Profile for Dahak
Field | Value |
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Displayed name | Dahak |
Member number | 148 |
Title | Infiltrator |
Postcount | 480 |
Homepage | |
Registered | Thursday, October 11 2001 07:00 |
Recent posts
Pages
Author | Recent posts |
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Unhandled Exceptions in Blades of Avernum Editor | |
Infiltrator
Member # 148
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written Saturday, March 12 2005 13:38
Profile
I'm not too sure, but wasn't there a problem if you tried to reference a town locations that did not exist? I.e, in a medium town, (63, 63). I believe it gave an error. Or was this fixed by Jeff? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Unhandled Exceptions in Blades of Avernum | |
Infiltrator
Member # 148
|
written Saturday, March 12 2005 13:38
Profile
I'm not too sure, but wasn't there a problem if you tried to reference a town locations that did not exist? I.e, in a medium town, (63, 63). I believe it gave an error. Or was this fixed by Jeff? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Article - Basic Communities and Towns, A Concept in Blades of Avernum | |
Infiltrator
Member # 148
|
written Wednesday, March 9 2005 20:45
Profile
I updated, added, and revised the article. See it here. http://unix.csuchico.edu/~ps167/town.txt Please check, critique, and let me know. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Script Error! in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Tuesday, March 8 2005 16:04
Profile
end() is a function. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Script Error! in Blades of Avernum | |
Infiltrator
Member # 148
|
written Tuesday, March 8 2005 16:04
Profile
end() is a function. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Script Error! in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Tuesday, March 8 2005 14:17
Profile
The command is end();, and not end; -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Script Error! in Blades of Avernum | |
Infiltrator
Member # 148
|
written Tuesday, March 8 2005 14:17
Profile
The command is end();, and not end; -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Background Music in Blades of Avernum | |
Infiltrator
Member # 148
|
written Monday, March 7 2005 20:25
Profile
quote:Yes, but with the Mac, a file's total resource forks are limited to 16MB in size. That sound will have to be stuck in the .cmg file. You will have to use the'snd' resource, and it is bloated. How long, and how many sounds? You're not going to achieve long soundtracks. Edit: Left out part of the sentence... Doh. [ Monday, March 07, 2005 20:26: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Background Music in Blades of Avernum | |
Infiltrator
Member # 148
|
written Monday, March 7 2005 19:50
Profile
Would you mind telling how you managed the Windows version and got around the size limit? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Background Music in Blades of Avernum | |
Infiltrator
Member # 148
|
written Monday, March 7 2005 16:46
Profile
You found a way to do it for Windows, and you got around the size limit in Mac's snd resource? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
HLPM v1.1.2 released in Blades of Avernum | |
Infiltrator
Member # 148
|
written Monday, March 7 2005 11:17
Profile
Sell them for gold, or to equip. I took a level 1 party and leveled to 15, but I still felt I had 'eh gold. So I fought and sold the items. But missile combat... -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Monster/Puzzle/Item Thread in Blades of Avernum | |
Infiltrator
Member # 148
|
written Monday, March 7 2005 07:07
Profile
Couldn't you use the life stealing with a negative strength? Has anyone tried this? Special Ability = 77. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Dialog Format in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Sunday, March 6 2005 17:40
Profile
Doesn't work. Besides, you can change a creature's name. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Dialog Format in Blades of Avernum | |
Infiltrator
Member # 148
|
written Sunday, March 6 2005 17:40
Profile
Doesn't work. Besides, you can change a creature's name. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Dialog Format in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Sunday, March 6 2005 10:32
Profile
I notice people using question = "Name"; This is supposed to be the creature name, and you stick this in the first node of the the dialogue. However, it is pointless. The creature's name is always loaded into the dialog. The game doesn't even look at that piece of code when inserting the creature name.What good is it? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Dialog Format in Blades of Avernum | |
Infiltrator
Member # 148
|
written Sunday, March 6 2005 10:32
Profile
I notice people using question = "Name"; This is supposed to be the creature name, and you stick this in the first node of the the dialogue. However, it is pointless. The creature's name is always loaded into the dialog. The game doesn't even look at that piece of code when inserting the creature name.What good is it? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Concentrated Linearity Debate (New Voices Welcome to Participate and Vote) in Blades of Avernum | |
Infiltrator
Member # 148
|
written Sunday, March 6 2005 07:38
Profile
quote:Not really true. A lot of stories have the main character pretty influental, and they quite frankly stink. The character has too much influence. Other stories have main characters with less influence, or almost none, and they rock. Good stories, and by extension good RPG's, make the player seem as if they are involved. I do not mean for designers to make people ineffectual nobodies. The players can try, and try, and try, but sometimes, you just can't win. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Concentrated Linearity Debate (New Voices Welcome to Participate and Vote) in Blades of Avernum | |
Infiltrator
Member # 148
|
written Saturday, March 5 2005 18:28
Profile
Is the end or the way to the end more important? Why do ends need to be different. If all paths lead to same destination then no need exists for seperate endings. Personally, I always cared about how I get there then how it ends. It makes things much more interesting. Another point. Why should the party be so influental? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
what am I doing wrong? in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, March 5 2005 14:42
Profile
Hm. The dialogue script loaded or it did not. If it did not load, then it should give an error message. If no error message, then maybe it does not know it needs a dialogue script. Just to check: 1) You have a town script. 2) You have a dialog script 3) Both are properly named. 4) The Details Windows for your town has the name of the town script. 5) The dialogue script has the node referenced by the creature. 6) No error messages. Is this correct? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
what am I doing wrong? in Blades of Avernum | |
Infiltrator
Member # 148
|
written Saturday, March 5 2005 14:42
Profile
Hm. The dialogue script loaded or it did not. If it did not load, then it should give an error message. If no error message, then maybe it does not know it needs a dialogue script. Just to check: 1) You have a town script. 2) You have a dialog script 3) Both are properly named. 4) The Details Windows for your town has the name of the town script. 5) The dialogue script has the node referenced by the creature. 6) No error messages. Is this correct? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
what am I doing wrong? in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, March 5 2005 13:13
Profile
The dialogue scripts must have no errors to load. Did you get an error message when you entered town? That is when the dialogue script is loaded. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
what am I doing wrong? in Blades of Avernum | |
Infiltrator
Member # 148
|
written Saturday, March 5 2005 13:13
Profile
The dialogue scripts must have no errors to load. Did you get an error message when you entered town? That is when the dialogue script is loaded. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Linear Scenarios v. Non-Linear Scenarios: The doctrine of time = money in Blades of Avernum | |
Infiltrator
Member # 148
|
written Saturday, March 5 2005 12:23
Profile
quote:Out of curiosity, what is the max number of towns the BoA engine can really handle? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
how to put on the head in Blades of Avernum | |
Infiltrator
Member # 148
|
written Friday, March 4 2005 15:06
Profile
Select the icon for Resedit application. Bring up the Info Window (Command + I). Edit the amount of memory (RAM) that Resedit uses. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Display partie's location in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Friday, March 4 2005 10:31
Profile
Or just create a special ability. Saves an item slot. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |