Profile for gcmaxxon

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
Disapearing NPC in Blades of Avernum Editor
Warrior
Member # 2796
Profile #0
Hi,
I have a NPC who disappears when I leave a town,
but reappears when I enter a new town.
Question: does the NPC need a separate graphics
sheet for a town and another sheet for the surface?

Thanks in advance for any help.
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Disapearing NPC in Blades of Avernum
Warrior
Member # 2796
Profile #0
Hi,
I have a NPC who disappears when I leave a town,
but reappears when I enter a new town.
Question: does the NPC need a separate graphics
sheet for a town and another sheet for the surface?

Thanks in advance for any help.
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Checking coding out in new scenario in Blades of Avernum Editor
Warrior
Member # 2796
Profile #5
Hi,
Ok, I found it. Thanks for the help. This will make my life so much simlper.

quote:

Referrance: BoA Editor Docs v1.2, pg. 20
Setting the Starting Location:
One thing you will need to do for every scenario is edit where the party starts out when they first
enter it. The party always starts somewhere inside one of your towns. There are two steps for this.
First, go to the outdoor section containing the town the party starts in. Select Set Starting Location
from the Outdoor menu and then select the location of the town the party starts in.
Then load the town the party starts in. Select Set Starting Location from the Town menu, and t h e n
select the location in the town the party starts at .
For more details on editing/loading towns and outdoor sections, read the chapters on Editing t h e
Outdoors and Editing Towns.

I just put the referrance there for anyone else who may be having similar problems coding and learning at the same time.

gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Checking coding out in new scenario in Blades of Avernum
Warrior
Member # 2796
Profile #5
Hi,
Ok, I found it. Thanks for the help. This will make my life so much simlper.

quote:

Referrance: BoA Editor Docs v1.2, pg. 20
Setting the Starting Location:
One thing you will need to do for every scenario is edit where the party starts out when they first
enter it. The party always starts somewhere inside one of your towns. There are two steps for this.
First, go to the outdoor section containing the town the party starts in. Select Set Starting Location
from the Outdoor menu and then select the location of the town the party starts in.
Then load the town the party starts in. Select Set Starting Location from the Town menu, and t h e n
select the location in the town the party starts at .
For more details on editing/loading towns and outdoor sections, read the chapters on Editing t h e
Outdoors and Editing Towns.

I just put the referrance there for anyone else who may be having similar problems coding and learning at the same time.

gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Checking coding out in new scenario in Blades of Avernum Editor
Warrior
Member # 2796
Profile #3
Hi,
Is this an example of set start location?
quote:

beginstate 12;
move_to_new_town(4, 12, 13);
break;

:eek:
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Checking coding out in new scenario in Blades of Avernum
Warrior
Member # 2796
Profile #3
Hi,
Is this an example of set start location?
quote:

beginstate 12;
move_to_new_town(4, 12, 13);
break;

:eek:
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Checking coding out in new scenario in Blades of Avernum Editor
Warrior
Member # 2796
Profile #0
Hi,
Is there a simple way to check out your new coding without having to go through the whole scenario just to see the results,
then having to go back and forth until you get it just right?
What I mean is there a way of just checking the new town out by it self and then later just attach it to the main scenario?
Sort of like a subroutine that is called from the main scenario and if ok as it is then left attached.
Thanks in advance for any help.
gcmaxxon

BTW, thanks for the cutscene advice.

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Checking coding out in new scenario in Blades of Avernum
Warrior
Member # 2796
Profile #0
Hi,
Is there a simple way to check out your new coding without having to go through the whole scenario just to see the results,
then having to go back and forth until you get it just right?
What I mean is there a way of just checking the new town out by it self and then later just attach it to the main scenario?
Sort of like a subroutine that is called from the main scenario and if ok as it is then left attached.
Thanks in advance for any help.
gcmaxxon

BTW, thanks for the cutscene advice.

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
NPC release to talk to an other NPC in Blades of Avernum Editor
Warrior
Member # 2796
Profile #0
Hi,
Does anyone have any ideals about the coding for taking a NPC that is currently in my party, release that NPC and then have him go and talk to an other NPC? Since the new scenario I'm working on is based on a singleton, I need NPC's to do some of the work for me. BTW, another reason for the NPC's doing some of the work because my "Lone Wolf" character is starting out as a level one priest with just the opening cloths on his back.

Thanks in advance for any help.
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
NPC release to talk to an other NPC in Blades of Avernum
Warrior
Member # 2796
Profile #0
Hi,
Does anyone have any ideals about the coding for taking a NPC that is currently in my party, release that NPC and then have him go and talk to an other NPC? Since the new scenario I'm working on is based on a singleton, I need NPC's to do some of the work for me. BTW, another reason for the NPC's doing some of the work because my "Lone Wolf" character is starting out as a level one priest with just the opening cloths on his back.

Thanks in advance for any help.
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
while (char_ok(i) == 0) in Blades of Avernum Editor
Warrior
Member # 2796
Profile #3
Hi,
Yes, you are correct. It is coding from "Castle Pudideum". I thought this was one (maybe the only way) way of displaying one of the party's name.
Can I use your "dlgstr" coding?
Thanks for the help.

gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
while (char_ok(i) == 0) in Blades of Avernum
Warrior
Member # 2796
Profile #3
Hi,
Yes, you are correct. It is coding from "Castle Pudideum". I thought this was one (maybe the only way) way of displaying one of the party's name.
Can I use your "dlgstr" coding?
Thanks for the help.

gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
while (char_ok(i) == 0) in Blades of Avernum Editor
Warrior
Member # 2796
Profile #0
Hi,
Here is a piece of "for next" coding , Ops!, wrong language,
that I do not quite understand.

quote:

For example (i.e.) :

i = 0
while (char_ok(i) == 0)
{i = i + 1; }
...
append_char_name(i);
...

I guess my questions are : what character's name is appended?
and just how is it displayed to the player?


Thanks before hand for any help.
gcmaxxon :confused:

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
while (char_ok(i) == 0) in Blades of Avernum
Warrior
Member # 2796
Profile #0
Hi,
Here is a piece of "for next" coding , Ops!, wrong language,
that I do not quite understand.

quote:

For example (i.e.) :

i = 0
while (char_ok(i) == 0)
{i = i + 1; }
...
append_char_name(i);
...

I guess my questions are : what character's name is appended?
and just how is it displayed to the player?


Thanks before hand for any help.
gcmaxxon :confused:

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Script ProofReader in Blades of Avernum Editor
Warrior
Member # 2796
Profile #5
Hi,
I have a zip file "alint091.zip" which is 56.0 KB in size.
The zip contains 5 files: alint.exe, install.sh, uninstall.sh,and two "Rich Text Format" files: readme and commandline.

If you would like a copy of the zip file from me, just
email me at: "gcmaxon at verizon.net" with your
e-mail address and I'll forward a copy to you.
(I just hope it is "OK" to do something like this?, because the files are not mine.)

Besides which I don't have own a "Mac".
Oh well I guess you cannot have everything.

gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Script ProofReader in Blades of Avernum
Warrior
Member # 2796
Profile #5
Hi,
I have a zip file "alint091.zip" which is 56.0 KB in size.
The zip contains 5 files: alint.exe, install.sh, uninstall.sh,and two "Rich Text Format" files: readme and commandline.

If you would like a copy of the zip file from me, just
email me at: "gcmaxon at verizon.net" with your
e-mail address and I'll forward a copy to you.
(I just hope it is "OK" to do something like this?, because the files are not mine.)

Besides which I don't have own a "Mac".
Oh well I guess you cannot have everything.

gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
The "High Party" Editor.... in Blades of Avernum
Warrior
Member # 2796
Profile #7
Hi,
Boy, now I'm really confused :confused: ! I checked the verison of my program and found that I am using version "1.0.0.0"!
I guess my main confusing is with following statement and I quote:
quote:
Radium, "The problem is almost certainly that you're not using the most recent version of BoA. The HLPM uses string manipulation calls, which version 1.0.0 of BoA doesn't support. Update."

Where should I look for "string manipultion calls"?

