Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort descendingTopic StarterPostsLast post
675Character PortraitsLevi8May 02, 2005 05:40
812char_has_item?Thralni18December 29, 2005 23:43
255char_on_locKiexcolo5June 23, 2004 01:02
33char_on_spot...?The Immortal12April 05, 2004 17:21
420Check Dlg. Script For Bugs (esp. "line 67")Guardian of Eternity4July 31, 2004 16:44
45Check for Monster DeathThe Immortal2March 30, 2004 16:01
635Check Race?Lynkfox5February 26, 2005 04:38
598Check Shop Stock?Dahak5January 19, 2005 14:26
777Checking coding out in new scenariogcmaxxon6September 13, 2005 16:59
709checking for dead charactersAngarahad5May 28, 2005 12:21
531Checking terrain outdoorsdemipomme12October 14, 2004 22:40
710Chicken sound?Milu4June 02, 2005 17:54
154ClarificationDaravon6April 27, 2004 16:13
858Cleannup @ Wikibooks + Call experimentsXoid10April 18, 2006 16:16
779Cloak of InvisiblityPoit5September 17, 2005 06:48
880Clock DesignPyrulen9June 02, 2006 19:41
671Code Check (Rip This To Shreds)Guardian of Eternity8April 04, 2005 18:42
1030Code HelpDahak9December 17, 2007 05:25
1033Code Help PleaseDahak6December 29, 2007 20:14
623Code to Make an NPC Hostile?Guardian of Eternity2February 15, 2005 15:20
454Code?Nicothodes18August 20, 2004 01:49
379Collaboration Request , lolEldritch_Cadillac7July 22, 2004 10:36
364Collaborative Effort?Jaded_i27July 24, 2004 19:26
839colorsHealer_of_hearts6February 11, 2006 10:21
1006Compiling the Editor on WindowsIshad Nha5August 11, 2007 04:27

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