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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
808 And yet again a graphics problem Thralni 8 December 24, 2005 00:18
809 scripting, scripting... Thralni 19 December 26, 2005 02:32
813 item stacking coreyh2 2 December 27, 2005 16:52
815 Questions Skribbane Freak 2 December 28, 2005 16:03
811 Um - NPC help... Archmagus Micael 14 December 28, 2005 17:09
817 3D Editor not working Nicothodes 11 December 29, 2005 22:43
816 Cutscene problem We Didn't Shard of Fire 15 December 29, 2005 23:41
812 char_has_item? Thralni 18 December 29, 2005 23:43
818 Quests Nicothodes 6 December 31, 2005 09:36
819 Cutscene clumsiness and other problems Thralni 20 January 02, 2006 13:47
822 strings coreyh2 3 January 02, 2006 17:56
821 Special Encounters Nicothodes 15 January 03, 2006 10:26
820 Alint: checking files Thralni 9 January 04, 2006 06:50
823 variables and SDF's Thralni 22 January 05, 2006 00:58
827 Custom graphics - graphics prog for win The tangent 14 January 08, 2006 10:55
825 Need a translation Niemand 14 January 08, 2006 20:16
826 My aMAZEing idea... Inthrall 29 January 09, 2006 07:20
810 Active Designers? *i 30 January 10, 2006 12:04
828 intro pictures iluvhorses 14 January 10, 2006 18:40
830 Couple of minor bugs in MoC Niemand 3 January 11, 2006 19:41
824 terrain script problem Thralni 16 January 12, 2006 07:12
831 Creature Script Problem Niemand 16 January 14, 2006 20:34
832 Weird scripting for entering a town Zaid 2 January 16, 2006 19:19
833 run_town_script(); Thralni 22 January 19, 2006 00:12
771 It's the A2Template! Xoid 98 January 23, 2006 01:29
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