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
The "High Party" Editor.... in Blades of Avernum
Warrior
Member # 2796
Profile #5
Hi,
For what it is worth I downloaded the "High Party" scenario from http://home.sanbrunocable.com/~tommywatts03/
site and it works fine. I used my level one character of a "lone wolf" party and I was able to shop, etc.
Kelandon, I suspect he/she is not using the latest version. The scenario noted that I had a level one party and was going to adjust accordingly. The "ReadMe" file said that I was using "High Level Party Maker v1.2.1"
I am confused :confused: (so what is new!) about and I
quote:
"No, I just downloaded it 2 days ago, it is the latest version, 1.0.3. So, I am back where I started, still not able to use High Party maker."

Wyndynights, you might want to check the folder's "ReadMe" file.

Just trying to help.
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Good Books 1885-1950 in General
Warrior
Member # 2796
Profile #9
Hi,
Here is information that you may be interested in:

Referrances:

1. Chapters to read on line :
Park, Jane. "BookRags Book Notes on The Good Earth." BookRags. Retrieved 3 September
2005, from the World Wide Web. http://www.bookrags.com/notes/ge

2. Short Book Description from http://www.amazon.com :

Pearl S. Buck's epic Pulitzer Prize-winning novel of a China that was:
Though more than sixty years have passed since this remarkable novel won the Pulitzer
Prize, it has retained its popularity and become one of the great modern classics. "I
can only write what I know, and I know nothing but China, having always lived there,"
wrote Pearl Buck. In The Good Earth she presents a graphic view of a China when the
last emperor reigned and the vast political and social upheavals of the twentieth
century were but distant rumblings for the ordinary people. This moving, classic story
of the honest farmer Wang Lung and his selfless wife O-lan is must reading for those
who would fully appreciate the sweeping changes that have occurred in the lives of
the Chinese people during this century.

Paperback: 416 pages

Hope this helps.
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Orb of thralni in Blades of Avernum Editor
Warrior
Member # 2796
Profile #268
Hi,
I'm confused: :confused:

quote:
te_ed_which_sheet = 504;
te_ed_which_icon = 40;

Which editor has the graphic file G504? :confused:

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Orb of thralni in Blades of Avernum
Warrior
Member # 2796
Profile #268
Hi,
I'm confused: :confused:

quote:
te_ed_which_sheet = 504;
te_ed_which_icon = 40;

Which editor has the graphic file G504? :confused:

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Orb of thralni in Blades of Avernum Editor
Warrior
Member # 2796
Profile #263
Hi,
Yes all the white appears to be there! I downloaded the file from your web site and converted it to a .bmp file. If you open it with a paint program you can then shrink the waterfall file and thereby get rid of the unusable white area.
Hope this helps. :)
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Orb of thralni in Blades of Avernum
Warrior
Member # 2796
Profile #263
Hi,
Yes all the white appears to be there! I downloaded the file from your web site and converted it to a .bmp file. If you open it with a paint program you can then shrink the waterfall file and thereby get rid of the unusable white area.
Hope this helps. :)
gcmaxxon

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Scenario Contest Entries in Blades of Avernum
Warrior
Member # 2796
Profile #30
Hi,
Tough choice if I had to choose between Bah and Undead Valley. I loved Bah's "mirror puzzel" as much as I loved UV's "maze". It would be a tough choice for me because I enjoyed both. The bottom line is they both deserve a winning vote. I reserve my vote until I have fully gone throught the pain and time of producing my first scenerio. Until such time only for their and anyone else's effort my respect is offered. :)
Respectfully,
gcmaxxon

BTW
This assumes I had a vote it the first place, which I don't but it is just my opinion.

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00
Undead Valley Winners in Blades of Avernum
Warrior
Member # 2796
Profile #5
Hi,
I finished your great game. On a personal note: I could have had a little less "Hraithes", I mean 50 :eek: at a time!
It soon became apparent that was not the way to go.
Your scenario was finished on July 19, 2005. I am using Windows.
Thanks again, looking forward to your next game.
Respectfully,
gcmaxxon

BTW:
I have sent you an E-mail and
I am also sending an attached jpg (ps000415.jpg) as further proof.
Please add me to your "Hall of Fame".

--------------------
quote:
" He loved maps, and in his hall there hung a large one of the
Country Round with all his favourite walks marked on it in red ink."
---The Hobbit
pg21

Posts: 97 | Registered: Wednesday, March 19 2003 08:00

Pages