Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort descendingTopicTopic StarterPostsLast post
679thief script completeOld MikeS3April 22, 2005 04:36
680Custom Objects Script BaseKelandon21April 29, 2005 15:20
681Revamped DataThe Immortal2April 27, 2005 00:03
682Survey on Certain SkillsYeahThatGuy5May 03, 2005 02:01
683BoA Editor Remake - InfoJadeWolf12May 04, 2005 18:35
684Model Creature ScriptThe Arpeggiator15May 15, 2005 15:42
685Custom terrains&visibilityMilu3April 29, 2005 13:16
686Is it possible to "delete" items, boxes, bloodstains, etc. w/ code?Erasmus *The Mannequin* Brown3April 29, 2005 12:55
687End of Line ErrorThe Yeoman Cheesemonger15May 09, 2005 11:03
688costem terrainPhish Phlot5April 30, 2005 15:39
689Some scripting QustionsPhish Phlot3April 30, 2005 20:03
690Undead Valley Testers- I need your help...Archmagus Micael11May 04, 2005 03:29
691skill numbersPhish Phlot3May 04, 2005 19:36
692Help to tone down weapons...Archmagus Micael3May 06, 2005 12:09
693Item special listArchmagus Micael5May 06, 2005 11:42
694Some very basic questions by a very beginnerFrayalitz6May 08, 2005 08:21
695How do I stop a monster from moving?Archmagus Micael1May 07, 2005 01:23
696dialogue problemArchmagus Micael11May 07, 2005 07:08
697Thing to help with spellcheckingKhoth4May 08, 2005 16:56
698Unmatched left parenthesisArchmagus Micael4May 08, 2005 06:13
699Beta Testers needed for mac Dialog EditorNiemand31May 24, 2005 19:57
700Tips for a newbie?Commodore Redmark5May 13, 2005 03:56
701i am just wondering..Skribbane Freak8May 15, 2005 11:13
702Debuging modeSkribbane Freak19May 18, 2005 09:07
703set_char_status and set_party_status callsLatha Luain4May 16, 2005 04:13

Pages