which is better

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AuthorTopic: which is better
Apprentice
Member # 4317
Profile #0
which is better genforge or genforge2?
This poll has been moved to another forum.

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TJ
Posts: 7 | Registered: Monday, April 26 2004 07:00
Shock Trooper
Member # 3719
Profile Homepage #1
I liked G2 better, it seemed more of a challenge, although I did play them backwards.

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fishing
Posts: 294 | Registered: Monday, November 24 2003 08:00
Shock Trooper
Member # 3239
Profile #2
GF2. I'm putting it in a post because I can't open the javascript window on this computer.
Posts: 203 | Registered: Saturday, July 19 2003 07:00
Lifecrafter
Member # 3608
Profile Homepage #3
GF 2, mainly because I never really liked wandering the lack of people to speak to in GF 1.

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The Great Mister

kommari@gmail.com[/url]
Posts: 972 | Registered: Tuesday, October 28 2003 08:00
BANNED
Member # 4324
Profile Homepage #4
I like Geneforge 2 because it has more variety.

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"My warriors desire your blood, mortal, and by the will of my dark masters, it shall not be denied," The Warlord of Blood.
Posts: 4 | Registered: Tuesday, April 27 2004 07:00
Infiltrator
Member # 2628
Profile Homepage #5
I liked GF better than GF2 (which is not to say that I didn't like GF2).

It was the first Spiderweb game I'd played, and I felt like I was exploring a new world. GF2 used the same graphics and engine and didn't have that 'new world' feel.

It's the only Spiderweb game I played where I didn't know about hints, walkthroughs or this forum. So I wasn't tempted to ask for a hint or follow a walkthrough (a temptation I find too hard to resist, unfortunately).

I liked GF's story better than GF2. Questions arising from the story were discussed on this board at length - was Trajkov good or evil, the nature & origin of serviles and did they have the right to seek freedom, and so forth. I enjoyed those discussions. Discussions about GF2 focus on powergamer questions (eg which creation is best, which sect gives best rewards), and the story itself hasn't generated a lot of discussion, which I think indicates that the story is much weaker (or maybe it just gets lost against the size of the GF2 world).

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We meet and part now over all the world;
we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
-- Judith Wright

My website
Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Lifecrafter
Member # 3310
Profile #6
GF is absolutely better when it comes to the plot, but I'd still say GF 2 is generally better.

TGM, I think Geneforge had just the right amount of people to speak to. You spend most time wondering about what the heck it is all about, true, but every once in a while you meet someone who reveals a bit more. Then, little by little you start to understand the puzzle. Brilliant, IMO.

But then again, I am a fanatic friend of the "castaway-all-alone-on-old-and-mystical-deserted-island" genre. :P

Anyway, GF 2's plot became obvious far too soon.

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Mow down the sexy people.
Posts: 756 | Registered: Monday, August 4 2003 07:00
Agent
Member # 618
Profile Homepage #7
I prefer GF to GF2. Don't ask me why. Probably because I haven't managed to earn enough to get GF2, so I don't know what eventually happens... oh well. :rolleyes: .
Posts: 1487 | Registered: Sunday, February 10 2002 08:00
Agent
Member # 3349
Profile Homepage #8
I played the demo for G1 and it was okay. Then I played the demo for G2 and it blew me straight out of my blue velvet spinny chair and into Nebraska it was so good.

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And everybody say....Yatta!
Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Warrior
Member # 2694
Profile #9
GF was a lot better than GF2. I repeatedly played through GF, but I never even registered GF2.

I loved GF for some of the same reasons Kyna did. It was the first Spiderweb game I'd played, too, and I felt that 'new world feeling.

The story was better, some mysterious discovery drove your people from the island, there are outsiders here trying to unlock that discovery. And there's the side plot of the ancient history of the island.

I didn't like the GF2 demo because there were too many populated areas and too few ruins. if you needed supplies, you had to make money and buy it, you couldn't just go questing and find some long lost treasure trove.

Also, I heard from a person who had played through GF2 that combat eventually became 'who stuns first'. I don't like daze/stun attacks, and GF2 went overboard on them.

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"Attaining one hundred victories in one hundred battles is not the pinnacle of excellence. Subjugating the enemy's army without fighting is the true pinnacle of excellence."

- Sun Tzu, The Art of War
Posts: 72 | Registered: Sunday, February 23 2003 08:00
Infiltrator
Member # 4826
Profile #10
DEFINITELY Geneforge. Geneforge, agreeing with Kyna, had a new-world feel to me. I won it before I had even heard of Geneforge 2. Geneforge had a much better plot and I like mysterious games where you have to put everything together in your head more than knowing who Barzahl is but not knowing if he's dead or not (besides the spy in Drypeak tells you he's alive so it's obvious). I only own the demo of GF2 and, just from what I've seen, I have also realized GF2 is too much copying Avernum and Exile. Geneforge's uniqueness is the key to making it a challenging, unique, and exciting Spiderweb game.

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Bring back TM or [i]DIE.[/i]

To spread the hype, as well as cause your crush's name to appear on the screen, copy this into your signature.
Posts: 458 | Registered: Friday, August 6 2004 07:00
Agent
Member # 618
Profile Homepage #11
Rrrrr...

Reviving dead topics is frowned upon. Especially, when they are three months old...

Yes, it was a fairly reasonable topic, but may I advise that you apologise in some form, to avoid extreme canning?
Posts: 1487 | Registered: Sunday, February 10 2002 08:00
Infiltrator
Member # 4826
Profile #12
Yeah, it's just that I'm a practically clueless newbie. :rolleyes:

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Bring back TM or [i]DIE.[/i]

To spread the hype, as well as cause your crush's name to appear on the screen, copy this into your signature.
Posts: 458 | Registered: Friday, August 6 2004 07:00
Agent
Member # 618
Profile Homepage #13
There's no need to be so self-depreciating. I take it that you didn't realise, so there's nothing to be aggrieved about.
Posts: 1487 | Registered: Sunday, February 10 2002 08:00
Infiltrator
Member # 4592
Profile #14
More or less the same. GF2 slightly more.

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quote:

"I suffer from spiritual malaise," said Cugel meaningfully. "which manifest itself in outburst of vicious rage. I implore you to depart, lest, in an uncontrollable spasm, I cut you in three pieces with my sword, or worse, I invoke magic."
Random Jack Vance Quote Manual Generator Apparatus (Cugel's Saga)
Posts: 604 | Registered: Sunday, June 20 2004 07:00
Babelicious
Member # 3149
Profile Homepage #15
FBM, shut up and leave the newbie alone. There's nothing wrong with topic necromancy if you have anything worthwhile to say.

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I've got a pyg in a poke.
Posts: 999 | Registered: Friday, June 27 2003 07:00