was then (ie it would cost me less now to make the same purchase).

I have some 'mainstream' games that I play almost as much as Spiderweb games - when I purchased those from local stores, they cost around $90 (Australian) each.

Spiderweb's games are under half the price and I spend more time playing them. I'd say that's good value.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Ranks in General
Infiltrator
Member # 2628
Profile Homepage #12
I don't see that karma matters (and yes, I'm aware this is a opinion stated most often by people with karma of 3 or higher).

For me it works like this.

There are certain people on this board who I have a lot of respect for, based on what I see as the quality of their posts. These are the people whose opinions I value, and I can sometimes pick up their opinions of me in the ways they respond to my posts in discussion threads. That's the type of feedback I look for - not karma.

It works in reverse too - if I don't think much of somebody, and they call me an idiot, so what? I don't like their other opinions so I don't have to accept their judgement of me either.

I know I can't please all of the people all of the time, and I'm not trying to do that. Nobody is ever going to liked by everybody.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
BoA Editor Cookbook in Blades of Avernum Editor
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Member # 2628
Profile Homepage #9
HTML is good in certain situations. However, when it comes to printing, PDF beats HTML every time for me. This cookbook is something I'm going to want to print so I can refer to it easily when offline.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
BoA Editor Cookbook in Blades of Avernum
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Member # 2628
Profile Homepage #9
HTML is good in certain situations. However, when it comes to printing, PDF beats HTML every time for me. This cookbook is something I'm going to want to print so I can refer to it easily when offline.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
BoA Editor Cookbook in Blades of Avernum Editor
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Member # 2628
Profile Homepage #5
I disagree that "dialogue" is an archaic spelling.

Dialogue (not dialog) is the spelling used in Encarta 2003. Last year is hardly archaic.

I just checked with my son (who's doing IT at University, and knows more about computers than I do) - he uses "dialog" when talking about dialog boxes, but when talking about a conversation between two people he uses "dialogue". He believes the different spellings are because it's being used in a different context as if it was a new word.

Back to the topic, I like the idea of the cookbook. While I don't plan on releasing any scenarios, I do intend to play around a bit with the editor. For a scripting newbie like me any help I can get is much appreciated. The last time I did any programming was in BASIC on a CP/M machine in the late 80s.

[ Tuesday, April 06, 2004 03:40: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
BoA Editor Cookbook in Blades of Avernum
Infiltrator
Member # 2628
Profile Homepage #5
I disagree that "dialogue" is an archaic spelling.

Dialogue (not dialog) is the spelling used in Encarta 2003. Last year is hardly archaic.

I just checked with my son (who's doing IT at University, and knows more about computers than I do) - he uses "dialog" when talking about dialog boxes, but when talking about a conversation between two people he uses "dialogue". He believes the different spellings are because it's being used in a different context as if it was a new word.

Back to the topic, I like the idea of the cookbook. While I don't plan on releasing any scenarios, I do intend to play around a bit with the editor. For a scripting newbie like me any help I can get is much appreciated. The last time I did any programming was in BASIC on a CP/M machine in the late 80s.

[ Tuesday, April 06, 2004 03:40: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - Why? in Blades of Avernum Editor
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Member # 2628
Profile Homepage #14
Geneforge was the first Spiderweb game I saw, and it's plot is the reason I purchased it. I wanted to see how the story progressed. If I hadn't liked Geneforge's story I wouldn't have bothered to purchase it or any of Spiderweb's other games (and I have all of them except BOA - waiting for the Windows release). If I just wanted hack'n'slash I could go down to the local recycled computer game store - they have plenty of second-hand hack'n'slash games available there at cheap prices. For me, the fun of RPGs is in the story. It's not a case of story first, fun second - it's that if the story sucks then I probably won't find it a whole lot of fun. This is why my favourite Exile/Avernum game is E2/A2, and why I liked GF better than GF2.

There is a crucial difference between Blades and Spiderweb's other games. I've only played a few BOE scenarios, but I can see that after you've played a dozen or so scenarios on the same engine, combat would quickly become repetitive and boring, and you're looking for something that distinguishes each scenario from the other ones you've played. This is the reason why story-telling is crucial in Blades scenarios, far more so than in Spiderweb's other games.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Article - Why? in Blades of Avernum
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Member # 2628
Profile Homepage #14
Geneforge was the first Spiderweb game I saw, and it's plot is the reason I purchased it. I wanted to see how the story progressed. If I hadn't liked Geneforge's story I wouldn't have bothered to purchase it or any of Spiderweb's other games (and I have all of them except BOA - waiting for the Windows release). If I just wanted hack'n'slash I could go down to the local recycled computer game store - they have plenty of second-hand hack'n'slash games available there at cheap prices. For me, the fun of RPGs is in the story. It's not a case of story first, fun second - it's that if the story sucks then I probably won't find it a whole lot of fun. This is why my favourite Exile/Avernum game is E2/A2, and why I liked GF better than GF2.

There is a crucial difference between Blades and Spiderweb's other games. I've only played a few BOE scenarios, but I can see that after you've played a dozen or so scenarios on the same engine, combat would quickly become repetitive and boring, and you're looking for something that distinguishes each scenario from the other ones you've played. This is the reason why story-telling is crucial in Blades scenarios, far more so than in Spiderweb's other games.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Poetry in General
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Member # 2628
Profile Homepage #54
quote:
people can be sexy, stupid, violent and introverted when angry
I've never found angry men to be "sexy". Male anger is definitely NOT sexy as far as I'm concerned. I cannot state this strongly enough.

Speaking as someone who was married to an abusive man with anger management issues, I found your comment to be extremely offensive.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
The Don't Fix The Shark Competition! in Blades of Avernum
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Member # 2628
Profile Homepage #27
Erika wasn't crazy so much as she was arrogant. With Erika it was all personal. She didn't see things on a general level - the fact that the Empire had sent tens of thousands of people to the misery of Exile/Avernum was of little importance to her. What was of prime importance to Erika was the fact that the Emperor had dared to exile her. Her revenge was directed at him in A1 and at Garzahd in A2 for similar reasons. Even the ending of A3 was personal for Erika, she saw it as her chance to prove she was the better mage. She didn't take lesser mortals into account - either in terms of the suffering of the Avernites or in selecting the ordinary people of the Empire as targets for her vengeance.

EDIT: silly spelling error. BTW, I liked Erika, she was an interesting character.

[ Sunday, March 28, 2004 16:41: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Suicide in General
Infiltrator
Member # 2628
Profile Homepage #139
I think ef hit the nail on the head when she talked about a stable mind. That's what I meant by rational thought processes. I certainly didn't mean 'realism' - God forbid! I'm too much of an idealist to be realistic.

I'm not normal, I don't want to be normal - it would be so boring. I fully intend to be an eccentric old lady one day IMAGE(smile001.gif) I think I've got the eccentricity thing starting to happen for me, just need to wait for the old part now.

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Suicide in General
Infiltrator
Member # 2628
Profile Homepage #133
I used the term 'thought processes' for two reasons. One was to respond to the comment
quote:
so you can actually think before throwing yourself over the edge
I wanted to point out that would require a level of rationality that many at the point of suicide simply don't have at the time (for reasons I elaborated on in my last post). Secondly, I was attempting to be tactful and understated, out of consideration for anyone who may be suicidal and reading this thread. I chose not to phrase it in a blunt and crude manner. I'm sure you can work out why.

And speaking from personal experience, yes I believe my thought processes now are a damn sight more rational than they were several years ago.

[ Friday, March 26, 2004 20:22: Message edited by: Kyna ]

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Suicide in General
Infiltrator
Member # 2628
Profile Homepage #131
The difficulty is that most people who attempt suicide are temporarily suffering from thought processes that aren't entirely rational. They are often overwhelmed by their circumstances and unable to think clearly. Tragically many are also unable to see a way out.

It took me a long time after my suicide attempt to believe that there was 'light at the end of the tunnel' - around 18 months of therapy and medication before I believed it was there, and another lengthy period before I began to see that metaphorical light for myself. For a very long time I didn't believe there was a way out. I'm alive today because people who cared about me believed there was one and I trusted their belief (as opposed to trusting the distorted world view I had at that time).

--------------------
We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00

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