Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostsLast postsort descending
808And yet again a graphics problemThralni8December 24, 2005 00:18
809scripting, scripting...Thralni19December 26, 2005 02:32
813item stackingcoreyh22December 27, 2005 16:52
815QuestionsSkribbane Freak2December 28, 2005 16:03
811Um - NPC help...Archmagus Micael14December 28, 2005 17:09
8173D Editor not workingNicothodes11December 29, 2005 22:43
816Cutscene problemWe Didn't Shard of Fire15December 29, 2005 23:41
812char_has_item?Thralni18December 29, 2005 23:43
818QuestsNicothodes6December 31, 2005 09:36
819Cutscene clumsiness and other problemsThralni20January 02, 2006 13:47
822stringscoreyh23January 02, 2006 17:56
821Special EncountersNicothodes15January 03, 2006 10:26
820Alint: checking filesThralni9January 04, 2006 06:50
823variables and SDF'sThralni22January 05, 2006 00:58
827Custom graphics - graphics prog for winThe tangent14January 08, 2006 10:55
825Need a translationNiemand14January 08, 2006 20:16
826My aMAZEing idea...Inthrall29January 09, 2006 07:20
810Active Designers?*i30January 10, 2006 12:04
828intro picturesiluvhorses14January 10, 2006 18:40
830Couple of minor bugs in MoCNiemand3January 11, 2006 19:41
824terrain script problemThralni16January 12, 2006 07:12
831Creature Script ProblemNiemand16January 14, 2006 20:34
832Weird scripting for entering a townZaid2January 16, 2006 19:19
833run_town_script();Thralni22January 19, 2006 00:12
771It's the A2Template!Xoid98January 23, 2006 01:29

Pages